Some notes. First, the final version of Voultar's 2-CHIP mod KEEPS S-Video and Composite, as well as enhances them as well! More info and details in this post: www.retrorgb.com/voultars-snes-2-chip-edge-enhancer-demod.html Next, a note on "reverse low-pass filtering": I showed the OSSC example at the end of this video, but forgot to include RetroTINK 5x footage. I've added comparison shots to the main post: www.retrorgb.com/snes-video-output-explained.html I think this should clarify what to expect: A sharper output, but the noise gets highlighted even MORE ;/ That said, turning the feature all the way up and adding CRT emulation works really well! I'd still recommend the Voultar bypass, but if you already own a RT5x, the feature is already built in, so why not try?
That comparison between 1CHIP and non-1CHIP consoles over RF, Composite, and S-Video was exactly what I was looking for years ago, trying to figure out what the heck would be the deal for me using my old JVC CRT, making internet posts in frustrating futility. Thank you so so much for those shots.
It's funny to see my mod on UA-cam. 😊 The glitches are outside the image area, so it is really easy to mask these out. Also it does not disable composite and S-video, it is just not activated here. I still hope someone will make an HDMI mod out of it.
I kind of want to get this installed for my old SNES even if I have a 1-Chip bypass installed. The video quality isn’t 100% equivalent to the modded 1-Chip, but the fact that some games have issues on a 1-Chip, this mod debatably makes for the best way to play SNES games on real hardware.
One really important thing for people to know: The 1CHIP revisions (including the SNS-101) have compatibility problems with some games. Usually it's just some visual artifacts but notably Super Turrican is totally unplayable, as the sound will be completely messed up, and will get gradually worse until the game just outright crashes.
@@swungsolid Super Turrican came out in 1993, while the 1-CHIP model systems arrived somewhere in '95. Shipping a patched version of a 2 year old game, especially when Super Turrican 2 was already on its way, wasn't really worth it by then.
It's cool that there's a new mod for the 2-chips, but I doubt it will be a long lasting solution. Those GPU's have such a high fail rate that it almost doesn't make sense to mod them anymore. I set my 2-chip aside after the red output started to fail, and bought a fixer upper SNES Jr. for playing.
@@rentoptional1524 I have to disagree. Though it is far from definite thing, it happens far more than folks think. I would not say that it's as bad as, "just a matter of time", but including myself I run into guys all the time that have had graphical issues with their SNES. I think it creates enough concern that people aught to think hard about modding something with obvious failure points.
@@hammerheadmsI thought this was largely limited to SHVC models? It was my understanding them GPM and RGB snes’ didn’t suffer from the same failure issues (at least, in the way the SHVC does).
@@Mampersand as far as I am aware all 3-chip model are susceptible to PPU 1 and 2 failing outright. PPU 1 I believe handles sprites and and backgrounds, while PPU 2 handles color encoding. Both are custom chips. So if failure occurs there are no off the shelf solutions. Sadly, salvaged chips are the ONLY solution, besides finding 1-chip units, which are limited to later models, and the redesigned Jr. models. Can't remember the serial number on those later models but maybe that's the one you were referring to. All 3-chip models use an identical chip set, which makes salvage easy enough, but that of course mean a salvage unit will be destroyed to save another. I know I using different reference terms, so I hope this wasn't confusing. By 3-chip I am referring to CPU, PPU1, and PPU2. When referring to 2-chip it is in reference to the same model as 3-chip, just that the 2 chips are in reference to PPU1, and PPU2. Also, I guess I also used the term GPU...sorry about that. I was referring to the PPUs.
2:35 while this is the _clearest_ way to see the board revision, you can also always tell from the marking above the cart slot, which is nice because you can see that without having to remove as many screws. I have a short on my channel about this, but in brief: If it's missing it's an SHVC-CPU-01 (but the presence of the SHVC-SOUND module or its connector is an easier tell). If it says "SNSxx" it's a GPM-xx, otherwise it will say basically the same as the main revision marking (RGB01, 1CHIP03 etc). (I haven't seen _every_ board rev of the SNES so if I'm wrong and there are other exceptions here please let me know)
8:28 "most 2chip motherboard revisions will require you to disable composite and s-video" This is the first time I've heard this mentioned. It feels like this point has been glossed over, or perhaps nobody cares. Which is understandable for those who use RGB exclusively as it does look amazing with this mod. Do we know on which revisions composite and s-video need to be disabled?
This also caught me off guard, was this referring to the upcoming @Voultar 2CHIP mod? Haven't heard this documented anywhere yet, would love some more details!
Bob, as always I really enjoy your comprehensive videos. Really thank you for all you do! As for my gaming preference, I am keeping my SNES stock for now. I may be getting a Mister later. I feel lucky to have what many consider the holy grail of retro gaming set up on a budget, a Sony Trinitron KV-27FS100, a SNES 1 Chip rev .1 board via HD Retrovision Component cables. That is more than enough for me.
I must have gotten a very bad SNES as a kid. I remember it was around the time I discovered what S-Video was. We had an SNES in daycare at school hooked up through RF. I couldn't believe how good the picture was. Today I can't tolerate the picture quality of it on my Commodore 1702 or on the Oled via the Tink5X. The Analogue audio is a real treat though.
Maybe i've just been lucky but I get perfectly good picture quality out of my two standard SFCs using a RetroTink 2X RGB or 5X with quality Scart cables, but the hardware revisions history here is still interesting, thanks.
My understanding is it's _possible_ for a game to boot with the SHVC-SOUND module missing, but most of them will just hang waiting for the sound processor to initialize (which it never will since it's not there).
My PAL 2-CHIP with a £3 RGB cable (sorry, RGC, I still love your stuff!) on my Toshiba 25" CRT is *good enough*. There is a tad of bluriness, akin to your TV having the sharpness slider go left an extra step.
Awesome and informative video, I never knew there was a 1 chip revision. The snes I have is actually my best friend’s from when we were kids 5years old or so(we’re still best friends today!). Because of that I’ll always keep it stock. If it’s a 1 chip though I may upgrade from s-video to component
You say the only way to be sure which one you have is to open it up, but if you have an Everdrive it can actually tell you if you have a one chip or two chip without opening it up.
Can you just make a long video or series of videos just showing off 4K video captures from the new SNES mod in different games with or without other different mods / revisions? With or without commentary. I would love to sit back and just enjoy new 4k SNES video captures of this new mod on my OLED.
