action= set hero_group = (unit in (playable map area)matching (triggering unit is a hero equal to true) and (owner of (triggering unit) equal to player 1(red))) unit group= pick every unit in hero_group and do (unit-make picked unit inuverable).... event-5 sec time elapsed...... in the end, nothing happen.... can you tell me where is the wrong part of this trigger???
can you make like a whole team into a variable.. cuz i always do player 1, player 2, upto 6.. but instead of wasting my time can i do just one variable for all 6
I write the rest here ;D so the variable: ' Add unit type of catapult(or whatever) to variable ' So its like this by me: " Unit Group - Add all units of (Unit of Type Demolisher) to catapults". ( the 'catapults' is an empty unit group). And so : Unit Group - Pick every Unit in Catapults and do (Unit remove(Triggerint Unit) from the game). DONT WORKS and simply triggers either! Plz can u help me? So I want remove all the catapults in same time Thx for answer :)
I have a problem... Not about gold. When I copy a custom made spell and Import it to my WC3 map... It's allways a millions of Variables that I can't copy... I cannot copy and paste Variables on a other MAP... Please Help anyone xD
well, the tutorial is very good, but i think i did not get it :/ is pretty complicated world editor... all what i know is to spawn/kill units when enters regions...
Hey guy :) Your tutorial is nice! I'm not that beginner in we, but I dont know a trigger, maybe u could help me :) Ok so it comes here: I summon 1 catapult every 1 second, with 'creat 1 catapult for player at center of region ' but I dont remove them after they attacked once, so there are more and more after every 1 seconds. But after some seconds I want remove all the catapults at same time. I tired it with some triggers but noon of them worked. Fx; Unit Group varable.
action= set hero_group = (unit in (playable map area)matching (triggering unit is a hero equal to true) and (owner of (triggering unit) equal to player 1(red)))
unit group= pick every unit in hero_group and do (unit-make picked unit inuverable)....
event-5 sec time elapsed......
in the end, nothing happen.... can you tell me where is the wrong part of this trigger???
can you make like a whole team into a variable.. cuz i always do player 1, player 2, upto 6.. but instead of wasting my time can i do just one variable for all 6
You mispronounced almost every technical word you said.
But the tutorial was super helpful! thanks!!!!
I write the rest here ;D so the variable: ' Add unit type of catapult(or whatever) to variable ' So its like this by me: " Unit Group - Add all units of (Unit of Type Demolisher) to catapults". ( the 'catapults' is an empty unit group). And so :
Unit Group - Pick every Unit in Catapults and do (Unit remove(Triggerint Unit) from the game). DONT WORKS and simply triggers either! Plz can u help me? So I want remove all the catapults in same time Thx for answer :)
Can you make a tutorial on how to use import manager? I know, I know im a begginer at world editor.
I have a problem... Not about gold. When I copy a custom made spell and Import it to my WC3 map... It's allways a millions of Variables that I can't copy... I cannot copy and paste Variables on a other MAP... Please Help anyone xD
i rrly dont think setting all those variables are that necessary. we can just say ''kill (entering unit)''
well, the tutorial is very good, but i think i did not get it :/ is pretty complicated world editor... all what i know is to spawn/kill units when enters regions...
holy shit im learning from a 12 year old, anyways good guide love the vid.
Hey guy :) Your tutorial is nice! I'm not that beginner in we, but I dont know a trigger, maybe u could help me :) Ok so it comes here: I summon 1 catapult every 1 second, with 'creat 1 catapult for player at center of region ' but I dont remove them after they attacked once, so there are more and more after every 1 seconds. But after some seconds I want remove all the catapults at same time. I tired it with some triggers but noon of them worked. Fx; Unit Group varable.
Argh damn I hate algebra!!!!