Banished has gotten a special place in German UA-cam history because the father of German Let's Play a UA-camr named Gronkh put a lot of hours into this beautiful game when it launched. A welcomed throwback
Ahhh...good times watching gronkh. The indie game 'the forest' wouldn't have received such publicity without him as well. He grinded on like five seasons in this (very) early access game until it finally came out from beta. Lots of annoying bugs in the game back then, but fun entertainment.
Whenever I play a new settlement game (Farthest Frontier being my latest one), I can't help but still think "If only it did X like Banished". That game got so many things right, and is, imo, the industry standard for this genre.
some advice for making the start easier... put a clustered group of: 1 gatherer, 1 hunter, 1 herbalist, 2 foresters, 4 houses & the various stores they'll need, off to the side off your starting location, in an initially untouched woodland area, once they're ready to build, put another on the opposite side of your start. by the time both are built, you should have enough food income to last at least a couple of years, gives you a good buffer to get farming up and running before the first starvation wave. just keep an eye on your wood/firewood income, without firewood, you can lose basically your whole town to one hard winter.
Fisher+Gatherer's hut (in the wooded area) and maybe hunter's cabin is always enough to get the colony through first few years. You don't need to farm from the start.
That is probably because people build small farms, realize they produce about 5x what they need them to produce, and then ignore farms until they start running low and have no room to expand them.
A hunter's cabin and gatherer's hut is more than enough for the first few years. Hunter's cabin is better than fishing hut to start because it gives you leather, which will help give you a head start on clothing later on.
You don't need to get a Market up in your town's first year in Banished. A Boarding House start is great for ensuring everyone survives by preventing families from hogging scarce food, and that Boarding House can survive just fine by directly grabbing stuff from the Storage Barn. More important is the initial food building placement (Crop Fields, Gatherers Huts, Hunters Cabins, or Fishing Docks are the best to start out).
I go back and play this game about once a year, still absolutely love it. The music will just pop up in my head to get stuck for a few days, and im compelled to go back and cover a map again lol. I'm normally not someone who cares about acheivements at all, but this is the one game where I've been slowly knocking them all down. OP strat is trading firewood, get like 3-4 forester lodges (the only things i build in their circle are a single road in, a gather hut, and a herbalist) fully staffed with 5-6 wood choppers, and you can setup trading posts with 1000 firewood and buy all of the stone/iron/coal and seeds you need.
@@Kitsune-ri8dk exactly. its also renewable, unlike stone and iron. Its hard to get enough stone without trading or ruining giant swaths of land with quarries.
I always try to put my quarries tucked away in little pockets between hills but then that cause them to be a bit far from the main town area of the map, but stone is so expensive to trade too lol. I love this game because it really makes you think.
I've been slammed with life stuff and just getting a chance to catch up. I had a surgery several years back and during recovery, you were the first gaming youtuber I'd ever watched and it was this series. I love it and would love to see you keep coming back to it. I'm glad you're still here. Bringing awesome games for us. Long live Xandru. :)
Markets are for mid - late game, citizens canjust use the barns and stockpiles when it's a tiny village. Boarding house is also not ideal, 5 wooden houses is optimum.
@@RoundHouseDictatorBoarding houses are also far more efficient for firewood- they have the same firewood demand as "one" wooden house, while housing 5x as many people.
Love it! Couple of things: place an orchard somewhere, just to check if you have any seeds for trees. Not sure if you only get farm-seeds with this start. Also, hunters, gatherers and the like all can be in the same area, place a house or two there as well so they don't have to travel that far. Existing forests also have higher yields for gatherers and herbs than newly planted ones. And one more thing: roads need to built as well, they're only blueprints right now. Can't wait for the next episode! :)
This game is beyond legendary. I remember when it first released I sold off my entire Dota 2 inventory to buy it, and I regret absolutely nothing. Games like this are VERY few and far between. To think it's been 10 years almost already since release is wild to me.
interesting to see other folk's first placements - for you a market. For me, I tend to put out an 8x8 "town green" boardered with roads in front of the warehouse, a square with space for a road, home, home, road on each side, and a starter seed crop in the green for year 1. The 8x8 is just large enough for 1 farmer limited to the space. Eventually that seed crop will be replaced with my first orchard, but it's a nice place to keep compact
Been a moment since I've played Banished myself. I remember I always used to unassign farming jobs in the winter and put the farmers to work in the mines and quarries so they don't get bored. Looking forward to seeing where this series will go 🙂
I'm pretty sure all the farmers do laborer jobs once their field is finished for the winter. I think any villager who's job hits their max storage will do them too. I generally have them go harvest natural resources or deliver a bunch of construction materials, just have to que it up for them in autumn.
I quit using mines and quarries a long time ago. Much easier to use those workers for more hunters and crops and trade any excess for stone and steel tools. You eliminate the constant deaths and way more efficient. Eventually switch over to firewood trading. Buy more logs, turn them in to firewood and trade for more logs. Eventually you have enough production to trade for whatever you need like steel tools, stone, coats... whatever! Some people actually call trading a bit cheaty and I just LMFAO! when I hear that. Back in the years this game is set in, trading was a massive part of society, it was common to see trade docks lined up along the towns shoreline. Nothing cheaty or gamey about it.
Interesting approach. I may recommend for more difficult climates putting off building a market place. While it does have a lot of storage, and vendors become super laborers with an increased carry capacity, starting a field as soon as possible is ideal. I usually still build a field or two in the clearing for the start, and eventually replacing those fields with a market once i clear some bigger areas elsewhere. This mostly helps with bad starting crops, as some need the full season for growth.
