Oh gosh… I thought I was writing some messed up stuff that’s going on in the Minecraft world in my own theories. But that pumpkin pastures room… who even thought of that? I love that there’s more to it than looting, but it’s just so stomach churning that they’re implying something like that.
It annoys me so much that channels like this (especially yours) are underrated. The lore theories take everything into account, and yet so many others (cough cough Game Theory cough cough) get more attention, despite having so many flaws.
They were one of the first, and know how to keep up with the algorithm's demands. They also love their community. And no theory is going to be perfect. Supposed scientific laws have been edited and revisited again and again to conform with new knowledge. I do agree with you that smaller channels deserve love, I'm just pointing out why GT is so popular.
@@MC_CN what s popular isn t necerassy good , take for example the pink sauce , mr beast and hoverboards , these things were horrible. + the game theorists channel doesn t give so high quality theories , they have huge amount of flaws , and instead of adressing them or something they just do a theory on people and call them not smart...... that s just narcissism
This is actually one of the best minecraft theory videos i've seen. I feel like most youtubers are afraid to accept that this game does have some pretty dark lore.
I really love how Mojang changed the "lore&story" of the Undeads, like at first it was just Zombies and "Curing" thing going, but as the game grows and spin-offs made, they shifted their lore to instead of just zombies and curing, they just went with Necromancy, though it kinda contradict with the whole "curing" thing, My Head Canon for that is: Anytime, a dead body can rise as an Undead but ofcourse just for gameplay thing and whats left of the original story of zombies, Villagers who are killed by them "turn" into Zombies, but these Villagers are somewhat still alive, they're not totally Killed, but instead the Undead Curse of the King, over rides a dying body, but "curing" repels the curse hence bringin consciousness to the Villager, if such Zombification last long, the possibility of the Curse will overtake the body and becoming full Undead
I was always under the impression that Villagers are wholly unique in their ability to be cured. Regular Zombies cannot be cured, and Piglins that get zombified can't be cured either (even when they had just recently been zombified). The fact that Piglins become zombified just from exposure to non-Nether air also implies that its not a curse, but rather some sort of virus or infection (though that doesn't rule out the possibility of it being originated from magic of some kind).
@@lasercraft32 True, but for me Zombification for Piglins differs from Overworlders(Players) and Villagers. For Living mobs of the Overworld, it's just Necromancy while Piglins are different, its not technically zombification or virus or curse or anything, its just the lack of Spores of their body that cause their body to rot, causing physical and internal changes, causing them to be "zombified", and the fact we see these Zombie Pigs, roaming the NetherWaste means "zombification" also happens in the Nether, especially places were Spores aren't present, and for me this process is canonically slower, but for gameplay/story telling, they just made it to 15 seconds if they enter the overworld
just a thought, I think i figured out the end. The place in Legends is the begining, which the enderman want to rebuild by stealing blocks from other dimensions. This area slowly turned into the end after the hosts left the world and the player from legends taking over, eventually leading to them becoming the ender god. They came back to banish it and it split into the peices found across the overworld leaving foresight to guide the player in dungeons to destroy it with action and knowledge stuck in the end being the things in the end poem.
@@pug_knight7756 In the base game, mobs killed by sculk don't drop xp and their soul is captured by the catalyst. It makes sense that dungeons would use the two for different things, especially since it came out before 1.19, as it would be redundant to have two mechanics that do the same thing. I'm talking about the franchise as a whole.
No matter how dark or disturbing things get - I'll never forget that the universe is meant to be a kind place. Unless you care a whole awful lot, nothing is ever going to get better - such is the beautiful adversity of the infinite cycle of life and death.
About the Trapped Within theory You can hear the cloak’s sound effect on disc 5 from vanilla and since the disc 5 is only found on deep dark it supports the theory
The skull/Gallows room you find behind the crates in Pumpkin pastures, those skulls are more than likely the remains of humans who lived there in the towns. It also explains the arrows stuck in the bridge and in the castle walls, they fought hard to keep them at bay, but when we get there, theyre no where to be found. The skull design resembles nothing of a villager, and a normal skeleton. The bow description even states that hunters lived there. So it could explain why illagers appear there, they punish defensless villagers with hard labor, but to humans, who they hate with a passion, will have a more gruesome fate.
you know what's funny, mojang always have said that all hostile mobs have to be fantasy/fiction characters, but the silverfish isn't they just can't remove it cuz it's become part of minecraft as a whole
Imagine you die and become trapped within an undead corpse, and then unwillingly you shamble into a deep dark and a warden kills you, only for you to be absorbed by the sculk and live in endless torment.
