T5DR has the strongest bots on ghost battle I swear. They actually make you sweat when playing them. I couldn’t get past fujin rank for the longest time 😂
Tekken 5 dr is good because you actually have to learn how to play the game. Neutral in that game was incredible and precise. The movement was silky smooth and allowed more options in combat. The roster was pretty solid with most of the cast had something unique about each of them. Had a lot of content to go through as well. The combos were balanced in a way that you had to maximize the juggle damage. The get system while punishing, was extremely nuanced and fair for the most part. It was an tightly designed game and I wish they would go back to. Also that music was the jam as well that actually pumped you up to fight. Great game.
revolver the unfortunate thing is that the music fits better yet sometimes they don‘t fit their stages so great like compared to tekken 4 its also the strong variety that makes tekken 4‘s soundtrack so thight with the stages compared to tekken 5 all in all i would say that tekken 5 had the best ost in the series yet sometimes the music wasn‘t so tight with its stages like tekken 4 was with its stages and variety of music
@@homiixide T5.0 does not have better music. Other than Moonlit Wilderness, Ground Zero Funk, and maybe Poolside, what memorable tracks did that game really have? But if you mean DR, then I can respect that.
IMO it's easy to understand why people would prefer TK5 DR over TK7. It's less flashy visually speaking. But you could see how superior a player was through their movement and defence. That was the real Tekken.
Tekken 5,in both its iterations, is still my favorite tekken game and one of my top 3 favorite fighting games of all time. It was solid in almost every aspect and i adored it from both the competitive aspect and the casual aspect of it When i discovered that the original version had the arcade releases of 1,2 and 3 packed with it my mind was blown
@@davetorres3906 really dude that's what turned you off and fighting bears, kangaroos with gloves, dinosaurs of varying height, two devils that can fly and shoot lasers, an ogre that can spit fire and a man-demon that has a mouth for a stomach that can shoot fireballs are just fine and grounded?
It had Rage Arts not because it was trying hard to be Street Fighter, it was trying to add a bit more hype into the game to shake things up a bit, or at least IMO...
@@philipkarovski281 You're comparing apples to oranges. Having a handful of wacky characters in the roster is nothing compared the game having a mechanic where you perform supers and ultimates. Even fewer characters could shoot fire and lasers, but it was extremely slow, punishable, and did much less damage.
@@TonyMishima92 I'm gonna guess that you never played Tekken 2 where Devil took almost 40% of your damage and you weren't able to sidestep.. and again it's not a handful if we're going by the full roster of 60 characters (in tag2) That's at least ⅙ so it ain't a couple. If you can have that why can't you have a super move...
I went from DR on PSP to 7 on PC and noticed immediately how much slower things were. It was as if the characters had more weight to them, its hard to describe. As much as I like 7, I think I enjoyed DR the most. I got to Deity rank with Lei. That may not be much to most folks, but I really felt like I worked for that rank and was proud that I managed it. The AI really did push me to my limits as a player.
Having played since T2... I agree. Only in T5 did I feel like things were literally perfect - the more experience and more you wanted to get "into" the game, the better it was. Combos were short and not overly damaging unless it was a monster launch (I'm thinking Marduk's db1+2), and even then if you got hit by those you knew you'd made a mistake. BUT YOU WOULDN'T DIE FOR MAKING IT ONCE. You'd get another chance to manoeuvre and come back. Walls became more of a pressure tool than a "get the dude to the wall so I can do 90% damage combo". If you had good movement, you could always make a comeback. It was even the same in offline vs bots... once you got to the red ranks (the final ones before Tekken God), they played like GOOD humans... good movement, good blocking and optimal punishment and combos. You HAD to be good at the game to get past them without resetting.
@Tcb bct in terms of T4 tekken force, then yes it was hard but it was also fun, devil within wasnt hard and in the moments where it was hard it was because of cheappnes (stage 4 boss as an example) and plus it just wasnt fun, the stages were really boring and jin has like 20 moves and thats it, in tekken force (both T3 and T4) your character had the whole moveset, hell you can even choose your character in dw you can only play as jin and devil jin
@Tcb bct the story even tough not canon was okay, but if i didnt like it on normal then i aint playing it on ultra harda, still you like this mode and i dont, lets just agree to disagree before this turns into a war in the comment section
@@steamconnected6671 though to be fair i was replying to the comment about the comment about how the perfect "dr" would have modern online and ermonski responded with "thats basically a ps3", which i corrected by saying taht ps3 has delay based instead of rollback
@@farhanasharmin8997 ua-cam.com/video/gq7O4nfCqB8/v-deo.html Sure. In the video at 3:25 he elaborates a little bit and says that it is without question, the best Tekken.
Tekken 5 along with Dark Resurrection the best Tekken game I ever played. Need skill to master it unless you use Steve Fox. Movement is arguably the best in Tekken. No rage means if you getting rekt, you lose unless you completely master the game.
I still forget rage arts exist. Just played a few rank matches and lost quite a few of them to panic rage arts. I miss old Tekken when people don't have braindead panic moves and have to rely on crushing or whiff punishing. Frickin Tekken Revolution was their prototype for Tekken 7.
To me it’s as simple as this, up to DR, all the games were more grounded & more Defensive. Once T6 introduced the combo extension ground juggles & all that shit, things went to another level lol. Doesn’t make T6 and its successors less good, but it clearly divides the 2 types of tekken gameplay from T2-T5DR & T6-T7. Which will also divide the players in terms of, “what style do I prefer?” The older games or the newer ones. That being said, I do hope T8 becomes a more grounded game. Death combos are too common now. It takes away from the “chess” aspect of the game, IMO.
@@ZunaZurugi The inputs were more difficult, Tekken 7 has an easy mode for inputs. In old Tekkens you had to do it always in the right way, if not, you drop the combo.
@@Raxel7 Ya some combos especaily in tekken 3 are abit tight but still on average its easier to deal more damage there when someone is launched. Tekken 4 might be the hardest one for that.