Love the game. Especially because I screwed food production and house building on time and half of my population died from starvation and cold. Good times. Restarted. Placed forester and gatherer next to each other and fisherman and I was golden. Then I placed the farms so I did not have to worry about harvest before first winter. What I discovered is that placement of homes is crucial. Like I had herbalist, gatherer and forester in the wild. I placed a house for them. They did not had to walk from the village and that saved a lot of time. Same with fisherman. He just get up and walk to building next to his house. That doubled my fish production. And because I did not had spare people for transporting goods I did build barn next to those buildings.
Pro tip: make gatherers before fields. Hunters before live stock. First year it’s just a few folks. Let them be fed by a couple gatherers and a hunter. Then when winter comes you can depend on the crops from the field (that takes over a season to grow). Also IMO a marketplace is needed when the storage barn is full or you are spread out and need a central hub. Either way, more than 40 people
Man, I remember playing this game on the daily when it was new. And brother let me tell you, I SUCKED at this game. I'm usually pretty good with village builder games, but this one just beat me up game after game. I don't think I ever got the hang of it if I'm honest. Some plague or something would always come and crumble my population right about the time I got things built up and running smoothly. Never fail. Fun video, I'll try to keep up with this series. Cheers!
I was literally just about to rewatch your old banished playlist, but then you posted this, the game is so cool, I'm a massive fan of your content and am looking forward to manor lords coming out (hopefully) later this year, will you be playing it on the channel?
I continue to use this game as a final project in a graduate level Earth-system modelling course I teach. 4 challenges, and teams compete for the highest score (population*fraction of happiness). Love to see it getting love in 2023
I love this game and often come back and play it again. I have discovered that making hubs consisting of a gatherer, forester, hunter with a barn and houses makes the game work. Gatherers collect far more food than fishermen. Looking froward to seeing how this series plays!
forest hubs are how i grow my town, repeating the similar design all over the map: a market center surrounded by 3-4 forest hubs. the next market will border on one of the existing hubs
Fishermen are the most affected by tools, clothing and education. You need all three to really get them producing. And as always, choose the building location wisely.
I used to play this game for hundreds of hours in 2014-2015. I watched a lot of Cities Skylines 2 video today, and the Algorithm brought me here. It says me to time-warp to October with this. Nice.
Hello fellow Adam and Eve player! I usually go one higher where they start with having the ability for crops and fruits though it does require often require mods to initially gather food.
Love Banished, it's been forever, so glad you're coming back to it. Also, you probably already know this but just a tip to set your food stored maximum qs high as it can go because theres really no reason not to, to my knowledge food doesnt decay if left too long nor is there any negative consequences from constantly gathering food, and it can protect you against a bad harvest or more people eating more than you had planned
one negative aspect of having too much food before you need it, is that food takes up space for other items. it's entirely possible to have so much food that you can't collect more leather or wool , to make clothes with, or other items from the trading posts. even types of food, can be a problem. if you wanted fruit to be able to make wine with, but the warehouses are full of beans (since they grow and harvest fast), then it could be a problem. but admittedly, these would be problems for later on. early on, food is something you must have. without that, it won't matter on clothes or wine products.
Storage is not a problem, just build more barns. Early in the game with low population it's good to set a food limit so those workers become laborers. No need to overproduce much with a small population.
I never use the boarding house as a start. It saves on firewood, but over the long term causes population decline. The game mechanic is that in boarding houses, only already formed families can have children, but newly grown adults will not form families and so will not have children. Given the amount of resources and build time a boarding house takes, it isn't much more expensive to start with five houses (or double your adult population for different difficulties). Also, don't rush the farms in year one, they can wait until year two if you rush fishermen. While a hunter/gatherer/herbalist complex produces more food in the long run than fishermen, and leather for coats, it takes longer to set up and needs to be further away, in it's own area that is set aside for just that, so for year one, fish.
Run with 2 builders from early, they work as building prioritized labourers, they build, then they supply buildings, then they cut and gather materials for the barn/stockpile.
Man I always died to starvation in that game and I became obsessed with hoarding food. I'd have stockpiled some 15000 food stockpiled for 15-20 families. Wonderful memories, especially with the Frontier mods, loved to play them
Bro i remember this game so well, just a pitty the gameplay loop is just colony sim that you didn't get much else to do in after you'd gotten steel tools. Basically it just winds down to just about building more stone houses and expanding crop fields and managing fire wood. Im just waiting on Manor Lord to come out, Basically a dream game for me personally.
I never actually thought about doing boarding house and market first, but it actually makes sense considering how both can mess up the mid-late game if you wait.
So glad I stumbled upon this! Banished was such a huge game for me when I was younger and this is an incredible blast from the past. Also, as someone who's currently playing a game that feels like a spiritual successor, it's quite interesting to watch this and see how the genre's evolved - what lessons were taken from the original, what was modified, so forth.
@@kylematlock7499 Farthest Frontier. It's early access, but the devs have a fantastic track record (highly involved with their community, utilizing feedback extensively, four years of free content updates on their last title, etc.) The game has its own unique twist on the genre via combat (raiders - or even invading, ransom-demanding armies - are a yearly risk) though it can be played on Pacifist mode. However, the other mechanics draw clear inspiration from Banished. For example, fishing and plants are early-game food supplies. However, water sources freeze in the winter, while you initially rely on foragers for plants; with hunters providing year-round food - with the caveat that animals roam, and over-hunting an area will cause animals to avoid it. At the same time, farms *can* be obtained very quickly, as in Banished, but they require several years to clear the land, then several more years of prep if you want to maximize their effectiveness; and the game eschews needing to buy seeds in favour of a three year growing cycle, with different plants varying on stats (e.g., cold resistance, disease resistance, weed resistance, yield, impact on fertility, preferred soil type). I love Banished, but I *highly* consider Frontier a worthy successor.