Where exactly can one buy the expansion board? On your site you're using Voultar's version in the example but I can't find it on his site. I've looked everywhere for an expansion board but I can only find bypass boards.
Thsnks for this excellent video. SNES is my all time favourite system and I'm always looking for eays to improve it. I still game on my original 1991 SNES via S-Video on 2004 CRT and I'm very glad to hear this mod wouldnt be worth it for me. Cheers!
@RetroRGB It's also a nice solution for the 1chip specific issues in some games too, because there also a setting to help fix those. Basically makes a stock 1chip nearly perfect as long as you don't mind using the SD2SNES/FXPAK for everything over original cartridges. I'm blessed that my first SNES I got back in the day was this 1chip one. My mom does real estate, and she found it in a house that was foreclosed on that she was helping clean out. It was super dirty, but I cleaned it up, and it's been a champ all these years. I swapped the shell to a PAL one not too long ago, and now it's my perfect SNES. 👌
To all your questions at the end: yes 😂 I have my personal 1-chip and my cousins non-1-chip around and I’ll be keeping them stock and using them on my RT4K AND RT5X I have a super nes classic mini that I do use, love the switch NSO apps (I made rt4k profiles for them!) and an analogue pocket that I will also use. So yeah playing super nes for a while
Okay! Now that we have that settled, let's argue about whether or not the SHVC's discrete APU module has better SNR than the onboards. 😏 Hey, do you have a video about setting up an oscope to evaluate signal voltages as shown at 4:15 ?
Awesome video my friend, question for you nothing to crazy I want to turn a broken snes into a jamma adapter to hook up to my arcade cabinet with everything on the snes I can pull everything from it to make this work also how do I go about to do this to pull rgb and sync to add to a jamma fingerboard?
@RetroRGB I own a RetroTINK 5X and tried the method you mentioned at timestamp 10:59 but ran into a problem. First, I couldn't find a "Reverse" low-pass filter option on my 5X. Second, the Low-pass filter option that was there seemed to do nothing as no matter what setting I selected (Off, Light, Medium, Strong) it had zero effect on the picture quality at all, good or bad. It's as if that option (regardless of setting) wasn't being applied at all for some reason. For transparency, I am using Component Cables for my setup, and I do not know if this option is supposed to work with that type of input. Any thoughts or advice you could give would be greatly appreciated. Thank you.
The LPF you found won't have the same effect - That's for filtering video noise. Make sure you're on the latest firmware and see if you can find the setting then: ua-cam.com/video/Bva0JXLoq7E/v-deo.html
@@RetroRGB Just checked, Looks like I've been running on the latest 5X firmware already. Ver 3.71 Released Oct 9th 2023. Can you guide me to where that feature is located in the interface? Because I can't find it myself. I've tried.
Hey, I'm sorry, 10:59 showed the OSSC's reverse-LPF. The RT5x's works the same, however if you add a CRT mask to it, the results REALLY shine. I just added some screenshots and instructions to the main page; I really show have included those examples in this video too ;/ Oh well, this is better than nothing (just scroll down a bit): www.retrorgb.com/snes-video-output-explained.html
@@RetroRGB Thanks to those screenshots, I got it working. Thank you very much for your help. I am a tad disappointed that the menus didn't call it a "reverse Low-pass filter", and I'm not sure how good the effect will be in the long run. However, free is still free as you said. So, thank you for the screenshots and the assistance. Greatly appreciate it. 👍
Thanks for all this helpful information, Bob! Fantastic video. Just want to quickly ask if that rgb bypass + modern rgb amp mentioned around 6:20 work on pal snes consoles?
I’ve been lucky enough to find a couple 1chips and jrs when collecting games was a much cheaper prospect. The Jr only really needed the Voultar bypass plus C11 fix to look great, though I find it has at least one more graphical glitch that the 1CHIP doesn’t. In Earthbound’s attract mode, little pixels flicker around the screen whenever the screen transitions to black. This doesn’t happen on my 1CHIPs, but it does happen on both my Jrs, modded and stock. I’ve found the 1CHIP needs a little more work in my experience. A 7805S helps reduce the vertical line, but in my experience it caused jailbars unless I also added the recommended 22uf capacitor. Basically, it’s an all or nothing proposition. I’m definitely interested in a 2 CHIP mod, but I will likely hold off a bit in case Voultar is able to refine it even more once he gets an even larger sample size via mod installs.
I've been using the Torapu SNES filter amp myself and it does work great and all outputs work. However I'm looking to try out this as well. Love to see a Torapu SNES filter amp vs Voultar's mod just so poeple know what they like to use more.
What an exciting time for SNES fans! Analogue actually said that the Super NT and Mega SG are "end of life". They're not producing or selling any more...yeah 😒
I guess if you absolutely need to retain encoded video signals, you could always get an external device like Axunworks' RGB2YC. It's very expensive, but does do an excellent job at encoding s-video from RGB (though not so much for composite). Might not be worth it for one system, but it is probably the best alternative for a 3BP Genesis or 2 Chip Bypassed SNES.
i personally dont understand why someone doesnt use the ext port and a cart attachment to make an attachment/ graphics card that has an hdmi and rgb component output. i have been thinking about it for a while. i know others have made linux based attachments before for the ext port on the snes. i know this wouldnt do anything for the snes junior but it would help with the 2 chip and 1 chip revisions. also give the ext port a use other than just in japan which isnt even of use anymore since stellview satellite services haven't been in use since the early 2000's
I'm looking to get into the Mister but I keep hearing Mister + scaler. Should I get a scaler as well? Is the built in scaler of the Mister laggy or something? Thanks
The MiSTer can output AMAZING quality video up to 1440p. The only reason you’d want a scaler is if your display looks much better with 4K output, or if you wanted to use the RetroTINK 4K’s really accurate CRT emulation. …so my suggestion is to just buy a MiSTer and not worry about a scaler. Here’s my favorite- You’d just need the HDMI-only version: ua-cam.com/video/WTeJ1eJJx-4/v-deo.htmlsi=JNiYkExrQYRygp_u
I have the deepest respect for Voultar and I'm very grateful he made such a gift to the scene, but I'll stick with my french 2 chips SNES plugged with the OEM Péritel cable on my 36 cm CRT TV. Because that's how I played back in the days.
My SNES loads, but after a bit will ghost and then numbers and all appear on the screen ruining the image. Do you know what the issue could be? Am think PPU 1 or 2, or maybe the pin connectors but am unsure
I'd start with the pin connectors, simply because that's easier. But I think one of the chips might be bad. Fingers crossed it's just the cartridge slot though!