And the warden to the wither, and the wither to the undead army, and the undead army agaisnt the living, and the livifn against the orb of dominance... Its not that deep innit?
I've been rereading the rise of the arch illager and I personally think that the nameless one might be the protagonist of legends. Thats a big claim, but when I get home in a bit ill respond with more proof. Im also gonna dump a bunch of mini theories here for people to read
The arcade version is a (partly) canon prequel to the original game, at least obsidian pinnacle is (idk about everything else) you can see that the OP (obisidian pinnacle) is very damged and ruined in dungeons. In the arcade version the OP is in near perfect condition. This is most noticeable in the obsidian arena areas, which are just flat chunks of obsidian and in the official version thaey are broken, with water and lava everywhere. The obsidian monstrosity is actually the final boss of the arcade version (meaning it gets destroyed) we can assume that the arcade version or some other off-screen events are what damaged the OP. It can be assumed that the broken obsidian monstrosity is hanged up there. The obsidian pinnacle level is definitely a Prequel for dungeons and sequel of legends.
I wonder how much we can trust from minecraft legends I mean maybe zombies and skeletons did exist back then, but probably not the villagers could've added them in since they are so used to them
Minecraft Legends is not THAT trustworthy. Firstly, because it is a story the villages tell to their children as Mojang made sure to imply some many times. Secondly, the game literally implies in the past there was no night but only daylight 24/7 until the corrupted beacon made the sky dark, which, honestly, seems absurd even for a fictional world
I feel like most things in legends is not canon like the two suns thing speaking of why would the piglins even do that? to show off their power or something it doesn’t make sense plus it kinda implies the sun is right there or beacons light just goes that fast for whatever reason but those two possibilities don’t make sense either so ima say they’re not canon
For me, is a matter of identifying what looks to be mythology and what looks to be something that could actually happen The creation of the moon and the hostile mobs being all nice sounds very exaggerated and mythological. However the concept that overworlders used spawners, golems, undead troops and even weaponized monsters agaisnt the piglins actually sounds reasonable
Few stuff: 1. All skeletons and drowneds in general are likely sentient, due to how they are smarter than zombies, and show emotion when a wolf is around (fear). 2. I think kingbdogz meant that the sculk itself is sentient because it is just simply a sentient creature, and was not made sentient by the souls. Unless you mean like how we are kept sentient by food, which I mean, yeah. 3. If you watch the official video about the illagers, the part where they talk about what the ravager is based on makes this theory all the more likely.
@@sboy2044 The ravager is based on a manticore, which is a lion with a humans head. Which btw in the world of minecraft. would obviosly not be natural.
@@GuyllianVanRixtel In the world of Minecraft, mushroom cows are natural. And from what I know, most stories relating to manticores don’t depict them as an unnatural creature created by humans or something.
@@sboy2044 Fungi control animals in real life, and mushrooms in minecraft seem to have some magical properties. A near human in the shape of a bull is completly different to anything else. Other things that are completly different and would realisticly be abominations would probably be the sculk or ghasts. But they aren't probably from the overworld, unlike ravagers.
@ How would illagers even obtain these villagers? It would be uncharacteristic for them to kidnap them before the events of Dungeons, since The Rise of the Arch-Illager depicts them as wanting nothing more than to raid, loot, and kill.
Hey, i just realized a potential thread that could link the Skulk with the End: the dark green starry texture of the skulk looks eerily similar to the end portal. Maybe whatever dimension the skulk came from Was the in-between dimension that is used to teleport. Infecting the underground, like how the endermen are warping the nether
@@chasethemaster3440yea true, however I appreciate Xatrix’s channel delving into other sources of Minecraft content such as legends and dungeons as well as multiple books.
Now, imagine. Some man was cursed with immortality. At first it seems to be the blessing, 'cause no matter how he dies (falls from high place, gets ill, starves to death...) he revives. But there's a nuance - his dead corpse will rise at night. This very corpse will make everything possible to kill man, starting the cycle again. He's being alive for centuries, looking for a place to call "home", yet when the darkness comes, so does the army of Undead. Great vid btw
Very nice video, I also like the change in intonation of your voice, quieter and more monotone compared to the theme of the video or is it me? I have a question: Do you think the zombies in Minecraft have some kind of virus, like the zombie-villagers that can be cured, or are they corpses brought back to life?
