Lizardmen Buffs and more with Patch 4.2!

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  • Опубліковано 17 лис 2024

КОМЕНТАРІ • 235

  • @robbiemoore2884
    @robbiemoore2884 9 місяців тому +789

    With the skinks having fear, it means they'll be immune to fear while kroxigors are close :)

    • @easymoneeey
      @easymoneeey 9 місяців тому +20

      noice

    • @tedhill5983
      @tedhill5983 9 місяців тому +56

      Came here to say exactly this. Last time I was this late I was fired from the Gemini project.

    • @Rurumeto
      @Rurumeto 9 місяців тому +12

      Interesting that they didn't go for immune to psychology instead

    • @MaledictGaming
      @MaledictGaming 9 місяців тому +60

      @@Rurumeto That would have made them immune to Terror as well, so they wouldn't route as much when charged by large monsters. This makes more sense tbh.

    • @Grooviebones
      @Grooviebones 9 місяців тому +6

      If that's the case then I'm not sure why they don't just get a leadership buff when close to Kroxigors. Causing Fear is thematically such a weird thing when the purpose of the buff is to make them immune to fear. @@MaledictGaming

  • @AkaRystik
    @AkaRystik 9 місяців тому +448

    Settra having glorious charge isnt random, its completely natural. Anything he does is glorious.

    • @Gneeznow
      @Gneeznow 9 місяців тому +27

      He is quite the fabulous fellow

    • @yuriykaraivan8310
      @yuriykaraivan8310 9 місяців тому +9

      I'm afraid what you said applies to his bathroom breaks

    • @muninrob
      @muninrob 9 місяців тому +43

      "Settra does not swerve"

    • @TheBenjaminArgo
      @TheBenjaminArgo 9 місяців тому +12

      @@yuriykaraivan8310I like to imagine that when he was still alive, he had bathroom attendants who caught his bowel movements in solid gold urns, wipe him with silk, and then ceremonially get buried alive in a secret valley alongside those urns. A great honor, to be sure.

    • @unnamedshadow1866
      @unnamedshadow1866 8 місяців тому +1

      Well its also to make people use the Chariot of the Gods in MP. Everyone puts him on a Sphinx and that is just blasphemy.

  • @denisddd9362
    @denisddd9362 9 місяців тому +352

    finally a buff for the lizardmen! time for another karl franz campaign

    • @dac314
      @dac314 9 місяців тому +11

      Bok

    • @MultiNokia5200
      @MultiNokia5200 9 місяців тому +20

      WHO CALLS?

    • @generalgrizzly7914
      @generalgrizzly7914 8 місяців тому +15

      @@MultiNokia5200 My Saurus Old Blood and his 20 stack of saurus who will eat imperial statestroops like chicken wings.

    • @MultiNokia5200
      @MultiNokia5200 8 місяців тому +4

      @@generalgrizzly7914 booooo

    • @generalgrizzly7914
      @generalgrizzly7914 8 місяців тому +3

      @@MultiNokia5200 boooook

  • @yaogree
    @yaogree 9 місяців тому +250

    Temple guards have a silver shield now

    • @alpharius7755
      @alpharius7755 8 місяців тому +4

      at least

    • @Tallborn5
      @Tallborn5 8 місяців тому

      What are silver shields

    • @DragonsRocks017
      @DragonsRocks017 8 місяців тому +5

      ​@@Tallborn5 better missile block chance I believe

    • @Nostradankus
      @Nostradankus 8 місяців тому +1

      @@Tallborn5Means their missile block chance went from 35% to 55%

    • @BoxBoy_99
      @BoxBoy_99 8 місяців тому +1

      About time.

  • @SusaVile
    @SusaVile 9 місяців тому +66

    Temple guards now have silver shields btw. They increased their missile block

    • @Xeonzs
      @Xeonzs 7 місяців тому +1

      Very happy with this change

  • @wurzzagsegretgreenprophet5254
    @wurzzagsegretgreenprophet5254 9 місяців тому +88

    one thing that was quite important in my eyes was that exalted flamers now spawn moving vortexes when hitting a unit with their ranged attack. not sure if that makes them better but looks cool and unique.

    • @Indolthir
      @Indolthir 9 місяців тому +4

      It definitely makes them better against infantry!

    • @trazyntheinfinite9895
      @trazyntheinfinite9895 8 місяців тому +1

      The tzeentch air force is a thing now

  • @aimannorzahariwod
    @aimannorzahariwod 9 місяців тому +168

    ahaaa.... my 99th Mazdamundi playthrough will be legendary.