You dont really need a market so soon, i think its best to invest in a Trading Post asap, so you can start to sell and buy acording to your needs. Also, the Town Hall is great for 2 reasons, it gives statitstics for your ppl (food production and consumption year by year, etc) and the second reason is that it will occasionally offer some nomads to move into your city, so you can accept them and grow much more quickly. After you Trade some animals with the Trading Post, Pasture 20x20 size is the holy grail to food production, my favorite being sheep and cow (chicken is also good, but not as much as the others). Then, u can start to sell a bunch of meat and buy stone / wood at the trading post, so your workers dont have to run as far as the other side of the map to get those materials, and then, with this, u have completed the end game meta to build all your map
It's a really good city builder / management game that has held up well for it's age. There are also a load of mods out for the game that you can get.,
Great.. I remember i used to watch all your city skylines videos back in 2017 when i was studying my Bachelors.. Now when i saw your video of Revisiting BANISHED, it gave me such a nostalgic vibe! Love how u manage these city building games.. Why not play Civ 6 aswell.. maybe u already did tho!
I can't remember where I discover you, but I think it was a banished video 10 years ago. I'm glad we are all still here 10 years later to enjoy a New banished series❤
Banished has been one of my absolute favourite games since it launched. Absolute master piece. I really enjoy when new settlement games comes out like Farthest Frontier for instance.
I loved this game. I think I will download it tonight and play it again. There have been so many city builders come out but none had the magic that Banished had.
Wow, I had over 1000 hours playing this game. I always play on hard mode. I always play at maximum speed. I usually give up at 2000 citizens, if I am lucky. Sometimes I cannot always reach my goal. I have played all scenarios and achieved all objectives. I have built 10 trading posts and none. That is not an easy game to play. I have never used mods. Early on I stopped using quarries. They ran out of stone far too soon. With no trading posts you are going to get into all sorts of trouble. Also after a while I stopped building cemeteries. It did not seem to effect happiness too much. I find it relaxing to play now. Note: I saw someone with a population of 7000 on steam. I reckon there was a few shenanigans going on there. I reckon you are playing the game all wrong but what would I know. Anyway have fun. I do enjoy your videos 👍
Whoa, I just thought about and launched Banished for the first time in ages recently and thought it would be cool to find a let's play. It's so cool that someone else has apparently done the same thing and made just the let's play I was hoping for! Cheers!!
I have played this game since it came out. I played it as late as yesterday. I play from time to time. But I still love this game. Best Civ builder EVER.
This is a fascinating starting strategy, I typically go the hard starting conditions and go with the gathering hut then fishing hut and go from there with wooden houses.
Most important is getting trading post soon as possible with healthy stock of wood, boarding house is quite late game and market is also not a starting building. He will need to really pull of some good strategy when the tools and warm clothing run out.
Yeah I was wondering about the boarding house start, you get the worst of both worlds, it’s more expensive on wood and stone and general build points and you can’t have any children born in the boarding house so your stunting your second generation for some time possibly. And yes the Firewood in trading post is so powerful because any trader you get will take firewood in exchange for anything it’s magical really. I’m used to playing on hard starting conditions however so already having resources off the bat is strange to see for myself.
LAst year I did a playthrough in the hopes of completing the only achievement I had left: Tenure. After a long, long playthrough, I succeeded and proceeded to use the Debug Mod, to utterly decemate the 2000+ residents with plenty of Tornadoes, Deseases, Infestations and Fires. (you might want to look up: anished Voicetopia When One Apocalypse Isn't Enough) After that, I uninstalled the game, with no intention of ever touching it again
It seems almost forgotten just how revolutionary this game was at the time. Movable UI for a city builder, the way you assign people to professions, setting quotas.. You can almost divide games up into pre-Banished or post-Banished in their styles.
wasnt aware of this game and found while looking for games like it and gotta admit i have seen alot of games specially indie games with reskins of the same menus
I love this game. Good start. Played a ton. I think it's one of the first games I got all the achievements on. Kingdoms Reborn has been scratching the itch until I put it aside because I hate playing a game out before it releases.
You can remove or fine tune the limit amounts of all production limits within each building's menu. Especially the firewood production, because when you start building houses people will start loading minimum amounts for each house and you might get left with freezing houses and bad health.
i have already learned something from this video. the farmthing is smartly done. just a bit sad you did not use the Colonial Charter mod, it have so many more features to play with.
If you want the highest success #1. Hunter gatherer directly beside barn #2. Woodchopper beside stockpile #3. One house (this enables an early baby) That is one cycle Then continue cycles of food, resources, human resources. My next would be hunter, next to storage/ Forester next to stockpile/ but at that point you can build the next 3 houses. Don't build houses until you have the firewood and food to stock them....otherwise they take all to stock homes and goes into starvation mode. Every time your adult count goes to an odd number, build another house. By the time it's finished a mate should have matured. Crops are great in mid to end game but not good starting.
@@jodihouts6032 Crops are absolutely great for early game, they are the best way to get food quickly anywhere and fast. Just plop down an 11x11 with 1 worker and you get 800 food in no time at all. 2 workers if harsher weather. There are no standards for building houses, it highly depends on how the player wants to progress. I prefer to build fast and grow fast and so I always have way more houses ready to go constantly. The whole "splitting families" thing that people like to bring up is nonsense, couples will stay together despite not being in the same house and will still have children. Growing slow is a ticking time bomb when you don't have enough people to start compensating for the elderly as they pass away, problems are far more likely to occur that way vs going fast. It's pretty easy to build more food sources once you have enough people.