@@ZunaZurugi The idea is to reward you from playing great. In T7, due to the amount of moves with busted properties (*This game has a plus on block homing power crush launcher with 0 recovery on whiff*), getting a combo is a bit more separated from having good fundamentals than in T5DR, as in that game a solid whiff/block punishiment was the go to if you wanted a launch. And while the combos did have less scaling (So few moves would give a lot of damage), on proportion, they deal basically the same as season 4 combos. Sounds good to me
@@caiobruno8006 I think both is interessting, so i would really like to see classic tekken brought back with net play. For some reason Fightcade doesnt have the Namco 3D Machines :sad:
T5:DR on the psp is what really got me into tekken, I still remember getting my psp, randomly buying tekken with not much knowledge of the game and instantly falling in love
T5 DR was my very first Tekken game 13 years ago and I'm so grateful to have experienced this godly game. Sadly, most of the people I know rarely plays it due to how "complicated" it is compared to what T7 had done. Tekken has changed a lot and I'm just happy to be in this community for 13 years now ✊🙏🏻
nah no one plays it because it's not on current consoles + it has doodoo netcode. If T5DR was on ps4 with rollback for instance, id guarantee it'd have a community .
Besides T5 vanilla's terrible balancing issues... I still prefer it tbh. Although it's just because I don't really like the redesigns as much in DR. ^^
Same, plus the kick ass intro and tons of content. DR just felt like an arcade game whereas vanilla felt like a GAME game. At the very least you can re-color characters to have their much better vanilla colors.
The character redesigns? The costumes in Dark Resurrection were the same as the ones in Tekken 5 just new DEFAULT colors. I.E Paul changing from a Red Gi and black gloves to a White gi and light blue gloves.
@@RanOutOfSpac Well T5 DR wasnt supposed to be a mainline game. It was first released on the PSP and then later on the PS3. So it's a bit unfair to compare T5 and T5 DR in terms of content.
@Without the Cyclone I’m aware. I’ve owned both versions of DR. I personally think that they still could’ve added more content. Or at least ported the old content. I would never really accept an excuse to sell a game with less stuff in it. Can’t remember the price point these years later, but if it’s even somewhat close to vanilla it’s a bit of rip off.
@@RanOutOfSpac Tekken 5 DR released in 2006 for 16$. It was one of the first PS store games ever. So a quarter of the price from the original Tekken 5. Tekken 5 DR was also a lot more online focused than offline. That's the reason why a lot of the offline features were cut and the game was more built around the balancing and online play. IMO Tekken 5 DR is far better than vanilla Teklen 5. I really never bothered to play Devil Within or how this Tekken Force rip off was called.
You do realise that dr is the equivalent to dlc in that era. It's what expansions used to be. Buy the broken vanilla game and then pay another full game's worth for the fixed enhanced version.
There's definitely a missed opportunity to make new versions of older Tekken games a la Ultra Street Fighter II. Would be great to see a port with balance and QOL improvements.
Tekken 5 was the best because of the Story Battle. On Stage 4,7,8, and 9, there are scenes before and After the fight which was super cool. This kind of Story Mode is missing in other Tekken games unfortunately, especially on Tekken 7. I hope Tekken 8 would reclaim this kind of storyline! Furthermore, Tekken 5 got intro and win poses, which are so cool to watch. And the voices were perfect. (Maybe expect of Xiaoyu, whose voice was a bit too cute)
Except that melee fans prefered the higher movement because it invites agressive play where as smash 4 rewarded you much more for defensive play and positioning. Ultimate is somewhere in between them.
@@Moruma Whats funny about that hate is that Hungrybox plays jiggly puff in a evasive/defense based manner and Melee diehards DESPISE him for it because of how effective he is playing that way. Ironic justice.
Already came out on the PS3, which was the remastered version of the PSP version. The worst thing about T5 DR was the terrible netcode. Much worse than what modern Tekken players experience on Tekken 7.
@@spiidey1 In those days, though, Bandai Namco had the excuse that they were in unchartered waters and it was a different era, whereas there's no excuse today for T7's dogshit netcode, particularly since they actually did it better in TTT2.
Tekken 5 just feels right. The button registry feels more responsive. My favorite because of this. Also the best levels. Airport in T4 has the best music though.
Having recently gotten back into tekken, rage arts can be a fairly annoying instant-delete-1/3-health button if you don't play it extremely carefully. I think a good fix is making it only usable once in an entire match, that way if a person wastes their chance using the move, it won't be a constant threat that potentially slows the pace of the rest of the match
It's funny, because even though I played tekken since I was like 5, I really got into tekken in 2018 with 7, and I was like "this is the best shit ever". Then, I got nostalgic and played tekken 5 again since it was one of my favourite games of the ps2 era, that's when I realized "This is the best tekken ever holy shit". And even though I like vanilla tekken 5 more than dr, I have to admit that dr is probably my second favourite tekken game next to vanilla 5 while also being objectively the best tekken game
You absolutely nailed it. T7 has you LAUNCHED from wall to wall after ONE MISTAKE. Once you are in the air, you might as well put the controller down and wait for the round to end!
Getting juggled is what I hate the most. I haven't been fond of it since T6 and I really wish they would change that. I guess visually it's more appealing at least? T7 has to be the most visually engaging Tekken as a spectator, but I really miss the movement of T5.
@@PyroInferno110 and now imageine how Tekken 6 and TTT2 where... imagine having 5 bars in T6 but it feels like 2 bars in T7 (season 1) thats old tekken netcode on consoles. T7 feels like perfect netcode compared. But then again im from Europe so i dont have a problem with Tekken 7 netcode anyway because i never meet someone with to horrible connection.
@@ZunaZurugi my guy tekken 7 netcode isn’t that good, I feel like you are hella cappin right now. You never met someone with a bad connection in tekken 7? You are cappin on the netcode bruh. Compared to older tekkens it is better, but you said it feels like offline? Bro I don’t think you’ve played offline
@@PyroInferno110 On PC Tekken 7 online has less delay then on Console offline so thats probably why i find it fantastic. The only problem with the netcode is that the rollback is FIXEd and not Variable like in proper Rollback games. But thats only a problem at beyond 160ms or so. I played some indian guys ya from Europe but as long as the connection was STABLE it was fine if it was unstable it stucked ass especialy on Console.... on Xbox the game goes all over the place even at 4 bars often. But thats not tekken fault really but how shitty consoles are for MP.
@@swiggityswooty1611 When some Rage Drive can take around 40%-50% of your health (notably thanks to the power creep), you can defeat somebody that dominated you significantly in a second. Rage in general should be not that rewarding when landed. It could be an extra 50/50 to spice up the game, but no more than that.
