*This Guide had a few errors in the inputs* (0:52. The last input is B+3, not B+4) UA-cam wont let you edit a video once it's live so sorry about that. For those who are confused by FC and WS. FC= Full Crouch WS= While Standing For those asking "How to do the blue spark throw?" I have just uploaded a guide on the subject: ua-cam.com/video/_Bt_QWuML04/v-deo.html
OMMMMMGGGGG I SPENT 15 min trying to land b+4 wondering with was wrong with my timing and input 😂 maybe u shud put a auto caption or add during the vid to save someone else from this pain 😂
Just to add, the thing he does before WS 1+2 is a crouch dash or his "Beast Step" in the command list. The uppercut is accessible from this move if you let go of down-forward before inputting 1+2, or if you hold forward. Doing this incorrectly might result in a snap uppercut, an orbital, a hellsweep, or a two-handed smash. This technique is better because it covers more distance than doing WS 1+2 from crouching, and can also be used as a mix-up for his other crouch dash/"Beast Step" moves
For people who may not know or might be confused , WS =While standing, is the same as WR = While rising, just diff terminology so that people dont confuse it with WR = While Running
If you want to maximize damage and combo difficulty, do a standing 2 jab instead of a standing 1 jab before the shining wizard as your combo ender. It gets 2 more damage than the 1 jab but leaves you with a smaller window to land the shining wizard. You can also increase the damage of many combo routes that use b1,2 for the tornado screw if you 2 jab, then do a quick dash right before the b1,2. That said, I generally don't think it is worth going for a jab into Shining Wizard unless you are extremely consistent with it; the added damage is just too small for the risk of dropping the combo.
Also, as a wall ender, after a wall carry combo, I like 2,1, f3, which you didn't show here. Damage is as good as other wall enders, but you get more oki options and wall pressure afterward. Execution is mildly tricky since you need to f,f,f,n,2 to get the dash into the 2,1 so you don't get the wrong move, but it is easy once you figure it out. For true max damage after a wall carry, you can catch them in a wall slump/grounded state before they can tech roll with a running exploder, but timing is inconsistent, and oki/wall pressure after is bad.
Fun combos and High Quality video for sure! One fun combo to try after atlas hammer: d1+2, cd (or dash forward) WS 4(make sure to hit while the opponent is high in the air), f1+2, d/f4,3,b1,2 run up 2 jab, blue spark isw really high dmg
You can get 2 points more damage in the combos where you need to: run up jab > iSW; you can do 2 jab instead of 1 jab into iSW This also makes the iSW input easier as you can button buffer the 2 and just press 4 rather than potentially messing up the 2+4 input after a 1 jab
1 = □ 2 = △ 3 = X 4 = ○ ☆ =neutral imput mean just dont press any move imput (n = is the same meaning) f = forward b= back u= up d=down uf= up forward↗ ub= up back ↖ db= down back↙ df= down forward↘ for examples for those pro code, move like cd, qcf and qcb like dorya aka ewgf movement is f, n, d, df 2 = →☆↓↘ ○ =cd 2 qcf mean ↓↘→ qcb mean ↓↙← hope this can the beginners who dont know what those simbols means while watching UA-cam and learn combo keep more training💪 long enough sure you guys can maintain it and be a pro tekken player. good luck
if you want these to be easier to read for a noob like me id appreciate some explanations (like in some corner or in the beginning of the video) on what somethin like FC and WS means, i did google the meanings now. still i like videos like these, been trying to figure out king and havent played tekken since 3.
FC = Full Crouch WS = While Standing WR = While running (can also mean while rising, which is the same as while standing) BT = Backturned + = simultaneously ~ = slide. so 3~4 means 3 slide 4 (press 3 and then quickly press 4, almost as if you're sliding your finger from one button to the next) < = delay (this isn't commonly used notation) : = Just frame (this isn't commonly used notation) hopefully this helps anyone who stumbled across this
Good shout- will do this next time. This should help a bit though on your T3 to T8 journey! Tekken Words and Phrases Explained ua-cam.com/video/W92z1OxwGnY/v-deo.html
Awesome video, if I may give a lil advice perhaps experiment with showing the full combos instead of showing it in parts, its easier for ppl to practice without having to go back and foward everytime to check a move of a combo!