I really enjoyed Banished. I remember pounding my head against the desk for a while until I finally "got it" but once you "had it" it became hard to fail.
i always enjoy banished videos. the game really holds up so even new video game plays, are still looking at a wonderful game as far as graphics and game concepts.
I still play Banished all the time. Yet still have trouble getting fully upgraded with tineries and related buildings. I've gotten over 1000 citizens and still end up wiped out due to starvation. Trying to find the happy spot for crop sizes and all that. Sometimes it's just so lag filled even on 10 speed that it's unplayable I use Colonial Charter.
This is such a great game and was one of favourites in this genre...still is and i feel it easily holds it's own against anything coming out today. You are now making me want to jump back into it again.
I think I found out about this game from Let's Game it Out's channel initially. It's a surprisingly absorbing game, and amazingly easy to have everything go wrong. Cool to see it get revisited
I think I discovered you on your banished playthrough hahaha. This is Fun! Looking forward to this! Maybe a thought that might be helpfull, a herbalist can only gather in "old" Forests. So if you place them near a Forester, the medicinal herbs Will dissapear and the herbalists production goes to 0. Might me also the Case for gatherers, but don't pin me on that. I believe it is even in de description of the herbalists.
I have 1 good play through of this game back in early 2019. My cites took half the biggest map. My population was 371/46/30. It started getting to be to much for my old PC so I quit playing it. I still have the save.
i havent played this game in 5 years, i want to play it agian i love how good it looks in winter. I never successfully started a town with farms, only with hunting and gathering. Challenge accepted!
Banished is one of the few pieces of software I pirated and also one of the games I now own properly on Steam. I really didn't feel good about not paying the dev so once I got to a point in my life where I had online payment figured out and spare money I decided to rectify that.
I’m noticing graphical screen tearing. Try turning on V-Sync in the options menu, and set your Windows screen resolution to something realistic like 60Hz.
Friends and neighbours loved my 90,000 population Cities: Skylines, so I showed them 80 people in Banished and they loved the completely different scale and detail too.
You should play this with banished megamod 9. It makes it a completely different game, and adds an absolute ton of extra content. I could never go back to playing vanilla banished.
Banished with Colonial Charter Mod is an easy top three game for me; love it. That it was made by a one-man studio is amazing. "Tool death" situations should be avioded at all costs: imagine trying to chop wood or farm with just your hands, that's represented in game and the effectiveness of your workers drops HARD...
If you haven't heard of it, there's a game on Steam called Settlement Survival which is the same sort of game as Banished, but I think it's a bit newer, and it has a lot more complexity with production chains which I find fun. Would recommend!
Farthest Frontier is fast becoming the next big thing for this style of game. It started off a bit rough, but it's getting more and more refined and soon mod support will be enabled and I suspect the game will skyrocket at that point.
U need to turn on V-sync in graphics settings, u have screen tears. That are those lines in the screen, like a blurred line that comes when u move the camera
I used to love watching you, especially Banished and Prison Architect! Also, I know you changed your channel name at one point but did you change it back?
Banished has gotten a special place in German UA-cam history because the father of German Let's Play a UA-camr named Gronkh put a lot of hours into this beautiful game when it launched. A welcomed throwback
yes!!
Yessssss
Ahhh...good times watching gronkh.
The indie game 'the forest' wouldn't have received such publicity without him as well. He grinded on like five seasons in this (very) early access game until it finally came out from beta. Lots of annoying bugs in the game back then, but fun entertainment.
yep, I boutgh this game after I watched Gronkh playing it. Was exactly down my alley :)
@@the_rover1 Everyone knows that you take the third log and pinch it between the asscheeks.
Nice to see Banished again. Half hour episode is an excellent introduction
Whenever I play a new settlement game (Farthest Frontier being my latest one), I can't help but still think "If only it did X like Banished". That game got so many things right, and is, imo, the industry standard for this genre.
some advice for making the start easier... put a clustered group of: 1 gatherer, 1 hunter, 1 herbalist, 2 foresters, 4 houses & the various stores they'll need, off to the side off your starting location, in an initially untouched woodland area, once they're ready to build, put another on the opposite side of your start.
by the time both are built, you should have enough food income to last at least a couple of years, gives you a good buffer to get farming up and running before the first starvation wave.
just keep an eye on your wood/firewood income, without firewood, you can lose basically your whole town to one hard winter.
Fisher+Gatherer's hut (in the wooded area) and maybe hunter's cabin is always enough to get the colony through first few years. You don't need to farm from the start.
100% true
maybe im being superstitious but
I believe early farms always leads to late game starving to death
That is probably because people build small farms, realize they produce about 5x what they need them to produce, and then ignore farms until they start running low and have no room to expand them.
A hunter's cabin and gatherer's hut is more than enough for the first few years. Hunter's cabin is better than fishing hut to start because it gives you leather, which will help give you a head start on clothing later on.
I did not realize it's already been 5 years since you've last played Banished. Damn time flies fast
Flies=insect, fly's=movement
@@101mazz If you're going to play the grammar game at least use a real word, "fly's" is non existent nor even remotely makes any grammatical sense.
You don't need to get a Market up in your town's first year in Banished. A Boarding House start is great for ensuring everyone survives by preventing families from hogging scarce food, and that Boarding House can survive just fine by directly grabbing stuff from the Storage Barn. More important is the initial food building placement (Crop Fields, Gatherers Huts, Hunters Cabins, or Fishing Docks are the best to start out).
