this man really said the barbara bloom team couldve been better than nilou. BIAS AGAINST nilou and underrating showing once again. but since we need to make a narrative for the video that the nerf was "big" and that hoyo doesnt want to make free units good, we will just spout out blatant misinfo. really glad they fixed that bug, imagine how much more he would doompost nilou if it was still in the game.
It absolutely could have been better than Nilou. Have you seen any footage of the bug in action? She produced more seeds that exploded much faster than Nilou's Bountiful Blooms ever have. The sheer speed of seed production would outpace Nilou's damage buff, even taking into account her speed buff as well. It was absolutely busted, and a super cool interaction.
Have you forgotten that in Barbara bloom team you can easily bring CC without reducing / eliminating an effect like on Nilou team ? and he said it's only better in some conditions (especially conditions that require CC), not necessarily better than Nilou in all conditions.
Nice strawman. Yes, he clearly doesn't like nilou, namely the restrictions her teams require. But in none of his videos did he "doompost" her. Pre-release there was no Nahida so being skeptical was warranted. Post nahida, he'd always been saying nilou teams are good performance wise. Even in this video, he never said pre-nerf Barbara was strictly better than Nilou, only under certain conditions.
2.0 is when they started adding more enemies that couldnt get sucked up by venti, and 1.6 (the patch before 2.0) is when they added kazuha. really makes you think...
"If you charge attack on Mika you deserve the Abyss floor you're stuck at. If- I'm just saying, if you charge attack with Mika you deserve to be where you are. Also he sounds goofy as hell" - Mr. Zy0niks
They still can't nerf Bennett. They tried so hard with Dendro, cucked the whole interaction between pyro and dendro, introduced new enemies that apple dendro so much you get burned in Bennett Q, and he's still a sigma chad unit.
@@RafidW9i honestly think they could have if they tried to, by making HP, EM, DEF or maybe even ER scaling units better overall, as well as better buffers for those specific stats. They chose not to, they clearly stated that combat is not the focus of the game, which is fine by me, they clearly want to appeal to the casual community by giving them an immersive story, setting, music character design etc. And that's for the most part been a very successful approach. I don't find it very likely they will ever powercreep any of the old broken tier units anytime soon.
@@WackyIraqi777 same. she can just walk around in overworld doing absolutely nothing and contributing nothing to the fight but i'll still love her. i just wish she was better
the grass EM (yes grass have EM no joke) scaling with World lvl was much higher then, also different areas have different amounts of EM in the grass, so in some places of "endgame" of the map before 1.1 (some places in Liyue), Burning literally destroyed you in couple of seconds and was ina way why Bennett was so targeted as bad, and why Diluc mains complained that they couldn't play in areas with grass, actually om times
@@WildspeakerYT for anyone interested in experiencing this again, you can bring a high EM dendro character and stand close to a stove or campfire. Or have a pyro character ignite a haystack (like the ones near Dawn Winery or next to Mondstadt blacksmith) and a high EM anemo character to swirl the pyro. It's fun.
It is funny how Barbara gets nerfed a lot. Her burst area now is reduced to less than half the area it covered before, which was good for co-op. They just don't like the idea of co-op happening in Genshin, I guess.
not even half, iirc she had her burst area changed from 200 to 20 or something like that; what bugs me most is the fact that it would only work worse in coop but she’s not even that strong/popular enough for people to consistently play as her in coop
200m is over twice the size of the wolf of the North challenge arena, which is insanely ridiculous. I think the Nerf is a bit justified. 30m just puts her on par with some of the other healers.
@@sxmvp nah she was hype as fuck back then. Hearing COME ON LET'S GOO followed by an explosion of hydro back in the beginning of the game was something that made things hype. Made her idol status more genuine. Idols are people who interact with people day to day, and their job is to be memorable and to evoke emotions of support from others. That rough but energetic voice had so much confidence, something that being mondstadts #1 idol would have definitely given her. But now she just... isn't. I can't see her genuinely being an idol or confident or capable of being what her lore says she is. At the end of the day though, it's opinion.
That Barbara nerf was so unfair. She was barely used already, I don't think she would've overshadowed Nilou teams at all, she would just be a F2P option to Bloom teams if you don't have Nilou. The Mondstadt idol had her time to debut, but Hoyoverse said no
All things considered, Nilou still made Barbara extremely more relevant, because Barbara is literally Nilou's best 2nd hydro teammate, after Kokomi, and in optimal scenarios they aren't even that far from each other.
@@Dubstep_Gun wow, I didn't expect that. Maybe they don't have Kokomi and wanted a hydro healer(?), most of them are DPS and you can only have 1 in your team, but still 9.4% is a lot
@@nonamepasserbya6658 He is referring to the damage that burning grass does to characters. Higher world level players at that time were complaining about how absurd the burning grass damage was that MHY reduced it in a later patch.
The "nerf" (it was just a real bug fix but it felt like a nerf to my fun) that made me the saddest was them fixing the Albedo elevator bug that if you hit certain objects when the elevator started going up, you'd fly into the air. It was my favourite thing about him and I ended up teaching it to a few friends before it got patched. RIP Albedo's Space Program.
The Xingqiu nerf was probably the BIGGEST nerf to Klee. Because his swords application could have been so strong at C6 that he will always apply Hydro. So, you can switch between attack and charge attack with Klee and her charge attack will ALWAYS vape. She used to be the best carry in the game before the nerf. It's really weird how people don't talk about this as much as we also had Zhongli drama back then and it kinda divert the community's attention to Zhongli instead. RIP Klee mains.
Remember when Venti-Klee interaction had to be nerfed? Then Kazuha came who can suck in the dodocos and nobody talked about it lol while venti still cant (including a few other things which kazuha can)
I'm still tilted that one of the rare times that hoyo decided to implement a community-requested change to a unit, they did that braindead change to Yae when there are so many better changes they couldve made to her kit. Or any other unit
99% of the community, specially Yae mains were telling mihoyo "DON'T DO THIS, THIS IS A BAD CHANGE" after seeing the beta leaks. They went ahead and changed her anyways, for me this is the complete opposite of "listening to the community".
sad that he didnt mention that the main example to why hyv decided to nerf xingqiu was when people started abusing the xingqiuxchongyun permafreeze comp to the point it became a meme. since both icds aligned perfectly, enemies couldn't move at all as you would start your rotation immediately before even getting hit, making it a strong freeze comp if not the first one to be that strong yet so quickly removed lmao. pd. it wasnt only xingqiu, but chongyun got the worst nerfs on cbt and with the xq permafreeze nerf his cd increased a lot (forgot by how much tho) lmao ripbozo
Fun fact, mihoyo actually also stealth buff stuff... good example is thay in 3.1, they actually did make albedo's geo flower more resiliant towards aoe attacks, it breaks less than it did before now, the critiria now is that when mods use stage wide nuke it will break instead of aoe skills
and i thought id imagine his flower break less, thanks for the info (in the polls i always said "make albedos flower indestructible" so im happy they listened)
I keep hearing about the nerf to Xingqiu's rain swords but I never see footage of it that I almost just can't believe that the nerf occurred 😭 Edit: I know people didn't know about ICD in 1.0...I've been playing since 1.0 🧎 my point is that I just found it a bit difficult to find any footage of Xingqiu attacking anything that could've interacted with his rain swords' application like an abyss mage shield or an elemental boss but I might just not be looking hard enough
I just looked at the 1.1 patch notes in the wiki and it says: 2020-11-13, 09:15 • Fixes an issue whereby the Rain Swords created by Xingqiu's Elemental Skill or Elemental Burst repeatedly apply the Wet status to enemies in certain situations. I also don't remember any mention of it on anything when I played back in the day, but to be fair xingqiu was just getting the recognition he deserved at that time.
