WOW!! This is a fantastic surprise. Thanks so much for highlighting this port and for the links - Yet another reason I'm happy to have picked up a 32X of my own this year. I'll be adding this this to my games file immediately. Huge shoutout to the SRB2 team - Cheers!!
Looks incredibly fun! Easy to say this, but this kind of release should have been a priority 32X/Saturn release on Sega's part back in the day. Wouldn't have changed the company's fate but would have especially made the 32X itself somewhat more justifiable. Whenever I get a 32X again I will definitely give this a go, thanks Dan!
Great video, Dan. It always amazes me what the homebrew community can make or even wants to attempt with such limited hardware. Along with Doom Resurrection and the OpenLara demo, it shows that the 32X had much more potential than what we got and what we thought would be possible on the system.
It's amazing how much programming on the 32X and Saturn has advanced in the homebrew market over the last two years. In practice, people at home with their computers have done what entire companies didn't do at the time of the 32X's launch and even during the Saturn's commercial life.
This caught me off guard, not only was I surprised to see this get ported, but to have a fully functioning demo. I just played through it and was amazed by how well it runs! AND its fun!
i have a megadrive and the 32x add on 😅 wonder if you could play this game through the megaeverdrive pro cartridge with the 32x on top of the megadrive
Yes you can, I tested it on my Mega Everdrive Pro using a ntsc Model 2 Genesis/32X. Framerates around 20-25 with some slowdown but playable and still fun to explore. I reached a special stage twice after act 1 & 2 and the homing attack makes it easier to hit enemies.
Did you happen to check what portion of the game is being rendered on the sega genesis/ mega drive hardware vs what is being rendered on the 32x hardware? Digital foundry did this for all of the official 32x games and it was very interesting to see how the workload was being split out
I believe the limotations of the engine forbid looping sections, which would be awesome. I just wonder, if this and Sonic Xtreme would have had a baby that turned 30 next year... What could have been of the Sega Saturn...
Looks awesome! Amused by the "This game should not be sold", good idea. Wondering why SEGA doesn't reach out to people who've made an awesome fan game like hey what if we gave it an official license so you can sell it and we get a fraction of the income. Work like this deserves SOME sort of compensation imo I mean maybe they wanted it to be free in this case just saying
@soundspark It was open sourced by its creator under the GPL. That is a copyleft licence. That licence covers permission to produce works sold for money. i.e it's free as in "free speech", not free as in "free beer". Assuming Sega obtained a deal for the assets produced for this, it's my opinion they could sell this as an officially released cartridge.
It's looking mint. I hopefully should have an Everdrive or something soon though unless the game is modded to work for PAL (which I know it isn't) I still won't be able to play it just yet
I don't think any game in the world, as amazing as it is, could have saved the 32X. Commercially speaking, the 32X was a wrong idea all together, and I can't see any scenario where it could have succeeded with the Saturn being right around the corner.
Sadly I only got this working on the Kega Fusion on PC for 32x. I tried to get this working on Picodrive emulator on my MD mini...it runs but it's unplayable meh. As far as 3D fan games go Utopia is the one for me. :)
"The same team of Doom Ressurection 32X !"
If this dropped in 1995 oh damn
WOW!! This is a fantastic surprise. Thanks so much for highlighting this port and for the links - Yet another reason I'm happy to have picked up a 32X of my own this year. I'll be adding this this to my games file immediately. Huge shoutout to the SRB2 team - Cheers!!
Looks incredibly fun! Easy to say this, but this kind of release should have been a priority 32X/Saturn release on Sega's part back in the day. Wouldn't have changed the company's fate but would have especially made the 32X itself somewhat more justifiable.
Whenever I get a 32X again I will definitely give this a go, thanks Dan!
Finally this fangame proved to be playable on a real Sega 32X!
Great video, Dan. It always amazes me what the homebrew community can make or even wants to attempt with such limited hardware. Along with Doom Resurrection and the OpenLara demo, it shows that the 32X had much more potential than what we got and what we thought would be possible on the system.
