@@strife6763 If only that was my only problem. 1. I turn on my pc, do nothing but wait for Vanguard to wake up, click on League ... "you need a system restart ...". Oh well, time to repeat the process. Sometimes it works sometimes I need to restart 2-3 times. 2. I get past the system restart hurdle, I cannot select a game mode. Any gamemode. I can go to the TFT tab and use the Quick-play the last mode thingie - which works sometimes. Or I have to restart and go thru (1.) again. Great 3. I want to change my tactician and somehow the client lags for 5 seconds because it tries to load EVERY little legend, despite me un-checking the "show unowned tacticians" every single time. Why is it so badly optimized, you billion dollar company?? 4. Your issue. Random disconnects during the game, when my internet connection is perfectly fine, checked with troubleshooting/online speed tests/other apps or site. League simply decides I'm offline and there's nothing I can do about it. Also tried to change onto hotspot connection when this happens but doesn't solve anything, still offline. Riot, I love your client so much that I cleanse my eyes looking at the Dota client for 5 seconds, after every use.
At that point increase hp to 250, max level to 20 and let the board be double or three times the size so you can set up "ganking squads" to one side, "main force" somewhere else etc. Basically make it an rts when it comes to strategy but not the real time part. Guess you would need to block vision to enemy board 10 secs before round start though so you cant out APM them😂
I mean, we did have a set with 8 different cost didnt we? Dragonlands we had all the 1-5 cost, then 6, 8 and 10 cost dragons. Also, Chibi Nautilus when?
... I agree that you didn't explore that much; but defaulting to the single most standardized rarity system in the videogame industry is too safe of a bet not to go for. You have your white common cards, your green uncommon cards, your blue rare cards, your purple epic cards and your golden legendary cards. Safe and reliable.
Dragons had the same coding as regular units. 10->5 8->4. Same unit pool same odds, it was pretty much adding more 5 or 4 cost champ to the selection without actually having different odds.
He's referring to having an 8 cost legendary where you'd have to recode lvl 9 and 10 odds. Example: Level 9, 8% for 1 cost, 12% 2 cost, 20% 3 cost, 40% 4 cost, 15% 5 cost, 5% 8 cost. Adding this layer you'd have to tweak the structure of X cost unit cause now 4 cost units shouldn't be as strong since they're easier to hit. 5 cost wouldn't be the strongest so they'd probably fill in the roll of 4 cost now. And then there's the econ problem too and etc etc etc. Ultimately it would not be worth implementing right now cause it's more resources and won't feel as big as a change as augments or encounters.
Little Legends can now hold grudges and sabotage your board :V
I would make it standalone so we can stop being a hostage of that shitty client
So you get disconnected from the client too ?
@@strife6763
If only that was my only problem.
1. I turn on my pc, do nothing but wait for Vanguard to wake up, click on League ... "you need a system restart ...". Oh well, time to repeat the process. Sometimes it works sometimes I need to restart 2-3 times.
2. I get past the system restart hurdle, I cannot select a game mode. Any gamemode. I can go to the TFT tab and use the Quick-play the last mode thingie - which works sometimes. Or I have to restart and go thru (1.) again. Great
3. I want to change my tactician and somehow the client lags for 5 seconds because it tries to load EVERY little legend, despite me un-checking the "show unowned tacticians" every single time. Why is it so badly optimized, you billion dollar company??
4. Your issue. Random disconnects during the game, when my internet connection is perfectly fine, checked with troubleshooting/online speed tests/other apps or site. League simply decides I'm offline and there's nothing I can do about it. Also tried to change onto hotspot connection when this happens but doesn't solve anything, still offline.
Riot, I love your client so much that I cleanse my eyes looking at the Dota client for 5 seconds, after every use.
Ain't that the god's honest TRUTH
Love how my reply, stating the issues I have with the client, was deleted. Nice one.
Couldn't be related to the mention of the DOTA client, right?
Punching my “Here before the increase Bag Sizes” ticket while missing the context of what Mort thinks is wrong with the current Bah Size system
At that point increase hp to 250, max level to 20 and let the board be double or three times the size so you can set up "ganking squads" to one side, "main force" somewhere else etc. Basically make it an rts when it comes to strategy but not the real time part. Guess you would need to block vision to enemy board 10 secs before round start though so you cant out APM them😂
We already had 8 and 10 cost dragons
And technically 6, 7, 9 costs too :P
Yes, Mort knows we had higher cost champions in Set 7 but he meant permanent lineup of 1-8 cost champions, much like 1-5 we're having
We had 6 8 and 10 cost dragons and Elamentalist lux as a 7 cost
I mean, we did have a set with 8 different cost didnt we? Dragonlands we had all the 1-5 cost, then 6, 8 and 10 cost dragons. Also, Chibi Nautilus when?
Dude dragonlands was so good );
@@JuanColorado-z9c it was ok, this set and set 6 r hands down my favorite
... I agree that you didn't explore that much; but defaulting to the single most standardized rarity system in the videogame industry is too safe of a bet not to go for. You have your white common cards, your green uncommon cards, your blue rare cards, your purple epic cards and your golden legendary cards. Safe and reliable.
Yall did that with dragons
But only for one set. Mort meant permanent lineup of 1-8 cost champions, just like 1-5 we're having
Dragons had the same coding as regular units. 10->5 8->4. Same unit pool same odds, it was pretty much adding more 5 or 4 cost champ to the selection without actually having different odds.
He's referring to having an 8 cost legendary where you'd have to recode lvl 9 and 10 odds.
Example: Level 9, 8% for 1 cost, 12% 2 cost, 20% 3 cost, 40% 4 cost, 15% 5 cost, 5% 8 cost.
Adding this layer you'd have to tweak the structure of X cost unit cause now 4 cost units shouldn't be as strong since they're easier to hit. 5 cost wouldn't be the strongest so they'd probably fill in the roll of 4 cost now. And then there's the econ problem too and etc etc etc.
Ultimately it would not be worth implementing right now cause it's more resources and won't feel as big as a change as augments or encounters.
I mean there is 7 costs in the history of TFT...
imagine units are 2 to 6 cost monkaHmm
Bring back elementalist lux as 7 cost
BRING BACK CHOSENS