@@dexiPL There's a lot of factors. Sega had built up a lot of ill will towards the general public between the 32x debacle and the Saturn being discontinued after a short period. Then there was the juggernaut that was the PS2 which crushed everything else in that generation. There's a bunch of other factors too that I'm sure played a big part but those are a couple that come to mind.
It's so good! When my friends get together for game nights it's almost inevitable that we'll do at least one 20 minute round of the stunt mode in Rush 2049.
The Xbox definitely outclassed the Dreamcast when it came to what it was capable of which is to be expected considering the 3 year difference in release dates. Having said that, they're both awesome consoles and I can't get enough of the Dreamcast in particular.
Funfact: Puyo Pop Fever was actually the last game developed by Sonic Team published for the Dreamcast, it was released in 2004 for the Dreamcast, PS2, Game Cube, Xbox and Game Boy Advance, the Dreamcast version was unfortunately only released in Japan since the Dreamcast was discontinued in the rest of the world in 2001.
How was the Xbox gameplay captured? The reason I ask is because to my eye it looks like you may of been using an HDMI adapter or upscaler. Those usually crush the colors and make an overall darker image. The best way to output is using the OEM component av pack. Native 480p in most games with no color and brightness loss.
25 games these systems have in common! Xbox had many exclusive games from Sega + sequels to third party games that were on Dreamcast. Four controller ports. Very similar controller design. Xbox controller had second unnecessary memory card slot. This slot is runble pack slot on DC controller. Xbox controller big X symbol in middle replace vmu window on DC controller. Online capabilities. DC had phone modem and option of broadband modem. Xbox had broadband. SegaNET - Xbox Live. DC had a prototype zip drive which would have been precursor to hdd in xbox.
@@TheL1arL1arit was only around for 3 years lol. It kept up quite well. Especially for hardware way older than the other systems. The ports to ps2 were generally worse than the Dreamcast versions in many regards. Dreamcast had more vram than ps2 and could run at higher resolutions with some Anti-aliasing. Even some of these games look more pleasing to the eye on Dreamcast than they do on Xbox. The Xbox has typically higher resolution textures and a few more polygons here and there but that’s about it.
@@josephhooks1292 but it’s based on those older tittles where SEGA was the main development for, it may have more vram, but it pushed way less polygons per second than all 3 bigger boys, and it lacked optical storage its was GDR CD vs a more DVD style format for its games which helps for more complex titles and graphics/textures/etc…I believe it was about 1.1 gigs max for DC and for PS2 it was about 5.5 gigs or more and NFL 2K2 the ps2 version was already way more technologically advanced, it had helmet reflections,and more polygons per player, also the Dreamcast version had a crazy amount of LoD draw for the characters, ii used to own a Dreamcast when it was shortly released, and I purchased many copied games during my high school days, in the end it wouldn’t have came close to shadow of the colossus, or MGS3, next SEGA GT looks like a souped up ps1 title compared to GT3. Oh and Dreamcast’s loading and streaming were leagues under the competition.
@@TheL1arL1ar most of what you said is true. Most Dreamcast games though did have higher resolution and image quality compared to ps2 especially. Ps2 had a newer api and therefore a few more advanced effects. The Dreamcast however was not much weaker if at all in polygon rendering than ps2. 3-6 million on average whereas ps2 was sometimes under 3 million and sometimes slightly over the 6 million. The gap was nowhere near how large you make it out to be. Yes it was technically the weakest of the generation but each system had very different architecture. They were all interesting and none of them were bad. The ps2 had the worst image output quality of the 4 though on almost every game. Lower resolution and smallest color pallet with no AA. So each was better than one of the others at something. None were outright the best. Probably the best generation in terms of unique hardware.
I still have my Dreamcast. When i was a kid, my cousin and i got our hands on some emulator and rom discs to play a bunch of SNES and Super Famicom games. It was the best.
You missed night scenes in the xbox version of shenmue 2,which have bright/reflection light effects that the dreamcast doesn't have,and also the loading times are significatively shorter.
call me crazy but dreamcast has the better look to me in most instances... colors and graphical consistency means a lot more to me than just resolution.