It's not easy to find footage of it because most people did not understand ICD mechanics at the time, the best way to see the no ICD swords in action would be to find a video from 1.0 of xingqiu fighting the anemo hypostasis
I think the best search for it is maybe 1.0 Xingqiu vaporize showcase from a whale or something, I remember a footage about C6 Xingqiu vaporizing all of the rainswords dealing like 5x 20k
One related area I’d like to see a video for is indirect nerfs and how effective they were, for example corrosion for Zhongli, unsuckable enemies for Venti, or enemies that constantly push you around and can vape / melt off you for Bennett
I’d argue those were meta changes and not nerfs per se, they didn’t modify the characters. It’s like cryo mages vs barbara or ruin enemies against eula
I was pretty pissed when they nerfed Childe’s boss fight during the Archon quest. Like, I went into that fight with Diluc, Kaeya, Barbara and Lisa in 2020. If I had to suffer so should y’all 🥲. I did that fight three to four times and Diluc was the last man standing and had 137 hp left after the fight. However it was a lot of fun. November 19, 2020 will always be remembered as a tragedy
OMG that fight was so weird. i had 0 problems and did it the first time in a breeze and everyone was complaining how he deals so much damage and i was like: i didnt get any high damage from him?? i didnt have zhongli at that point bc he wasnt released yet and i was ar45 already so i was wondering how others had problems. and then i found the answer: its because i was a razor main. razor gets 80% electro resistance during his burst. childe couldnt touch me at all xD
Back in the day where your team consist of 4 on fielder with ni synergy what so ever, aw man i really miss those day, i remember doing it for like 4 time maybe 5 and decided fuck this game i gonna watch some tutorial on youtube and seeing someone using geo mc to basically cheese the boss
I was using good old razor + qiqi combo. cant remember what was the other 2 slots, probably xingqiu or fischl. I had no problem with pre nerf childe's boss fight. I was so confused when I heard it got nerfed.
imo they still kind of are a powerhouse together, not on par with some of the more hyper meta teams but safely can be put in the middle or upper middle of good teams. Still use my 4* team of 1.0 to this day barbara, fischl, xiangling and 4th is flex between bennet, xingqiu and sucrose. Venti also was a part of that team until they nerfed him indirectly by making enemies immune(resistant) to his CC and his CC alone still a wtf moment to this day for an archon.
@@Tm-dy2bpYou're right but You're also insanely wrong lol They're not "kind of" powerhouses or mid-yop tier meta wise...they are the meta lmao Xiangling has literally never stopped being SS tier and neither has Fischl. Im
@@ostrich6175 They arent 'the' meta though but are in it, there are teams now that dendro is here that are brain dead easy for dmg that its ridiculous nilou team for example. I just said they have less usage now cause of it not that they arent being used anymore. Again i still use them to this day myself but not as much as hyperbloom or nilou bloom team or heck even quicken/aggravate(fischl shines here).
How did you not include Jean's E slam? She could uppercut a large sized enemy into the air, then slam them into the ground repeatedly over and over for hundreds of thousands of damage.
Basically all control interactions from anemo feel like they've been nerfed into the dirt since 2.0. Venti's ult isn't nearly as useful as it used to be, Jean struggles to move enemies, etc. It's left Sucrose and Kazuha as the defacto only anemo supports with using since they hit in a wide radius for applying VV swirls.
@@Jetsetlemming You've clearly not been paying attention. Most of the new monsters in fontaine are CC-able. Including all of the fatui local legends. Jean can throw them in the air and groundslam them for, literally, a million damage.
Biggest nerf is kokomi not being able to permanently walk on water anymore :') that was the best couple weeks in genshin ever when that worked. People would go nuts in coop seeing you do that xD
@@thewanderingartists I feel the same. Poor Kokomi. She doesn't even get the dolphin dive that all fontaine characters have now. And her swimming stamina reduction doesn't count for fontaine water where you do the most swimming.
you talked and explained No.2 so much that to me that one deserved No.1. Also, it's Barbara, can you imagine her being a top tier character? That was a pretty big nerf. XD
The worst part is that she wouldn’t have been a top tier unit at all even if they keep the bug. Base bloom sucks, Barbara being able to trigger them rapidly is the only way to make them useable Abyss. If they had kept the bug, nothing substantial would change at all.
@@rsfakqj10rsf-33 Base bloom sucks? My 1000EM Kokomi disagrees with you. Imagine Barbara triggers blooms non-stop, if she has alot of EM that would be broken.
@@Hadeshi. A level 90 character with 1000 EM will create bloom that does 16502 damage, with no guarantee of reaction ownership and by nature backloaded damage until a given point. A standard hyperbloom is around 30K +, has guarantee of reaction ownership, added benefit of underline taser double aura to create even more bloom and triggers instantly.
@@Hadeshi. Damage sequence means blooms only cause two hits per 0.5s though. Doesn't matter if she could generate so many cores if they do no damage to a hili.
For me the biggest nerf is Hoyo making all new enemies Venti immune. The entire design of new enemies and floor 12 of the abyss had to be changed because of Venti Also my honorable mention: changing how Raiden's burst works so that it doesnt proc things like Beidou's burst. Raidou never made to the live server but they had to hot fix a few descriptions. So not a nerf per say but descriptions saying it worked existed on the live game, including the image describing the abyss blessing who came later on in the patch. Second honorable mention: Unlimited Blade Works Xingqiu, its was a legit bug fix
The other reason why the Yae Miko nerf was reverted was that it completely made one of her constellations (increased E range) useless if there was more than one enemy.
I remember when u could cancel her charge attack (it would function lika nahida's, where u could spam multiple charge attacks one after another) they sadly took that away too, poor girl...