Loved the old banished series, great to see it back again 😊
I go back and play this game about once a year, still absolutely love it. The music will just pop up in my head to get stuck for a few days, and im compelled to go back and cover a map again lol. I'm normally not someone who cares about acheivements at all, but this is the one game where I've been slowly knocking them all down.
OP strat is trading firewood, get like 3-4 forester lodges (the only things i build in their circle are a single road in, a gather hut, and a herbalist) fully staffed with 5-6 wood choppers, and you can setup trading posts with 1000 firewood and buy all of the stone/iron/coal and seeds you need.
Yeah this strategy is super powerful since firewood is valuable, easy to acquire, and any trader will take it in exchange for anything.
@@Kitsune-ri8dk exactly. its also renewable, unlike stone and iron. Its hard to get enough stone without trading or ruining giant swaths of land with quarries.
I always try to put my quarries tucked away in little pockets between hills but then that cause them to be a bit far from the main town area of the map, but stone is so expensive to trade too lol. I love this game because it really makes you think.
I've been slammed with life stuff and just getting a chance to catch up. I had a surgery several years back and during recovery, you were the first gaming youtuber I'd ever watched and it was this series. I love it and would love to see you keep coming back to it. I'm glad you're still here. Bringing awesome games for us.
Long live Xandru. :)
Markets are for mid - late game, citizens canjust use the barns and stockpiles when it's a tiny village. Boarding house is also not ideal, 5 wooden houses is optimum.
Markets are for whatever level of the game you want them to be.
Boarding houses are ideal for the first two to three years. Five wooden houses risks one house taking all of the food and starving everyone else
such an obnoxious comment
@@RoundHouseDictatorBoarding houses are also far more efficient for firewood- they have the same firewood demand as "one" wooden house, while housing 5x as many people.
But you won‘t grow your Population with a Boardinghouse. Soooo I always prefered 5 Houses
Love it! Couple of things: place an orchard somewhere, just to check if you have any seeds for trees. Not sure if you only get farm-seeds with this start. Also, hunters, gatherers and the like all can be in the same area, place a house or two there as well so they don't have to travel that far. Existing forests also have higher yields for gatherers and herbs than newly planted ones. And one more thing: roads need to built as well, they're only blueprints right now.
Can't wait for the next episode! :)
Orchards are lousy in this game, better off using those workers for another crop.
This game is beyond legendary. I remember when it first released I sold off my entire Dota 2 inventory to buy it, and I regret absolutely nothing. Games like this are VERY few and far between. To think it's been 10 years almost already since release is wild to me.
interesting to see other folk's first placements - for you a market. For me, I tend to put out an 8x8 "town green" boardered with roads in front of the warehouse, a square with space for a road, home, home, road on each side, and a starter seed crop in the green for year 1. The 8x8 is just large enough for 1 farmer limited to the space. Eventually that seed crop will be replaced with my first orchard, but it's a nice place to keep compact
Been a moment since I've played Banished myself. I remember I always used to unassign farming jobs in the winter and put the farmers to work in the mines and quarries so they don't get bored. Looking forward to seeing where this series will go 🙂
I'm pretty sure all the farmers do laborer jobs once their field is finished for the winter. I think any villager who's job hits their max storage will do them too. I generally have them go harvest natural resources or deliver a bunch of construction materials, just have to que it up for them in autumn.
I quit using mines and quarries a long time ago. Much easier to use those workers for more hunters and crops and trade any excess for stone and steel tools. You eliminate the constant deaths and way more efficient. Eventually switch over to firewood trading. Buy more logs, turn them in to firewood and trade for more logs. Eventually you have enough production to trade for whatever you need like steel tools, stone, coats... whatever! Some people actually call trading a bit cheaty and I just LMFAO! when I hear that. Back in the years this game is set in, trading was a massive part of society, it was common to see trade docks lined up along the towns shoreline. Nothing cheaty or gamey about it.
Interesting approach. I may recommend for more difficult climates putting off building a market place. While it does have a lot of storage, and vendors become super laborers with an increased carry capacity, starting a field as soon as possible is ideal.
I usually still build a field or two in the clearing for the start, and eventually replacing those fields with a market once i clear some bigger areas elsewhere.
This mostly helps with bad starting crops, as some need the full season for growth.
Love the game. Especially because I screwed food production and house building on time and half of my population died from starvation and cold. Good times. Restarted. Placed forester and gatherer next to each other and fisherman and I was golden. Then I placed the farms so I did not have to worry about harvest before first winter. What I discovered is that placement of homes is crucial. Like I had herbalist, gatherer and forester in the wild. I placed a house for them. They did not had to walk from the village and that saved a lot of time. Same with fisherman. He just get up and walk to building next to his house. That doubled my fish production. And because I did not had spare people for transporting goods I did build barn next to those buildings.
So happy to have this series back!
Pro tip: make gatherers before fields. Hunters before live stock. First year it’s just a few folks. Let them be fed by a couple gatherers and a hunter. Then when winter comes you can depend on the crops from the field (that takes over a season to grow). Also IMO a marketplace is needed when the storage barn is full or you are spread out and need a central hub. Either way, more than 40 people
Man, I remember playing this game on the daily when it was new. And brother let me tell you, I SUCKED at this game. I'm usually pretty good with village builder games, but this one just beat me up game after game. I don't think I ever got the hang of it if I'm honest. Some plague or something would always come and crumble my population right about the time I got things built up and running smoothly. Never fail.
Fun video, I'll try to keep up with this series. Cheers!