Evidentemente son conversiones, tal vez solo el crazy taxi 2 aprobecha la mayor potencia de xbox. Los juegos no merecian ser rediseñados para obtener poca mejoria. Hay que recordar que xbox es varios años mas nueva que dreamcast y que cuando salio costaba muchisimo, era realmente un portento en su epoca
I love both the DC and the XBox. I know I'm not the only one who felt like the OG XBox felt a bit like a pseudo-Dreamcast2. Lots of great games in this comparison. Admittedly, I've only played the DC version of most of them (MvC 2 [I have the DC, PS2, and 360 releases], Crazy Taxi, Crazy Taxi 2, HotD 2,Namco Museum, NBA 2k2, NFK2k2 [I have the last 3 games on XBox though], Rush 2049 [also have MAT3 on PS2 too], Hydro Thunder [ditto], PSO [played a friend's version on GC though too], SF3 Third Strike [don't have xbox version but did buy SF Anniversary collection on PS2], Super SF2 Turbo [have played but don't have a legit copy of X for Matching Services on the DC]) or neither version (Castle Shikigami 2, Cleopatra Fortune...very surprised to see that on the XBox to be honest, KoF 2002 [have it on Steam though], Rent a Hero, Psyvariar 2, Puuo Pop Fever [own it on GC though], Shenmue 2, Silent Scope, Tony Hawk 1, WSB 2k2). The only game I own on the XBox and have not played the DC version is Capcom vs SNK 2 EO. I have DoA2 on DC and DOA Ultimate on XBox as well as owning Tony Hawk 2 on DC and the wonderous 2X on the Xbox (2X is my favorite Tony Hawk release). All in all, I think this is pretty close to a tie. Yeah, some are going to like the DC pad over the XBox Duke controller or vice versa or the controller S on the XBox over the DC pad (I use my ancient Total Control 3 adapaters for fighting games usually on the DC). I'm going to say tie for me personally *maybe* give an ever so slight edge to XBox because playing DoA Ultimate online on XBox Live was amazingly cool at the time...But, yeah, I love both of the systems. There's some great games on both here in this comparison, and some amazing exclusives on both systems.
So well said my friend! I've had less experience with the Xbox than any other console from that era and it wasn't until about a month ago when I finally decided to spend some time modding the console so I could do this video. What can be pulled off when using the full power of the system is incredible and does stuff the Dreamcast wouldn't be able to do at its best. With these ports though it's a mixed bag. THPS is such a huge upgrade and I'll admit, after playing that version the game is finally starting to grow on me despite it being a running joke on Game Mode Retro that I hate the game. Dead Or Alive 2 is the game while doing this video that blew me away the most. I couldn't believe how incredible it looked. It was to the point where if you told me it was a 360 game I would have believed it. As for where the Dreamcast came out the victor with some of these games it's pretty much all when the Xbox versions came from compilations. The two Street Fighter games had a very soft image and the worst of them was Cleopatra Fortune from Taito Legends 2. That version was about as bad as it gets considering even the way less powerful Saturn looked infinitely better. Overall though I'm bummed that I missed out on the Xbox for all of these years.
I think a lot of people felt that way. Aside from having a lot of the Sega titles (like Panzer Dragoon), the OG Xbox had a lot of interesting/niche games that you couldn't get elsewhere. It's a shame to see what Xbox is today compared to what it used to be.
@@duckpwnd It's a shell of its former self. I guess that happens a lot. I mean look at Atari in 1978 and again 10 years later where the 7800 was a distant 3rd followed by the Jaguar later on.
Crazy Taxi is one of those that should probably have an asterisk next to it. So Crazy Taxi 3 was the only release on the Xbox but it contains what's basically a remake or remaster or the first 2 games. Then there's all of the compilation games like Midway Arcade Treasures 3 that had San Francisco Rush 2049 & Hydro Thunder, HOTD 3 which had HOTD 2 as a bonus, Taito Legends 2 which had Cleopatra Fortune, the 2 Street Fighter games from 2 different compilations and the Tony Hawk 2 remaster that also included parts of the first Tony Hawk game.