Keqing used to be able to fly places with her skill and even able to do multiple skill with one E, shame they nerf it. Wish Mihoyo is more like Warframe dev where they add mechanic based on user gameplay like seriously, yes Sumeru and to an extent Inazuma have mechanic that help with traveling between places outside of teleporting but running around Liyue and Mondstadt is pain without mount or just anything that help us to move faster. Warframe used to be a lot slower but the community keep trying to push the boundaries of parkour and movement ability so the dev just upgrade the game and add the mechanic into the moveset while the mechanic in sumeru is so stiff and kinda odd. Just give us mount and parkour geez
Suprise there's no mention of the Keqing "thunderclap and flash" where if you slow down your game and use a macro you can trigger both versions of Keqing E at the same time. I guess it was just a straight up exploit but still sad it didn't got a mention since it's fun to reminisce about how the community found it and mhy patch it immediately like 2 weeks later
you didnt even need to mess with the game, the timing was tight af but you could do it semi-consistently without help and it was definitely the most fun any character has been in the game even till this day, wish they didnt bug fix it
This might be only tangentially related but here's little history about raidou. It's technically the beta testers who asked for it. The way it originally works on the earlier beta is only her initial hit that does burst and the rest do na/ca damage. This makes eosf and her own skill buff less effective and probably ended up hurting her own personal damage. When mihoyo changed her burst to do all burst damage the leak community at first cheered for it because it sounded like a good change. And because no leaker bothered to re-record raidou team after this change. Raidou change goes unnoticed to everyone, even to a keen theorycrafters because it's the first characters to convert her na/ca to other form of damage. There's a funny artifacts of this change is if you see the abyss blessing for raiden patch it requires you to do na/ca damage after burst to gain some benefits which raiden can't use at all lmao
This is a nice story but it isn't actually true. While there was a version of the beta where raiden's burst dealt normal attack damage, and there was a version of the beta like how she ended up being released, there was a version between the two where it was burst damage and worked with beidou.
What a banger video. Zajef is really good at explaining things and keep it so damm entertaining. I could listen to him talk for hours without getting bored. Great work!
Top 5 biggest nerfs in history: Barbara 300% hydro dmg nerf Barbara EN voice nerf Barbara TTDS skin bugfix(nerf) Barbara infinite bloom nerf Barbara infinite healing radius nerf Done.
@@FranciscoJGif i not wrong there used to be a bug with barbara and her skin where you can apply ttds to 1 character in overworld change her skin and it will extend her buff duration until u basically log out
I remember the recent “nerf” when mika came out and hoyoverse sent a mail that they “nerfed” his skill cool-down because it was “so low”. So they just made mika even worse
@@underdrow5572 there's a "feature" where Yanfei's seals also reduce her sprint stamina instead of just her CA, so if you have her c6 she can sprint almost forever
I don't think it'll get nerfed tbh. Even at C6 it's only a 60% stamina cost reduction, and that is assuming you have 4 seals. It's convenient, sure, but it's not broken to the extent it would need to be nerfed
How about 1.4 removing snapshotting EM for transformative reactions(and by extension, additive reactions once 3.0 came out), would that be considered a big nerf?
As a barbara main since 1.0 (the 50 free pulls gave me Barbara c6). She actually had another huge nerf to her c6. Whenever she revives anyone she restores them to full health but depletes all their energy and cd stays the same (not sure). But back then in 1.1 with the childe and zhongli patch she used to be able to revive the character with their cd back to 0 and gave them all their energy back. I know this since i used childe back in the old spiral abyss and i would use his E, which lasts 32 seconds if you stay on him long enough and i would forcibly let him die so that barb can revive him back with his cd back to 0 and with his energy back up too. It was a huge nerf for sure and one that went under the radar.
@@jebjbing she's one of my fav, especially after dendro, I pulled and got her on her very first banner, and use her all the time. I've experienced all sorts of shit after her first fix lmao, and even gave feedback to hoyo. Glad that got reversed lol
@@timuito243 I also did some experiment back then, but the said issue didn't occur eh. Sometimes the enemies seemingly close to the turrets might be out of range u know, especially vertically. But either way, if what u said was true, then it randomly hit campfire with the condition (campfire entity being closest to the turret) right? So what Zajef said was inaccurate to say the least.
I still remember that clip from a male Vtuber of some sort (don't know his name) where Miko's Burst targeted the wall in the Vishap boss fight in Enkanomiya.
I think recently they nerfed Babara again with her ult range, it wasn't a big deal since it affects co-op only but the pre nerf range is so big that it made the after nerf range looked so funny😂
Not a huge deal but would have been nice to have some clips to show these interactions prior to the nerfs. Also honorable mention to the early Rosaria nerf.
omg i absolutely remember lisas one!!! every time i used her skill on a bonfire or a torch, it would give me some energy for lisa. i wondered why it didnt work anymore after some time and i guess now i finally know 😢
I never thought I’d recognize any of this but here I am. I feels old right now lmao 😂 TF and CW interaction, I can forgive since we got a buff to transformative reaction in exchange. but Lisa nerf was straight up pure evil. not only that make her even more painful to play but also add salt to injury since they did this to her during Raiden banner.
*Barbara,* Queen of Nerfs! _Not feeling much _*_Ikuyo!_* edit: _eeeeeh..._ didn't comment about the reduction on Barbara's Q size (from 200m to 30m) on 3.7... This nerf was *BIG!* _ahahah~_
Never thought 2:2 together where “Burning” worked kinda like “Aggravate”. Now I’m thinking, tell me if I’m wrong if they didn’t nerf the pyro unit from 2 to 1 would “Burning” would be up there w/ Nilou Bloom?
I'm pretty sure that the pre 1.1 Xingqiu would have led to a similar Situation that Herrscher of the Void caused in Honkai Impact, which was that 1. The Abyss had to be remade, because together with the defense Shred from another Character, she obliterated every single abyss no matter the debuffs,enemys, you name it, it contained 2. It caused a Powercreep to Significantly speed up, because everything had to catch up to her damage at least to some degree Just to put into perspective how broken (not op, straight broken) she was, if we leave out the absolut mega whales who have what in Genshin would be considered C6R5, Herrscher of the Void can still be used to clear abyss stages quick enough, to save you from going down into a lower braket...nearly 4 YEARS of powercreep later
Started playing Honkai when Darkbolt Jonin just came out and Judah was so strong it was considered a character in tier lists LMAO I remember Honkai veterans telling me about HoV horror stories too
Nice educating video! I haven't heard about shatter nerf despite playing from the release. Now we just need a "Biggest buffs..." video with Zhongli, separate case for dendro buffed characters and, of course, the biggest bug fixes from patch notes, which technically made characters stronger.
Counter to this, I think the biggest BUFF was HYV giving Dehya’s kit to a character in a different game where her kit actually works. Justice for Dehya
Isn't the revert on the Yae Miko's E because of one of her constellation that increases the area that a totem can hit. So making it touching the closest target make the constellation a scam? I have an other question. Xinqui got a "bug fixed" in 1.1 but didn't he got an other one in 1.3?
And then there was that Xingqiu bug where you could get infinite heals on his water swords. You just to go close to a electro crystal and use E skill. Then wait until the healing kicks in. And when you leave after that it will keep healing. It was a pretty early bug like in 1.0 or 1.1.