Yeah- it's a balance though becuase to do that you have to make the notations smaller so harder to see on say a smart phone- BUT King's enders are almost ways running 2+4 so I figured people would clock onto that eventually!
The only other character's I've played who are currently in Tekken 8 are Paul, Kazuya and Devil Jin so I may make some for those chars eventually, but I highly recommend subbing to a channel called RyzingSol who makes THE BEST combo videos for all characters.
Hey, great video! I'm trying to make a notepad of optimized combos for king and good moves I should use more, so I can still look at it while I play. How did you get those controller input icons?
Another T3 retiree here… do you practice w the smaller characters to ensure the combos work? I saw a couple that said they only work on large male characters?
Welcome aboard! Short answer is 'Yes'. Female chars in general have smaller 'hurt-boxes' and Ling is the smallest char in T8 so far, so generally speaking, if a combo works on her then it will work on everyone. There is one exception though and that's Kuma and Panda- they have annoying stubby legs that are also really far back, so some staple combos wont work on them.
FC= Full Crouch (holding down back) WS= While Standing (holding down back then letting go back to standing) Blue Spark= Some moves in Tekken if you do them fast enough give ‘Blue Sparks’ which usually give more damage. King has Blue Sparks for some of his throws. For more Tekken jargon explained then watch this: Tekken Words and Phrases Explained ua-cam.com/video/W92z1OxwGnY/v-deo.html
Was experimenting yesterday and found better staples for FC df2 and db2 FC df2 > f1+2 > df4,3 > b1,2 > fff2+4 does 74 damage, and auto-aligns even if you start it off-axis db2 > df4,3 > 2 > b1,2 > fff2+4 does 65, is easy execution, and works even on small characters (Edit: also found a simpler/better staple for u1+2) u1+2 > df2,1 > df4,3 > b1,2 > fff2+4 does 75 is is VERY easy
@@beigemaster yep! I practice against her for exactly that reason Edit: my mistake. Second combo didn't. I switched the F3 to n2 and that fixed it. Now does 65
i must be tripping bruh, cause second combo seems to drop after f3 into b1,2. tried micro dash, delay and nothing, idk how it's supposed to land tbh. tested on xiaoyu too btw
@@empollone4192 whoopsie! I must've forgotten to double check that one on Xiaoyu. Switch the F3 to a n2 and it fixes it for her and does 3 less damage (65)
Hi dude i have a question i attempt to make a "French guide" for King , and i was wondering where did you find the image of the combo sequence cause i find it more "easy" ton understand it !
Can someone explain to me why sometimes on the air throw (fff 3+4) i get the blue spark and sometimes I don't? I don't feel I'm doing anything differently in the input but sometimes I'll get nothing but blue spark throws and then others I never will.
Thanks for the info. I looked into it and there is a couple of things that factor into it depending on the throw. With the air throw I think it's the same requirements as blue spark shining. Which is 6 frame input window and f and 3+4 can't be on the same frame.@@beigemaster
Probably a topic for future videos, but how do you deal with spammers? It seems like the lower ranks are full of people spamming string after string after string and I find it hard to get an opening. And I aint payed no 70 bucks to block for half a minute at a time >:3
@@Kwisatz-Chaderach It did cross my mind but it seems like more ofthen that not I either get low-poked or 3-stringed out of them. Probably a me-issue though.
My very first Tekken video I made for UA-cam is called ‘How to deal with low rank spam’ so I feel your pain! When ranked has calmed down a bit (all the super good players have ranked up) then I’ll probably record my session(s) ranking up to ‘Warrior’ with the mic and give some general guidance of how to deal with it!
what about ff4 as a screw in combos in terms of damage wise and also the easiest route? havent got t8 yet but in beta i remember that most of the time going launcher>ff4>SW had bonkers damage, most of the time outdamaged by only the hard/swag combos and sometimes even not. I get thats its not the best wall carry. Did they nerf it? im curious about your word about it.
