Harsh Rules - Let's Learn To Play Star Wars: Imperial Assault - Skirmish Rules

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 15

  • @JanHoppmann
    @JanHoppmann 7 років тому +18

    Are you sure Darth Vader's Force Choke ability is considered an attack? It doesn't contain the "attack" keyword.
    I looked it up in the RRG, and found it on page 6: "An ability that does not involve an attack but causes a figure to suffer damage (such as Darth Vader’s “Force Choke”) is not considered to be an attack."
    Besides that, this is a great video!

  • @meme4tunef
    @meme4tunef 7 років тому +4

    Amazingly helpful, all three videos on Imperial Assault are a god send... THANK you so much.

    • @harsh-rules
      @harsh-rules  7 років тому +2

      You're welcome! A got a lot of requests for this game. Glad people are taking advantage of the tutorials.

  • @CyberAdam64
    @CyberAdam64 6 років тому +1

    Been watching and enjoying your video series on Star Wars: Imperial Assault. Now with this video, you have stated that the Imperial player could not afford any more deployment cards with the remaining deployment costs. I have checked my copy of the game and have discovered that the Imperial play could have afforded one gray Imperial Officer as their deployment cost is 2.

    • @harsh-rules
      @harsh-rules  6 років тому

      You're probably right! Good catch!

  • @MangosGaming078
    @MangosGaming078 Рік тому

    Question if you play with affilation can the imperials recruit rebels with the two temporary alliance cards? Or how do they work? Great video btw!

  • @bennietzel
    @bennietzel 6 років тому

    This was outstanding. Thank you for this video!

  • @williamgarcia-medina9989
    @williamgarcia-medina9989 3 роки тому

    Wow. Your amazing.

  • @GarbageKnight
    @GarbageKnight 5 років тому

    but what about the terminals on the map...what do they do..or represent in skirmish?

    • @harsh-rules
      @harsh-rules  5 років тому

      If you control a terminal you an draw one additional card during the status phase.
      (pg 4 Skirmish Rules)
      Skirmish Status Phase
      To resolve the Status Phase during a skirmish, perform the
      following steps:
      1. Ready Cards: Both players ready all of their Deployment cards.
      2. Draw Command Cards: Each player draws one Command card from his deck, plus one additional card for each terminal he controls.
      3. End of Round

  • @aliezz7253
    @aliezz7253 6 років тому

    Are you sure that you can choose only one faction/deck?
    I thought you could mix n match
    Edit: also,can a player not spend all their deployment cost points to get initiative or do you have to spend as much as you can?

    • @harsh-rules
      @harsh-rules  6 років тому +1

      You must select a faction. However there are cards like "Temporary Alliance" which allow you to recruit from other factions. As for initiative, yes a player can spend less points to get the initiative.

  • @jorunholm9060
    @jorunholm9060 6 років тому

    Maybe a war of skirmish batels with the impiriel And rebels having tree batels to acomplish in this tournurment of mine the rebels or the impirel player they get 100 dolers and control over the over the oter player for 2 days if they win. But the mersenari player Will instaed get 1 doler for Each ingame cash they get via Bids the 2 other players bid they then give one part of the bids to Them now and the rest when the batel is over if they win and the mersenaris Will then fihigt on the wining biders side doring the batel (and the losing bid is retunt)