@@RetroComparisons I remember one of the key features Team Ninja bragged about was that the women's models were rebuilt without action figure style segmentation. They were a generation ahead of other developers in realistically rendering the human form. Kind of. In a way. Ish. Something that's never been said about them before or since. But to give this monumental technical achievement the proper historical context, previews of Soul Calibur 5 revealed that Namco was placing a priority on making the women's panty regions as realistic as a teen rating allows. They thought previous fighting game character models confused thin with "She must have sawed off parts of her hip bones." I mean, a little more realism about women's bodies couldn't hurt the industry. Although, solving this burning issue was apparently way more important to Namco than finishing their game before shipping it. Anyways, yeah, crunch time does strange things to developer priorities, but besides that, I like how this gives us insight into the handcrafted feeling of games from that drcade. You couldn't just solve every design problem with "realism" and several hundred million dollars. And while we tend to look at work from this era through a nostalgic haze, I can't help but wonder what other small graphical achievements were considered a big deal by the many perfectionists who pursued them?
@@juststatedtheobvious9633 Shhh don't say that about realistic women or else Smash JT is going to put you on his list. I feel like I'm always learning cool little tidbits from you. I really don't know anything about Soul Calibur after the first 2 games so I need to look up what went down for the 5th installment.
@@RetroComparisons Ah I see! Could it have been the PSone / Saturn version they used and the DC had a bespoke version since it was a singular release there?
@@retrooutput I'll have to go back and check my footage from previous videos but I think even the PS1 & Saturn ports look better than that, or at least crisper than than that Xbox version at the very least.
I feel that if developers wanted to develop games for the Dreamcast, giving time and passion to it, it could accompany the PS2/GC/XBOX era. Of course, with cuts, but it would run.
I think so too. Even if it couldn't handle some of the more powerful games of the generation they may have been able to make a port that's like a Switch version of a PS5 game.
I have to say, you can really tell which games were sloppy ports and which games were remade from the ground up for XBOX. A good number of these games look better on Dreamcast, especially that Cleopatra's Fortune game. I dont know what it is exactly, but Dreamcast seems to have less saturated colors, marginally better texture filtering, and thinner borders on polygons and textures. Its like objects on XBOX have this thin black line around most things.
Cleopatra Fortune was easily the worst one on here. It's from Taito Legends 2 and something must have gone wrong during the making of that game. At its best though with stuff like Dead Or Alive 2 the Xbox crushes it.
7:34 was really pushing both systems to the limit.... along with 8:09 Jokes aside- its funny how the latter one on xbox has different resolution leavin a black border below - same at 8:34
If only there was a Pong port we could really see how powerful these consoles are. Yeah that is weird for the Xbox version, I'm not sure why it's like that.
Interesting results. I'm watching at 1080P on my desktop pc and sometimes the DC version looks better and then some the Xbox version looks better ( DOA 2). Crazy Taxi has less aliasing than the Xbox version. Xbox is more powerful so I'm not sure what all that's about. Capcom vs. SNK 2, I liked the color and details more in the DC version too. That said though, DC is beautiful on VGA to a CRT monitor and DOA is one of the best looking games.
On some of these the DC wasn't showing off its full potential, especially stuff on compilations like Cleopatra Fortune. Other stuff though like DOA2 was amazing on both but was a whole different level on the Xbox. Either way they're both awesome consoles.
Question, These where captured directly from the real consoles? Cuas eat the video the image quality of the XBOX looks really good and considering the best quality from an XBOX were Component or Scart RGB, I can't figure why it looks better than the pristine VGA siganl de Dreamcast could offer. Or you are using just emulators?
These are both using real hardware and here's my setup for these consoles: - Dreamcast: DCHDMI mod upscaling the 480p imagine to 1080p - Xbox: Monster component cables with the 480p signal being upscaled to 1080p via the OSSC Pro.
Xbox wins, but maybe with a 60/40 advantage. Especially in 3D Fighting Games. Dreamcast had a very sharp picture, which I prefer over details in some cases.
Yep these are both on real hardware. The Dreamcast is using the DCHDMI mod to tap into the VGA signal and it upscales it whereas the Xbox is using component cables being upscaled via the OSSC Pro.