    • @Razzrazz90
      @Razzrazz90 9 місяців тому +21

      Yo I never see Maz mains out in the wild. Thicc Frog Boi rise up

    • @doggerthedog6744
      @doggerthedog6744 9 місяців тому +12

      your 100th mazdamundi playthrough will turn you into mazdamundi

    • @reno239
      @reno239 9 місяців тому +4

      Starting my 234th Wulfhart campaign out of spite to kill maz first

    • @pogo8050
      @pogo8050 9 місяців тому +30

      @@reno239warmblood detected. Opinion rejected 🙅‍♂️

    • @Kfo221
      @Kfo221 9 місяців тому

      ​@@reno239 Typical floppy hat, basic b****, empire loving stan

  • @nextdoorchicken
    @nextdoorchicken 9 місяців тому +87

    Predatory fighter is definitely against skaven.

    • @johncarney1263
      @johncarney1263 9 місяців тому +13

      Skaven have Scurry Away which may offset predatory fighter since they're already faster (especially Saurus), BUT it's only 10% compared to 25% for Saurus, so I hope you're right! Early game lizardmen can be brutal when you don't have faster units to catch the rats 😕

    • @Turbo_Gainer
      @Turbo_Gainer 8 місяців тому

      Skaven had this before@@johncarney1263

    • @mrbouncelol
      @mrbouncelol 8 місяців тому +1

      ​@@johncarney1263its extremely unfun. I find myself auto resolving which makes me unhappy lol

  • @TheBigPresident
    @TheBigPresident 9 місяців тому +153

    As an Krok-Gar enjoyer this means time for a new run lol

    • @voidwyrm57
      @voidwyrm57 9 місяців тому +7

      Bok!

    • @EmeraldX2
      @EmeraldX2 8 місяців тому +11

      Kroq-Gar himself also got a buff. He now gains 1% weapon strength per rank like a regular Saurus Oldblood

    • @kvltofsobek90
      @kvltofsobek90 8 місяців тому +6

      @@EmeraldX2 Now his weapon dmg is comparable to Skarbrand at high levels. As it should be

    • @somnius2519
      @somnius2519 8 місяців тому

      Welp, time to start up yet another Kroq-Gar campaign.@@EmeraldX2

  • @Drakenn100
    @Drakenn100 9 місяців тому +38

    the shine fix killed me "you can finally look at your knights without the fear of going blind" xD

  • @beyondspeaks
    @beyondspeaks 9 місяців тому +49

    As a lizard man fan I’m so excited to play my 200th kroq gar campaign

    • @benjaminrichard1979
      @benjaminrichard1979 8 місяців тому

      Using a mod to make his start location in different places, it brings such a fun an thematic experience

    • @jedimasterdraco6950
      @jedimasterdraco6950 8 місяців тому +3

      @@benjaminrichard1979 I'm of the opinion that the Lizardmen have some of the best mods in the Workshop. Though I'll admit that I'm biased since there are a number of Game 2 mods for them that I ported to Game 3.

    • @benjaminrichard1979
      @benjaminrichard1979 8 місяців тому +1

      @@jedimasterdraco6950 I've enjoyed most of them quiet a lot! Don't know the ones you've worked on but thank you!!!

    • @beyondspeaks
      @beyondspeaks 6 місяців тому

      @@jedimasterdraco6950 man I been having a blast with the thunder lizard and the Jurassic lost calm mods💯

  • @tedhill5983
    @tedhill5983 9 місяців тому +15

    Those are some esoteric but very nice changes with attention to details

  • @NaimHrustanovic
    @NaimHrustanovic 9 місяців тому +8

    I really like the flavorful changes like special charges and unit relations. I hope we get more flavor like this, such as replacing Deadly Onslaught for every faction etc.

  • @CameraHam
    @CameraHam 9 місяців тому +12

    i think i might be building bastiladon/krox/skink armies early game now

  • @TheLastPhoen1x
    @TheLastPhoen1x 9 місяців тому +9

    Holy shit, Katarin's santa-sled has 6 horses roped in!

  • @matthaeusdecuiavia8637
    @matthaeusdecuiavia8637 9 місяців тому +5

    I'm happy to see Kislev cavalry being buffed as well, especially since they are so overshadowed by their bear riders. In Warhammer lore Kislev (and Bretonnia) had the best cavalry in the old world.

  • @milanmartinec9732
    @milanmartinec9732 9 місяців тому +23

    oh those jagged edges from the corruption are finally gone. My OCD can rest...