@@ikaiju-eu9wn actually the Minecraft Dungeons is a copy paste for a Dnd Campaing, Even the Rise of the Archillager. The elements, the orbe of dominante, Archie, The Nameless One, the Ender Cristal, all.comes from dnd
@@ikaiju-eu9wn obviously Lovecraft is one of the inspirations for dnd, but directly as a product is dnd from what the major things are Taken to Inspires Minecraft. The story of Minecraft Dungeons was a Copy and Paste literally from a Dnd Campaing, the Ender Cristal, Even the Mobs like skeletons, Zombies, Even the Mob C, the Phantom, the Stronghold, the end. Etc. is not like if Dungeons and dragóns had inspiration by Lovecraft, Minecraft was inspirated in Lovecraft too just because Minecraft Take inspiration from Dnd, it doesnt work in that way, non sequitur
Children’s media with dark implications and themes!? Pfft… that’s nothing new With such dark implications and lots of lore, where’s these types of stories in the Minecraft Spin-Offs
My thoughts on: Eternal Servitude: I never thought of the undead plague as a belic reason by the Nameless One. I always thought that Death was a fourth or a fifth host that somewhat forgot to do it's job and let the undead to exist in the time of Legends (either that or it was exiled by the other three hosts as a result). Also the Nameless One in the Rise of the Archillager states that his staff with an emerald block on top is like a twin to the Orb of Dominance, in the way that they both have similar stories but they are powered from different energies (the staff is powered by the night, as a reference of it's corruption in Legends with the corrupted beacon, and the orb is powered by someone or something far, far away, as somewhat stated), so I always believed that, if the Orb of Dominance contained the conciousness of the Vengeful Heart of Ender (an argue can be made if the Vengeful Heart was also originally a host btw), the Nameless One's staff would also have the consciousness of Death itself or something. Trapped Within: the theory is good, but you mustn't forget why the sculk cathalist is called "cathalist". A cathalist is by definition "a substance that increases the rate of a chemical reaction without itself undergoing any permanent chemical change". The sculk can naturally manifest in the Overworld by itself under certain conditions (my guess is that total darkness and a ridículous amount of time just to make a little spot of a block). The cathalyst only speeds up the process, and to work it needs souls. That could also explain why the dev said "generally sentient", since not all sculk is manifested throught the cathalyst and therefore it doesn't have souls trapped. Even though, it is still a somewhat type of hivemind, so there could be an argue that if the old natural sculk conected with the catalysed sculk made of souls those would also get trapped in the elder plague. Also there can be an argue of whether the Ancient City citizens travelled to the Nether to get the soulsand to do the ritual to open the big portal in the center or if they somehow found out how to make their own soulsand with sacrifices or something, since there is no trace of them going through nether portals, but they also have loot in their chests that matches the loot of the wither skeleton (coal and human bones), which would either imply that they killed them in the Nether to get the soulsand or that they made them throught their ceremonial sacrifices to the Warden. Ill Willed: right, so whatever comes from Minecraft Legends, please remember that it comes from a villager legend. Even the existance of hosts is something to doubt on, since they are like the gods that created the world, planted every seed of every tree of every forest, moved the mountains and separated the ravines, and many more. It all sounds like the myths the greeks used to explain the reason for natural fenomens. In Legends it goes deeper, as the villagers make the origin of every construction and material they don't know directly linked to the hosts (like the different towers and fountains and the Well of Fate, even prismarine is explained to have it's origins on the host's own dimension, even when we know from Dungeons that is an underwater volcanic rock formed around bubble columns, but since the villagers don't know this they just invented it and called it a day). All of this is just to say that the illager's origin might also be made up. In Legends they are a group of separated villagers that exited the villages during the Nether war (so the villagers cannot know where they really went and what happened there, but they just assumed that they went to the hosts for advice), then Knowledge makes them their axes, Action gives them to them and Foreshight changes their skin color and robes (I first thought that it was grey dye by how the Archillager seemengly shows bruses of clear skin during the last cinematic of Dungeons, but it can also be mud from the rain and the explotion and now I have a better theory for it). This is all symbolical cuz the villagers don't really know where the illagers came from and why or where or how they learned to fight with axes. Now the best theory about illager's skintone can be related to the newest addition of the Pale Garden, a very reminiscent haunted forest. Whether it was already haunted before the illagers or it became like that cuz of the illagers can also be argued (they probably didn't had rooms in the mansions for villager sacrifices and they did them in the open, causing their souls to haunt parts of the Dark Forest or smth idk), but since the ambience in the biome is naturally grey, even the atmosphere around, it can be assumed that illagers are quite literally "ill villagers" in the sense that they got affected both fisically and mentally by the Pale Garden's creaky aura and that made them racist and killers and all that. Either that or they haven't touched the light of the sun in a minute, which could also be an argue for them being the citizens of the Ancient Cities. You can take all the late paragraph of yapping as the posible reason for the illager's motif, or you can go the simple way and think that they may just be two types of born souls; those who are born good (allay) and those who are born evil (vex), asume