@@RetroRGB I think it's the pin connector too. As used brasso, but didn't wipe it off before inserting the game. What would be the best way to clean the pin connectors? Really really appreciate you taking the time to help out a fellow gamer. Hope you're having a great day
The problem with modding is finding someone to do it. The US might have tons of modders around but the UK does not and if you find one they are backed up till 2025. Also how common are the boards you install? Is it one of those that you have to pay $200 on ebay and always out of stock at online stores? I have 2 SFC's in my collection. I could use one as standard and have the other modded.
The 1CHIP mods are easy and many places have them in stock. The 2-Chip mod is almost as easy and will be released soon. Maybe approach things with a better attitude and you’ll be less disappointed?
@@RetroRGB sounds like it's best to do it yourself. My attitude comes from experience and frustration. The last modder I contacted for a FC rgb mod said contact them in may lol.
That’s frustrating to hear :( Sorry it’s such a pain to find a good modder near you. If you’re looking to do multiple mods, getting some basic equipment and practicing on junk electronics is absolutely worth it. But (respectfully) that seems like a waste of time if you just want one or two consoles modded.
I have an RGB modded SNES Jr (mini) that I believe is 1-chip and also region free modded (can play American and Japanese NTSC games). When using the FXPak Pro, should I turn on the 1-chip fix?
Good question! That setting is for original, unmodded 1CHIP's. If you have a modded mini, then you're already outputting the correct brightness. So while technically it IS a 1CHIP, it's already "fixed" with the mod.
Cool Video! real talk From what I am seeing the one chips are not showing all of the colors correctly. Look at the side by side 8:11 As an artist it looks to me as though the developers wanted to have it look as though there was shading. Look at the brim of Links hat on the original SHVC. It clearly has darker orange on the left compared to the right . Compare that with the one chip. It is personally very hard for me to see a difference in the color. Also Links cheeks, look like the devs wanted to have some color in his face as well as the hands. I think these mods are making these games look like GBA games. Maybe that "looks better" because it is clearer, but it is also flatter. If you look at the side by sides, the original looks to have more form/ looks to have some more roundness to him. the others look flatter. I think it is much more apparent when you slightly blur your eyes which is a little artist trick to help simplify what you are seeing. It also makes sense as when the SNES came out the devs prob knew the image would be blurred a bit giving the look of shading around the character. I think the mod makes it sharper, and all that, but at the cost of flattening the image, and going into an uncanny valley territory. I might just be saying this to myself so I don't feel like I need to mod/ get a SNES JR, but from what I am seeing they still need to work on these rgb mods. Also I am looking at this UA-cam video on an older HD tv. So Maybe I am not seeing the colors, and it is noticeable in real life.
I want to get a snes, and want to use my lcd or oled tv. I have decent soldering skills. What version of original SNES and accessories is the defacto standard? I don't mind spending the money. I will also be buying other consoles, so if they can also use the same scaler/hdmi, that would be king. Let me know if you are willing to buy a coffee for the TL/DR.
There already is :) ua-cam.com/video/QnVH1WxZeqc/v-deo.html ...but if you have a model 1, this is probably better, as it retains composite video: www.retrorgb.com/genesis-1-keep-composite-while-improving-rgb.html
@RetroRGB I need to look into this at some point. I love my Model 1, but the jailbars are super noticeable in a lot of the games I play a lot like EWJ2.
Perhaps Voultar isn't 100% confident on the product since this 2Chip/3Chip thing has so many variables, and needs a larger sample size of consoles to confirm that his research is correct.
It's a matter of sniffing out unique corner cases and providing sound documentation. As a one man operation, I only have so many hours in the day to properly evaluate everything and performing installations will give me the information that I need before turning this completely loose.
I don't see a picture of the Voultar 2-chip mod you mention at ua-cam.com/video/fi7csYj00BU/v-deo.html and I don't see anything on his website about it. Do you have more info about how to get this mod?
oh, I read a little deeper and see this 2-chip mod _mentioned_ as 'coming soon' in the SNESRGB Kit page on his website. I guess I'll warm up my F5 key. :)
Just as a heads up, Analogue already did their "last run" of the Super Nt. So, although their site lists it as sold out, discontinued is probably the correct term.
Cutting cost is why the nessecary components are not there on the Snes jr. Lets say that there are 1 million snes jr units sold and say it cost 10 cents for components for each board. 10 cents per board would add $100k to the cost of making those units. It makes complete sense to cut every non-essential component when making a revision to save on cost, especially when, at the time, almost nobody was using RGB in North America on the snes. On top of that, the Snes Jr was a budget option released after the N64 had already launched. Of course 10 cents isnt much for us individually, but for a manufacturing budget for each unit, it makes a difference.
This is word-for-word what I say when people ask why there's components in the RGB lines of the SNES SCART cable, instead of on the motherboard. But this was the late 90's and a LOT more people had S-Video TV's. Context is key here.
@RetroRGB well, the context of s video being common is maybe your perspective, but from someone who grew up in a low income household, I didn't even know what s video was because none of our tvs had it. I played on RF and didn't know any better. This console was made for people who couldn't afford the new consoles, and that usually meant they didn't have the newest TVs either.
@Rulumi exactly. The Snes Jr producing the best picture after it was modded wasn't intended, it's just a byproduct. That being said, I like my modded snes Jr more than any of my other retro consoles.
I should be okay with a one chip original SNES and my Framemeister XRGB-Mini using Nintendo's OEM RGB cable connecting them to my LG G3 OLED based on what I am understanding from this video.
8:28 Oh... disabling composite and S-Video is a hard pass for me. I was really looking forward to revive all my 2-Chip consoles. Daum... let's hope future revisions of the mod change this.
I swear, my SNS-CPU-RGB-02 has interfere just as bad as the APU-01. It forced me to give up composite video just to make RGB bareable to use. And since I already gave that up, I'm looking forward to Voultar's bypass kit. I have a 1-Chip Super famicom Jr. if I ever need encoded video signals anyway; I just want a good original SNES dammit. Okay, there, I'm done ranting......
