Hey folks, here's a free download link to the terrain used in this tutorial. Any of you who choose to donate to support future videos I appreciate you! theastropath.gumroad.com/l/3DTerrainRivers
A great tutorial and of course the free terrain was also great but you have to make a tutorial on how to import the exported terrain in to the UE5. And if you've already done that then plz point me to the video. Thanks.
Hey man, thanks for the video. Very helpfull ! Would you have any tips on how to use the different maps we can export in a 3d soft? for exemple you have said we can use the detail map as a bump map. it would be cool 👍
Hey folks, here's a free download link to the terrain used in this tutorial. Any of you who choose to donate to support future videos I appreciate you!
theastropath.gumroad.com/l/3DTerrainRivers
Ty very much for the tutorials
I find it hard to find good detailed tutorials on Gaea
I would love to see more !!! 😉
haha thank you! I have some ideas for more :)
@@the-astropath great ty
Please make tuturial how to use exported texture in blender . and create same map.
A great tutorial and of course the free terrain was also great but you have to make a tutorial on how to import the exported terrain in to the UE5. And if you've already done that then plz point me to the video. Thanks.
Hey man,
thanks for the video. Very helpfull !
Would you have any tips on how to use the different maps we can export in a 3d soft? for exemple you have said we can use the detail map as a bump map.
it would be cool 👍
That's definitely a video idea I have written down. I'd make the video for C4D but just curious what software do you use?
@@the-astropath oh ok cool. I am using Maya. I guess if we understand the process, we can adapt depending of our soft
Thank you! That was useful. For some reason I can't see the option Tris (adaptive) on the Mesher node. Anyone knows why?