@@RetroComparisons I feel that something is wrong with the configuration of your Dreamcast, the colors are very muted, I noticed it more with the MvC2, in Dreamcast the colors look much more vivid and sharp, especially in the Clock tower stage, you should use VGA to an RGB OSSC, it's how I have it and it looks very nice
@@VashTyphoon For the Dreamcast I'm using the default settings on the DCHDMI upgrade. It's possible that mod does affect the colors a bit but I think it looks better than what I used to use with the Beharbros VGA adapter.
Lol! It's from Taito Legends 2 so something must have gone horribly wrong when making that game. I'm curious to check out the PS2 version now to see if it's just as bad.
@@jsr734 The PS1 got an actual standalone release of Cleopatra Fortune as did the Saturn & Dreamcast. The Xbox & PS2 had Taito Legends 2 which had that on there. Hopefully the PS2 version looks better than the Xbox version.
Clearly the Xbox is the superior console which is why we called it the "Dreamcast 2" I would be thankful to own either of those consoles today. I'm actually going to buy a modded version of both consoles soon.
House of the Dead 2 was a bonus in House of the Dead 3. Crazy Taxi 1 & 2 don't have their own release but there's remastered or re-imagined versions of the levels from those games on Crazy Taxi 3.
Most of the games just have some stetical differences like in the HUD, the XBox win, sure, but, it has a 3 years difference in power. I still have my Dreamcast, but, I like both.
Despite Dreamcast being the weakest and Sega's last console, the Dreamcast did pretty well using 1997 technology, everyone else was using 1999-2000 technology and yes 2 years technology is a huge difference in performance and power. That being said everything beats the Dreamcast in terms of power and speed.
2 years always makes a difference in technology but back then it was especially noticeable. For the Dreamcast to look as good as it did for what today would be like a mid gen upgrade it held up really well.
@@RetroComparisonsand although they went with the Power VR2 GPU, imagine if they would have went with the Voodoo2 GPU variant that they had a working dev kit for. I can tell you that an owner of a Voodoo2 GPU, it was beat for its time
@@eponymous7910 yes, I should have typed 1999-2000's implying 2000 and later. My mistake for not making my message clearer. And the two years was meant about the ps2 since it was the first competitor that arrived to compete against the dreamcast. But that being said the Dreamcast while it launched in 1998 in Japan and 1999 in the Americas, the technology was from 1997 and the xbox was using technology from 1999/2000
It's pretty wild to think that it competed in the market with 5th gen consoles more than the 6th gen. In fact, it was already discontinued by the time the GameCube and Xbox came out.
I grew up with Dreamcast, love it. However, gotta be honest, Xbox colors are nicer (DC is a lot darker on most games) and I saw some more detail in certain games on the Xbox version as well. Xbox looks better in the comparison, overall, although I am sure it will depend on individual setup, etc. 🍻
The Xbox does have more detail for the most part and you're right, a lot has to do with the setup. I'm sure the majority of people were using composite cables for both systems back when they came out but now there's so many options for both that are all going to have different visual results.
in crazy taxi going down the hill you can see the structures at the botton since the beginning in Xbox, in Dreamcast only when you get much closer. Personal taste is one thing, but Xbox was a much more powerful device.
As pessoas desinformadas até hoje não entendem, que Dreamcast e Xbox Original, são consoles da Sexta Geração, e portanto Rivais, é muita ignorância, ficar falando algo totalmente descabido que o Xbox Original, era um "Dreamcast 2", é muita falta de informação, são Arquiteturas Totalmemte Opostas e Diferentes uma da Outra, fora que suas CPUs e GPUs, são fatores que mostram isso claramente... Espero que essa comparação tenha usado o melhor da imagem de ambos os Consoles: Dreamcast VGA Cabo e Xbox Original Componente Cabo...
I think a lot of the Dreamcast 2 stuff comes from the fact that the Dreamcast was already discontinued by the point the Xbox came out and people see it as the spiritual successor in many ways. For the connections the Dreamcast is using the DCHDMI mod to tap into the VGA and the Xbox is using Monster component cables being upscaled through the OSSC Pro.