  • @Micktrex
    @Micktrex 8 місяців тому +8

    Really love the lizardmen lore-friendly buffs. Though I'm curious if the Temple Guard trait works with heroes and lords of other allied races?

  • @SuperEndiku
    @SuperEndiku 8 місяців тому +2

    It only took 20 years to get Lizardmen up to snuff with their original tabletop rules.

  • @SirCrocodile.TheOneAndOnly
    @SirCrocodile.TheOneAndOnly 9 місяців тому +6

    Those Tehen campaigns are gonna be nutty.

  • @melvinmastishin4553
    @melvinmastishin4553 9 місяців тому +3

    Skinks being immune to fear is gonna help them a lot as a frontline unit

  • @Wanderer-nw2so
    @Wanderer-nw2so 9 місяців тому +2

    0:49 I guess they gain fear because they can be compared to their bigger cousins

  • @lostinthestorywithjeremymi9385
    @lostinthestorywithjeremymi9385 8 місяців тому +1

    The Lizardmen need more buffs. Ex. The Dread Saurian should have considerable missile and physical resistance.

  • @MaMastoast
    @MaMastoast 8 місяців тому +2

    Totally unrelated comment... But man, that Carnosaur still looks great. Such an amazing sculpt

  • @zacharybecker8228
    @zacharybecker8228 9 місяців тому +5

    So now saurus r the only thing in the whole roster to not get fear or terror

  • @LeKain08
    @LeKain08 9 місяців тому +5

    Meanwhile, Bretonnian not getting a single real actual re-up/revamped of their roster since freaking years...
    I wish Bretonnian would get finally the same very good revamped treatment the Beastmen (who were as well the butt of all factions for being ignored of any update since TWWH1) got.

    • @amadeusbender3417
      @amadeusbender3417 7 місяців тому +1

      They are strong enough and annoying enough as they were

  • @Tucher97
    @Tucher97 8 місяців тому +1

    Ok holy shit, I said to myself some time ago that "Since the factions in question are getting something extra, despite the lizardman weren't a focus, it would make far more sense if the lizardman got something or adjustments."
    And wow what heck of an adjustment, skinks getting fear means they will be immune to fear and kroxigors doing extra damage is a tad insane, they already do good damage but this is a bit insane.
    And the Solar engine which I think is the best siege unit for the lizardman and highest pick got even better. However despite notable improvements, still not enough.

  • @RayanMeldyGamingTime
    @RayanMeldyGamingTime 8 місяців тому +2

    perhaps the real shadows of change was the angry reactions we made along the way.

  • @catsi563
    @catsi563 9 місяців тому +1

    ooo that spawnkin is going to make Oxyotyl armies brutal

  • @Lockdown540
    @Lockdown540 8 місяців тому +1

    SETTRA… GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD’S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK’S LANDS, BREAKER OF DJAF’S BONDS, AND MANY, MANY MORE...
    has always had a glorious charge. Just now there is a stat buff for it.

  • @rauloliveira5808
    @rauloliveira5808 9 місяців тому +18

    Massive nerf for witch elves, it makes me a little sad.

    • @kubka4
      @kubka4 9 місяців тому +5

      Depends on how you look at it. Damage-wise, they're actually stronger now because instead of rampage (which does nothing to help them deal more dmg or win the fight easier), they cause poison, so they lower the stats of enemy units. And the new ability makes them very strong for a short time.

    • @ehsond8160
      @ehsond8160 9 місяців тому +4

      It is a nerf but to be fair this makes a lot more sense for them lore wise.

    • @OniGanon
      @OniGanon 9 місяців тому

      @@kubka4 Madness of Khaine reduced Melee Defense by 10%, so not quite nothing. Poison lowers speed and damage output by 15%, which is great on a defensive unit like Sisters of Slaughter or the Dreadspear ROR, but on Witch Elves I'm doubtful of its value.

    • @emultra759
      @emultra759 9 місяців тому +4

      @@OniGanon I'm trying them right now, and the new Witch Elves are blending it up pretty good. Witchbrew + Poison makes them slash enemy numbers quickly enough so that they take noticeably less damage themselves.

    • @MrBatboss
      @MrBatboss 8 місяців тому

      ​@@emultra759 It is not about DMG, it is about utility. You used to be able to send witches at enemy you dont want to fight other units or enemy you dont want to reposition. Now it is gone.