They should have changed Nilou's ring to work like Barbara's. But it is understandable why did they proceed the way they did. They probably don't want any character to have basically infinite elemental application because that could break somethings in the future but by then it will be too late to change it.
The only reason Clam artifact set has 30K HP limit is because Barbara would've be broken with this set when using her burst. So she was nerfed twice. What a pity
She was meant to have no ICD. This is why mihoyo released childe, after all. If xiangling did have ICD, international wouldn't be as good. And childe isn't that good (usable but not really good) outside of international.
push it towards three patches (two months?), assuming 4.2 will have a new fatui boss (+banger music and AQ lore conclusion/discussions) and an archon release (theorycrafting left and right)
Yae Miko’s E always had a rule that made it prioritize enemies. As long as there were an enemy alive within the range of a turret, campfires and other objects were never targeted. Even after the post release change that made the turrets target the closest entity, the higher priority rule that made turrets prioritize enemies was maintained.
Ah yes the 'nerfed' characters - bennet, fischl and xingqiu ☠. How sad that they have become so weak. At least there will be a new artifact set buff for fischl.
As someone who enjoys physical, I would have loved to find more in dept info on the physical nerf here (I think that happened sometime in 2.x), or the general dmg nerf in 3.6 that affected all units.
About the burning reaction, I think they did it to make burgeon more viable. If you had that much pyro, it would spend too much of hydro application and tone down the seed generation.
this man really said the barbara bloom team couldve been better than nilou. BIAS AGAINST nilou and underrating showing once again. but since we need to make a narrative for the video that the nerf was "big" and that hoyo doesnt want to make free units good, we will just spout out blatant misinfo. really glad they fixed that bug, imagine how much more he would doompost nilou if it was still in the game.
It absolutely could have been better than Nilou. Have you seen any footage of the bug in action? She produced more seeds that exploded much faster than Nilou's Bountiful Blooms ever have. The sheer speed of seed production would outpace Nilou's damage buff, even taking into account her speed buff as well. It was absolutely busted, and a super cool interaction.
it's really couldve been better AND you can add cryo too to generate more seeds + anemo for grouper unlike nilou's restriction.
Have you forgotten that in Barbara bloom team you can easily bring CC without reducing / eliminating an effect like on Nilou team ?
and he said it's only better in some conditions (especially conditions that require CC), not necessarily better than Nilou in all conditions.
Nice strawman. Yes, he clearly doesn't like nilou, namely the restrictions her teams require. But in none of his videos did he "doompost" her. Pre-release there was no Nahida so being skeptical was warranted. Post nahida, he'd always been saying nilou teams are good performance wise.
Even in this video, he never said pre-nerf Barbara was strictly better than Nilou, only under certain conditions.
He said multiple times that nilou bloom is one of the strongest teams in the game xd or am i trippin
Biggest nerf is mihoyo purposely making new enemies immune to venti
life is sad when my venti isn't sucking well enough
Venti succ game was too good for Hoyo
It's really weird because he's an Archon, he is supposed to be a really strong unit.
@@ndntm HUH
And then they went back and made those enemies vulnerable to venti again :)
2.0 is when they started adding more enemies that couldnt get sucked up by venti, and 1.6 (the patch before 2.0) is when they added kazuha.
really makes you think...
Mika's Charged Attack with 20 stamina cost...."Bug Fixed" into 25.....An actual Nerf.
Didn’t we get primos
"If you charge attack on Mika you deserve the Abyss floor you're stuck at. If- I'm just saying, if you charge attack with Mika you deserve to be where you are. Also he sounds goofy as hell" - Mr. Zy0niks
Heizou also😢
But no one even uses Physical.Mika....
Wait...
@@neopalmiscus57 Just to make Bori...I mean, Wanderer even more powerful than him
its crazy to think that these broken 4 stars like fischl and Xingqiu were so broken that they had to nerf them and they're still insanely good
I think it was ok Nerf Xinque or they will be forced to remove the ICD of units that should have one in first place. Making some even more busted.
They still can't nerf Bennett. They tried so hard with Dendro, cucked the whole interaction between pyro and dendro, introduced new enemies that apple dendro so much you get burned in Bennett Q, and he's still a sigma chad unit.
@@RafidW9i honestly think they could have if they tried to, by making HP, EM, DEF or maybe even ER scaling units better overall, as well as better buffers for those specific stats. They chose not to, they clearly stated that combat is not the focus of the game, which is fine by me, they clearly want to appeal to the casual community by giving them an immersive story, setting, music character design etc. And that's for the most part been a very successful approach. I don't find it very likely they will ever powercreep any of the old broken tier units anytime soon.
@@RafidW9 I mean he isn't that great with alot of dendro teams, so they kind of succeeded
@@robinj4286 XL nerf when
Dehya was nerfed when she released if she stayed as a story character only she’d be stronger
Real
she wasn't nerfed she was murdered😔
dehya is still better than amber guys don't worry
Still love Dehya. She won't be clearing abyss any time soon but she can clear emblem domain for me pretty quickly.
@@WackyIraqi777 same. she can just walk around in overworld doing absolutely nothing and contributing nothing to the fight but i'll still love her. i just wish she was better
Biggest nerf has to be removing the super jump ability albedo’s skill had that let you instantly leap over mountains.
Bennett/venti camera glitch was better though, allowed for both infinite height and clipping through anything from any direction.
Omg i remember doing that, it was so fun
I still remember in 1.1 I think it was where the grass burning was the real last boss of the game lol
the grass EM (yes grass have EM no joke) scaling with World lvl was much higher then, also different areas have different amounts of EM in the grass, so in some places of "endgame" of the map before 1.1 (some places in Liyue), Burning literally destroyed you in couple of seconds and was ina way why Bennett was so targeted as bad, and why Diluc mains complained that they couldn't play in areas with grass, actually om times
I remember stepping on burning grass and dying in a second. Good times FeelsStrongMan
@@WildspeakerYT I still try to stay away from burning grass man, that fucking traumatized me
I remeber using Bennett's skill on one of the electro crystals and then more than half of his HP was gone from overload lmao
@@WildspeakerYT for anyone interested in experiencing this again, you can bring a high EM dendro character and stand close to a stove or campfire. Or have a pyro character ignite a haystack (like the ones near Dawn Winery or next to Mondstadt blacksmith) and a high EM anemo character to swirl the pyro. It's fun.
It is funny how Barbara gets nerfed a lot. Her burst area now is reduced to less than half the area it covered before, which was good for co-op. They just don't like the idea of co-op happening in Genshin, I guess.
not even half, iirc she had her burst area changed from 200 to 20 or something like that; what bugs me most is the fact that it would only work worse in coop but she’s not even that strong/popular enough for people to consistently play as her in coop
The biggest nerf is Barbara voice 😭
Maybe Fontaine has something that requires this nerf. Barbruh just too op 😂
200m is over twice the size of the wolf of the North challenge arena, which is insanely ridiculous. I think the Nerf is a bit justified. 30m just puts her on par with some of the other healers.