that illagers are just born bad, that having a bad soul changes your skin color and just call it a day. Btw, it's interesting how the soulsand's Nether apparently has allays in it, even though they are good souls (I'm talking about the Wither, made from soulsand, which upon defeat grants the Nether Star that can be used to make the Beacon, which gives you boosts and good efects and glows in the same tone as allays). My guess is that, since the Beggining got corrupted and it was like Heaven or something, the good souls cannot enter it, so they either stay in the Overworld or get sucked in the Nether's soulsand even if they don't deserve it. This should have gone in the Trapped Within secction, but it's mencioned in this one. Also side note; the unique weapons in Dungeons all have unique enchantments based on what they were used to in the day, like the Trutshseeker that makes more damage to already harmed foes (perfect for maximicing torture in an interrogation), and the Jaylers Schyte with the magical chains (don't really need to explain that one). I mention this cuz there is also the Bone Cludgel, a weapon that is similar enough to the boneclub that the Beast uses in Legends, and has the passive enchantment of doing extra damage to illagers. Wether it was cursed upon in his defeat in the Overworld by them or it got enchanted because the illagers first invaded the Nether is up for debate. And finally, I would want to have a time to talk about the ravager and the evoker's fangs. Yes, they have the same tone, but it's not made from dark magic. I want to propose a theory about netherite not being a mineral of geological formation and instead being a type of scale that grows on Nether creatures adapted to lava, in which cases are the striders and the probably extinct evoker's fangs. This theory explains why strider's walking of lava consists of boots made from scales of netherite (before you get me with the "contamination theory", striders cannot get netherite scrapts attached to their bodies and then pass those same attachments to their descendence, that's not how biology works), why there are no more regular formations of netherite ores in the Nether (a seemingly natural resource that has been missing for a large period of time), why the evoker's fangs look so similar to the netherite parts of the piglin constructions in Legends (at least it seems like it in the cinematics for me, but I'm colorblind so xD), why they are able to pierce through physical armour points of any kind (you probably didn't even knew this but the only thing that can reduce the damage from the fangs is the Protecction enchantment, even with the whole netherite set it makes the same damage as if you were without armor) and why when you hit the ravager it makes metal sounds (yes, it could be from the chains and the saddle, but he made the colour connection with them and the fangs and I only explain further why, it is still a working theory and it's definetly not perfect). Netherite scraps are not metal, but scales from creatures that adapted to live in lava in the Nether. Those creatures got extinct either before or after the piglins. It could even make a point for Ancient Debris to be not a compact cube of scraps, but a shedding of old skin like the ones that crabs and/or snakes have in order to grow larger.
Oh gosh… I thought I was writing some messed up stuff that’s going on in the Minecraft world in my own theories. But that pumpkin pastures room… who even thought of that? I love that there’s more to it than looting, but it’s just so stomach churning that they’re implying something like that.
that was not english😭
the room hidden in grasses and pumpkins is just a reference to Dust
@@ThermobaricTank Exactly
It annoys me so much that channels like this (especially yours) are underrated. The lore theories take everything into account, and yet so many others (cough cough Game Theory cough cough) get more attention, despite having so many flaws.
They were one of the first, and know how to keep up with the algorithm's demands. They also love their community.
And no theory is going to be perfect. Supposed scientific laws have been edited and revisited again and again to conform with new knowledge.
I do agree with you that smaller channels deserve love, I'm just pointing out why GT is so popular.
@@MC_CN what s popular isn t necerassy good , take for example the pink sauce , mr beast and hoverboards , these things were horrible. + the game theorists channel doesn t give so high quality theories , they have huge amount of flaws , and instead of adressing them or something they just do a theory on people and call them not smart...... that s just narcissism
Ikr I made a video about Thomas the train lore but it got no views
This is actually one of the best minecraft theory videos i've seen. I feel like most youtubers are afraid to accept that this game does have some pretty dark lore.
Is it normal that I like Minecraft with its darker lore?
13:46 That’s probably the most disturbing thing I’ve ever seen in Minecraft.
That last one is just horrifying
The ghost cloak activation noise sounds just like that weird noise in disk 5.
I really love how Mojang changed the "lore&story" of the Undeads, like at first it was just Zombies and "Curing" thing going, but as the game grows and spin-offs made, they shifted their lore to instead of just zombies and curing, they just went with Necromancy, though it kinda contradict with the whole "curing" thing,
My Head Canon for that is:
Anytime, a dead body can rise as an Undead but ofcourse just for gameplay thing and whats left of the original story of zombies, Villagers who are killed by them "turn" into Zombies, but these Villagers are somewhat still alive, they're not totally Killed, but instead the Undead Curse of the King, over rides a dying body, but "curing" repels the curse hence bringin consciousness to the Villager, if such Zombification last long, the possibility of the Curse will overtake the body and becoming full Undead
I was always under the impression that Villagers are wholly unique in their ability to be cured. Regular Zombies cannot be cured, and Piglins that get zombified can't be cured either (even when they had just recently been zombified).