@@benjaminjentgen3596 you still have them where you want them. Just be cautious. Everyone wants to act like it's braindead simple to get a comeback, but you still need to TRY and land a hit on the person beating your ass. If they're actually prepared for a rage art/drive, they could bait you out, or if your health is low enough, go ahead and use an attack that'll kill you before your rage art can go through.
I think one important factor that went missing is: T7 bloated the game with 2d or idiotically cheesy characters that denaturalize the nature of the game. T5DR is far from perfectly balanced, but the characters are all Tekken characters. Eliza, Bob, Lars, Claudio, Geese, Akuma, Chloe, Gigas, Leroy, Kuni, Zafina, Alisa, Katarina, makes the game not only cheaper but awkward, uglier and less elegant. Few new characters after T5 are actually elegant and well conceived: Lidia, Kazumi, Leo... Also, making so many moves CH launchers for every character turned the game into a combo fiesta, where the long combos now last forever.
@Freddy Voorhees i don't know anything about tiers and all that stuff but in 4 my brother was pretty good with Hwoarang ,Yoshimitsu and Marshall Law. I was good with Hwoarang (but my brother was better), Hehiachi and Jin (specially with Jin)
watching this after the T8 teaser. I really hope that T8 is gonna be a more skillbased game like T5. T7 is great and I really love it, but there´s so much stuff (since T6) that I personally dislike a lot. - weird new characters, weird movement, pay2win (sort of), bad story, no team battle and so on. IMO a more realistic design (like T3/T4) would be the way to go. more based on the fundamentals of tekken and not on gimmick attacks...
Well I do, but it has nothing to do with balancing, Tekken 5 and Dark Resurrection have way worse balancing issues than season 3 of Tekken 7, but 20 less characters, a MUCH better presentation, a better handling of story mode, a FAR superior soundtrack and a lack of comeback mechanics to me is what makes the experience of Tekken 5/DR so much better than Tekken 7 personally.
yeah. after tekken 5 DR i quit coz i saw 6 has that bound.. then Tag has it too.. i didnt come back.. Then 7 it's still there. i thought i will never go away so no choice i still want to play. came back season 4 T7.
T5DR was the Tekken I play the most... Recall playing T5 on PS2 then t5DR on PS3. And back then there were no Air combo, everything was about side stepping and counter. Then T6 came out everything change.... Now I kinda prefer the old T5 style.
I'd like a version of tekken with a bit less juggle damage and no rage mechanic. That only would bring current game to the 5DR level. I like my combos and wall combos, and these could stay becuase lanuchers are unsafe and you are taking risks for opportunity of doing damage, or with juggles you are being rewarded for good movement.
Seems to be a horrible new trend with fighters these days dumbing and slowing them down. Mortal Kombat 11 suffered the same fate when compared to its predecessor. It's still a decent game, but the slower pacing just makes it less satisfying both to play and spectate.
I still remember here as Paul I need to jab my way through for an air combo. The best here for him is that his b,d+2 is a stun hit ready for a demo man always. But for me the most balanced Tekken in air juggling is Tekken 3 and pretty much still my favorite Tekken till this day.
I think t5dr is a good practice ground for new players to be good in the neutral game. But honestly i like the old system and new equally because its not all that bad that rage is a thing right?
TUME 1 too high of a skill gap causes people to just drop the game, I forgot when Sajam said it, but around 90% of people who buy fighting games at launch drop it after the first month because of things like this. But fighting games devs for some reason continue to make shit in-game tutorials, which just adds to the problem. If most games had UNI’s tutorials, more people would actually play fighting games after the first month. Also fighting game devs need to actually consider offline content, as that keeps casuals invested. The only fighting games that do offline content properly this gen are MK and Street Fighter, and I hate it.
@@reddabos I think most fighter do it fine its just tekken is always lacking content and tutorials. TTT2 joke Tutorial was still eye opening for me in 2012 honestly :D
I remember someone mentioning the comeback mechanic in virtua fighter was movement because you could ring out people which took skill but gave you an option to come back from nothing
Not every stage had a ring out option though, but a lot of VF is positioning considering there are moves that pushes you one way or another on block meaning you want the opponent to block the move or simple stuff like throws leaving you at a certain position for an easy ring out or wall combo.
Because Tekken 5 is the last true Tekken entry,it rewards skill and the knowledge of fundamentals while Tekken 7 is dumbed down to reward n00bs with comeback mechanics. Tekken 5 is the last great Tekken game that embodies what Tekken was truly about,Tekken 7 is garbage.
Everything you said is so true i had no idea, i was thinking i was better back on DR i didnt know why besides just me being older not playing for awhile an different move sets? I cant play dragunov kazuya steve lars bob lili leo as good anymore and others tbh
Wasn't Rage and rage arts put into the game because people complained how hard it was to comeback?. I think in 8 if they ever make it , they just need to buff movement and mabye keep the combo system but lower the damage because it be too much sometimes.
Casuals and "shitty" players complained, yes. The game doesn't need crutches (hopes that Harada will look back at T4 and T5, plus listen more to the community BEFORE he starts T8), it's either get better through rinse and repeat or simply give in to the "I'll never get better"-mentality 🤷🏻♂️ T7 might look better, but it fails at everything else. Still the best fighter though, sharing the top with MK.
@@ericblackwell70 - Now we're talkin' 👍. I miss OG Tekkens pushing chain-throws, secret reversals, & special counter animations. All that greatness just stopped after Tekken 5 did all that, right.
The speed thats what i miss in TK5 TK7 is a bit slow. The RA, RD, Bounce, and they made more grab stuff thats why TK5 is better. But i miss the fast pace game.