Yeah what's the deal with that? I remember seeing some images for comparison but I didn't fully understand it, what's the reason behind this nerf?
OG’s remember the biggest nerf was to make Barbara’s voice lines sadder
Lets dance 😞
vs
Let’s DANCE!! >:D
She sounds more comforting, not sadder.
@@0niisamaAnd.... Now she no longer sounds like an idol at all
As someone who heard her new voice first, I really prefer the new one. I think she sounds just fine, the old one didn't suit her at all. Too rough.
@@sxmvp nah she was hype as fuck back then. Hearing COME ON LET'S GOO followed by an explosion of hydro back in the beginning of the game was something that made things hype. Made her idol status more genuine. Idols are people who interact with people day to day, and their job is to be memorable and to evoke emotions of support from others. That rough but energetic voice had so much confidence, something that being mondstadts #1 idol would have definitely given her. But now she just... isn't. I can't see her genuinely being an idol or confident or capable of being what her lore says she is. At the end of the day though, it's opinion.
That Barbara nerf was so unfair. She was barely used already, I don't think she would've overshadowed Nilou teams at all, she would just be a F2P option to Bloom teams if you don't have Nilou. The Mondstadt idol had her time to debut, but Hoyoverse said no
All things considered, Nilou still made Barbara extremely more relevant, because Barbara is literally Nilou's best 2nd hydro teammate, after Kokomi, and in optimal scenarios they aren't even that far from each other.
I dunno bro, Barbara usage rate is 9.4% which is...Higher than Venti, Ganyu, Itto, Cyno, Yoimiya, Xiao. Insane.
That's what surprises me a lot.
@@Dubstep_Gun wow, I didn't expect that. Maybe they don't have Kokomi and wanted a hydro healer(?), most of them are DPS and you can only have 1 in your team, but still 9.4% is a lot
I got nilou as a f2p and I wasn't trying
Barbara's a good healer, though.
You forgot the biggest nerf of all time! The one where they fixed the "bug" where Keqing could cast her skill twice and do damage at 2 places at once.
Even worse, they “fixed” the keqing lyre yeet
Zajeff forgot about the burning grass nerf. Its a funny time when pyro characters burn themself to crisp...
That's not the real reason why (although it's pretty funny). They don't want BurnMelt Ganyu to be OP hence the nerf
@@nonamepasserbya6658 He is referring to the damage that burning grass does to characters. Higher world level players at that time were complaining about how absurd the burning grass damage was that MHY reduced it in a later patch.
The "nerf" (it was just a real bug fix but it felt like a nerf to my fun) that made me the saddest was them fixing the Albedo elevator bug that if you hit certain objects when the elevator started going up, you'd fly into the air. It was my favourite thing about him and I ended up teaching it to a few friends before it got patched. RIP Albedo's Space Program.
The Xingqiu nerf was probably the BIGGEST nerf to Klee. Because his swords application could have been so strong at C6 that he will always apply Hydro. So, you can switch between attack and charge attack with Klee and her charge attack will ALWAYS vape. She used to be the best carry in the game before the nerf. It's really weird how people don't talk about this as much as we also had Zhongli drama back then and it kinda divert the community's attention to Zhongli instead. RIP Klee mains.
The Miko targeting saga was wild.
I still miss the Lisa C1 interaction, as a Lisa Main.
Remember when Venti-Klee interaction had to be nerfed? Then Kazuha came who can suck in the dodocos and nobody talked about it lol
while venti still cant (including a few other things which kazuha can)
i saw a lot of people talking about how kazuha can suck the dodocos, idk how you didnt see it
bro's got a succ stronger than the succ archon on a 6 second cd 💀 and people say hoyo doesn't play favorites lmao
Venti doesn't even suck Aloy's bombs and Kirara's uh... dendro things.
Barbara healing radius nerf is so unecessary and so annoying
"We can't have a free unit be this good" OPPA
Biggest nerf was Klee’s walk nerf
Fax I woulda pulled for her instead of Eula if they hadn't changed it
Real.
FAX
Amber dance
What was the nerf?
I felt like an grandma when Zajef said "turbo Fischl" like damn-
Zajef, you forgot to add Barbara's recent nerf again, her burst range was nerf. From 200m to 40m.
It's not that bad compared to any character in video, so it's probably why that's left out
That really doesnt do anything outside of coop, and even in coop it wont do much
would love to see more videos like this about the interesting history of genshin its very entertaining.
drut
I'm still tilted that one of the rare times that hoyo decided to implement a community-requested change to a unit, they did that braindead change to Yae when there are so many better changes they couldve made to her kit. Or any other unit
Really I don't get it. Of course it wasn't just a "listening to the community" thing, it had to be more than that I suppose, but I can't get it.
99% of the community, specially Yae mains were telling mihoyo "DON'T DO THIS, THIS IS A BAD CHANGE" after seeing the beta leaks. They went ahead and changed her anyways, for me this is the complete opposite of "listening to the community".
sad that he didnt mention that the main example to why hyv decided to nerf xingqiu was when people started abusing the xingqiuxchongyun permafreeze comp to the point it became a meme. since both icds aligned perfectly, enemies couldn't move at all as you would start your rotation immediately before even getting hit, making it a strong freeze comp if not the first one to be that strong yet so quickly removed lmao. pd. it wasnt only xingqiu, but chongyun got the worst nerfs on cbt and with the xq permafreeze nerf his cd increased a lot (forgot by how much tho) lmao ripbozo
Fun fact, mihoyo actually also stealth buff stuff... good example is thay in 3.1, they actually did make albedo's geo flower more resiliant towards aoe attacks, it breaks less than it did before now, the critiria now is that when mods use stage wide nuke it will break instead of aoe skills
and i thought id imagine his flower break less, thanks for the info (in the polls i always said "make albedos flower indestructible" so im happy they listened)
@@firby7341 I just hope they give him another viable weapon, really wanna pull for him
they stealth buffed yoimiya(or any bow normals) targeting a lot too since 2.0 it was terrible back then
I keep hearing about the nerf to Xingqiu's rain swords but I never see footage of it that I almost just can't believe that the nerf occurred 😭
Edit: I know people didn't know about ICD in 1.0...I've been playing since 1.0 🧎 my point is that I just found it a bit difficult to find any footage of Xingqiu attacking anything that could've interacted with his rain swords' application like an abyss mage shield or an elemental boss but I might just not be looking hard enough
I just looked at the 1.1 patch notes in the wiki and it says:
2020-11-13, 09:15
• Fixes an issue whereby the Rain Swords created by Xingqiu's Elemental Skill or Elemental Burst repeatedly apply the Wet status to enemies in certain situations.
I also don't remember any mention of it on anything when I played back in the day, but to be fair xingqiu was just getting the recognition he deserved at that time.