The fact that Piglins become zombified just from exposure to non-Nether air also implies that its not a curse, but rather some sort of virus or infection (though that doesn't rule out the possibility of it being originated from magic of some kind).
@@lasercraft32 True, but for me Zombification for Piglins differs from Overworlders(Players) and Villagers.
For Living mobs of the Overworld, it's just Necromancy while Piglins are different, its not technically zombification or virus or curse or anything, its just the lack of Spores of their body that cause their body to rot, causing physical and internal changes, causing them to be "zombified", and the fact we see these Zombie Pigs, roaming the NetherWaste means "zombification" also happens in the Nether, especially places were Spores aren't present, and for me this process is canonically slower, but for gameplay/story telling, they just made it to 15 seconds if they enter the overworld
always was about necromancy
Before Dungeons there was essentially no lore at all
just a thought, I think i figured out the end. The place in Legends is the begining, which the enderman want to rebuild by stealing blocks from other dimensions. This area slowly turned into the end after the hosts left the world and the player from legends taking over, eventually leading to them becoming the ender god. They came back to banish it and it split into the peices found across the overworld leaving foresight to guide the player in dungeons to destroy it with action and knowledge stuck in the end being the things in the end poem.
Three sources of life:
Ender, Experience, and Soul
Xp and soul seem to be the same thing, and can both be used to channel ender magic
@@MC_CNin dungeons soul is only used to power certain artifacts while xp enchants gear
@@pug_knight7756 In the base game, mobs killed by sculk don't drop xp and their soul is captured by the catalyst. It makes sense that dungeons would use the two for different things, especially since it came out before 1.19, as it would be redundant to have two mechanics that do the same thing.
I'm talking about the franchise as a whole.
great theory, good editing, well researched and with proof. only thing to ask here is
*why so little views?*
Minecraft: joy happy times rainbows.
Also Minecraft: necromancy torture genocide
And they say this is a kids game.
Well the necromancy torture genocide is only seen by these who dig deep and kids don’t do that.
people also say it's a horror game, which is also true and I agree
No matter how dark or disturbing things get - I'll never forget that the universe is meant to be a kind place.
Unless you care a whole awful lot, nothing is ever going to get better - such is the beautiful adversity of the infinite cycle of life and death.
I love to see people exploring the more dark aspects of the game instead of it just being "ooh, the players turned into zombies and skeletons."
About the Trapped Within theory
You can hear the cloak’s sound effect on disc 5 from vanilla and since the disc 5 is only found on deep dark it supports the theory
The skull/Gallows room you find behind the crates in Pumpkin pastures, those skulls are more than likely the remains of humans who lived there in the towns. It also explains the arrows stuck in the bridge and in the castle walls, they fought hard to keep them at bay, but when we get there, theyre no where to be found. The skull design resembles nothing of a villager, and a normal skeleton. The bow description even states that hunters lived there. So it could explain why illagers appear there, they punish defensless villagers with hard labor, but to humans, who they hate with a passion, will have a more gruesome fate.
Actually those are not Gallows, are Meat Hooks
@LoredeMinecraftVE Still very dark considering the skulls are human
@@DanielMiranda-f9myep, but Even that room is a reference to a Game, is an easter egg
this was absolutely bone chilling... more please!
One thing that I always wanted to say but never got the opportunity to say is:The end blocks feel pain, mojang said that in a video
you know what's funny, mojang always have said that all hostile mobs have to be fantasy/fiction characters, but the silverfish isn't they just can't remove it cuz it's become part of minecraft as a whole
Imagine you die and become trapped within an undead corpse, and then unwillingly you shamble into a deep dark and a warden kills you, only for you to be absorbed by the sculk and live in endless torment.
That’s right. That’s why I kill lots of zombies near sculk catalysts
Perhaps the Creaking were created to counter the wardens like Metroids to X Parasites?
And the warden to the wither, and the wither to the undead army, and the undead army agaisnt the living, and the livifn against the orb of dominance...
Its not that deep innit?
I've been rereading the rise of the arch illager and I personally think that the nameless one might be the protagonist of legends. Thats a big claim, but when I get home in a bit ill respond with more proof.