I had the sound board out a few times working on system there’s just no audio if there’s no video it’s the power cord it needs to sit in a certain position for video to work
Yesterday I watched the MyLifeInGaming video. And at night I played my Snes with a component cable on the CRT. Honestly, even with my nose glued to the screen I can't see any flaws. I think these Mods are created for people who have climbed to the top of the mountain and are bored and want to modify for the sake of modifying. Just like the fad that is already disappearing for HDMI mods
They're created for people playing their old consoles through scalers on fancy modern TVs that expose all the smearing and noise (especially 4K TVs) and streamers who want an image that won't be too much more muddied by compression. And they're essential tools for people recording documentary or archival footage. If you're happy just playing it on a CRT, then it's probably not for you, no.
Well, that's my problem - Fellipe is well aware of that. And SO MANY of his comments are positive and productive. This just seems...out of place. But it happens like once a month. LOL, full moon?
@@RetroRGB Rude? I just gave my opinion. I didn't say anything bad about anyone in particular. I just think the HDMI mod and this new Snes mod are like unnecessary plastic surgery. Archades Games channel is showing examples how the HDMI Mod is unnecessary for consoles like N64, PS2... for those who have RT4K. Sorry for any misunderstanding.
@@RetroRGB My apologies. I just gave my honest opinion. Nothing against the project developers or whoever will use the mod, I'm of the opinion that it seems overkill to me
Sure looks to me like the single chip only outputs a subset of the color intensity bits. Literally two bits of color are just rounded up to be the same.
@@RetroRGB Yeah, it does, but in this case I can't fault YT. Go to one of your comparisons where you have link side by side. Look at his hat. The newer device only shows a couple shades of green. The older devices show several more, and it looks as if the lowest order, maybe the two lowest order color bits are simply lost.
Not exactly accurate on the 1chip vs 2chip naming. 2chip strictly refers to PPUs whereas 1chip integrates both PPUs as well as the CPU into a single chip. "2chip" should really be called 3chip but good freaking luck getting anybody to change what they call things. TL;DR 1chip = PPUs and CPU in a single chip 2chip = 2 distinct PPU chips and a third CPU chip
@@RetroRGB Eh, re-reading my original comment it sounded kinda dumb and came off as criticism. What I actually meant to say was just something interesting I learned in the MLiG video. I actually didn't know the "2chip" consoles had two PPUs and a CPU chip. I just thought it was interesting and meant to share it, not come off as an attack calling you inaccurate in your video. My bad. I really enjoyed the video and am excited for Voultar to start working on customer's consoles
All good :) To be honest, I've heard people refer to them as "2CHIP" or "2PPU" since before I even started RetroRGB. I'd be willing to bet if everyone I knew called them 3-chip, I would too. To get around it, I've always called them "non 1CHIP" when talking about them...but that looks dumb in a thumbnail ;p
Question: I see an extremely clean, nearly mint SNES for sale at a local store and it’s the DKC bundle - released on Christmas of 1994 or early ‘95 I guess. However, the barcode starts with the UN2 code and my other SNES are 1-chip for sure and they all have the code starting with UN3 instead… My question is: does anyone know if there was a jump in video/audio quality between the first batch of SNES - the ones that are heavier and used paint on the “eject” button to write the word - and the ones toward the middle of the lifespan yet right before the 1-chip batch? (I’m under the impression that the 1-Chip series started w/ the Killer Instinct bundle in late 1995, and the last version was the SNES Jr. in 1997. Those have received extensive coverage in the last couple of decades regarding upgraded video output. I wonder if there were differences between the 1990/1991 batch and the 1993/1994 batches…) PS: it’s my favorite console of all time too ‘til this day… and rightfully so! ❤
Some notes. First, the final version of Voultar's 2-CHIP mod KEEPS S-Video and Composite, as well as enhances them as well! More info and details in this post: www.retrorgb.com/voultars-snes-2-chip-edge-enhancer-demod.html
Next, a note on "reverse low-pass filtering": I showed the OSSC example at the end of this video, but forgot to include RetroTINK 5x footage. I've added comparison shots to the main post: www.retrorgb.com/snes-video-output-explained.html
I think this should clarify what to expect: A sharper output, but the noise gets highlighted even MORE ;/ That said, turning the feature all the way up and adding CRT emulation works really well! I'd still recommend the Voultar bypass, but if you already own a RT5x, the feature is already built in, so why not try?
Bob, thanks so much for this coverage. I really appreciate the time you've taken to look this over.
Thanks for creating the mod. I don't see it in your store, they're not currently available right?
That comparison between 1CHIP and non-1CHIP consoles over RF, Composite, and S-Video was exactly what I was looking for years ago, trying to figure out what the heck would be the deal for me using my old JVC CRT, making internet posts in frustrating futility. Thank you so so much for those shots.
It's funny to see my mod on UA-cam. 😊
The glitches are outside the image area, so it is really easy to mask these out. Also it does not disable composite and S-video, it is just not activated here.
I still hope someone will make an HDMI mod out of it.
Oh crap, really!?!?!? I’m so sorry for getting that wrong!!! If you have time, message me and let me know what I’d need to do to re-enable it.
I kind of want to get this installed for my old SNES even if I have a 1-Chip bypass installed. The video quality isn’t 100% equivalent to the modded 1-Chip, but the fact that some games have issues on a 1-Chip, this mod debatably makes for the best way to play SNES games on real hardware.
One really important thing for people to know: The 1CHIP revisions (including the SNS-101) have compatibility problems with some games. Usually it's just some visual artifacts but notably Super Turrican is totally unplayable, as the sound will be completely messed up, and will get gradually worse until the game just outright crashes.
Why didn’t they have a recall on that game? Imagine buying a snes 101 and that was THE one game you wanted.
@@swungsolid Super Turrican came out in 1993, while the 1-CHIP model systems arrived somewhere in '95. Shipping a patched version of a 2 year old game, especially when Super Turrican 2 was already on its way, wasn't really worth it by then.
Voultar is going to be backed up for a year if he's the one that's installing all of them.
It's cool that there's a new mod for the 2-chips, but I doubt it will be a long lasting solution. Those GPU's have such a high fail rate that it almost doesn't make sense to mod them anymore. I set my 2-chip aside after the red output started to fail, and bought a fixer upper SNES Jr. for playing.
@@hammerheadmswhile those GPUs do occasionally fail, it is not super common
@@rentoptional1524 I have to disagree. Though it is far from definite thing, it happens far more than folks think. I would not say that it's as bad as, "just a matter of time", but including myself I run into guys all the time that have had graphical issues with their SNES. I think it creates enough concern that people aught to think hard about modding something with obvious failure points.
