Custom Collision Trails - Cinema4D

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 18

  • @mkuban7227
    @mkuban7227 10 місяців тому +1

    more tricks with vertex maps :) amazing

  • @inmotion31
    @inmotion31 9 місяців тому +2

    Awesome Kyle, keep up the good work 👏

  • @StepanHKA
    @StepanHKA 10 місяців тому +1

    amazing tutorial thanks for this fire tip!

  • @bharat5194
    @bharat5194 10 місяців тому +1

    So cool!

  • @velomou
    @velomou 10 місяців тому +1

    Insane tutorial!!

  • @MrOmarniaz
    @MrOmarniaz 10 місяців тому +1

    very cool mate, really loved the technique

  • @danaanandrewdesign
    @danaanandrewdesign 3 місяці тому

    Really interesting, on mine sometimes the trail leaves a kind of rippling effect. Is that because of the underlying geometry of the plane?

    • @kylesullivandesign
      @kylesullivandesign  3 місяці тому

      If you are using the jiggle deformer it could be that. Otherwise there may be something going on in your vertex map or displacement deformer. Check those and let me know if you find anything odd. Cheers!

  • @timaging
    @timaging 10 місяців тому

    maybe a collision deformer so that the sphere isn't sinking in to the plane

  • @nicoborg2778
    @nicoborg2778 4 місяці тому +1

    Sound ? :)

    • @kylesullivandesign
      @kylesullivandesign  4 місяці тому

      I'm sorry I forgot to export the audio in mono and it's only coming from the left speaker 😵‍💫

  • @AIEXA-c6z
    @AIEXA-c6z 10 місяців тому +1

    What about rendering?

    • @kylesullivandesign
      @kylesullivandesign  10 місяців тому

      I didn't cover it in this video because my setup was fairly simple. I just used the vertex map to blend between two materials. I will try to include that on videos moving forward. Cheers!