Im also gonna dump a bunch of mini theories here for people to read
The arcade version is a (partly) canon prequel to the original game, at least obsidian pinnacle is (idk about everything else) you can see that the OP (obisidian pinnacle) is very damged and ruined in dungeons. In the arcade version the OP is in near perfect condition. This is most noticeable in the obsidian arena areas, which are just flat chunks of obsidian and in the official version thaey are broken, with water and lava everywhere. The obsidian monstrosity is actually the final boss of the arcade version (meaning it gets destroyed) we can assume that the arcade version or some other off-screen events are what damaged the OP. It can be assumed that the broken obsidian monstrosity is hanged up there. The obsidian pinnacle level is definitely a Prequel for dungeons and sequel of legends.
@@Luisk.10none of this explains why you think the nameless one is the protagonist of legends -_-
@chasethemaster3440 oh right I forgot to write that, lemme start typing.
@@Luisk.10 arcade isnt a prequel
@LoredeMinecraftVE it kind of is, the obisidian pinnacle level comes before the one in main game. But I doubt everything else is canon.
I really appreciate this kind of theory of small details from minecraft dungeons. please make more of these. I'll watch all of them
Lol I talked to xatrix about the secret room in the pumpkin pastures.
Is an easter egg
I wonder how much we can trust from minecraft legends I mean maybe zombies and skeletons did exist back then, but probably not the villagers could've added them in since they are so used to them
Minecraft Legends is not THAT trustworthy. Firstly, because it is a story the villages tell to their children as Mojang made sure to imply some many times. Secondly, the game literally implies in the past there was no night but only daylight 24/7 until the corrupted beacon made the sky dark, which, honestly, seems absurd even for a fictional world
@luizfellipe3291 yeah it's kinda similar to creation myths or like eden everything was perfect until evil corrupted it
I feel like most things in legends is not canon like the two suns thing speaking of why would the piglins even do that? to show off their power or something it doesn’t make sense plus it kinda implies the sun is right there or beacons light just goes that fast for whatever reason but those two possibilities don’t make sense either so ima say they’re not canon
@chasethemaster3440 yeah
For me, is a matter of identifying what looks to be mythology and what looks to be something that could actually happen
The creation of the moon and the hostile mobs being all nice sounds very exaggerated and mythological.
However the concept that overworlders used spawners, golems, undead troops and even weaponized monsters agaisnt the piglins actually sounds reasonable
Few stuff:
1. All skeletons and drowneds in general are likely sentient, due to how they are smarter than zombies, and show emotion when a wolf is around (fear).
2. I think kingbdogz meant that the sculk itself is sentient because it is just simply a sentient creature, and was not made sentient by the souls. Unless you mean like how we are kept sentient by food, which I mean, yeah.
3. If you watch the official video about the illagers, the part where they talk about what the ravager is based on makes this theory all the more likely.
Can you further explain 3.? I watched the video and I don’t get what you mean
@@sboy2044 The ravager is based on a manticore, which is a lion with a humans head. Which btw in the world of minecraft. would obviosly not be natural.
@@GuyllianVanRixtel In the world of Minecraft, mushroom cows are natural. And from what I know, most stories relating to manticores don’t depict them as an unnatural creature created by humans or something.
@@sboy2044 Fungi control animals in real life, and mushrooms in minecraft seem to have some magical properties. A near human in the shape of a bull is completly different to anything else. Other things that are completly different and would realisticly be abominations would probably be the sculk or ghasts. But they aren't probably from the overworld, unlike ravagers.
@ How would illagers even obtain these villagers? It would be uncharacteristic for them to kidnap them before the events of Dungeons, since The Rise of the Arch-Illager depicts them as wanting nothing more than to raid, loot, and kill.
you never would have thought that mojang would imply such mature themes in the universe of a kids game
I enjoy Minecraft Theory videos
The ghost cloak noises sound EXACTLY like one of the new cave noises they added this year
absolutely LOVED this one , KEEP GOING XAY!!
Hey, i just realized a potential thread that could link the Skulk with the End: the dark green starry texture of the skulk looks eerily similar to the end portal. Maybe whatever dimension the skulk came from Was the in-between dimension that is used to teleport. Infecting the underground, like how the endermen are warping the nether
The Best Minecraft Lore vids on the platform. So underrated!
Retrogamingnow also has some pretty good mc theories
@@chasethemaster3440yea true, however I appreciate Xatrix’s channel delving into other sources of Minecraft content such as legends and dungeons as well as multiple books.
Facts
Now, imagine. Some man was cursed with immortality. At first it seems to be the blessing, 'cause no matter how he dies (falls from high place, gets ill, starves to death...) he revives. But there's a nuance - his dead corpse will rise at night. This very corpse will make everything possible to kill man, starting the cycle again. He's being alive for centuries, looking for a place to call "home", yet when the darkness comes, so does the army of Undead.
