@@cowspawnerthecringeworthy7815 Sure he's good but what he needs isn't buffs. He needs a fix, cause his tail janks him out and puts him in too many "accidents". Of course, harassing Sakurai for the fix isn't acceptable
I've never seen Mewtwos try and combo out of grounded Confusion; if anything, our problem is spamming aerial Confusion before 140% to the same result and then desperately fishing for Confusion-fair afterwards.
i think there’s two things missing in the video, which basically everyone who talks about Mewtwo also neglects, which are: 1- spamming N-air, it is a great move indeed but people tend to spam it and it becomes easy to call out 2- underuse of dash attack; that’s a very good move, can be an awesome chase option with shadow ball and can also start combos
A mistake I notice a lot (and make a lot) is getting greedy offstage and getting your double jump stolen by a down air or footstool or something stupid like that because of how slow it is, and not being able to recover because of it
I actually really enjoy the video I am not a Mewtwo main but the things you were talking about are really helpful for just playing in general like the ledge option mix up or like with disabled, using your move at the right time and not just whenever you feel like.
helpful info this. Knowing when to get aggressive is a huge help. Keep it in reserve for when you're pushing the opponent or when you're being out ranged and need to close the distance. also WHY WOULD ANYONE NOT USE SHADOW BALL!? Seriously, it's a combo starter, a safe use for keeping the opponent off stage, a finisher and oh the mind games you can play. Keep one charged and in reserve for half a stock and the foe will often be surprised when it gets shoved at them point blank. So useful!
I dont necessarily know if its common, but I as a mewtwo player will often dash back instead of roll when i get a safe hit on shield or something and mewtwos tail/hurtbox is way larger and more exposed to out of shield options and landing options than a simple roll is
I was coming here hoping I do a few of these mistakes so I learn something new, but I don't really do these so much :/ I guess I'm doing more uncommon mistakes maybe? I'm still far from good... anyways, the video was great!
The only one i do is the landing one but even then im correcting it One thing i used to struggle with was playing too passive playing scared and not pushing advantage state
I barely study but I think shadow ball is awesome, I think it's the best way to take stocks cause it can combo or even just conditions shield and then you get a free grab
Wait people use grounded confusion? I've always just used down tilt as my go-to ground to ground spacing tool unless they really like to sit in shield.
Very good advice for players who want to learn mewtwo. When was a newbie with him I was good with him cuz he fit my play style but I definitely did a lot that u listed😂
Definitely a big victim of #1, I feel like how to get out of certain opponent's combos in somewhat matchup dependent? Minus jabs, I definitely feel locked into a combo sometimes and like my DI doesn't matter but know this isn't true. I also spam jab and grounded shield way too much, oof
I'm agree with the necessity to use Shadow Ball to play Mewtwo to its full potential. But saying Mewtwo without Shadow Ball is easily a bottom 10 character is overly exaggerated . He has a ton of average, good moves. The thing is, all Mewtwo's moves are made to work better with Shadow Ball. This is why it's central in his gameplay. But even without using it the character isn't that bad.
All of these sounds like things I don’t do.(Except the aggressive part) But I still suck at Mewtwo in General. Whenever I play Mewtwo everyone becomes a genius
A lot of the time it's easier to play a proactive character than a reactive one especially when you're playing against a 80 different characters with different things to look out for. I think making sure your punish game is on point is critical. Make sure your doing down tilt to nair at low percent and look for the grab or nair extension. You can get a lot of damage off one down tilt if you practice
That terrible M2 Upsmash. Ugh might as well be marth's upsmash. Ppl say his tail needs a hurtbox because it is visibly there. How about M2's upsmash have more range because it visual HAS MORE RANGE.
Mistake #0: Complaining about Mewtwo's weaknesses and sending death threats to Daddy Sakurai over more Mewtwo buffs.
Why do mewtwo players do this? The character is already good
@@cowspawnerthecringeworthy7815 Sure he's good but what he needs isn't buffs. He needs a fix, cause his tail janks him out and puts him in too many "accidents".
Of course, harassing Sakurai for the fix isn't acceptable
@@darthdistortion1934 They should totally reinstate the hitbox on charge shadowball from melee though. just cause
@@darthdistortion1934 You want to cut off Metwo's tail....
@@cowspawnerthecringeworthy7815 it just means they don't know how to use him well enough
Watching that Mewtwo player literally never use shadow ball just hurts
I've never seen Mewtwos try and combo out of grounded Confusion; if anything, our problem is spamming aerial Confusion before 140% to the same result and then desperately fishing for Confusion-fair afterwards.
Notbae out here writing the Bible for mewtwo
I sometimes have habit 1, the airdodge habit, but that’s me as a player. Great video NotBae!
i think there’s two things missing in the video, which basically everyone who talks about Mewtwo also neglects, which are:
1- spamming N-air, it is a great move indeed but people tend to spam it and it becomes easy to call out
2- underuse of dash attack; that’s a very good move, can be an awesome chase option with shadow ball and can also start combos
A mistake I made earlier today was play half joycon with Mewtwo
I needed to hear that grounded confusion tip. 👌
I didn't want to practice with Shadow Ball, but you made a great guide with Anbil that really helps!