I’ll make an updated one for T8 including how to do the ‘Blue Spark’ throws, but for now- suggest you watch my T7 guide as this method still works! ua-cam.com/video/NfBCMrnkizY/v-deo.htmlsi=A33JTuRzIRo67fUN
Any tips on landing the blue spark iSW? I tried for 30min last night on PS5 pad and couldn't land a single blue spark iSW. I can blue spark GS and Tijuana with no issues lol.
@@beigemaster while I do agree with you (except the last point of course) I have been throwing myself at it for 3 hours and can only hit it twice. I’m just curious if there is a visual cue that can help u land that combo consistently.
@@WalTub I’d say delay it more than you realise after the jab, irony is if you go too early then it won’t be quick enough- I know that sounds like a paradox but if you wait until the last moment the it forces you to do it as fast as possible. I still use the old Tekken 7 instant while running input to get it to work 👍🏻
Does anyone have tips on performing the input at 5:02? I can't seem to get it out fast enough, or the down input doesn't register. (leverless controller)
I've been practicing with king but I'm having trouble doing grabs. I'm having such a hard time pressing two buttons down simultaneously at the right time. I'm starting to feel discouraged... can anyone give some tips?
Try setting up your controller to bind two buttons together using the shoulder/trigger buttons. Or, for now just use ‘Giant Swing’ or ‘Tombstone’ as they only require one button to work.
if ur playing on pad, 1+3 and 2+4 grabs should be easy for you, just press both with your thumb at the same time. For the grabs that use 1+2, 1+4 and 3+4, you can bind them in the controller setup menu on your triggers, just to give u an example (i.e binding 3+4 in r1 so with r1 u get that motion ingame), since triggers are pretty useless in tekken thats what i do, give it a try
to get the max damage you must focus on the ending "running jaguar bomb" (shining wizard) in which an instant shining wizard gives the max damage, indicated by the blue spark. You can practice this without the combo first if you need to by hitting standing 2 jab into instant shining wizard to get the hang of it
*This Guide had a few errors in the inputs* (0:52. The last input is B+3, not B+4) UA-cam wont let you edit a video once it's live so sorry about that.
For those who are confused by FC and WS. FC= Full Crouch WS= While Standing
For those asking "How to do the blue spark throw?" I have just uploaded a guide on the subject:
ua-cam.com/video/_Bt_QWuML04/v-deo.html
Jabs in combos with king reduce maximum combo damage.
OMMMMMGGGGG I SPENT 15 min trying to land b+4 wondering with was wrong with my timing and input 😂 maybe u shud put a auto caption or add during the vid to save someone else from this pain 😂
Just to add, the thing he does before WS 1+2 is a crouch dash or his "Beast Step" in the command list. The uppercut is accessible from this move if you let go of down-forward before inputting 1+2, or if you hold forward. Doing this incorrectly might result in a snap uppercut, an orbital, a hellsweep, or a two-handed smash. This technique is better because it covers more distance than doing WS 1+2 from crouching, and can also be used as a mix-up for his other crouch dash/"Beast Step" moves
For people who may not know or might be confused , WS =While standing, is the same as WR = While rising, just diff terminology so that people dont confuse it with WR = While Running
Kings soundtrack gives chills 😍
If you want to maximize damage and combo difficulty, do a standing 2 jab instead of a standing 1 jab before the shining wizard as your combo ender. It gets 2 more damage than the 1 jab but leaves you with a smaller window to land the shining wizard. You can also increase the damage of many combo routes that use b1,2 for the tornado screw if you 2 jab, then do a quick dash right before the b1,2. That said, I generally don't think it is worth going for a jab into Shining Wizard unless you are extremely consistent with it; the added damage is just too small for the risk of dropping the combo.