@@hammerheadmsI thought this was largely limited to SHVC models? It was my understanding them GPM and RGB snes’ didn’t suffer from the same failure issues (at least, in the way the SHVC does).
@@Mampersand as far as I am aware all 3-chip model are susceptible to PPU 1 and 2 failing outright. PPU 1 I believe handles sprites and and backgrounds, while PPU 2 handles color encoding. Both are custom chips. So if failure occurs there are no off the shelf solutions. Sadly, salvaged chips are the ONLY solution, besides finding 1-chip units, which are limited to later models, and the redesigned Jr. models. Can't remember the serial number on those later models but maybe that's the one you were referring to. All 3-chip models use an identical chip set, which makes salvage easy enough, but that of course mean a salvage unit will be destroyed to save another. I know I using different reference terms, so I hope this wasn't confusing. By 3-chip I am referring to CPU, PPU1, and PPU2. When referring to 2-chip it is in reference to the same model as 3-chip, just that the 2 chips are in reference to PPU1, and PPU2. Also, I guess I also used the term GPU...sorry about that. I was referring to the PPUs.
2:35 while this is the _clearest_ way to see the board revision, you can also always tell from the marking above the cart slot, which is nice because you can see that without having to remove as many screws. I have a short on my channel about this, but in brief: If it's missing it's an SHVC-CPU-01 (but the presence of the SHVC-SOUND module or its connector is an easier tell). If it says "SNSxx" it's a GPM-xx, otherwise it will say basically the same as the main revision marking (RGB01, 1CHIP03 etc).
(I haven't seen _every_ board rev of the SNES so if I'm wrong and there are other exceptions here please let me know)
8:28 "most 2chip motherboard revisions will require you to disable composite and s-video"
This is the first time I've heard this mentioned. It feels like this point has been glossed over, or perhaps nobody cares. Which is understandable for those who use RGB exclusively as it does look amazing with this mod.
Do we know on which revisions composite and s-video need to be disabled?
This also caught me off guard, was this referring to the upcoming @Voultar 2CHIP mod? Haven't heard this documented anywhere yet, would love some more details!
Bob, as always I really enjoy your comprehensive videos. Really thank you for all you do! As for my gaming preference, I am keeping my SNES stock for now. I may be getting a Mister later. I feel lucky to have what many consider the holy grail of retro gaming set up on a budget, a Sony Trinitron KV-27FS100, a SNES 1 Chip rev .1 board via HD Retrovision Component cables. That is more than enough for me.
I own 2 snes's. SHVC and APU versions. The SHVC has a great stable picture while the APU has a very blurry picture with diagonal lines.
I also found a SHVC launch unit that has zero bluring lines unlike my GPM from childhood which is the worst smearing of all the 2chips
I absolutely love these videos with simply outstanding deep dives into output quality.
That said, still S-Video on a CRT for me 😊
Thank you! And yup, S-Video is awesome too :)
Thanks!! I will keep my 2 CHIP as is to play on my CRT with RGB SCART cable 👍🏼
I must have gotten a very bad SNES as a kid. I remember it was around the time I discovered what S-Video was. We had an SNES in daycare at school hooked up through RF. I couldn't believe how good the picture was.
Today I can't tolerate the picture quality of it on my Commodore 1702 or on the Oled via the Tink5X. The Analogue audio is a real treat though.
Hope you found the spring that flew to the moon at 1:45.
I sure didn't on my childhood SNES and had to craft a new one out of a pen spring.
Hahahahaha, yeah, it fell right in front of it :)
hehe Eagle eyes
Good information, as usual. PD.: Love your t-shirt.
Maybe i've just been lucky but I get perfectly good picture quality out of my two standard SFCs using a RetroTink 2X RGB or 5X with quality Scart cables, but the hardware revisions history here is still interesting, thanks.
Thanks for this wonderful overview Bob!
My understanding is it's _possible_ for a game to boot with the SHVC-SOUND module missing, but most of them will just hang waiting for the sound processor to initialize (which it never will since it's not there).
My PAL 2-CHIP with a £3 RGB cable (sorry, RGC, I still love your stuff!) on my Toshiba 25" CRT is *good enough*. There is a tad of bluriness, akin to your TV having the sharpness slider go left an extra step.
Great video Bob and an awesome T-Shirt
Oh hell yes! Rolling a joint for this one! Yo that shirt is freaking AWESOME!
That's my favorite shirt. I almost never wear it, just cause it's so fucking cool. I played a gig wearing it once...and we played The Trooper!!!!
dude that's awesome! You wear it very well sir! @@RetroRGB
I was totally distracted by the shirt and had to rewind.
@@RetroRGB it's super easy to miss the detail on it that it's Samus and not Eddie on the T shirt, but once I saw it I was like, ha! that's awesome!
Awesome and informative video, I never knew there was a 1 chip revision. The snes I have is actually my best friend’s from when we were kids 5years old or so(we’re still best friends today!). Because of that I’ll always keep it stock. If it’s a 1 chip though I may upgrade from s-video to component
You say the only way to be sure which one you have is to open it up, but if you have an Everdrive it can actually tell you if you have a one chip or two chip without opening it up.
Thank you for this. gonna keep mine stock.
Can you just make a long video or series of videos just showing off 4K video captures from the new SNES mod in different games with or without other different mods / revisions? With or without commentary. I would love to sit back and just enjoy new 4k SNES video captures of this new mod on my OLED.
Marc's video showed a lot more captures: www.retrorgb.com/voultars-new-2chip-snes-mods-reviewed.html
I was literally wondering about this the other day 😄
Where exactly can one buy the expansion board? On your site you're using Voultar's version in the example but I can't find it on his site. I've looked everywhere for an expansion board but I can only find bypass boards.
Thsnks for this excellent video. SNES is my all time favourite system and I'm always looking for eays to improve it. I still game on my original 1991 SNES via S-Video on 2004 CRT and I'm very glad to hear this mod wouldnt be worth it for me. Cheers!
I'm personally fine right now with my stock 1chip's RGB on my PVM with an SD2SNES using the brightness limiter in the settings.
Great solution!
@RetroRGB It's also a nice solution for the 1chip specific issues in some games too, because there also a setting to help fix those.
Basically makes a stock 1chip nearly perfect as long as you don't mind using the SD2SNES/FXPAK for everything over original cartridges.
I'm blessed that my first SNES I got back in the day was this 1chip one. My mom does real estate, and she found it in a house that was foreclosed on that she was helping clean out.
It was super dirty, but I cleaned it up, and it's been a champ all these years.