I'm probably at the beginner level of Tekken, but I have played it a lot in my childhood and youth. Specifically Tekken 3 and then Tekken 5. I missed out on Tekken 4, and I couldn't afford new consoles, so until Tekken 7 made its way to PCs, I simply stopped playing new titles of the series. When I heard about Tekken 7 being a Microsoft Windows game I was really happy, but when I played it, it was tremendously different from what I've known. The game seemed a bit slow and somewhat clunky. Now, with this video, I start to better understand what seemed so off for me in Tekken 7. I would be really interested in the analysis of the whole series title by title, what were the characteristics of each game and how they changed from one to another. Great video though, thank you.
alright people lets make this game like smash bros melee. -lets give it rollback -proper tutorial -an online matchmaking it would be the G.O.A.T tekken
I agree that Tekken 5 Dr is the best in the series but I also I think it should be modernized a bit I don't think slightly longer combos or a bad thing but I think they should be harder then they are in Tekken 6 through 7 I think combo should average at least six or seven hits. I also like the updated move list of the newer games just get rid of the Unga Bunga moves and the crazy crushing and it would be the perfect Tekken game
I prefer it on a casual level theres just more to do, theres just alot of game modes and shit where as tekken 7 got story which sucks, arcade which sucks, treasure battle, tekken bowl which is dlc when it came with older games for free, and online play. and right now i don't have plus cuz i bought it on ps4 to play with friends instead of pc so online aint an option. not to mention the game just feels better and smoother less bs to deal with like rage and armor attacks, tho rage drives are nice, rage arts are just kinda fuckin cheap when rawed
Hey thats my view. Tekken5 was such a graphiclly enought for 2004 and original storylines we missed in 6 and 7 versions. want to take, unlock characters, show finish moves replay on each round:) even in tekken 6 and 7 graphiclly looks better but thats the joke how unnatural game looks without main things which simply just eleminated.
i LOVED DR when i was a kid man, i was about 9 or 10 and i only used Jack-5 and played offline, i used to spam his rocket arm thing i remember i had like 10000 matches played with jack 5 alone idk why i played it everyday for years in 2009 at high school everyone would bring their psp and we'd have battles in the computer room at lunchtime
T5DR has the strongest bots on ghost battle I swear. They actually make you sweat when playing them. I couldn’t get past fujin rank for the longest time 😂
I know right! It took me so so many months to just reach Emperor (I think). I miss those bots in T7
A tip : you can watch series on flixzone. Been using it for watching all kinds of movies lately.
@Stanley Xander Definitely, I have been watching on flixzone} for since december myself =)
@Stanley Xander yea, have been using Flixzone} for years myself :)
Yeah, it feels like ttt2 bots. I’ve been stuck in blue rank for a whole month
Tekken 5 dr is good because you actually have to learn how to play the game. Neutral in that game was incredible and precise. The movement was silky smooth and allowed more options in combat. The roster was pretty solid with most of the cast had something unique about each of them. Had a lot of content to go through as well. The combos were balanced in a way that you had to maximize the juggle damage. The get system while punishing, was extremely nuanced and fair for the most part. It was an tightly designed game and I wish they would go back to. Also that music was the jam as well that actually pumped you up to fight. Great game.
great explanation bro, thank you
Why do y'all keep saying the movement is smooth when it's clearly jerky as hell?
@@Jetaniumit means the range of the backdash and sidestep is pretty big which makes it smoother on whiffing
Tekken 5 DR is king. The stages, customizations, music, it was the high point in my eyes.
combine tekken 4's writing, stage design, music, and atmosphere with DR's gameplay and you have a perfect tekken game
Tekken 5 music is better than tekken 4 but other than that yeah youre right
revolver
the unfortunate thing is that the music fits better yet sometimes they don‘t fit their stages so great like compared to tekken 4
its also the strong variety that makes tekken 4‘s soundtrack so thight with the stages compared to tekken 5
all in all i would say that tekken 5 had the best ost in the series yet sometimes the music wasn‘t so tight with its stages like tekken 4 was with its stages and variety of music
I don't think tekken's writing will ever be good again...
revolver Tekken Revolution has the best ost of all games give it a listen
@@homiixide T5.0 does not have better music. Other than Moonlit Wilderness, Ground Zero Funk, and maybe Poolside, what memorable tracks did that game really have? But if you mean DR, then I can respect that.
IMO it's easy to understand why people would prefer TK5 DR over TK7. It's less flashy visually speaking. But you could see how superior a player was through their movement and defence. That was the real Tekken.
Tekken 5,in both its iterations, is still my favorite tekken game and one of my top 3 favorite fighting games of all time.
It was solid in almost every aspect and i adored it from both the competitive aspect and the casual aspect of it
When i discovered that the original version had the arcade releases of 1,2 and 3 packed with it my mind was blown
I missed having no rage arts.
That was the very first thing that really turned me off about TK7, i mean, this is Tekken, a grounded 3d fighter, not a 2d fighter with flashy supers
@@davetorres3906 really dude that's what turned you off and fighting bears, kangaroos with gloves, dinosaurs of varying height, two devils that can fly and shoot lasers, an ogre that can spit fire and a man-demon that has a mouth for a stomach that can shoot fireballs are just fine and grounded?
It had Rage Arts not because it was trying hard to be Street Fighter, it was trying to add a bit more hype into the game to shake things up a bit, or at least IMO...
@@philipkarovski281 You're comparing apples to oranges. Having a handful of wacky characters in the roster is nothing compared the game having a mechanic where you perform supers and ultimates. Even fewer characters could shoot fire and lasers, but it was extremely slow, punishable, and did much less damage.
@@TonyMishima92 I'm gonna guess that you never played Tekken 2 where Devil took almost 40% of your damage and you weren't able to sidestep.. and again it's not a handful if we're going by the full roster of 60 characters (in tag2) That's at least ⅙ so it ain't a couple. If you can have that why can't you have a super move...
I went from DR on PSP to 7 on PC and noticed immediately how much slower things were. It was as if the characters had more weight to them, its hard to describe. As much as I like 7, I think I enjoyed DR the most. I got to Deity rank with Lei. That may not be much to most folks, but I really felt like I worked for that rank and was proud that I managed it. The AI really did push me to my limits as a player.
I aint pro but T5 dr just feels better because of the movement. You feel so freeeee. T7 feels like you are moving on mud
Having played since T2... I agree. Only in T5 did I feel like things were literally perfect - the more experience and more you wanted to get "into" the game, the better it was. Combos were short and not overly damaging unless it was a monster launch (I'm thinking Marduk's db1+2), and even then if you got hit by those you knew you'd made a mistake. BUT YOU WOULDN'T DIE FOR MAKING IT ONCE. You'd get another chance to manoeuvre and come back. Walls became more of a pressure tool than a "get the dude to the wall so I can do 90% damage combo". If you had good movement, you could always make a comeback. It was even the same in offline vs bots... once you got to the red ranks (the final ones before Tekken God), they played like GOOD humans... good movement, good blocking and optimal punishment and combos. You HAD to be good at the game to get past them without resetting.