Also, as a wall ender, after a wall carry combo, I like 2,1, f3, which you didn't show here. Damage is as good as other wall enders, but you get more oki options and wall pressure afterward. Execution is mildly tricky since you need to f,f,f,n,2 to get the dash into the 2,1 so you don't get the wrong move, but it is easy once you figure it out. For true max damage after a wall carry, you can catch them in a wall slump/grounded state before they can tech roll with a running exploder, but timing is inconsistent, and oki/wall pressure after is bad.
Thanks for the guide and organizing everything so well! Learning King for the first time and this is very helpful.
I'm here to be a KING, thank you sir. Subbed.
Fun combos and High Quality video for sure!
One fun combo to try after atlas hammer: d1+2, cd (or dash forward) WS 4(make sure to hit while the opponent is high in the air), f1+2, d/f4,3,b1,2 run up 2 jab, blue spark isw really high dmg
You can get 2 points more damage in the combos where you need to: run up jab > iSW; you can do 2 jab instead of 1 jab into iSW
This also makes the iSW input easier as you can button buffer the 2 and just press 4 rather than potentially messing up the 2+4 input after a 1 jab
how do you connect this last grab on 1:53?
Would love some heat combos. Good guide. Gave me a good base to go off of. His wall grab tech is fun as hell
Thank you ❤😂😊
Great video! I really like how you did the notations :)
Thanks- some ‘typos’ got through though despite me reviewing them over and over! 🤦🏻♂️
Great clear guide! Please include heat combos ( heat engager + heat engager into dash + filler & heat smash)
Yep- will include that on the follow-up along with floor/balcony breaks, wall explosions, floor explosions etc!
1 = □
2 = △
3 = X
4 = ○
☆ =neutral imput mean just dont press any move imput (n = is the same meaning)
f = forward
b= back
u= up
d=down
uf= up forward↗
ub= up back ↖
db= down back↙
df= down forward↘
for examples for those pro code, move like cd, qcf and qcb
like dorya aka ewgf movement is f, n, d, df 2 = →☆↓↘ ○
=cd 2
qcf mean ↓↘→
qcb mean ↓↙←
hope this can the beginners who dont know what those simbols means while watching UA-cam and learn combo
keep more training💪 long enough sure you guys can maintain it and be a pro tekken player. good luck
Thanks good sir, this will be of great use
Really nice video new to Tekken. Trying to learn King.
Good stuff. Gonna practice those.
Thank you for this video!
Brilliant guide! Thanks
Thanks. I managed to pull off one of these last night. Still a ways to go, but its progress.
Great work!
Great guide. Simple with all the inputs etc. .
if you want these to be easier to read for a noob like me id appreciate some explanations (like in some corner or in the beginning of the video) on what somethin like FC and WS means, i did google the meanings now. still i like videos like these, been trying to figure out king and havent played tekken since 3.
THIS
Same, he actually has a vid explaining all the tekken lingo
FC = Full Crouch
WS = While Standing
WR = While running (can also mean while rising, which is the same as while standing)
BT = Backturned
+ = simultaneously
~ = slide. so 3~4 means 3 slide 4 (press 3 and then quickly press 4, almost as if you're sliding your finger from one button to the next)
< = delay (this isn't commonly used notation)
: = Just frame (this isn't commonly used notation)
hopefully this helps anyone who stumbled across this
Good shout- will do this next time. This should help a bit though on your T3 to T8 journey!
Tekken Words and Phrases Explained
ua-cam.com/video/W92z1OxwGnY/v-deo.html
Looking it up will stay retained in the memory longer
Wow super good simple to digest great guide thank you so man.
Finally !! something easy to understand for new players
You love to see it. Thanks
well made video, waiting for more characters.
Friendly remnider, anytime you want to squeeze in more damage.
Replace the 1 jabs with a 2 jab, it is tighter execution, but it feels real good to do
Great video mate!