I was literally just about to rewatch your old banished playlist, but then you posted this, the game is so cool, I'm a massive fan of your content and am looking forward to manor lords coming out (hopefully) later this year, will you be playing it on the channel?
I was just thinking about Manor Lords yesterday! Keen to see it come out! :)
Farthest Frontier is really good as well. Hope you give it a try!@@ConflictNerd
I continue to use this game as a final project in a graduate level Earth-system modelling course I teach. 4 challenges, and teams compete for the highest score (population*fraction of happiness). Love to see it getting love in 2023
I love this game and often come back and play it again. I have discovered that making hubs consisting of a gatherer, forester, hunter with a barn and houses makes the game work. Gatherers collect far more food than fishermen. Looking froward to seeing how this series plays!
forest hubs are how i grow my town, repeating the similar design all over the map: a market center surrounded by 3-4 forest hubs.
the next market will border on one of the existing hubs
Fishermen are the most affected by tools, clothing and education. You need all three to really get them producing. And as always, choose the building location wisely.
I used to play this game for hundreds of hours in 2014-2015. I watched a lot of Cities Skylines 2 video today, and the Algorithm brought me here. It says me to time-warp to October with this. Nice.
As someone who often does Adam and Eve starts, hearing him complain about only having 16 people to start is hilarious.
Hello fellow Adam and Eve player! I usually go one higher where they start with having the ability for crops and fruits though it does require often require mods to initially gather food.
Love Banished, it's been forever, so glad you're coming back to it.
Also, you probably already know this but just a tip to set your food stored maximum qs high as it can go because theres really no reason not to, to my knowledge food doesnt decay if left too long nor is there any negative consequences from constantly gathering food, and it can protect you against a bad harvest or more people eating more than you had planned
one negative aspect of having too much food before you need it, is that food takes up space for other items. it's entirely possible to have so much food that you can't collect more leather or wool , to make clothes with, or other items from the trading posts. even types of food, can be a problem. if you wanted fruit to be able to make wine with, but the warehouses are full of beans (since they grow and harvest fast), then it could be a problem.
but admittedly, these would be problems for later on. early on, food is something you must have. without that, it won't matter on clothes or wine products.
Storage is not a problem, just build more barns. Early in the game with low population it's good to set a food limit so those workers become laborers. No need to overproduce much with a small population.
I never use the boarding house as a start. It saves on firewood, but over the long term causes population decline. The game mechanic is that in boarding houses, only already formed families can have children, but newly grown adults will not form families and so will not have children. Given the amount of resources and build time a boarding house takes, it isn't much more expensive to start with five houses (or double your adult population for different difficulties). Also, don't rush the farms in year one, they can wait until year two if you rush fishermen. While a hunter/gatherer/herbalist complex produces more food in the long run than fishermen, and leather for coats, it takes longer to set up and needs to be further away, in it's own area that is set aside for just that, so for year one, fish.
Love the artstyle of Banished. Very clean and naturalistic
Run with 2 builders from early, they work as building prioritized labourers, they build, then they supply buildings, then they cut and gather materials for the barn/stockpile.
i love this game. i still play it now! one of the best city building games from this time period in history!
Man I always died to starvation in that game and I became obsessed with hoarding food. I'd have stockpiled some 15000 food stockpiled for 15-20 families.
Wonderful memories, especially with the Frontier mods, loved to play them
Thank you for taking the time to explain the game at the beginning! I’m a new viewer and you are extremely beginner friendly and inviting!
Bro i remember this game so well, just a pitty the gameplay loop is just colony sim that you didn't get much else to do in after you'd gotten steel tools. Basically it just winds down to just about building more stone houses and expanding crop fields and managing fire wood. Im just waiting on Manor Lord to come out, Basically a dream game for me personally.
Jesus 5 years?! Time is going way to freaking quickly
I never actually thought about doing boarding house and market first, but it actually makes sense considering how both can mess up the mid-late game if you wait.
this was actually the series that made me subscribe back then, so super excited to watch this again :D
So glad I stumbled upon this! Banished was such a huge game for me when I was younger and this is an incredible blast from the past. Also, as someone who's currently playing a game that feels like a spiritual successor, it's quite interesting to watch this and see how the genre's evolved - what lessons were taken from the original, what was modified, so forth.
what game are you playing?
@@kylematlock7499 Farthest Frontier. It's early access, but the devs have a fantastic track record (highly involved with their community, utilizing feedback extensively, four years of free content updates on their last title, etc.)
The game has its own unique twist on the genre via combat (raiders - or even invading, ransom-demanding armies - are a yearly risk) though it can be played on Pacifist mode. However, the other mechanics draw clear inspiration from Banished.
For example, fishing and plants are early-game food supplies. However, water sources freeze in the winter, while you initially rely on foragers for plants; with hunters providing year-round food - with the caveat that animals roam, and over-hunting an area will cause animals to avoid it.
At the same time, farms *can* be obtained very quickly, as in Banished, but they require several years to clear the land, then several more years of prep if you want to maximize their effectiveness; and the game eschews needing to buy seeds in favour of a three year growing cycle, with different plants varying on stats (e.g., cold resistance, disease resistance, weed resistance, yield, impact on fertility, preferred soil type).
I love Banished, but I *highly* consider Frontier a worthy successor.