It's amazing how much programming on the 32X and Saturn has advanced in the homebrew market over the last two years. In practice, people at home with their computers have done what entire companies didn't do at the time of the 32X's launch and even during the Saturn's commercial life.
Sure would like to have this in cartridge form when its its fully available for my 32x!
This caught me off guard, not only was I surprised to see this get ported, but to have a fully functioning demo. I just played through it and was amazed by how well it runs! AND its fun!
Final Fight MD, Batman Returns MD, Update on Doom Resurection, and now Sonic Robo Blast 2 32X?
Year of Shadow? this is the year of GENESIS/32X
Amazing! 32X is actually a great cartridge console, just was out at a really bad transitionary period to CD and 3D graphics.
Can't wait for a Saturn version
I'll wait until it is finished. Would buy a repro cart.
This is so freaking cool
A few more Hitachi SH-2 32-bit RISC processors would of sorted the framerate! 😅It looks great.
i have a megadrive and the 32x add on 😅 wonder if you could play this game through the megaeverdrive pro cartridge with the 32x on top of the megadrive
Apparently you can. I've seen people comment elsewhere they've played it on real hardware using flashcarts
Confirmed working on my PAL MD/32X using an Everdrive X7.
@tech34756 Cool. How was the framerate?
@AbAb-th5qe I only had a quick play but it seemed just playable.
Yes you can, I tested it on my Mega Everdrive Pro using a ntsc Model 2 Genesis/32X. Framerates around 20-25 with some slowdown but playable and still fun to explore. I reached a special stage twice after act 1 & 2 and the homing attack makes it easier to hit enemies.
Did you happen to check what portion of the game is being rendered on the sega genesis/ mega drive hardware vs what is being rendered on the 32x hardware? Digital foundry did this for all of the official 32x games and it was very interesting to see how the workload was being split out
I believe the limotations of the engine forbid looping sections, which would be awesome.
I just wonder, if this and Sonic Xtreme would have had a baby that turned 30 next year... What could have been of the Sega Saturn...
Looks awesome! Amused by the "This game should not be sold", good idea. Wondering why SEGA doesn't reach out to people who've made an awesome fan game like hey what if we gave it an official license so you can sell it and we get a fraction of the income. Work like this deserves SOME sort of compensation imo
I mean maybe they wanted it to be free in this case just saying
The compensation is having a cool game to play and the kudos.
Is the copyright on the Doom engine used fully cleared?
@soundspark It was open sourced by its creator under the GPL. That is a copyleft licence. That licence covers permission to produce works sold for money. i.e it's free as in "free speech", not free as in "free beer". Assuming Sega obtained a deal for the assets produced for this, it's my opinion they could sell this as an officially released cartridge.
Good review
This demo proves what i always thought. SEGA discontinued the 32X before if reached it's full potential.
It's looking mint. I hopefully should have an Everdrive or something soon though unless the game is modded to work for PAL (which I know it isn't) I still won't be able to play it just yet
The Star wars Holiday Special is a cultural abortion. 🤣🤣
Has this been done for Saturn?
Lol no.
A new Homebrew Sonic Engine released for the PS1 called Sonic XA I think you should make a video about it too.
this would has saved the 32x
I don't think any game in the world, as amazing as it is, could have saved the 32X. Commercially speaking, the 32X was a wrong idea all together, and I can't see any scenario where it could have succeeded with the Saturn being right around the corner.
hope they port it to the sega saturn
Extremely impressive, but the performance is currently unplayable on real hardware. Hoping they can make some headway in this area.
NTSC units run it much better than the underclocked PAL.
This is what they should have done to start off. Then you could have gone full 3d and well... go from there. Oh Sega...
Very cute 😂
Mario 64 could run. On ,32x then
Sadly I only got this working on the Kega Fusion on PC for 32x. I tried to get this working on Picodrive emulator on my MD mini...it runs but it's unplayable meh. As far as 3D fan games go Utopia is the one for me. :)
Apparently only NTSC is optimised right now. If your console is PAL, Does it have a 60hz mod?
Try the new v2.02 release of PicoDrive. It's got fixes that make it work.