Thank you sensei
Nice, easy atlas hammer combo for 81 dmg is df1+2, 4 , f1+2, df3,4 b1, 2 into fff 3+4 , just as easy if not simpler and more damage
Good to know- I didn’t lab Atlas Hammer much to be honest as I don’t use it much!
bless you for this I've been struggling to find newer routes
nice video bro
GRETA VIDEO!
"how dare you?!"
I watched you tekken7 videos now I’m watching your tekken 8 😂
🎉😊 nice video!
Very nice guide! What do we get from low parry in T8, only ISW?
Imma be so toxic now!
There is an error with an input showed in the vid at 0:52. The last input is B+3, not B+4
Thanks for pointing this out- I always let one slip the net! 🤦🏻♂️
@@beigemaster I didn't slip the net you caught me big boi
I was trying this combo for soooo long and then I saw this lmao thank you
0:46 : 1st input should be UF+4 right ? 🤔
@@The-GaYmeryes 😢
Nice effort to make those inputs clear to read. Where did you get those input images?
Awesome video, if I may give a lil advice perhaps experiment with showing the full combos instead of showing it in parts, its easier for ppl to practice without having to go back and foward everytime to check a move of a combo!
Yeah- it's a balance though becuase to do that you have to make the notations smaller so harder to see on say a smart phone- BUT King's enders are almost ways running 2+4 so I figured people would clock onto that eventually!
You are amazing looking forward for more. Gonna do this for other characters too right?
The only other character's I've played who are currently in Tekken 8 are Paul, Kazuya and Devil Jin so I may make some for those chars eventually, but I highly recommend subbing to a channel called RyzingSol who makes THE BEST combo videos for all characters.
am i the only one who had screenshotted half the video for later
Hey, great video!
I'm trying to make a notepad of optimized combos for king and good moves I should use more, so I can still look at it while I play.
How did you get those controller input icons?
Will you do a complete king guide? By the way great job!
Watch this space :)
Hello, great video, thank you. I wanted to ask, how do you do that dash forward while crouching thing? I'm kind of new to tekken. Thank you!
its sad his down forward 1 got nerfed. it counts as a launch now, can't build combos off of it anymore :(
I'd have liked that you mention the new combo route king got with his f3
Like this combo
Uf4, 4, dash f3, 1, deep dash f3, b1,2, dash 1, iwr2+4 blue😊
How much damage is this?
Grear video
Another T3 retiree here… do you practice w the smaller characters to ensure the combos work? I saw a couple that said they only work on large male characters?
Welcome aboard! Short answer is 'Yes'. Female chars in general have smaller 'hurt-boxes' and Ling is the smallest char in T8 so far, so generally speaking, if a combo works on her then it will work on everyone. There is one exception though and that's Kuma and Panda- they have annoying stubby legs that are also really far back, so some staple combos wont work on them.
I feel like B+2, 4 is the best choice for most launchers now
Yeah it’s pretty good- amazing how many variations of fillers King has in this game!
@@beigemaster for someone who always had issues with F, F+1, I like it a lot.
Great guide but here to say I noticed multiple input errors in your video.
GYAT
Damn he really blew a high-school girl's back
Begginer here, what "FC", "WS", and "Blue Spark" mean ?
Thanks.
FC= Full Crouch (holding down back)
WS= While Standing (holding down back then letting go back to standing)
Blue Spark= Some moves in Tekken if you do them fast enough give ‘Blue Sparks’ which usually give more damage. King has Blue Sparks for some of his throws.
For more Tekken jargon explained then watch this:
Tekken Words and Phrases Explained
ua-cam.com/video/W92z1OxwGnY/v-deo.html
Was experimenting yesterday and found better staples for FC df2 and db2
FC df2 > f1+2 > df4,3 > b1,2 > fff2+4 does 74 damage, and auto-aligns even if you start it off-axis
db2 > df4,3 > 2 > b1,2 > fff2+4 does 65, is easy execution, and works even on small characters
(Edit: also found a simpler/better staple for u1+2)
u1+2 > df2,1 > df4,3 > b1,2 > fff2+4 does 75 is is VERY easy
Nice! Does it work on small female hurt-boxes like Ling?