You dont really need a market so soon, i think its best to invest in a Trading Post asap, so you can start to sell and buy acording to your needs. Also, the Town Hall is great for 2 reasons, it gives statitstics for your ppl (food production and consumption year by year, etc) and the second reason is that it will occasionally offer some nomads to move into your city, so you can accept them and grow much more quickly. After you Trade some animals with the Trading Post, Pasture 20x20 size is the holy grail to food production, my favorite being sheep and cow (chicken is also good, but not as much as the others). Then, u can start to sell a bunch of meat and buy stone / wood at the trading post, so your workers dont have to run as far as the other side of the map to get those materials, and then, with this, u have completed the end game meta to build all your map
I've had this game on my steam wishlist since it launched, and this has got me thinking its time to pick it up finally
It's a really good city builder / management game that has held up well for it's age. There are also a load of mods out for the game that you can get.,
I love this game. When I need a break from my go-tos, it’s always there waiting with welcoming arms
Great.. I remember i used to watch all your city skylines videos back in 2017 when i was studying my Bachelors.. Now when i saw your video of Revisiting BANISHED, it gave me such a nostalgic vibe!
Love how u manage these city building games.. Why not play Civ 6 aswell.. maybe u already did tho!
Five years!!?!?! Time sure flies by, it’s awesome to see it come back ❤
I can't remember where I discover you, but I think it was a banished video 10 years ago. I'm glad we are all still here 10 years later to enjoy a New banished series❤
I’ve taken up Banished again with the Colonial Charter mod and I have been loving it!! It satisfies that itch for a more long play form of Banished
Banished has been one of my absolute favourite games since it launched. Absolute master piece.
I really enjoy when new settlement games comes out like Farthest Frontier for instance.
I loved this game. I think I will download it tonight and play it again. There have been so many city builders come out but none had the magic that Banished had.
Wow, I had over 1000 hours playing this game. I always play on hard mode. I always play at maximum speed. I usually give up at 2000 citizens, if I am lucky. Sometimes I cannot always reach my goal. I have played all scenarios and achieved all objectives. I have built 10 trading posts and none. That is not an easy game to play. I have never used mods. Early on I stopped using quarries. They ran out of stone far too soon. With no trading posts you are going to get into all sorts of trouble. Also after a while I stopped building cemeteries. It did not seem to effect happiness too much. I find it relaxing to play now. Note: I saw someone with a population of 7000 on steam. I reckon there was a few shenanigans going on there. I reckon you are playing the game all wrong but what would I know. Anyway have fun. I do enjoy your videos 👍
Whoa, I just thought about and launched Banished for the first time in ages recently and thought it would be cool to find a let's play. It's so cool that someone else has apparently done the same thing and made just the let's play I was hoping for! Cheers!!
I have played this game since it came out. I played it as late as yesterday. I play from time to time. But I still love this game. Best Civ builder EVER.
This is a fascinating starting strategy, I typically go the hard starting conditions and go with the gathering hut then fishing hut and go from there with wooden houses.
Most important is getting trading post soon as possible with healthy stock of wood, boarding house is quite late game and market is also not a starting building. He will need to really pull of some good strategy when the tools and warm clothing run out.
Yeah I was wondering about the boarding house start, you get the worst of both worlds, it’s more expensive on wood and stone and general build points and you can’t have any children born in the boarding house so your stunting your second generation for some time possibly. And yes the Firewood in trading post is so powerful because any trader you get will take firewood in exchange for anything it’s magical really. I’m used to playing on hard starting conditions however so already having resources off the bat is strange to see for myself.
LAst year I did a playthrough in the hopes of completing the only achievement I had left: Tenure.
After a long, long playthrough, I succeeded and proceeded to use the Debug Mod, to utterly decemate the 2000+ residents with plenty of Tornadoes, Deseases, Infestations and Fires.
(you might want to look up: anished Voicetopia When One Apocalypse Isn't Enough)
After that, I uninstalled the game, with no intention of ever touching it again
It seems almost forgotten just how revolutionary this game was at the time. Movable UI for a city builder, the way you assign people to professions, setting quotas.. You can almost divide games up into pre-Banished or post-Banished in their styles.
wasnt aware of this game and found while looking for games like it and gotta admit i have seen alot of games specially indie games with reskins of the same menus
I love this game. Good start. Played a ton. I think it's one of the first games I got all the achievements on. Kingdoms Reborn has been scratching the itch until I put it aside because I hate playing a game out before it releases.
Banished was and is still such a great game. Coincidentally I’ve been thinking of playing again lately.
You can remove or fine tune the limit amounts of all production limits within each building's menu. Especially the firewood production, because when you start building houses people will start loading minimum amounts for each house and you might get left with freezing houses and bad health.
i have already learned something from this video. the farmthing is smartly done. just a bit sad you did not use the Colonial Charter mod, it have so many more features to play with.
If you want the highest success #1. Hunter gatherer directly beside barn #2. Woodchopper beside stockpile #3. One house (this enables an early baby) That is one cycle
Then continue cycles of food, resources, human resources. My next would be hunter, next to storage/ Forester next to stockpile/ but at that point you can build the next 3 houses. Don't build houses until you have the firewood and food to stock them....otherwise they take all to stock homes and goes into starvation mode. Every time your adult count goes to an odd number, build another house. By the time it's finished a mate should have matured. Crops are great in mid to end game but not good starting.
@@jodihouts6032 Crops are absolutely great for early game, they are the best way to get food quickly anywhere and fast. Just plop down an 11x11 with 1 worker and you get 800 food in no time at all. 2 workers if harsher weather. There are no standards for building houses, it highly depends on how the player wants to progress. I prefer to build fast and grow fast and so I always have way more houses ready to go constantly. The whole "splitting families" thing that people like to bring up is nonsense, couples will stay together despite not being in the same house and will still have children. Growing slow is a ticking time bomb when you don't have enough people to start compensating for the elderly as they pass away, problems are far more likely to occur that way vs going fast. It's pretty easy to build more food sources once you have enough people.