  • @Haiphong778
    @Haiphong778 8 місяців тому +1

    *Spits out coffee and cereal and milk and blood*
    Holy shit is that a Kislev Lord without a BEAR!?

  • @TechNinjaSigma
    @TechNinjaSigma 9 місяців тому +6

    5:16 MY EYES!!!

  • @SGProductions87
    @SGProductions87 8 місяців тому

    Grave Robber working on heroes was a major benefit from this patch. Too many ancillaries across multiple races have scopes that are not specified or don't work on heroes.

  • @albertkotze8974
    @albertkotze8974 8 місяців тому

    The biggest thing in these changes for me in this is that they removed the rampage contact effect from Witch Elves. People were abusing the SHIT out of that in multiplayer battles, your front line would just collapse as soon as they started fighting and then they would rampage your missiles in the second line and you'd just sit there until you lost, and there was NOTHING you could do about it. Sooooo glad for this change

  • @fk3095
    @fk3095 8 місяців тому

    Kroxigors should get movement speed for being near skinks to help them keep up in a group together.

  • @georgepatton93
    @georgepatton93 9 місяців тому +9

    We need buffs for a lot of older factions, like empire and tomb kings

  • @zulphar4127
    @zulphar4127 8 місяців тому +1

    Mother ostankya's rampage hex makes enemy units useless for the entire battle since rampage was reworked and makes units wander around aimlessly

  • @cango8415
    @cango8415 8 місяців тому +1

    Hammerers need that sacred duty trait.

  • @jackobn.m.g.4806
    @jackobn.m.g.4806 8 місяців тому

    My god, finally the bloom has been fixed!!!!! I recently played tzeench campaign and the bloom from the wings of the lord of change was like whatching the fucking sun

  • @RenegadePawn
    @RenegadePawn 9 місяців тому +2

    They bloomin' fixed the bloomin' issue!

  • @simoncodrington
    @simoncodrington 9 місяців тому +3

    They fixed the corruption squares! Amazing that it's only taken 6 years

  • @Zerg_Zilla
    @Zerg_Zilla 8 місяців тому

    Honestly was hoping that the Dread Saurian would get a slit buff as well mainly it getting wallbreaker, increases of missile resistance, charge bonus increases or maybe a increases of armor. Was also hoping that the bastiladon would get an increase of missile resistance but over all it all looks god.

  • @Everchosen
    @Everchosen 9 місяців тому +7

    Druzhina(Дружина) translates like a squad united by friendship. Because of word Друг(friend) and verb Дружить (be friends/ have a friendship). They’re were the closest guardian squad to tsar or knyaz. Usually they are heavily armoured unbreakable cavaliers.
    Your “druzhina” is much like Caucasian Ataman.(actual name of your generic lord)
    Please spread it.
    It likes to call orc’s unit of goblin like “Great Sultan”

    • @1YCARADOFACAO
      @1YCARADOFACAO 9 місяців тому +7

      Kislev's names are all borked
      A Boyar should be a Druzhinik
      A druzhina should be an Ataman
      And the Ataman should be a Boyar
      At this point is sounds purposeful

    • @Everchosen
      @Everchosen 9 місяців тому +1

      @@1YCARADOFACAO agree and we should spread it.
      I imagine if empire general would be named as “great swords”

    • @1YCARADOFACAO
      @1YCARADOFACAO 9 місяців тому +1

      @@Everchosen I mean, the dark elves have a Scylla monster called Kharibdyss.
      Sireens are written wrong.
      Zhangu wardrum means wardrum wardrum.
      Warhammer has this sort of... Weirdness

    • @Everchosen
      @Everchosen 9 місяців тому +1

      @@1YCARADOFACAO and still I believe that the worst translates must be changed

  • @MrDinmaker
    @MrDinmaker 9 місяців тому +8

    Wait. So winged lancers, Gryphon legion and Settra got an ability thay makes their charge more effective.
    But that bonus wasn't given to any ogres or Bretonnians, the two big charging factions?

    • @emultra759
      @emultra759 9 місяців тому +2

      Bretonnia already has the triangle formation, and Ogres have Ogre Charge.

    • @nanonano2595
      @nanonano2595 8 місяців тому

      bretonia has cavalry that is actually good, so theres that.

  • @inductivegrunt94
    @inductivegrunt94 9 місяців тому

    Lizardmen buff is very welcome since they really needed the buffs.