@@beigemaster yep! I practice against her for exactly that reason
Edit: my mistake. Second combo didn't. I switched the F3 to n2 and that fixed it. Now does 65
i must be tripping bruh, cause second combo seems to drop after f3 into b1,2. tried micro dash, delay and nothing, idk how it's supposed to land tbh. tested on xiaoyu too btw
@@empollone4192 whoopsie! I must've forgotten to double check that one on Xiaoyu. Switch the F3 to a n2 and it fixes it for her and does 3 less damage (65)
@@drongodyle3156 yeh that was my default universal route for db2, so nothing changed at all lol, but thanks for telling me anyways
Repeat the combos at least twice please. It would help alot thanks in advanced
On the wall combos, do you use the last F on F,F+3 as the forward input for Giant Swing ? Having some trouble pulling the combo off consistently
anyone have joystick guide version ?
Hi dude i have a question i attempt to make a "French guide" for King , and i was wondering where did you find the image of the combo sequence cause i find it more "easy" ton understand it !
would be better if we could see the entire combo at once on the screen instead of splitting it up
Im gonna miss t7 ff1 combos
Me too *Sad Jaguar Noises*
noob combo for yoshi please
💚 for the algo
Much appreciated 🙌🏻
Can someone explain to me why sometimes on the air throw (fff 3+4) i get the blue spark and sometimes I don't? I don't feel I'm doing anything differently in the input but sometimes I'll get nothing but blue spark throws and then others I never will.
It’s all about how fast you’re doing it and we’re talking potentially 1/60 of a second, so it may not feel like there’s a difference, but there is 👍🏻
Thanks for the info. I looked into it and there is a couple of things that factor into it depending on the throw. With the air throw I think it's the same requirements as blue spark shining. Which is 6 frame input window and f and 3+4 can't be on the same frame.@@beigemaster
i'm seeing no one talk about fc df2, f1+2, df4 3, b1 2, fff 2+4 it does more damage than every other combo and it's not any harder
Probably a topic for future videos, but how do you deal with spammers?
It seems like the lower ranks are full of people spamming string after string after string and I find it hard to get an opening. And I aint payed no 70 bucks to block for half a minute at a time >:3
Use your Power crush moves.
@@Kwisatz-Chaderach It did cross my mind but it seems like more ofthen that not I either get low-poked or 3-stringed out of them. Probably a me-issue though.
My very first Tekken video I made for UA-cam is called ‘How to deal with low rank spam’ so I feel your pain!
When ranked has calmed down a bit (all the super good players have ranked up) then I’ll probably record my session(s) ranking up to ‘Warrior’ with the mic and give some general guidance of how to deal with it!
@@Dizintegrator Youll get it. practice practice practice!
what about ff4 as a screw in combos in terms of damage wise and also the easiest route? havent got t8 yet but in beta i remember that most of the time going launcher>ff4>SW had bonkers damage, most of the time outdamaged by only the hard/swag combos and sometimes even not. I get thats its not the best wall carry. Did they nerf it? im curious about your word about it.
Any tips of the ISW? I'VE been struggling with it since tekken 7
I’ll make an updated one for T8 including how to do the ‘Blue Spark’ throws, but for now- suggest you watch my T7 guide as this method still works!
ua-cam.com/video/NfBCMrnkizY/v-deo.htmlsi=A33JTuRzIRo67fUN
Question Beigemaster, for Dash into jab isw , is it ff1 isw or ff ~n 1 isw ..
Cheers pal
Dash up, then neutral to cancel the running stance, 1 jab then fff2+4
Do you have a Twitter ? I need help to create input notations like this for a video, can you help.
0:52 combo randomly dont works, any delay or something? "i practiced vs azucena and 3 tries of 10 dont link the b+3 kick" thx for guide!