@hax_6787 Oooo okay tysm I was wondering if it was ever mentioned in patch notes and I thought I did but I must've forgotten 🙏
It's not easy to find footage of it because most people did not understand ICD mechanics at the time, the best way to see the no ICD swords in action would be to find a video from 1.0 of xingqiu fighting the anemo hypostasis
He used to be able to apply hydro on every single hit or something like that
I think the best search for it is maybe 1.0 Xingqiu vaporize showcase from a whale or something, I remember a footage about C6 Xingqiu vaporizing all of the rainswords dealing like 5x 20k
insane how fischl was the raiden shogun before the raiden shogun was a thing
One related area I’d like to see a video for is indirect nerfs and how effective they were, for example corrosion for Zhongli, unsuckable enemies for Venti, or enemies that constantly push you around and can vape / melt off you for Bennett
I’d argue those were meta changes and not nerfs per se, they didn’t modify the characters. It’s like cryo mages vs barbara or ruin enemies against eula
I think Corrosion was mainly for healers
@@MightBeNoirit was clearly made against sheilders a good healer can outclass the corrosion damage
It would be pretty silly not to have a corrosion like effect in a game that has a shield as strong as zhongli's
I was pretty pissed when they nerfed Childe’s boss fight during the Archon quest. Like, I went into that fight with Diluc, Kaeya, Barbara and Lisa in 2020. If I had to suffer so should y’all 🥲. I did that fight three to four times and Diluc was the last man standing and had 137 hp left after the fight. However it was a lot of fun. November 19, 2020 will always be remembered as a tragedy
OMG that fight was so weird. i had 0 problems and did it the first time in a breeze and everyone was complaining how he deals so much damage and i was like: i didnt get any high damage from him?? i didnt have zhongli at that point bc he wasnt released yet and i was ar45 already so i was wondering how others had problems.
and then i found the answer: its because i was a razor main. razor gets 80% electro resistance during his burst. childe couldnt touch me at all xD
Back in the day where your team consist of 4 on fielder with ni synergy what so ever, aw man i really miss those day, i remember doing it for like 4 time maybe 5 and decided fuck this game i gonna watch some tutorial on youtube and seeing someone using geo mc to basically cheese the boss
@@tasha2749omg i was using keqing and xingqiu and they were my only built dps and sub dps😭😭 i was so fucked
I was using good old razor + qiqi combo. cant remember what was the other 2 slots, probably xingqiu or fischl. I had no problem with pre nerf childe's boss fight. I was so confused when I heard it got nerfed.
Childe weekly boss is the strongest before
I remember Fischl and Xiangling was nerfed before the actual launch of the game. They were an absolute powerhouse during the beta.
imo they still kind of are a powerhouse together, not on par with some of the more hyper meta teams but safely can be put in the middle or upper middle of good teams. Still use my 4* team of 1.0 to this day barbara, fischl, xiangling and 4th is flex between bennet, xingqiu and sucrose. Venti also was a part of that team until they nerfed him indirectly by making enemies immune(resistant) to his CC and his CC alone still a wtf moment to this day for an archon.
@@Tm-dy2bpYou're right but You're also insanely wrong lol They're not "kind of" powerhouses or mid-yop tier meta wise...they are the meta lmao Xiangling has literally never stopped being SS tier and neither has Fischl. Im
@@ostrich6175 They arent 'the' meta though but are in it, there are teams now that dendro is here that are brain dead easy for dmg that its ridiculous nilou team for example. I just said they have less usage now cause of it not that they arent being used anymore. Again i still use them to this day myself but not as much as hyperbloom or nilou bloom team or heck even quicken/aggravate(fischl shines here).
How did you not include Jean's E slam? She could uppercut a large sized enemy into the air, then slam them into the ground repeatedly over and over for hundreds of thousands of damage.
Basically all control interactions from anemo feel like they've been nerfed into the dirt since 2.0. Venti's ult isn't nearly as useful as it used to be, Jean struggles to move enemies, etc. It's left Sucrose and Kazuha as the defacto only anemo supports with using since they hit in a wide radius for applying VV swirls.
@@Jetsetlemming You've clearly not been paying attention. Most of the new monsters in fontaine are CC-able. Including all of the fatui local legends. Jean can throw them in the air and groundslam them for, literally, a million damage.
@@zoson yeah, good luck moving those Mekas and aquatic enemies.
Biggest nerf is kokomi not being able to permanently walk on water anymore :') that was the best couple weeks in genshin ever when that worked. People would go nuts in coop seeing you do that xD
Oh man I never knew that was a thing
@@Elrog3Lol now furina can walk unlimited amount of time, how unfair is this.
@@thewanderingartists I feel the same. Poor Kokomi. She doesn't even get the dolphin dive that all fontaine characters have now. And her swimming stamina reduction doesn't count for fontaine water where you do the most swimming.
@@Elrog3 the did her dirty, she's such a great character.
you talked and explained No.2 so much that to me that one deserved No.1.
Also, it's Barbara, can you imagine her being a top tier character? That was a pretty big nerf. XD
The worst part is that she wouldn’t have been a top tier unit at all even if they keep the bug.
Base bloom sucks, Barbara being able to trigger them rapidly is the only way to make them useable Abyss. If they had kept the bug, nothing substantial would change at all.
@@rsfakqj10rsf-33 Base bloom sucks? My 1000EM Kokomi disagrees with you.
Imagine Barbara triggers blooms non-stop, if she has alot of EM that would be broken.
@@Hadeshi. A level 90 character with 1000 EM will create bloom that does 16502 damage, with no guarantee of reaction ownership and by nature backloaded damage until a given point.
A standard hyperbloom is around 30K +, has guarantee of reaction ownership, added benefit of underline taser double aura to create even more bloom and triggers instantly.
@@rsfakqj10rsf-33 She would be the perfect Kaveh teammate pre nerf. Sac Kaveh + Anemo CC would render Nilou unnecessary if Barbara isn't nerfed
@@Hadeshi. Damage sequence means blooms only cause two hits per 0.5s though. Doesn't matter if she could generate so many cores if they do no damage to a hili.
For me the biggest nerf is Hoyo making all new enemies Venti immune. The entire design of new enemies and floor 12 of the abyss had to be changed because of Venti
Also my honorable mention: changing how Raiden's burst works so that it doesnt proc things like Beidou's burst. Raidou never made to the live server but they had to hot fix a few descriptions. So not a nerf per say but descriptions saying it worked existed on the live game, including the image describing the abyss blessing who came later on in the patch.
Second honorable mention: Unlimited Blade Works Xingqiu, its was a legit bug fix
imagine how broken the duo would be, they probably did it so that sara can sell more 🗿
@@mickysaifSara would still be used though, she is like the best electro buffer at C6
The other reason why the Yae Miko nerf was reverted was that it completely made one of her constellations (increased E range) useless if there was more than one enemy.
i mean it still gave her level 4 turrets?
@@firby7341 C2 give her lvl 4 turrets AND increase attack range
I remember when u could cancel her charge attack (it would function lika nahida's, where u could spam multiple charge attacks one after another) they sadly took that away too, poor girl...