I swapped the shell to a PAL one not too long ago, and now it's my perfect SNES. 👌
I’m going to keep my childhood launch SNeS stock but will definitely look into modding my Famicom import
To all your questions at the end: yes 😂
I have my personal 1-chip and my cousins non-1-chip around and I’ll be keeping them stock and using them on my RT4K AND RT5X
I have a super nes classic mini that I do use, love the switch NSO apps (I made rt4k profiles for them!) and an analogue pocket that I will also use. So yeah playing super nes for a while
I’m curious what your thoughts are on the apple Studio display 17 inch. I’m curious what an expert thinks of this CRT.
Okay! Now that we have that settled, let's argue about whether or not the SHVC's discrete APU module has better SNR than the onboards. 😏
Hey, do you have a video about setting up an oscope to evaluate signal voltages as shown at 4:15 ?
www.retrorgb.com/oscilloscope.html
Amazing video and awesome shirt Bob
How much is the Voultar mod going to cost plus the install?
It was delayed, but final details should be available in a few weeks.
@@RetroRGB Ok, thanks. Will look out for updates. 👍
Awesome video my friend, question for you nothing to crazy I want to turn a broken snes into a jamma adapter to hook up to my arcade cabinet with everything on the snes I can pull everything from it to make this work also how do I go about to do this to pull rgb and sync to add to a jamma fingerboard?
@RetroRGB I own a RetroTINK 5X and tried the method you mentioned at timestamp 10:59 but ran into a problem. First, I couldn't find a "Reverse" low-pass filter option on my 5X. Second, the Low-pass filter option that was there seemed to do nothing as no matter what setting I selected (Off, Light, Medium, Strong) it had zero effect on the picture quality at all, good or bad. It's as if that option (regardless of setting) wasn't being applied at all for some reason. For transparency, I am using Component Cables for my setup, and I do not know if this option is supposed to work with that type of input. Any thoughts or advice you could give would be greatly appreciated. Thank you.
The LPF you found won't have the same effect - That's for filtering video noise. Make sure you're on the latest firmware and see if you can find the setting then: ua-cam.com/video/Bva0JXLoq7E/v-deo.html
@@RetroRGB Just checked, Looks like I've been running on the latest 5X firmware already. Ver 3.71 Released Oct 9th 2023. Can you guide me to where that feature is located in the interface? Because I can't find it myself. I've tried.
Hey, I'm sorry, 10:59 showed the OSSC's reverse-LPF. The RT5x's works the same, however if you add a CRT mask to it, the results REALLY shine. I just added some screenshots and instructions to the main page; I really show have included those examples in this video too ;/ Oh well, this is better than nothing (just scroll down a bit): www.retrorgb.com/snes-video-output-explained.html
@@RetroRGB Thanks to those screenshots, I got it working. Thank you very much for your help. I am a tad disappointed that the menus didn't call it a "reverse Low-pass filter", and I'm not sure how good the effect will be in the long run. However, free is still free as you said. So, thank you for the screenshots and the assistance. Greatly appreciate it. 👍
My childhood SNES is that beautiful APU board lol
Thanks for all this helpful information, Bob! Fantastic video. Just want to quickly ask if that rgb bypass + modern rgb amp mentioned around 6:20 work on pal snes consoles?
Yup, will work on all! Thanks.
@@RetroRGB Thank you so much, Bob :) Take care and best from Australia!
Can't wait to get my hands on one of these!
I have a stock 2~chip SNES with a RGB cable output looks good enough but to game on my modern LCDs I use a Mister
I’ve been lucky enough to find a couple 1chips and jrs when collecting games was a much cheaper prospect.
The Jr only really needed the Voultar bypass plus C11 fix to look great, though I find it has at least one more graphical glitch that the 1CHIP doesn’t. In Earthbound’s attract mode, little pixels flicker around the screen whenever the screen transitions to black. This doesn’t happen on my 1CHIPs, but it does happen on both my Jrs, modded and stock.
I’ve found the 1CHIP needs a little more work in my experience. A 7805S helps reduce the vertical line, but in my experience it caused jailbars unless I also added the recommended 22uf capacitor. Basically, it’s an all or nothing proposition.
I’m definitely interested in a 2 CHIP mod, but I will likely hold off a bit in case Voultar is able to refine it even more once he gets an even larger sample size via mod installs.
1:18 has anyone tried to modify or upgrade that audio board as a mod that you are aware of?
www.retrorgb.com/snesdigitalaudio.html
@@RetroRGB so cool!
What’s a high end crt? I’m using a 1999 CRT SONY trinitron it has all the things you’d want, rgb, s-video, etc
That counts!
I've been using the Torapu SNES filter amp myself and it does work great and all outputs work.
However I'm looking to try out this as well. Love to see a Torapu SNES filter amp vs Voultar's mod just so poeple know what they like to use more.
What an exciting time for SNES fans! Analogue actually said that the Super NT and Mega SG are "end of life". They're not producing or selling any more...yeah 😒
I didnt know that the Voultar 2 chip mod kills composite and S video. This makes me sad. That's why i didn't install a triple bypass in my v1 Genesis.
I guess if you absolutely need to retain encoded video signals, you could always get an external device like Axunworks' RGB2YC. It's very expensive, but does do an excellent job at encoding s-video from RGB (though not so much for composite). Might not be worth it for one system, but it is probably the best alternative for a 3BP Genesis or 2 Chip Bypassed SNES.
I freaking LOVE that shirt!
SNES FOR LIFE
Sorry, did you say Voltar has release the bypass mod for 2 chips?? Where can I find it?
About to be released. Should be before the end of the month. I’ll post on RetroRGB about it as soon as they’re ready.
Thanks mate
i personally dont understand why someone doesnt use the ext port and a cart attachment to make an attachment/ graphics card that has an hdmi and rgb component output. i have been thinking about it for a while. i know others have made linux based attachments before for the ext port on the snes. i know this wouldnt do anything for the snes junior but it would help with the 2 chip and 1 chip revisions. also give the ext port a use other than just in japan which isnt even of use anymore since stellview satellite services haven't been in use since the early 2000's
That’s not possible.
I'm looking to get into the Mister but I keep hearing Mister + scaler. Should I get a scaler as well? Is the built in scaler of the Mister laggy or something? Thanks
The MiSTer can output AMAZING quality video up to 1440p. The only reason you’d want a scaler is if your display looks much better with 4K output, or if you wanted to use the RetroTINK 4K’s really accurate CRT emulation.