Could be if you’re slightly off-axis, Tekken 8 combos in general seem to be a bit more sensitive to this, but that’s just a guess!
hey, beginner here. how do you dash like at 0:59. i can’t get the grab after i do the 1
you mean dash at 1:03?
Explain the first combo in console terms?
0:45
Any tips on landing the blue spark iSW? I tried for 30min last night on PS5 pad and couldn't land a single blue spark iSW. I can blue spark GS and Tijuana with no issues lol.
I’m going to make a video on it at some point- but basically use the old Tekken instant WR method and that works for me 👍🏻
For some reason when I’m doing the air combos I’m not able to hit b3 after f2,1? Any idea
Is there any trick to get that input in for the back into half circle input at 5:03?
Giant Swing input : tap forward, put your thumb on back and roll it in a half circle towards forward and tap 1/Square/X
Yo at 1:50 how you get the blue spark is it just got to be frame perfect inputs
Been maining king this is one of the last few things I need to master
Going to make a video/guide on it so stay tuned!
how do you change the stage "floor" like the last combo, i go on that map but i only got the first stage, how do i change to "stage 2" ?
It's in the reset options in practice mode. For that particular stage it's floor 2
How to do blue spark?🙃 It same input
What does star symbol and black arrow mean? Sorry total noob here.
‘Neutral’ so no input on the d-pad
at 1:28, I always have a hard time doing the Dash + 1 into the throw. Any tip on how I can hit that consistently?
1. Practice
2. Practice some more
3. Cheat and do it on a keyboard or mixbox
@@beigemaster while I do agree with you (except the last point of course) I have been throwing myself at it for 3 hours and can only hit it twice. I’m just curious if there is a visual cue that can help u land that combo consistently.
@@WalTub I’d say delay it more than you realise after the jab, irony is if you go too early then it won’t be quick enough- I know that sounds like a paradox but if you wait until the last moment the it forces you to do it as fast as possible. I still use the old Tekken 7 instant while running input to get it to work 👍🏻
Does anyone have tips on performing the input at 5:02? I can't seem to get it out fast enough, or the down input doesn't register. (leverless controller)
Giant Swing input : tap forward, put your thumb on back and roll it in a half circle towards forward and tap 1/Square/X
first learn how to do giant swing
Can you do one for kazuya?
I've been practicing with king but I'm having trouble doing grabs. I'm having such a hard time pressing two buttons down simultaneously at the right time. I'm starting to feel discouraged... can anyone give some tips?
Try setting up your controller to bind two buttons together using the shoulder/trigger buttons. Or, for now just use ‘Giant Swing’ or ‘Tombstone’ as they only require one button to work.
if ur playing on pad, 1+3 and 2+4 grabs should be easy for you, just press both with your thumb at the same time. For the grabs that use 1+2, 1+4 and 3+4, you can bind them in the controller setup menu on your triggers, just to give u an example (i.e binding 3+4 in r1 so with r1 u get that motion ingame), since triggers are pretty useless in tekken thats what i do, give it a try
how do you connect this last grab on 1:53?
Sorry to tell you bro, but I have a higher dmg version for each one of your combos ^^’ except for walls
In atlas hammer combo you can actually add dmg up to 86 without using heat, ch or rage
why the input are wrong so much???
What does “star” mean, what button is it?
"Neutral" so release the d-pad
why are the same combos doing less damage on my practice?
to get the max damage you must focus on the ending "running jaguar bomb" (shining wizard) in which an instant shining wizard gives the max damage, indicated by the blue spark. You can practice this without the combo first if you need to by hitting standing 2 jab into instant shining wizard to get the hang of it
What is ws
while his tekken 8 combos are cool, I already miss the FF1 combo’s from T7 😢
You and me both brother 😢
There is Better combo than ff1 now trust me
Full crouch df2, dash 4, 2, dash f3, jab, dash b1,2 dash 1, iwr2+4 blue
@@leopart7600 I’ll try it out tonight!
only here to train to learn "corny ass powerbomb" cause low tier god hates kiing