Keqing used to be able to fly places with her skill and even able to do multiple skill with one E, shame they nerf it.
Wish Mihoyo is more like Warframe dev where they add mechanic based on user gameplay like seriously, yes Sumeru and to an extent Inazuma have mechanic that help with traveling between places outside of teleporting but running around Liyue and Mondstadt is pain without mount or just anything that help us to move faster. Warframe used to be a lot slower but the community keep trying to push the boundaries of parkour and movement ability so the dev just upgrade the game and add the mechanic into the moveset while the mechanic in sumeru is so stiff and kinda odd. Just give us mount and parkour geez
Suprise there's no mention of the Keqing "thunderclap and flash" where if you slow down your game and use a macro you can trigger both versions of Keqing E at the same time. I guess it was just a straight up exploit but still sad it didn't got a mention since it's fun to reminisce about how the community found it and mhy patch it immediately like 2 weeks later
you didnt even need to mess with the game, the timing was tight af but you could do it semi-consistently without help and it was definitely the most fun any character has been in the game even till this day, wish they didnt bug fix it
This might be only tangentially related but here's little history about raidou. It's technically the beta testers who asked for it. The way it originally works on the earlier beta is only her initial hit that does burst and the rest do na/ca damage. This makes eosf and her own skill buff less effective and probably ended up hurting her own personal damage.
When mihoyo changed her burst to do all burst damage the leak community at first cheered for it because it sounded like a good change. And because no leaker bothered to re-record raidou team after this change. Raidou change goes unnoticed to everyone, even to a keen theorycrafters because it's the first characters to convert her na/ca to other form of damage.
There's a funny artifacts of this change is if you see the abyss blessing for raiden patch it requires you to do na/ca damage after burst to gain some benefits which raiden can't use at all lmao
This is a nice story but it isn't actually true. While there was a version of the beta where raiden's burst dealt normal attack damage, and there was a version of the beta like how she ended up being released, there was a version between the two where it was burst damage and worked with beidou.
@@Zajef77 top 10 anime betrayals, the devs gaslighted the whole community
@@xanthee_imr Not the 1st time, remember Zhongli lmao
@@Zajef77 So it means in that specific version the emblem set would've worked with Raiden AND Raidou synergy will still be there.
Barbara cannot catch a break. First they nerf her voice, and then they hamstring her potential with Dendro.
smh Mihoyo.
They nerfed Barbara 10 times so that Xiangling and Bennett could stay busted.
Laws of equivalent bullsh*t amirite
makes so much sense now why guide teams back then would have support fischl with like noelle and xiao
What a banger video. Zajef is really good at explaining things and keep it so damm entertaining. I could listen to him talk for hours without getting bored. Great work!
Which large language model did you use
Zajef's voice when he talks about gauges and elemental interactions is like pre-nerf burning
@@tracer4bthe human brain
What stings with Lisa "bug fix" was that hapened as they released Raiden. You know the character that has the best energy generation in the game.
This video was a lot different than the usual. It was interesting and a really enjoyable watch! Keep at it
Top 5 biggest nerfs in history:
Barbara 300% hydro dmg nerf
Barbara EN voice nerf
Barbara TTDS skin bugfix(nerf)
Barbara infinite bloom nerf
Barbara infinite healing radius nerf
Done.
wait what TTDS bugfix?
@@FranciscoJG Bug, infinite ttds buff
@@FranciscoJGif i not wrong there used to be a bug with barbara and her skin where you can apply ttds to 1 character in overworld change her skin and it will extend her buff duration until u basically log out
@@tasha2749 lol that's insane
can you tell me about the hydro dmg nerf?
I remember the recent “nerf” when mika came out and hoyoverse sent a mail that they “nerfed” his skill cool-down because it was “so low”. So they just made mika even worse
I'm still fearing that the yanfei's stamina mechanic will be added here. Then again it needs to be a Big nerf and not a fun bug that hurts nobody
Yanfei's Stamina mechanic? How was it nerfed?
@@underdrow5572 there's a "feature" where Yanfei's seals also reduce her sprint stamina instead of just her CA, so if you have her c6 she can sprint almost forever
It does hurt the sales of Yelan. Then they give up and just turn Yelan into Xingqiu 2.0
I don't think it'll get nerfed tbh. Even at C6 it's only a 60% stamina cost reduction, and that is assuming you have 4 seals. It's convenient, sure, but it's not broken to the extent it would need to be nerfed
@@darkdude1996ify that's "only" more than double sprint time dude
How about 1.4 removing snapshotting EM for transformative reactions(and by extension, additive reactions once 3.0 came out), would that be considered a big nerf?
That'd be more of a buff than a nerf because so many EM buffs have conditions that make them pretty uncomfortable to fit in before snapshotting things
@@Zajef77 i see, that makes sense, still kinda wish i could snapshot Nahida q
As a barbara main since 1.0 (the 50 free pulls gave me Barbara c6). She actually had another huge nerf to her c6.
Whenever she revives anyone she restores them to full health but depletes all their energy and cd stays the same (not sure). But back then in 1.1 with the childe and zhongli patch she used to be able to revive the character with their cd back to 0 and gave them all their energy back. I know this since i used childe back in the old spiral abyss and i would use his E, which lasts 32 seconds if you stay on him long enough and i would forcibly let him die so that barb can revive him back with his cd back to 0 and with his energy back up too.
It was a huge nerf for sure and one that went under the radar.
I miss turbo Fischl man...
they leaked raiden's kit with turbo fischl
@@jyro1072 raiden wishes she was turbo fischl
15:55
You were wrong. Even with that targeting mechanics, Yae's turret prioritized enemies over non-enemy entities. But I do agree it was a huge nerf.
it's just random man. My Yae's E back then sometimes just hit the campfire, sometimes the enemies. It was frustrating lol
@@timuito243 Are you sure the enemies were not out of range? Both horizontally and vertically.
@@jebjbing she's one of my fav, especially after dendro, I pulled and got her on her very first banner, and use her all the time. I've experienced all sorts of shit after her first fix lmao, and even gave feedback to hoyo. Glad that got reversed lol
@@timuito243 I also did some experiment back then, but the said issue didn't occur eh. Sometimes the enemies seemingly close to the turrets might be out of range u know, especially vertically.
But either way, if what u said was true, then it randomly hit campfire with the condition (campfire entity being closest to the turret) right? So what Zajef said was inaccurate to say the least.
I still remember that clip from a male Vtuber of some sort (don't know his name) where Miko's Burst targeted the wall in the Vishap boss fight in Enkanomiya.
I think recently they nerfed Babara again with her ult range, it wasn't a big deal since it affects co-op only but the pre nerf range is so big that it made the after nerf range looked so funny😂
Not a huge deal but would have been nice to have some clips to show these interactions prior to the nerfs.
Also honorable mention to the early Rosaria nerf.
