I think some of the shots that blowed me aways was the crowd shots espacialy because some of the digital doubles are so close to the camera with animation lifting there Arms and everything cant get over it
Thank you! I agree. The amount of attention to detail, organization, creativity, and technical know how that it takes to achieve a look of this quality is mind blowing.
The visual experience of the Shōgun Official Title Sequence is also very advanced,I really want to know what software was used to produce that animation.
Great interview opportunity! Very insightful
I was grateful to have Michael on.
@@BigVicMedia As a filmmaker myself, really appreciated this interview! Great job all round
Thank you!
I think some of the shots that blowed me aways was the crowd shots espacialy because some of the digital doubles are so close to the camera with animation lifting there Arms and everything cant get over it
Nice interview, it's so interesting to hear from those folks who make movie magic from behind the camera.
Thank you! I agree. The amount of attention to detail, organization, creativity, and technical know how that it takes to achieve a look of this quality is mind blowing.
How the f does this have only 300 views?
I appreciate you watching and supporting!
The visual experience of the Shōgun Official Title Sequence is also very advanced,I really want to know what software was used to produce that animation.
I agree. I asked him he oversaw that as well but he didn’t so I didn’t include it in the podcast.