Great vid btw
i would love to see more enderman lore
Very nice video, I also like the change in intonation of your voice, quieter and more monotone compared to the theme of the video or is it me?
I have a question: Do you think the zombies in Minecraft have some kind of virus, like the zombie-villagers that can be cured, or are they corpses brought back to life?
zombies and skeletons are just corpse rised by necromancy, there is no virus
BRO, THE REINFORCED DEEPLATE STILL HAS ME UPSET!
Like why is it so hard to break, but has no problem. Whyyyyyyy
minecraft is genuinely one of the most lovecratian games out there
Dungeonsanddragonian
@LoredeMinecraftVE dnd wishes it was the cthulhu mythos
@@ikaiju-eu9wn actually the Minecraft Dungeons is a copy paste for a Dnd Campaing, Even the Rise of the Archillager. The elements, the orbe of dominante, Archie, The Nameless One, the Ender Cristal, all.comes from dnd
@LoredeMinecraftVE and what was dnd based on?
@@ikaiju-eu9wn obviously Lovecraft is one of the inspirations for dnd, but directly as a product is dnd from what the major things are Taken to Inspires Minecraft. The story of Minecraft Dungeons was a Copy and Paste literally from a Dnd Campaing, the Ender Cristal, Even the Mobs like skeletons, Zombies, Even the Mob C, the Phantom, the Stronghold, the end. Etc. is not like if Dungeons and dragóns had inspiration by Lovecraft, Minecraft was inspirated in Lovecraft too just because Minecraft Take inspiration from Dnd, it doesnt work in that way, non sequitur
Dropping everything I'm doing rn to watch this! :o
Good job on being actually first
@jade_orb Thanks! ☺️
Ahh the sweet sweet smell of LORE
Oh no, now I feel guilty since I main Soul builds in Dungeons
when are you going to release that building mod you made a while ago?
(feeds the almighty Algorithmo of DOOOOOM!!!!!)
Villager:Ravager as Vander:Warwick
Children’s media with dark implications and themes!?
Pfft… that’s nothing new
With such dark implications and lots of lore, where’s these types of stories in the Minecraft Spin-Offs
HP orbs are also souls
IS your next video about your mod?
11:50 lol
damn thats so cool i never knew
does herobrine still exist?
Yeah
(Lore Theory)
I'm not the first person to comment but that doesn't make me the last either 😅😉🤔
Is it racist to say illigers did that..
Some of em did but.
Or is it
My thoughts on:
Eternal Servitude: I never thought of the undead plague as a belic reason by the Nameless One. I always thought that Death was a fourth or a fifth host that somewhat forgot to do it's job and let the undead to exist in the time of Legends (either that or it was exiled by the other three hosts as a result).
Also the Nameless One in the Rise of the Archillager states that his staff with an emerald block on top is like a twin to the Orb of Dominance, in the way that they both have similar stories but they are powered from different energies (the staff is powered by the night, as a reference of it's corruption in Legends with the corrupted beacon, and the orb is powered by someone or something far, far away, as somewhat stated), so I always believed that, if the Orb of Dominance contained the conciousness of the Vengeful Heart of Ender (an argue can be made if the Vengeful Heart was also originally a host btw), the Nameless One's staff would also have the consciousness of Death itself or something.
Trapped Within: the theory is good, but you mustn't forget why the sculk cathalist is called "cathalist". A cathalist is by definition "a substance that increases the rate of a chemical reaction without itself undergoing any permanent chemical change". The sculk can naturally manifest in the Overworld by itself under certain conditions (my guess is that total darkness and a ridículous amount of time just to make a little spot of a block).
The cathalyst only speeds up the process, and to work it needs souls. That could also explain why the dev said "generally sentient", since not all sculk is manifested throught the cathalyst and therefore it doesn't have souls trapped. Even though, it is still a somewhat type of hivemind, so there could be an argue that if the old natural sculk conected with the catalysed sculk made of souls those would also get trapped in the elder plague.
Also there can be an argue of whether the Ancient City citizens travelled to the Nether to get the soulsand to do the ritual to open the big portal in the center or if they somehow found out how to make their own soulsand with sacrifices or something, since there is no trace of them going through nether portals, but they also have loot in their chests that matches the loot of the wither skeleton (coal and human bones), which would either imply that they killed them in the Nether to get the soulsand or that they made them throught their ceremonial sacrifices to the Warden.