  • @JarmamStuff
    @JarmamStuff 8 місяців тому

    I didnt think it was possible to make Witch Elves less appealing in campaign, but not only did they manage that, they also nuked them in MP

  • @slaaneshshewhothirst9136
    @slaaneshshewhothirst9136 8 місяців тому

    Dang that Kislev and Cathay Nerf with the construct/ elemental passives

  • @Daktangle
    @Daktangle 9 місяців тому

    Bastilidon's will also negate stuff like Slaanesh's massive flanking bonus.

  • @Rohtix
    @Rohtix 9 місяців тому

    Kinda surprised that the ogres don't have glorious charge

  • @Stenson42
    @Stenson42 8 місяців тому

    OH! Nice to see buffs from the mod SFO. Basically been around for years. lool

  • @frankinator7571
    @frankinator7571 8 місяців тому +1

    just had a big patch on war hammer 2, any ideas what that was about? Did not see patch notes, just played less than a month ago before a patch

  • @knvt3542
    @knvt3542 8 місяців тому

    Very glad to see the scalebacks getting some love. As much as I'm a fan of them, they've got awfully boring on the battlefield so hopefully this breathes a little bit of new life into them.

  • @rafaeljoseph3951
    @rafaeljoseph3951 8 місяців тому

    I'm a little heartbroken about Witch Elves losing their signature ability, but these still seem like fair changes

  • @marcomurci
    @marcomurci 9 місяців тому +1

    Zerko!! keep uploading videos you are the best!

  • @ModulusOrbis
    @ModulusOrbis 8 місяців тому

    the chaos dwarf big monster have take a new status too (fire demon)

  • @alejandroelluxray5298
    @alejandroelluxray5298 6 місяців тому

    Well that is nice, but Temple Guard should have more melee damage and weapon strenght

  • @jyria4827
    @jyria4827 8 місяців тому

    I can't belive they nerfed the empire by fixing the bloom effect. How will I blind my enemies in style now

  • @leyasu888
    @leyasu888 8 місяців тому

    the horses on katarin's sled look so derpy lol. hopefully a modder will fix that

  • @Slapdab
    @Slapdab 9 місяців тому

    Thanks for the coverage

  • @Pliskkenn
    @Pliskkenn 8 місяців тому

    Now for me to try Kroq-Gar again. I can never get very far with him

  • @ardeleanalex6906
    @ardeleanalex6906 9 місяців тому

    Massive nerf for the Elemental Bear. It was "bearly" usable to begin with...

  • @DigiMatt52
    @DigiMatt52 8 місяців тому

    Wishing this didn't leave GamePass PC 😢

  • @borgCube100
    @borgCube100 8 місяців тому

    I have to say - that bloom effect being removed from the High Elves WASN'T my fav decision. Given the lore about elves, given that their whole stick in the lore books is "a shinning shield wall against chaos" and given that IMO it looked great, I think it was a bad idea to totally remove it. I honestly feel like it gave the game that fantasy feeling.
    But it is my personal preference, I can get why others like that it's removed.

  • @snipinglegend8165
    @snipinglegend8165 8 місяців тому

    It really hurts mods though with rampage changes in particular a modded unit has rampage once you hit start battke they immediately go into the rampage and stay that way for the entire battle.

  • @the0master200
    @the0master200 9 місяців тому

    Many of the bigger units should have immune to flanking.
    The dragons of the high elves are trash and die instantly if sent in combat.
    The elemntal bear dies to clan rats.
    Such creatures are so massive that your spears and stuff wont even reach them.
    Flanking should only count towards these large beings by other massive creatures/constructs.

  • @dominicstevens5851
    @dominicstevens5851 8 місяців тому +1

    FoR tHe AlGoRiThM

  • @szasstam5131
    @szasstam5131 8 місяців тому

    I really don’t like the reuses of idle/attack animations for large entities. They first did that with Zoats reusing dragon ogres now it seems like every new monster is just reusing old animations.

  • @ArchonOfDoom
    @ArchonOfDoom 9 місяців тому

    That's a big nerf to the Elemental Bears q.q

  • @fila365
    @fila365 8 місяців тому +1

    NAKAI APPROVES!

  • @pushanka
    @pushanka 9 місяців тому

    Saytang looks so cool

  • @Dr.Styles
    @Dr.Styles 9 місяців тому

    Haven't played for quite a while, have they finally fixed Bretonian knights?

  • @RougeHound
    @RougeHound 8 місяців тому

    The witch elf nerf seems unnecessary. I feel like that was the only reason to bring those units.

  • @Stormtrooper990
    @Stormtrooper990 8 місяців тому

    Oh this update means we should see who is the best monster?