…so my suggestion is to just buy a MiSTer and not worry about a scaler. Here’s my favorite- You’d just need the HDMI-only version: ua-cam.com/video/WTeJ1eJJx-4/v-deo.htmlsi=JNiYkExrQYRygp_u
@@RetroRGB thank you so much!
duude that Armored Maiden shirt is RAD!
Thank you! I wore it on stage for a gig once…and we played The Trooper!
I have the deepest respect for Voultar and I'm very grateful he made such a gift to the scene, but I'll stick with my french 2 chips SNES plugged with the OEM Péritel cable on my 36 cm CRT TV. Because that's how I played back in the days.
Absolutely nothing wrong with that! :)
My SNES loads, but after a bit will ghost and then numbers and all appear on the screen ruining the image. Do you know what the issue could be? Am think PPU 1 or 2, or maybe the pin connectors but am unsure
I'd start with the pin connectors, simply because that's easier. But I think one of the chips might be bad. Fingers crossed it's just the cartridge slot though!
@@RetroRGB I think it's the pin connector too. As used brasso, but didn't wipe it off before inserting the game. What would be the best way to clean the pin connectors? Really really appreciate you taking the time to help out a fellow gamer. Hope you're having a great day
Maybe this will make demand go down and it will be easier to find the 1-chip board revisions I don't have yet... Hah! Who am I kidding? 😅
The problem with modding is finding someone to do it. The US might have tons of modders around but the UK does not and if you find one they are backed up till 2025. Also how common are the boards you install? Is it one of those that you have to pay $200 on ebay and always out of stock at online stores? I have 2 SFC's in my collection. I could use one as standard and have the other modded.
The 1CHIP mods are easy and many places have them in stock. The 2-Chip mod is almost as easy and will be released soon.
Maybe approach things with a better attitude and you’ll be less disappointed?
@@RetroRGB sounds like it's best to do it yourself. My attitude comes from experience and frustration. The last modder I contacted for a FC rgb mod said contact them in may lol.
That’s frustrating to hear :( Sorry it’s such a pain to find a good modder near you. If you’re looking to do multiple mods, getting some basic equipment and practicing on junk electronics is absolutely worth it. But (respectfully) that seems like a waste of time if you just want one or two consoles modded.
*your Iron Maiden t-shirt is Super Metroid!* 😊
I have an RGB modded SNES Jr (mini) that I believe is 1-chip and also region free modded (can play American and Japanese NTSC games). When using the FXPak Pro, should I turn on the 1-chip fix?
I think all Juniors are 1-chip
Good question! That setting is for original, unmodded 1CHIP's. If you have a modded mini, then you're already outputting the correct brightness. So while technically it IS a 1CHIP, it's already "fixed" with the mod.
@@RetroRGB Awesome! Thanks for the info.
Cool Video!
real talk
From what I am seeing the one chips are not showing all of the colors correctly. Look at the side by side 8:11 As an artist it looks to me as though the developers wanted to have it look as though there was shading. Look at the brim of Links hat on the original SHVC. It clearly has darker orange on the left compared to the right . Compare that with the one chip. It is personally very hard for me to see a difference in the color. Also Links cheeks, look like the devs wanted to have some color in his face as well as the hands. I think these mods are making these games look like GBA games. Maybe that "looks better" because it is clearer, but it is also flatter. If you look at the side by sides, the original looks to have more form/ looks to have some more roundness to him. the others look flatter. I think it is much more apparent when you slightly blur your eyes which is a little artist trick to help simplify what you are seeing. It also makes sense as when the SNES came out the devs prob knew the image would be blurred a bit giving the look of shading around the character.
I think the mod makes it sharper, and all that, but at the cost of flattening the image, and going into an uncanny valley territory. I might just be saying this to myself so I don't feel like I need to mod/ get a SNES JR, but from what I am seeing they still need to work on these rgb mods.
Also I am looking at this UA-cam video on an older HD tv. So Maybe I am not seeing the colors, and it is noticeable in real life.
I want to get a snes, and want to use my lcd or oled tv. I have decent soldering skills. What version of original SNES and accessories is the defacto standard? I don't mind spending the money. I will also be buying other consoles, so if they can also use the same scaler/hdmi, that would be king. Let me know if you are willing to buy a coffee for the TL/DR.
i still remember the SNES 😎👍
Love seeing this stuff! Will there be a similar video for Sega Genesis?
There already is :) ua-cam.com/video/QnVH1WxZeqc/v-deo.html
...but if you have a model 1, this is probably better, as it retains composite video: www.retrorgb.com/genesis-1-keep-composite-while-improving-rgb.html
@RetroRGB I need to look into this at some point. I love my Model 1, but the jailbars are super noticeable in a lot of the games I play a lot like EWJ2.
Perhaps Voultar isn't 100% confident on the product since this 2Chip/3Chip thing has so many variables, and needs a larger sample size of consoles to confirm that his research is correct.
It's a matter of sniffing out unique corner cases and providing sound documentation. As a one man operation, I only have so many hours in the day to properly evaluate everything and performing installations will give me the information that I need before turning this completely loose.
@@Voultar as a Canadian, would I be able to send my launch model SNES to you? If yes, where can I get started?
I don't see a picture of the Voultar 2-chip mod you mention at ua-cam.com/video/fi7csYj00BU/v-deo.html and I don't see anything on his website about it. Do you have more info about how to get this mod?
oh, I read a little deeper and see this 2-chip mod _mentioned_ as 'coming soon' in the SNESRGB Kit page on his website. I guess I'll warm up my F5 key. :)
Yup. Should be very soon though! I'll post on RetroRGB.com as soon as it's available.
I will just wait for the bypass that includes s-video and composite. Until then, I will continue to use my 1chip systems
Thanks Bob! 👏👏👏
Ive had my snes since I was a kid just found out today that mines has the 1chip
Just as a heads up, Analogue already did their "last run" of the Super Nt. So, although their site lists it as sold out, discontinued is probably the correct term.
Cutting cost is why the nessecary components are not there on the Snes jr.
Lets say that there are 1 million snes jr units sold and say it cost 10 cents for components for each board. 10 cents per board would add $100k to the cost of making those units.
It makes complete sense to cut every non-essential component when making a revision to save on cost, especially when, at the time, almost nobody was using RGB in North America on the snes. On top of that, the Snes Jr was a budget option released after the N64 had already launched.
Of course 10 cents isnt much for us individually, but for a manufacturing budget for each unit, it makes a difference.
