This was a great help! I now understand how variables work, also.. I continued this doing this: Unit - a unit owned by player 1 red finishes a construction, actions: set income = income = (+50) this does so that the income is increased by income + 50, in my case the income was 0 so that i would get + 50 income for each building. This was what i hoped to learn from this video, and it worked!!! XD
Great but it has a flaw: once a farm or footman is destroyed/killed, the income remains the same instead of decreasing. Best to add another trigger to set income to income - 1 each time that it happens
how do i make the income like in Azeroth Wars map? a building is killed and changed its force to other player (resets hp) and the player that owns the building gains the income?
HI, i have one question thath i realy want you to answer. how to load a map in a map, like go in a religon and then it will load to a new make and how to get back to the map you started at. Thank you^^
@toten30 Make a trigger that says something like: Event-Unit enters region A Conditions-Unit belongs to PlayerY Actions-Create one type of triggering unit for PlayerX in region B -Remove Triggering Unit
Big ups homie, ten years and this is still relevant, thanks for helping a brother out.
This was a great help! I now understand how variables work, also.. I continued this doing this: Unit - a unit owned by player 1 red finishes a construction,
actions: set income = income = (+50) this does so that the income is increased by income + 50, in my case the income was 0 so that i would get + 50 income for each building. This was what i hoped to learn from this video, and it worked!!! XD
Great but it has a flaw: once a farm or footman is destroyed/killed, the income remains the same instead of decreasing. Best to add another trigger to set income to income - 1 each time that it happens
Helped me today
Nice mate, thanks so much.
how do i make the income like in Azeroth Wars map?
a building is killed and changed its force to other player (resets hp) and the player that owns the building gains the income?
You might want to ask Rhemar in the Azeroth Wars forum (Diplomunion.com) or look up tutorials/register and ask public question on HiveWorkshop.com
i hate to learn shit from children, but this works very well :) GJ
On the income timer, is it player 1 (red) that got all the gold?
HI, i have one question thath i realy want you to answer.
how to load a map in a map, like go in a religon and then it will load to a new make and how to get back to the map you started at. Thank you^^
thank you!!
yeah it works, thx for help
What if The Building or unit dies?
@toten30
Make a trigger that says something like:
Event-Unit enters region A
Conditions-Unit belongs to PlayerY
Actions-Create one type of triggering unit for PlayerX in region B
-Remove Triggering Unit
You just get subscribe!
2:18 WTF!??!?!?!?!?!