Better stages
Perfect soundtrack
Offline content
So basically the perfect Tekken would be a mix between 3 and 5, with the costumization of 6
T4 story quality+T5DR gameplay+T3 level of style and content+T6 customization= the perfect tekken game
@Tcb bct dont forget rage drives and rage arts
@Tcb bct devil within was a chore, always liked T3 tekken force the most, T4 tekken force was hard af in my opinion, never beat it
@Tcb bct in terms of T4 tekken force, then yes it was hard but it was also fun, devil within wasnt hard and in the moments where it was hard it was because of cheappnes (stage 4 boss as an example) and plus it just wasnt fun, the stages were really boring and jin has like 20 moves and thats it, in tekken force (both T3 and T4) your character had the whole moveset, hell you can even choose your character in dw you can only play as jin and devil jin
@Tcb bct the story even tough not canon was okay, but if i didnt like it on normal then i aint playing it on ultra harda, still you like this mode and i dont, lets just agree to disagree before this turns into a war in the comment section
DR with the PSP version's content, remastered graphics, and modern online would be a fighting game dream come true.
That's technically the PS3 version
@@ermonskips3 has delay based netcode instead of rollback
@@awedthehawd2830u saying like psp have rollback
@@steamconnected6671 idk why i said it like that XD
@@steamconnected6671 though to be fair i was replying to the comment about the comment about how the perfect "dr" would have modern online and ermonski responded with "thats basically a ps3", which i corrected by saying taht ps3 has delay based instead of rollback
As a casual tekken player 5 feels better to play than 7, characters feel more responive in 5.
There's more input lag in Tekken 7, so this should be the case.
Tekken 5 DR is the pinnacle of Tekken. Knee even says it too
link?
@@farhanasharmin8997 ua-cam.com/video/gq7O4nfCqB8/v-deo.html
Sure.
In the video at 3:25 he elaborates a little bit and says that it is without question, the best Tekken.
I just clocked....their usernames say BIGDADDYJENDE? LOOOL
This chat needs mods
That was the first fighting game I played when I was 4 I'm 14 now lol
Thanks to my uncle Jovani Aldrich
Lol nice catch Jae! I didn't even notice lol
Tekken 5 along with Dark Resurrection the best Tekken game I ever played. Need skill to master it unless you use Steve Fox. Movement is arguably the best in Tekken. No rage means if you getting rekt, you lose unless you completely master the game.
Tekken 5's game intro and song is beautiful. Don't know why we stopped getting cinematic intros with nice songs at the game load of fighting games😢
I'm heeeerrreee nowwwwww
@@joshifan29 😀👍
@@Infraredxxxxx i'm dooiing the best i caaaaaaaaan !
I still forget rage arts exist. Just played a few rank matches and lost quite a few of them to panic rage arts. I miss old Tekken when people don't have braindead panic moves and have to rely on crushing or whiff punishing. Frickin Tekken Revolution was their prototype for Tekken 7.
To me it’s as simple as this, up to DR, all the games were more grounded & more Defensive. Once T6 introduced the combo extension ground juggles & all that shit, things went to another level lol.
Doesn’t make T6 and its successors less good, but it clearly divides the 2 types of tekken gameplay from T2-T5DR & T6-T7. Which will also divide the players in terms of, “what style do I prefer?” The older games or the newer ones.
That being said, I do hope T8 becomes a more grounded game. Death combos are too common now. It takes away from the “chess” aspect of the game, IMO.
Mhhh but the old combos where shorter easier and did more damage then what we have now... well beside the very long wall travel.
@@ZunaZurugi The inputs were more difficult, Tekken 7 has an easy mode for inputs. In old Tekkens you had to do it always in the right way, if not, you drop the combo.
@@Raxel7 Ya some combos especaily in tekken 3 are abit tight but still on average its easier to deal more damage there when someone is launched. Tekken 4 might be the hardest one for that.
@@ZunaZurugi The idea is to reward you from playing great. In T7, due to the amount of moves with busted properties (*This game has a plus on block homing power crush launcher with 0 recovery on whiff*), getting a combo is a bit more separated from having good fundamentals than in T5DR, as in that game a solid whiff/block punishiment was the go to if you wanted a launch. And while the combos did have less scaling (So few moves would give a lot of damage), on proportion, they deal basically the same as season 4 combos.
Sounds good to me
@@caiobruno8006 I think both is interessting, so i would really like to see classic tekken brought back with net play. For some reason Fightcade doesnt have the Namco 3D Machines :sad:
Dark Resurrection best Resurrection.
T5:DR on the psp is what really got me into tekken, I still remember getting my psp, randomly buying tekken with not much knowledge of the game and instantly falling in love
I was my first game on PSP that my father bought me 2 weeks christmas in 2007. I spent so much time with this game OMG..
If they reduced how long and how far combos carry you. It would fix most of Tekken 7 issues imo.
T5 DR was my very first Tekken game 13 years ago and I'm so grateful to have experienced this godly game. Sadly, most of the people I know rarely plays it due to how "complicated" it is compared to what T7 had done. Tekken has changed a lot and I'm just happy to be in this community for 13 years now ✊🙏🏻
nah no one plays it because it's not on current consoles + it has doodoo netcode. If T5DR was on ps4 with rollback for instance, id guarantee it'd have a community .
@@SHAO_L1N I mean back in the day, in my personal exp. 😅😂
@Freddy Voorhees I wish I had a PS3 to play T5DR
@Freddy Voorhees really??? WOW is it free?
@@SHAO_L1N it’s in psp also
Coming back here now Tekken 8 is released. Talking about over the top moves.
Besides T5 vanilla's terrible balancing issues... I still prefer it tbh.
Although it's just because I don't really like the redesigns as much in DR. ^^
Same, plus the kick ass intro and tons of content. DR just felt like an arcade game whereas vanilla felt like a GAME game. At the very least you can re-color characters to have their much better vanilla colors.
The character redesigns? The costumes in Dark Resurrection were the same as the ones in Tekken 5 just new DEFAULT colors.
I.E Paul changing from a Red Gi and black gloves to a White gi and light blue gloves.
@@RanOutOfSpac Well T5 DR wasnt supposed to be a mainline game. It was first released on the PSP and then later on the PS3. So it's a bit unfair to compare T5 and T5 DR in terms of content.