Ill Willed: right, so whatever comes from Minecraft Legends, please remember that it comes from a villager legend. Even the existance of hosts is something to doubt on, since they are like the gods that created the world, planted every seed of every tree of every forest, moved the mountains and separated the ravines, and many more. It all sounds like the myths the greeks used to explain the reason for natural fenomens. In Legends it goes deeper, as the villagers make the origin of every construction and material they don't know directly linked to the hosts (like the different towers and fountains and the Well of Fate, even prismarine is explained to have it's origins on the host's own dimension, even when we know from Dungeons that is an underwater volcanic rock formed around bubble columns, but since the villagers don't know this they just invented it and called it a day).
All of this is just to say that the illager's origin might also be made up. In Legends they are a group of separated villagers that exited the villages during the Nether war (so the villagers cannot know where they really went and what happened there, but they just assumed that they went to the hosts for advice), then Knowledge makes them their axes, Action gives them to them and Foreshight changes their skin color and robes (I first thought that it was grey dye by how the Archillager seemengly shows bruses of clear skin during the last cinematic of Dungeons, but it can also be mud from the rain and the explotion and now I have a better theory for it). This is all symbolical cuz the villagers don't really know where the illagers came from and why or where or how they learned to fight with axes.
Now the best theory about illager's skintone can be related to the newest addition of the Pale Garden, a very reminiscent haunted forest. Whether it was already haunted before the illagers or it became like that cuz of the illagers can also be argued (they probably didn't had rooms in the mansions for villager sacrifices and they did them in the open, causing their souls to haunt parts of the Dark Forest or smth idk), but since the ambience in the biome is naturally grey, even the atmosphere around, it can be assumed that illagers are quite literally "ill villagers" in the sense that they got affected both fisically and mentally by the Pale Garden's creaky aura and that made them racist and killers and all that. Either that or they haven't touched the light of the sun in a minute, which could also be an argue for them being the citizens of the Ancient Cities.
You can take all the late paragraph of yapping as the posible reason for the illager's motif, or you can go the simple way and think that they may just be two types of born souls; those who are born good (allay) and those who are born evil (vex), asume that illagers are just born bad, that having a bad soul changes your skin color and just call it a day.
Btw, it's interesting how the soulsand's Nether apparently has allays in it, even though they are good souls (I'm talking about the Wither, made from soulsand, which upon defeat grants the Nether Star that can be used to make the Beacon, which gives you boosts and good efects and glows in the same tone as allays). My guess is that, since the Beggining got corrupted and it was like Heaven or something, the good souls cannot enter it, so they either stay in the Overworld or get sucked in the Nether's soulsand even if they don't deserve it. This should have gone in the Trapped Within secction, but it's mencioned in this one.
Also side note; the unique weapons in Dungeons all have unique enchantments based on what they were used to in the day, like the Trutshseeker that makes more damage to already harmed foes (perfect for maximicing torture in an interrogation), and the Jaylers Schyte with the magical chains (don't really need to explain that one). I mention this cuz there is also the Bone Cludgel, a weapon that is similar enough to the boneclub that the Beast uses in Legends, and has the passive enchantment of doing extra damage to illagers. Wether it was cursed upon in his defeat in the Overworld by them or it got enchanted because the illagers first invaded the Nether is up for debate.
And finally, I would want to have a time to talk about the ravager and the evoker's fangs. Yes, they have the same tone, but it's not made from dark magic. I want to propose a theory about netherite not being a mineral of geological formation and instead being a type of scale that grows on Nether creatures adapted to lava, in which cases are the striders and the probably extinct evoker's fangs. This theory explains why strider's walking of lava consists of boots made from scales of netherite (before you get me with the "contamination theory", striders cannot get netherite scrapts attached to their bodies and then pass those same attachments to their descendence, that's not how biology works), why there are no more regular formations of netherite ores in the Nether (a seemingly natural resource that has been missing for a large period of time), why the evoker's fangs look so similar to the netherite parts of the piglin constructions in Legends (at least it seems like it in the cinematics for me, but I'm colorblind so xD), why they are able to pierce through physical armour points of any kind (you probably didn't even knew this but the only thing that can reduce the damage from the fangs is the Protecction enchantment, even with the whole netherite set it makes the same damage as if you were without armor) and why when you hit the ravager it makes metal sounds (yes, it could be from the chains and the saddle, but he made the colour connection with them and the fangs and I only explain further why, it is still a working theory and it's definetly not perfect). Netherite scraps are not metal, but scales from creatures that adapted to live in lava in the Nether. Those creatures got extinct either before or after the piglins. It could even make a point for Ancient Debris to be not a compact cube of scraps, but a shedding of old skin like the ones that crabs and/or snakes have in order to grow larger.
First
Nope
Good job😊🥰👍💯💕💞💖
@@Cylly_Jinxare you sure?
@chasethemaster3440 Yes. I saw the comments and sorted by newest. Someone else was first.