This is word-for-word what I say when people ask why there's components in the RGB lines of the SNES SCART cable, instead of on the motherboard. But this was the late 90's and a LOT more people had S-Video TV's. Context is key here.
The Super Famicom Jr. is cut down in everything they could, even the controller. You can feel Nintendo cheapness in all of the system in.
@RetroRGB well, the context of s video being common is maybe your perspective, but from someone who grew up in a low income household, I didn't even know what s video was because none of our tvs had it. I played on RF and didn't know any better.
This console was made for people who couldn't afford the new consoles, and that usually meant they didn't have the newest TVs either.
@Rulumi exactly. The Snes Jr producing the best picture after it was modded wasn't intended, it's just a byproduct.
That being said, I like my modded snes Jr more than any of my other retro consoles.
I should be okay with a one chip original SNES and my Framemeister XRGB-Mini using Nintendo's OEM RGB cable connecting them to my LG G3 OLED based on what I am understanding from this video.
Yes, 100% good.
8:28 Oh... disabling composite and S-Video is a hard pass for me. I was really looking forward to revive all my 2-Chip consoles. Daum... let's hope future revisions of the mod change this.
hope he'll make a version that supports all analog signals
It's not possible on all motherboard revisions. But there IS a chance he'll find one 2-CHIP revision that can retain composite and S-Video.
I swear, my SNS-CPU-RGB-02 has interfere just as bad as the APU-01. It forced me to give up composite video just to make RGB bareable to use. And since I already gave that up, I'm looking forward to Voultar's bypass kit. I have a 1-Chip Super famicom Jr. if I ever need encoded video signals anyway; I just want a good original SNES dammit.
Okay, there, I'm done ranting......
Sounds like that’ll be the perfect mod for you! Hopefully it’ll be out soon.
Did Sony make sound chip for snes
Yup!
And the sound chip in the PS1 is basically an upgraded version of it.
FIrst I've seen a square SNES with purple buttons . Interesting.
I had the sound board out a few times working on system there’s just no audio if there’s no video it’s the power cord it needs to sit in a certain position for video to work
Yesterday I watched the MyLifeInGaming video.
And at night I played my Snes with a component cable on the CRT. Honestly, even with my nose glued to the screen I can't see any flaws.
I think these Mods are created for people who have climbed to the top of the mountain and are bored and want to modify for the sake of modifying.
Just like the fad that is already disappearing for HDMI mods
Fellipe, why are you so often rude in the comments? Some of your posts are great, but this is pretty insulting. Again.
They're created for people playing their old consoles through scalers on fancy modern TVs that expose all the smearing and noise (especially 4K TVs) and streamers who want an image that won't be too much more muddied by compression. And they're essential tools for people recording documentary or archival footage. If you're happy just playing it on a CRT, then it's probably not for you, no.
Well, that's my problem - Fellipe is well aware of that. And SO MANY of his comments are positive and productive. This just seems...out of place. But it happens like once a month. LOL, full moon?
@@RetroRGB Rude? I just gave my opinion. I didn't say anything bad about anyone in particular.
I just think the HDMI mod and this new Snes mod are like unnecessary plastic surgery.
Archades Games channel is showing examples how the HDMI Mod is unnecessary for consoles like N64, PS2... for those who have RT4K.
Sorry for any misunderstanding.
@@RetroRGB My apologies. I just gave my honest opinion.
Nothing against the project developers or whoever will use the mod, I'm of the opinion that it seems overkill to me
Sure looks to me like the single chip only outputs a subset of the color intensity bits. Literally two bits of color are just rounded up to be the same.
I need to post those captures on the webpage or something - UA-cam compression really ruins stuff like that :/
@@RetroRGB Yeah, it does, but in this case I can't fault YT. Go to one of your comparisons where you have link side by side. Look at his hat. The newer device only shows a couple shades of green. The older devices show several more, and it looks as if the lowest order, maybe the two lowest order color bits are simply lost.
@@RetroRGB BTW, I've been a fan for years. Love this stuff and appreciate your work.
I am trying to upgraded all mine to HDMI when I can.
*the picture is brighter!* 💡
RGB o 1-CHIP The HD game snes
Holy shit where did you get that kick ass shirt?! 👀💦
Whatever is "not best" for me is the wrong answer.
This isn't 'My Life in Gaming' ! 😋
Not exactly accurate on the 1chip vs 2chip naming. 2chip strictly refers to PPUs whereas 1chip integrates both PPUs as well as the CPU into a single chip. "2chip" should really be called 3chip but good freaking luck getting anybody to change what they call things.
TL;DR
1chip = PPUs and CPU in a single chip
2chip = 2 distinct PPU chips and a third CPU chip
LOL
@@RetroRGB ?
@@RetroRGB Eh, re-reading my original comment it sounded kinda dumb and came off as criticism. What I actually meant to say was just something interesting I learned in the MLiG video. I actually didn't know the "2chip" consoles had two PPUs and a CPU chip. I just thought it was interesting and meant to share it, not come off as an attack calling you inaccurate in your video. My bad.
I really enjoyed the video and am excited for Voultar to start working on customer's consoles
All good :) To be honest, I've heard people refer to them as "2CHIP" or "2PPU" since before I even started RetroRGB. I'd be willing to bet if everyone I knew called them 3-chip, I would too. To get around it, I've always called them "non 1CHIP" when talking about them...but that looks dumb in a thumbnail ;p
Oh god, play snes games is so overwhelming and confusing 😟
Don't like the snes, it's a overrated clunker.
You're a clown
What's the "decent hdmi" option???
Question: I see an extremely clean, nearly mint SNES for sale at a local store and it’s the DKC bundle - released on Christmas of 1994 or early ‘95 I guess.
However, the barcode starts with the UN2 code and my other SNES are 1-chip for sure and they all have the code starting with UN3 instead…
My question is: does anyone know if there was a jump in video/audio quality between the first batch of SNES - the ones that are heavier and used paint on the “eject” button to write the word - and the ones toward the middle of the lifespan yet right before the 1-chip batch?
(I’m under the impression that the 1-Chip series started w/ the Killer Instinct bundle in late 1995, and the last version was the SNES Jr. in 1997. Those have received extensive coverage in the last couple of decades regarding upgraded video output. I wonder if there were differences between the 1990/1991 batch and the 1993/1994 batches…)
PS: it’s my favorite console of all time too ‘til this day… and rightfully so! ❤