@Without the Cyclone I’m aware. I’ve owned both versions of DR. I personally think that they still could’ve added more content. Or at least ported the old content. I would never really accept an excuse to sell a game with less stuff in it. Can’t remember the price point these years later, but if it’s even somewhat close to vanilla it’s a bit of rip off.
@@RanOutOfSpac Tekken 5 DR released in 2006 for 16$. It was one of the first PS store games ever. So a quarter of the price from the original Tekken 5. Tekken 5 DR was also a lot more online focused than offline. That's the reason why a lot of the offline features were cut and the game was more built around the balancing and online play. IMO Tekken 5 DR is far better than vanilla Teklen 5. I really never bothered to play Devil Within or how this Tekken Force rip off was called.
Tekken 3 and Tekken 5 DR are the best fighting games of all time atleast for me.
Yes
Back when DLC didn't break the game oh the memories. MOONLIT WILDERNESS!!
True the game came out broken
@@eeqqson24 vanilla came out broken not this gem :)
You do realise that dr is the equivalent to dlc in that era. It's what expansions used to be. Buy the broken vanilla game and then pay another full game's worth for the fixed enhanced version.
@@xerospades Lol, Devil Jin, Heihachi
@@Goteiii I know that lol. but it was still a whole new game though. lots of fixes
There's definitely a missed opportunity to make new versions of older Tekken games a la Ultra Street Fighter II. Would be great to see a port with balance and QOL improvements.
Tekken 5 was the best because of the Story Battle. On Stage 4,7,8, and 9, there are scenes before and After the fight which was super cool. This kind of Story Mode is missing in other Tekken games unfortunately, especially on Tekken 7. I hope Tekken 8 would reclaim this kind of storyline! Furthermore, Tekken 5 got intro and win poses, which are so cool to watch. And the voices were perfect. (Maybe expect of Xiaoyu, whose voice was a bit too cute)
As much as I love Tekken 5 , I still prefer Tekken 3 as my all time favourite.
Same. It’s pure.
3 and 4 were the best for me. 5 is great but I still don't think its as good as them 2.
i growth with tekken 1 & 2 so i'd say tekken 1-4 are my mains.
Btw In this this game Anna is one of the characters that have a wall combo. (df1, 2,4)
No hopkicks, that go through mids and crush everything. and then you cant even punish it when you do happen to block coz the online is so shit.
all hopkicks that crush highs or mids need to be -20(in minutes) minimum
2:05 that guy in the chat, are you high?
Lmao Tekken Revolution is the best... I think he meant Tekken GBA is the best xD
I think thats fuckin around.Did you take it seriously?
@@dck6381 Idk mate maybe you're taking this seriously?
@@ShaunDelier nope unrelatable
Obvious troll :D
This is literally a copy paste of the melee vs sm4sh/ultimate debate lmao
If you were to ask me, melee vs ultimate is a bit more widespread
Except that melee fans prefered the higher movement because it invites agressive play where as smash 4 rewarded you much more for defensive play and positioning. Ultimate is somewhere in between them.
The difference is that Melee and Ultimate players hate each other, so no .. definitely not copy and paste.
@@Moruma Whats funny about that hate is that Hungrybox plays jiggly puff in a evasive/defense based manner and Melee diehards DESPISE him for it because of how effective he is playing that way. Ironic justice.
shocksconstant Which is how most melee players play anyway, super defensive dash dancing and wave dashing the whole game with Fox.
IF Tekken 5 DR REMASTERED happens i will be so happy men😊
Already came out on the PS3, which was the remastered version of the PSP version. The worst thing about T5 DR was the terrible netcode. Much worse than what modern Tekken players experience on Tekken 7.
@@spiidey1 In those days, though, Bandai Namco had the excuse that they were in unchartered waters and it was a different era, whereas there's no excuse today for T7's dogshit netcode, particularly since they actually did it better in TTT2.
Tekken 5 just feels right. The button registry feels more responsive. My favorite because of this. Also the best levels. Airport in T4 has the best music though.
Having recently gotten back into tekken, rage arts can be a fairly annoying instant-delete-1/3-health button if you don't play it extremely carefully. I think a good fix is making it only usable once in an entire match, that way if a person wastes their chance using the move, it won't be a constant threat that potentially slows the pace of the rest of the match
Good points. Would be similar to Leroy's cane mechanic. Can only use it once for a match set.
yaeh that's a funcking good point you mentionend. i hope devs will thinck bout that for tekken 8 or for the next patches
Yeah, something like Fatal Blows in MK 11.
Funny how this aged as 8 has once again limited every defensive option from 7 now.
I have this on psp the day i learn juggle combos a big respect to T5 DR
Tekken 5 + 5dr had more content then t7
It's funny, because even though I played tekken since I was like 5, I really got into tekken in 2018 with 7, and I was like "this is the best shit ever". Then, I got nostalgic and played tekken 5 again since it was one of my favourite games of the ps2 era, that's when I realized "This is the best tekken ever holy shit". And even though I like vanilla tekken 5 more than dr, I have to admit that dr is probably my second favourite tekken game next to vanilla 5 while also being objectively the best tekken game
Hey same hahahha
Apart from some balance issues, Vanilla 5 is for sure one of the best Tekken games ever made so far.
You absolutely nailed it. T7 has you LAUNCHED from wall to wall after ONE MISTAKE. Once you are in the air, you might as well put the controller down and wait for the round to end!
Getting juggled is what I hate the most. I haven't been fond of it since T6 and I really wish they would change that. I guess visually it's more appealing at least? T7 has to be the most visually engaging Tekken as a spectator, but I really miss the movement of T5.
Yea I like fighting games that focus more on positioning than combos.
Lol DR combos did like 75%
So Virtua Fighter, Soul Calibur 2 and MKDA?
I still have this game on my ps3 for some reason. A friend gave it to me a long time ago and it was forgotten until i found this channel.
T5:dr is my 1st tekken game
(I also have a 200 plus combo dmg with asuka in this game)
Best online Tekken but, I love Tekken 6 the most.
Tekken 6 and TTT2 where so horrible netplay wise cant imagine tekken 5 was much better. T7 was the first i tought "wow that feels kinda like offline"
@@ZunaZurugi ok bruh tekken 7 netcode was never that good until season 4 wtf? And even then the netcode isn’t that great
@@PyroInferno110 and now imageine how Tekken 6 and TTT2 where... imagine having 5 bars in T6 but it feels like 2 bars in T7 (season 1) thats old tekken netcode on consoles.