I really enjoyed Banished. I remember pounding my head against the desk for a while until I finally "got it" but once you "had it" it became hard to fail.
i always enjoy banished videos. the game really holds up so even new video game plays, are still looking at a wonderful game as far as graphics and game concepts.
I always prioritized getting a gather hut, and hunter in my start for food production
I always start with hunting and fishing for food. Hunting gets leather which makes clothes for winter.
I still play Banished all the time. Yet still have trouble getting fully upgraded with tineries and related buildings.
I've gotten over 1000 citizens and still end up wiped out due to starvation.
Trying to find the happy spot for crop sizes and all that. Sometimes it's just so lag filled even on 10 speed that it's unplayable
I use Colonial Charter.
This is such a great game and was one of favourites in this genre...still is and i feel it easily holds it's own against anything coming out today.
You are now making me want to jump back into it again.
Banished is how i found your account years ago! good to see it back
I remember banished was one of the only games I could play and enjoyed in my 400 dollar laptop in middle school. Many hours in this game
I think I found out about this game from Let's Game it Out's channel initially. It's a surprisingly absorbing game, and amazingly easy to have everything go wrong. Cool to see it get revisited
Every winter I redownload banished and enjoy the coziness of the game paired with the extreme hardcore survival aspect
Wow, It's been forever, what a great game! I have been playing since it came out, not for a couple of years. Such a good one, thank you!
Banished? In 2023? It's more likely than you think!
I love this game; crazy to think it's been five years since it's been on the channel.
I think I discovered you on your banished playthrough hahaha. This is Fun! Looking forward to this!
Maybe a thought that might be helpfull, a herbalist can only gather in "old" Forests. So if you place them near a Forester, the medicinal herbs Will dissapear and the herbalists production goes to 0. Might me also the Case for gatherers, but don't pin me on that. I believe it is even in de description of the herbalists.
I have 1 good play through of this game back in early 2019. My cites took half the biggest map. My population was 371/46/30. It started getting to be to much for my old PC so I quit playing it. I still have the save.
Cloud 9. Vanillavile, Banished, CS2 in October. 👏
Its great to see someone playing this again. I think I'll have to dust it off and play some now.
I've been eyeing banished in my library a lot lately and i haven't played in years, ofcourse this video gets recommended to me haha
i havent played this game in 5 years, i want to play it agian
i love how good it looks in winter. I never successfully started a town with farms, only with hunting and gathering. Challenge accepted!
weird how I was just looking at banished in my library considering redownloading it earlier this week.
Can't wait to see if Xandrew will make an appearance in the series.
It's been years since I played Banished. I played it over 2000 hours! So disappointed that no sequel was made.
THANK YOU! 😢 this is one of my first games I bought when I get my first pc! I know what I’m gonna go play now. One of my all time favorite games!
Watching this made me redownload Banished again. I love this game :)
I literally vocalised 'urgh' when you said 10 years ago! Way to make me feel old dude!!! Lol
Banished is one of the few pieces of software I pirated and also one of the games I now own properly on Steam. I really didn't feel good about not paying the dev so once I got to a point in my life where I had online payment figured out and spare money I decided to rectify that.
I love Banished! So excited to see you playing it again. 😁
I’m noticing graphical screen tearing. Try turning on V-Sync in the options menu, and set your Windows screen resolution to something realistic like 60Hz.
Friends and neighbours loved my 90,000 population Cities: Skylines, so I showed them 80 people in Banished and they loved the completely different scale and detail too.
Wow! I completely forgot how much I loved this game. I will definitely be getting another game started. Thanks for the reminder!
Using the Journey Across Japan music as the background music. Nice.
Has it really been ten years now? Wow, i remember getting this a couple of days after it popped on steam. Great game, great soundtrack
ahh Banished. Where one settler hoarded 20,000 units of food in his house causing my town to starve.
10/10
You should play this with banished megamod 9. It makes it a completely different game, and adds an absolute ton of extra content. I could never go back to playing vanilla banished.
Banished with Colonial Charter Mod is an easy top three game for me; love it. That it was made by a one-man studio is amazing. "Tool death" situations should be avioded at all costs: imagine trying to chop wood or farm with just your hands, that's represented in game and the effectiveness of your workers drops HARD...
Keep in mind that all of the mods, which really improved the game imo, were made by others.
So happy to see Banished back again! 😊
I loved the banished phase on UA-cam... It was my childhood 🥰
Ahh I'm so excited to see this series again!
If you haven't heard of it, there's a game on Steam called Settlement Survival which is the same sort of game as Banished, but I think it's a bit newer, and it has a lot more complexity with production chains which I find fun. Would recommend!
Farthest Frontier is fast becoming the next big thing for this style of game. It started off a bit rough, but it's getting more and more refined and soon mod support will be enabled and I suspect the game will skyrocket at that point.
This was my COVID lockdown game.. It hasn't been that long, but damn it's feels like ages.... wait it's been like 4 years wtf
U need to turn on V-sync in graphics settings, u have screen tears. That are those lines in the screen, like a blurred line that comes when u move the camera
I haven’t seen Banished before, it seems like the older version of Kingdoms and Castles, which is cool!
I used to love watching you, especially Banished and Prison Architect! Also, I know you changed your channel name at one point but did you change it back?
i wish this game kept getting updates. its so good though still. i've put hundreds of hours into it.
Oh I couldn't be happier to see you playing this. This is such a wonderful game with some very good mods. Yikes, 10 years?! Where did that time go?