No mention of the even bigger barbara nerf where they changed her voice lines smh
I miss old Zajef, the Excel Rider, where he compares down to decimal percentages values
remember yae miko where they fked up on top of a fk up on top of a fk up and called it a "bug fix" good times
omg i absolutely remember lisas one!!! every time i used her skill on a bonfire or a torch, it would give me some energy for lisa. i wondered why it didnt work anymore after some time and i guess now i finally know 😢
I never thought I’d recognize any of this but here I am. I feels old right now lmao 😂
TF and CW interaction, I can forgive since we got a buff to transformative reaction in exchange. but Lisa nerf was straight up pure evil. not only that make her even more painful to play but also add salt to injury since they did this to her during Raiden banner.
Then they massively "buffed" her by adding dendro so i dont know seems like a pretty good trade to me
More videos like these are very welcome. Please make more like this. Thank you
Rip Barbara's peppy Voice
*Barbara,* Queen of Nerfs! _Not feeling much _*_Ikuyo!_*
edit: _eeeeeh..._ didn't comment about the reduction on Barbara's Q size (from 200m to 30m) on 3.7... This nerf was *BIG!* _ahahah~_
No older clips showcasing the interactions?
12:19 THIS MAKES ME SO SAD WHAT 😭 Barbara my beloved… I wish I’d realized and played with her when I could…
Never thought 2:2 together where “Burning” worked kinda like “Aggravate”. Now I’m thinking, tell me if I’m wrong if they didn’t nerf the pyro unit from 2 to 1 would “Burning” would be up there w/ Nilou Bloom?
o7 to 4TF lisa tap E machine gun
Biggest Nerf was Amber's Dance
I'm pretty sure that the pre 1.1 Xingqiu would have led to a similar Situation that Herrscher of the Void caused in Honkai Impact, which was that
1. The Abyss had to be remade, because together with the defense Shred from another Character, she obliterated every single abyss no matter the debuffs,enemys, you name it, it contained
2. It caused a Powercreep to Significantly speed up, because everything had to catch up to her damage at least to some degree
Just to put into perspective how broken (not op, straight broken) she was, if we leave out the absolut mega whales who have what in Genshin would be considered C6R5, Herrscher of the Void can still be used to clear abyss stages quick enough, to save you from going down into a lower braket...nearly 4 YEARS of powercreep later
Started playing Honkai when Darkbolt Jonin just came out and Judah was so strong it was considered a character in tier lists LMAO I remember Honkai veterans telling me about HoV horror stories too
meanwhile 1.0-1.2 players are the only ones who remember the rosaria nerf
Barbara's og English voice lines will forever haunt me. I will never forgive them for changing it
I stopped using Barbara when that happened (that and getting Jean around that time I guess too)
I wish they had put Barbruh's Energetic EN VA direction towards Xinyan's VA.
Xinyan: "Let the show begin"
"Ready steady Go"
Biggest nerfs: Shenhe belly button disappeared and Nahida no longer winks
Nice educating video! I haven't heard about shatter nerf despite playing from the release.
Now we just need a "Biggest buffs..." video with Zhongli, separate case for dendro buffed characters and, of course, the biggest bug fixes from patch notes, which technically made characters stronger.
The entire Geo element?
Counter to this, I think the biggest BUFF
was HYV giving Dehya’s kit to a character in a different game where her kit actually works.
Justice for Dehya
After the VA did Dehya in EN they went on to voice Yanqing in HSR. What a glow up, from the worst Pyro in the game to the the 5th best Ice Unit!
My Yao Miko still attacks camp fires like they’re a threat.. LOL
1 more honourable mention: Rosaria
needs to be updated for the Diluc turbo omnipotent god DPS bug with Venti
Biggest nerf was Barbara's voice change
Isn't the revert on the Yae Miko's E because of one of her constellation that increases the area that a totem can hit. So making it touching the closest target make the constellation a scam?
I have an other question. Xinqui got a "bug fixed" in 1.1 but didn't he got an other one in 1.3?
The biggest nerf was the brutal removal of Barbara's vocal cords.
And then there was that Xingqiu bug where you could get infinite heals on his water swords. You just to go close to a electro crystal and use E skill. Then wait until the healing kicks in. And when you leave after that it will keep healing. It was a pretty early bug like in 1.0 or 1.1.
They should have changed Nilou's ring to work like Barbara's. But it is understandable why did they proceed the way they did. They probably don't want any character to have basically infinite elemental application because that could break somethings in the future but by then it will be too late to change it.
I understand why everyone else's stream says not to watch you. Please first and last recommendation in my feed. Mashallah
Who bruh ?
Remember the xingqui/albedo infinite e proc glitch? Would that count
That one is clearly a bug tho, but it was funny
I really wish Barbara E change didn't happen, that would have been one of the best glow ups in genshin history
A bloom team that can use an anemo grouper is gonna be better than Nilou bloom
and then nilou banner couldve been the lowest sale in genshin history
The only reason Clam artifact set has 30K HP limit is because Barbara would've be broken with this set when using her burst. So she was nerfed twice. What a pity
Friendly reminder : It's 3.8 and Xiangling still has no ICD 😂
She was meant to have no ICD. This is why mihoyo released childe, after all. If xiangling did have ICD, international wouldn't be as good. And childe isn't that good (usable but not really good) outside of international.
Can't wait for month of good streams from Fontaine and back to despair content
push it towards three patches (two months?), assuming 4.2 will have a new fatui boss (+banger music and AQ lore conclusion/discussions) and an archon release (theorycrafting left and right)
@@BadassHatdog Can't wait for the doomposting when the 4.2 abyss makes arkhe mechanics more necessary.
Man 😢😢 as a Barbra fan, I hat myhoyovirse even more now
One nerf/bugfix I’ll never forgive HoYo for doing is removing Keqing Lyre Warp.
Another nerf was unVentible enemies
Yae Miko’s E always had a rule that made it prioritize enemies.
As long as there were an enemy alive within the range of a turret, campfires and other objects were never targeted.
Even after the post release change that made the turrets target the closest entity, the higher priority rule that made turrets prioritize enemies was maintained.
I miss TCF Keqing
All the nerfs but no xiangling nerf😢
They nerfed her before the release of 1.0
Guoba used to have 100% uptime
cant believe albedos hair didnt make the number one spot
Ah yes the 'nerfed' characters - bennet, fischl and xingqiu ☠. How sad that they have become so weak. At least there will be a new artifact set buff for fischl.
As someone who enjoys physical, I would have loved to find more in dept info on the physical nerf here (I think that happened sometime in 2.x), or the general dmg nerf in 3.6 that affected all units.
About the burning reaction, I think they did it to make burgeon more viable. If you had that much pyro, it would spend too much of hydro application and tone down the seed generation.
Biggest nerf is barbruh healing range from 200 to 40😢😢
i love the fact that XIANGLING is the only 1.0 char that NEVER got a nerf, just to show u guys who is the real hoyos golden child