T7 feels like perfect netcode compared. But then again im from Europe so i dont have a problem with Tekken 7 netcode anyway because i never meet someone with to horrible connection.
@@ZunaZurugi my guy tekken 7 netcode isn’t that good, I feel like you are hella cappin right now. You never met someone with a bad connection in tekken 7? You are cappin on the netcode bruh. Compared to older tekkens it is better, but you said it feels like offline? Bro I don’t think you’ve played offline
@@PyroInferno110 On PC Tekken 7 online has less delay then on Console offline so thats probably why i find it fantastic.
The only problem with the netcode is that the rollback is FIXEd and not Variable like in proper Rollback games. But thats only a problem at beyond 160ms or so.
I played some indian guys ya from Europe but as long as the connection was STABLE it was fine if it was unstable it stucked ass especialy on Console.... on Xbox the game goes all over the place even at 4 bars often. But thats not tekken fault really but how shitty consoles are for MP.
Half the people in the comments section talking about movement can’t even backdash or sidestep properly in the first place
They don't even know when to sidewalk.
Just a bunch of law, lucky chloe, and katarina playing losers
1 Best soundtrack
2 Not so limited movement
3 Balanced
4 Fast paced
5 It's just the best.
Balanced lol
@@Guitar-Dog Why? It is balanced. I mean there are some powerful chars but they're not broken or anything
@@ShaunDelier I would say its balanced becuase everyone is amazing, but it has the same problem as T7S3 where it should be toned down a notch
@@Guitar-Dog Well they did that with Tekken 5, and fixed the problems in DR
"You don't get rewarded for losing 80% of your health"
FINALLY, someone said it
Just because they're in rage, doesn't mean they'll just automatically beat your ass. They still have to try and beat you.
@@swiggityswooty1611 When some Rage Drive can take around 40%-50% of your health (notably thanks to the power creep), you can defeat somebody that dominated you significantly in a second. Rage in general should be not that rewarding when landed. It could be an extra 50/50 to spice up the game, but no more than that.
@@benjaminjentgen3596 you still have them where you want them. Just be cautious. Everyone wants to act like it's braindead simple to get a comeback, but you still need to TRY and land a hit on the person beating your ass. If they're actually prepared for a rage art/drive, they could bait you out, or if your health is low enough, go ahead and use an attack that'll kill you before your rage art can go through.
@@swiggityswooty1611 yeah but the fact that it's an option is kinda dumb
Paul mains are crying
I think one important factor that went missing is: T7 bloated the game with 2d or idiotically cheesy characters that denaturalize the nature of the game. T5DR is far from perfectly balanced, but the characters are all Tekken characters. Eliza, Bob, Lars, Claudio, Geese, Akuma, Chloe, Gigas, Leroy, Kuni, Zafina, Alisa, Katarina, makes the game not only cheaper but awkward, uglier and less elegant. Few new characters after T5 are actually elegant and well conceived: Lidia, Kazumi, Leo...
Also, making so many moves CH launchers for every character turned the game into a combo fiesta, where the long combos now last forever.
im still playing tekken 5 on my ps2-
its still wholesome.
Me and my homies play t5 all the time on the ps2. I’m really invested in it rn.
same, i main jin even he is the weakest
@Freddy Voorhees Thanks for the advice 😄
@Freddy Voorhees i don't know anything about tiers and all that stuff but in 4 my brother was pretty good with Hwoarang ,Yoshimitsu and Marshall Law. I was good with Hwoarang (but my brother was better), Hehiachi and Jin (specially with Jin)
6:58 this is what i miss the most in Tekken
I think Tekken 5dr should have a Grassroots fighting game scene just like Super Smash Bros melee I think the game is good enough to Warrant that
I like juggling combos better than chain and screw combos.
My heart is still stuck with t3, tag1 and t4 ❤️❤️
watching this after the T8 teaser. I really hope that T8 is gonna be a more skillbased game like T5. T7 is great and I really love it, but there´s so much stuff (since T6) that I personally dislike a lot. - weird new characters, weird movement, pay2win (sort of), bad story, no team battle and so on.
IMO a more realistic design (like T3/T4) would be the way to go. more based on the fundamentals of tekken and not on gimmick attacks...
Lmaooooo expulsion!
Well I do, but it has nothing to do with balancing, Tekken 5 and Dark Resurrection have way worse balancing issues than season 3 of Tekken 7, but 20 less characters, a MUCH better presentation, a better handling of story mode, a FAR superior soundtrack and a lack of comeback mechanics to me is what makes the experience of Tekken 5/DR so much better than Tekken 7 personally.
yeah. after tekken 5 DR i quit coz i saw 6 has that bound.. then Tag has it too.. i didnt come back..
Then 7 it's still there. i thought i will never go away so no choice i still want to play. came back season 4 T7.
Tekken 5 DR was the one I played the most out of all the Tekkens
Same, as a child, i played it EVERY WEEKENDS and i still play the game today 🤣 !
Exactly, so far, the best version of tekken
This was super interesting, thanks!
T5DR was the Tekken I play the most... Recall playing T5 on PS2 then t5DR on PS3.
And back then there were no Air combo, everything was about side stepping and counter. Then T6 came out everything change.... Now I kinda prefer the old T5 style.
The whole mishimas in the game even Jinpachi and it's the best Heihachi and Kazuya RIP Daisuke Gori
The thing about Tekken 5 DR for me is if you have good movement you can probably play low tier characters and do well
I'm not a fan of how much space the characters take up on screen from Tekken 6 to 7 DR had it perfect.
I'd like a version of tekken with a bit less juggle damage and no rage mechanic. That only would bring current game to the 5DR level. I like my combos and wall combos, and these could stay becuase lanuchers are unsafe and you are taking risks for opportunity of doing damage, or with juggles you are being rewarded for good movement.
I use to play DR on my psp when I went to college during my commute. Good times.
Damn Yoshimitsu in T5 had oni thrust. I miss that move.
What's the input of that move?
@@blodia958 b1+2
@@blodia958 B1+2 (2 years later btw)
I miss the old days when Tekken had no rage and better side stepping.
Seems to be a horrible new trend with fighters these days dumbing and slowing them down.
Mortal Kombat 11 suffered the same fate when compared to its predecessor.