Yeah I really see myself in #4 and have to calm myself down sometimes. Especially when I‘m losing and getting tilted.
Really well done video! Good stuff man
A mistake I notice a lot (and make a lot) is getting greedy offstage and getting your double jump stolen by a down air or footstool or something stupid like that because of how slow it is, and not being able to recover because of it
I actually really enjoy the video I am not a Mewtwo main but the things you were talking about are really helpful for just playing in general like the ledge option mix up or like with disabled, using your move at the right time and not just whenever you feel like.
I started abusing shadow ball recently and it's helped alot. Especially weak shadow ball.
I remember us talking bout this, turned out great bro really good mistakes to be pointed out!
helpful info this. Knowing when to get aggressive is a huge help. Keep it in reserve for when you're pushing the opponent or when you're being out ranged and need to close the distance.
also WHY WOULD ANYONE NOT USE SHADOW BALL!? Seriously, it's a combo starter, a safe use for keeping the opponent off stage, a finisher and oh the mind games you can play. Keep one charged and in reserve for half a stock and the foe will often be surprised when it gets shoved at them point blank. So useful!
Dude I kinda want to verse you…..you look strong, like a worthy opponent, OUR BATTLE WILL BE LEGENDARY
sick video bro!
Great video man! Happy new year.
Oh good. I primarily fall to number 4. I didn't get to lose so much for being patient, now did I!
Thanks for this, Notbae! Excellent points
don’t even gotta watch it to know this video’s great
I dont necessarily know if its common, but I as a mewtwo player will often dash back instead of roll when i get a safe hit on shield or something and mewtwos tail/hurtbox is way larger and more exposed to out of shield options and landing options than a simple roll is
I was coming here hoping I do a few of these mistakes so I learn something new, but I don't really do these so much :/ I guess I'm doing more uncommon mistakes maybe? I'm still far from good... anyways, the video was great!
The only one i do is the landing one but even then im correcting it
One thing i used to struggle with was playing too passive playing scared and not pushing advantage state
Never turn you back on your opponents.
That juicy hurtbox so far away from his body...
Where did he find my mewtwo gameplay footage for this video.
I feel called out with #2
I barely study but I think shadow ball is awesome, I think it's the best way to take stocks cause it can combo or even just conditions shield and then you get a free grab
Sometimes I don’t use shadow balls to practice tilts if I know my opponent is weaker than me
Can confirm this works. Tried, am now NotBae!
Wait people use grounded confusion? I've always just used down tilt as my go-to ground to ground spacing tool unless they really like to sit in shield.
Sadly I play way too aggrassive and I dont know, how I can play less aggressive...
Very good advice for players who want to learn mewtwo.
When was a newbie with him I was good with him cuz he fit my play style but I definitely did a lot that u listed😂
Definitely a big victim of #1, I feel like how to get out of certain opponent's combos in somewhat matchup dependent? Minus jabs, I definitely feel locked into a combo sometimes and like my DI doesn't matter but know this isn't true. I also spam jab and grounded shield way too much, oof
My worst habit is using teleport where a roll should do fine. I use it more than shield.
Shadow ball is pretty flashy in my opinion. Probably the funnest copy ability for Kirby.
Confusion works fine for me...
I wont call it a mistake
I came from Pika, a rushdown, so 4 is a huge thing I struggle with
This was a gr8 video...
I know my biggest Mewtwo mistake is keeping Mewtwo as a secondary.
As a Zelda player I keep thinking Teleport does damage
I'm agree with the necessity to use Shadow Ball to play Mewtwo to its full potential. But saying Mewtwo without Shadow Ball is easily a bottom 10 character is overly exaggerated . He has a ton of average, good moves. The thing is, all Mewtwo's moves are made to work better with Shadow Ball. This is why it's central in his gameplay. But even without using it the character isn't that bad.
The only thing i took from this video is that i can walk lmao
nice
This help me
Lol I usually air doge way too much
Mistake №0 No use of f-tilt.
On god his forward tilt is great
tags watching this video like 😳
Alpaca tags 😂😂
All of these sounds like things I don’t do.(Except the aggressive part) But I still suck at Mewtwo in General. Whenever I play Mewtwo everyone becomes a genius
Yeah honestly my problem is adjusting to the matchups. Being a bait and punish character only works if you know what to bait and punish.
A lot of the time it's easier to play a proactive character than a reactive one especially when you're playing against a 80 different characters with different things to look out for. I think making sure your punish game is on point is critical. Make sure your doing down tilt to nair at low percent and look for the grab or nair extension. You can get a lot of damage off one down tilt if you practice
I want to have friends who also main mewtwo
So we get to improve
Who's up?
Lets goo
I never study but I do use shadow ball so I’m good
That terrible M2 Upsmash. Ugh might as well be marth's upsmash. Ppl say his tail needs a hurtbox because it is visibly there. How about M2's upsmash have more range because it visual HAS MORE RANGE.
Yeees
Don't complain about the tail.
Work on bad habits
Get better at neutral.
They air dodge
That mewtwo game play was hard to watch. Guy was just begging to be in disadvantage
First like let's goooo
notbae is the best
i feel really offended how you criticize my approach on exams!
I hate mewtwo. Seeing him get bodied makes me giggitygiggitygiggityGEW