  • @Grz349
    @Grz349 8 місяців тому

    I wonder if Ailenced effect abilities like the Phoenix rebirth or Tyrion’s heart of Averlorn?

  • @YEKOBness
    @YEKOBness 9 місяців тому

    No going to lie. This looks pretty fun

  • @victorecheverria8213
    @victorecheverria8213 8 місяців тому

    they really fixed up the dlc, Pharaoh failing was great for us all

  • @phaeron2450
    @phaeron2450 9 місяців тому

    Are there any older units, that have silence.

  • @kdizzlemynizzle
    @kdizzlemynizzle 9 місяців тому

    Great video. good work

  • @erfpsdy
    @erfpsdy 8 місяців тому

    Dread saurian buffs when

  • @simoncodrington
    @simoncodrington 9 місяців тому

    Fixed the awful bloom highlights! Finally

  • @darkomihajlovski3135
    @darkomihajlovski3135 9 місяців тому

    wait they nerfed temple guard? wasn't their imune to psychology constant

  • @joshmay7921
    @joshmay7921 8 місяців тому

    Is this to compensate for the bugs that compromised Nakai’s playable?

  • @aaron9777
    @aaron9777 8 місяців тому

    Why remove unbreakable off elemental bear? Thing is expensive and slow and doesn’t do a ton of damage. Kind of a weird move.

  • @MedievalFolkDance
    @MedievalFolkDance 9 місяців тому

    Lizardmen need MORE buffs? They're already the cheese faction!

  • @konstantinriumin2657
    @konstantinriumin2657 9 місяців тому

    Perfect vigour goes brr

  • @OniGanon
    @OniGanon 9 місяців тому

    Oh that Witch Elf change is BS. They had better drop their points cost to 550 or something, because that's all they would be worth without the madness effect.

  • @_Meriwether
    @_Meriwether 8 місяців тому

    All these changes and I bet Dwarf Rangers still don’t have their cloaks back

  • @Maxiking-fn5lh
    @Maxiking-fn5lh 8 місяців тому

    funny, that most of these changes are comming from mods, what did ca again?

  • @josstroeven2380
    @josstroeven2380 9 місяців тому

    will this mean the terracotta sentinel is no longer the best big monster as per your last test? being unbreakable let them win that out. REMATCH!!!!

  • @onetwo6910
    @onetwo6910 8 місяців тому

    Ty for that video

  • @NicolasFister
    @NicolasFister 9 місяців тому +1

    Skink go brrrr

  • @what-ne2ip
    @what-ne2ip 9 місяців тому +3

    Mmm lizard

  • @tryhardname
    @tryhardname 9 місяців тому +5

    All eye ear is there more gitz to stomp

  • @vladimirstojilkovic
    @vladimirstojilkovic 9 місяців тому +5

    Very sad about sentinels losing unbreakable just so that gate master hero has a use

    • @kubka4
      @kubka4 9 місяців тому +1

      How is gate master hero connected to sentinels losing unbreakable? (which is technically not true since they still won't break, just slowly crumble).

    • @LeKain08
      @LeKain08 9 місяців тому +4

      Sentinels were absolutely OP anyway. Not invincible or impossible to beat, but damn... Huge HP pool, Huge armor, and huge damage that was nightmare in combination with their very unique attack animation and attack speed with splash damage that would wreck everything for a giant single entity.... Then, on top unbreakable?... Nearly abusive.

  • @drizzelschissel208
    @drizzelschissel208 9 місяців тому +4

    How are cathay one of the Weaker factions in battle? The great cannons, the hellstorm knock off, good archers, good frontline, good Monsters (Terrakotta sentinels) and very good Lords. If you compare that to the lizardmen who basically only have stegadons, how are they weak?

    • @houndofculann1793
      @houndofculann1793 9 місяців тому +2

      Cathay is inflexible, without keeping up the formation buffs most of their units' stats are quite lackluster compared to similar units from other factions

  • @bazookaboss332
    @bazookaboss332 8 місяців тому

    3:02 voice crack

  • @baalpl9653
    @baalpl9653 9 місяців тому

    Book of grudges got opened once again. They nerfed reistances for belegar ancestors heroes which is a shame weakest race(till endgame if they survive)get nerf again

  • @floflo1645
    @floflo1645 9 місяців тому

    "cathay is one of the weakest army in the game", I am genuinely curious how do you think were they weak ?

  • @mineralbottle
    @mineralbottle 8 місяців тому

    The mod "Jurassic park something" on the workshop is one of the better mode for the entire total war saga