It's still a decent game, but the slower pacing just makes it less satisfying both to play and spectate.
I still remember here as Paul I need to jab my way through for an air combo. The best here for him is that his b,d+2 is a stun hit ready for a demo man always.
But for me the most balanced Tekken in air juggling is Tekken 3 and pretty much still my favorite Tekken till this day.
I think t5dr is a good practice ground for new players to be good in the neutral game. But honestly i like the old system and new equally because its not all that bad that rage is a thing right?
It's sad that Tekken becomes slower and slower each iteration
TUME 1 too high of a skill gap causes people to just drop the game, I forgot when Sajam said it, but around 90% of people who buy fighting games at launch drop it after the first month because of things like this. But fighting games devs for some reason continue to make shit in-game tutorials, which just adds to the problem. If most games had UNI’s tutorials, more people would actually play fighting games after the first month. Also fighting game devs need to actually consider offline content, as that keeps casuals invested. The only fighting games that do offline content properly this gen are MK and Street Fighter, and I hate it.
@@reddabos I think most fighter do it fine its just tekken is always lacking content and tutorials. TTT2 joke Tutorial was still eye opening for me in 2012 honestly :D
I remember someone mentioning the comeback mechanic in virtua fighter was movement because you could ring out people which took skill but gave you an option to come back from nothing
Not every stage had a ring out option though, but a lot of VF is positioning considering there are moves that pushes you one way or another on block meaning you want the opponent to block the move or simple stuff like throws leaving you at a certain position for an easy ring out or wall combo.
Because Tekken 5 is the last true Tekken entry,it rewards skill and the knowledge of fundamentals while Tekken 7 is dumbed down to reward n00bs with comeback mechanics.
Tekken 5 is the last great Tekken game that embodies what Tekken was truly about,Tekken 7 is garbage.
Everything you said is so true i had no idea, i was thinking i was better back on DR i didnt know why besides just me being older not playing for awhile an different move sets? I cant play dragunov kazuya steve lars bob lili leo as good anymore and others tbh
T5 DR = THE GOAT TEKKEN GAME
Nop T5 is..
This video sums over everything that's right about Tekken before Tekken 7
Don't you mean 6?
6:27 ...the bunga isnt really there.. as ganryu high crushes and launches steve :) love it xD
High Crushes where a thing since Tekken 1 basicly... well not crushes but you could duck them and still launch punish. Thats not bunga :D
I would say Teklen 4 is the greatest Tekken ever
Wasn't Rage and rage arts put into the game because people complained how hard it was to comeback?. I think in 8 if they ever make it , they just need to buff movement and mabye keep the combo system but lower the damage because it be too much sometimes.
Casuals and "shitty" players complained, yes. The game doesn't need crutches (hopes that Harada will look back at T4 and T5, plus listen more to the community BEFORE he starts T8), it's either get better through rinse and repeat or simply give in to the "I'll never get better"-mentality 🤷🏻♂️ T7 might look better, but it fails at everything else. Still the best fighter though, sharing the top with MK.
No if they buff the movement, the mishimas would be S++++++++ tier
The insane amount of damage you could cause with extended juggling strings probably played a part in rage arts being created.
Nope take juggling out all together
@@ericblackwell70 - Now we're talkin' 👍. I miss OG Tekkens pushing chain-throws, secret reversals, & special counter animations. All that greatness just stopped after Tekken 5 did all that, right.
What about T5DR vs. TTT1?
tekken is wayyy to combo centric these days, i also hate the comback mechanic introduced
The speed thats what i miss in TK5 TK7 is a bit slow. The RA, RD, Bounce, and they made more grab stuff thats why TK5 is better. But i miss the fast pace game.
Tdr5 every fighter is op
*Change my mind*
I'm probably at the beginner level of Tekken, but I have played it a lot in my childhood and youth. Specifically Tekken 3 and then Tekken 5. I missed out on Tekken 4, and I couldn't afford new consoles, so until Tekken 7 made its way to PCs, I simply stopped playing new titles of the series. When I heard about Tekken 7 being a Microsoft Windows game I was really happy, but when I played it, it was tremendously different from what I've known. The game seemed a bit slow and somewhat clunky. Now, with this video, I start to better understand what seemed so off for me in Tekken 7. I would be really interested in the analysis of the whole series title by title, what were the characteristics of each game and how they changed from one to another.
Great video though, thank you.
it should be about movement and spacing
alright people lets make this game like smash bros melee.
-lets give it rollback
-proper tutorial
-an online matchmaking
it would be the G.O.A.T tekken
Well it's already the G.O.A.T. Let's just make it greater.
One word....Nostalgia
I loved Tekken 4,5 and Tag 2
I wish they rereleased this on a modern plarform.
I agree that Tekken 5 Dr is the best in the series but I also I think it should be modernized a bit I don't think slightly longer combos or a bad thing but I think they should be harder then they are in Tekken 6 through 7 I think combo should average at least six or seven hits. I also like the updated move list of the newer games just get rid of the Unga Bunga moves and the crazy crushing and it would be the perfect Tekken game
I prefer it on a casual level theres just more to do, theres just alot of game modes and shit where as tekken 7 got story which sucks, arcade which sucks, treasure battle, tekken bowl which is dlc when it came with older games for free, and online play. and right now i don't have plus cuz i bought it on ps4 to play with friends instead of pc so online aint an option. not to mention the game just feels better and smoother less bs to deal with like rage and armor attacks, tho rage drives are nice, rage arts are just kinda fuckin cheap when rawed
Hey thats my view. Tekken5 was such a graphiclly enought for 2004 and original storylines we missed in 6 and 7 versions. want to take, unlock characters, show finish moves replay on each round:) even in tekken 6 and 7 graphiclly looks better but thats the joke how unnatural game looks without main things which simply just eleminated.
As a former weekly ranked nr 1 spot on Tekken 5 DR Online i agree with this video
the one I like the most is tekken 5 but the long combos of tekken 7 make it a more surprising game for viewers to watch
Shorter Combos = Faster pacing.
i LOVED DR when i was a kid man, i was about 9 or 10 and i only used Jack-5 and played offline, i used to spam his rocket arm thing i remember i had like 10000 matches played with jack 5 alone idk why i played it everyday for years in 2009 at high school everyone would bring their psp and we'd have battles in the computer room at lunchtime
kid man Lamo
i still play this