@@RetroComparisons infelizmente ainda existe essa desinformação, que acaba que por subestimar o Poder do Dreamcast, que a propósito, pertence a Sexta Geração dos Consoles, mas acredito que isso esta por perto de acabar, quando os jogos que na época não sairam para o Dreamcast, e foram portados para outros Sistemas, começarem a ser portados tambem para ele, assim como estamos vendo GTA 3, onde se estabelecerá um Novo Marco... Quanto as conexões, obrigado pela resposta informativa!
é q o Xbox era muito mais forte q o DC/PS2 e Game Cube... jogos como Half Life 2 e Doom 3 nunca rodariam em nenhum dos outros 3 consoles por exemplo... Outra boa comparação é pegar os jogos q foram feitos para Xbox e depois portados para os outros consoles como os 3 Splinter Cell e o Just Cause, a diferença é brutal. Sem falar q Xbox rodava alguns jogos em 720P nativo enquanto os outros no Maximo em 480p (os 1080i do PS2 não são referencia pois o console processa a resolução de 480p e faz upscaling para 1080i)
The Xbox version of 3d games are better and it's normal best texture and polygon console 1998 vs 2001 but for 2d games i have a doubt, i see a better color and résolution on Dreamcast What do you think or it's just Bad quality vidéo
The Xbox is definitely better on many fronts as to be expected. Hopefully it's not bad video quality since I invested quite a bit of money into high quality cables and upscalers.
When the XBOX was released, the SEGA Dreamcast was already off the market. So XBOX and Dreamcast never competed against each other! Dreamcast and XBOX are technically the same if you're a SEGA gamer and don't care at all about games made by Microsoft games studios.
It's pretty crazy to think that these are the same generation yet never competed head to head. That would be like if the Turbografx 16 was discontinued before the SNES came out.
If by emulator you mean the Dreamcast upscaling a 480p image through the DCHDMI mod and the Xbox using component cables being upscaled by the OSSC Pro then this is true.
I recorded some PS2 footage a couple of weeks ago and it's crazy how bad the image quality is even with the best component cables on the market and an upscaler.
@@SK91NO Nope, Dreamcast and GameCube had better color (no snow blind -errors or oversaturation) output than PS2 and XBOX. This was particularly noticable on Jet Set Radio (DC) Vs. Jet Set Radio Future (XBOX). GameCube game Metroid Prime had much better colour than any XBOX -game. Or when comparing for example Sonic Mega Collection (NGC/XBOX/PS2), the differences are huge. XBOX utilized Bump -Mapping and had most GFLOPS, so more close -up detail and way more stuff happening on screen than other consoles at the time, though.
@@M1XART Easiest direct comparison for a fair colour comparison imo are hdmi mods or emulators. But really the Xbox capture doesn't look right, Shenmue 2 is so dark you can't even see anything on the soles of Ryo's shoes it's too dark
The Sega Dreamcast is definitely one of my favorite consoles of all times
Me too, it's so good!
The Greatest of all time for me!
Mine too
So why did it fail? Everyone praise Dreamcast, but it seems that it fail for some reason.
@@dexiPL There's a lot of factors. Sega had built up a lot of ill will towards the general public between the 32x debacle and the Saturn being discontinued after a short period. Then there was the juggernaut that was the PS2 which crushed everything else in that generation. There's a bunch of other factors too that I'm sure played a big part but those are a couple that come to mind.
OG Xbox was the most powerful console of its era. They even got Half Life 2 and Doom 3 running on it!
It's amazing to think Doom 3 was on there. Also, that version of Dead Or Alive 2 is remarkable.
@@RetroComparisons It was a pretty good port of Doom 3 as well. That's I was playing back when my PC at the time died on me.
Brute Force!
@@mcasias33 Oh yeah! I remember that game!
Doom 3s engine has now been Ported to Dreamcast as of last week stay tuned
Many consider the Xbox to be the spiritual successor to the Dreamcast. Even the controllers are very similar.
"Powered by Windows CE" [:]~))
This is the first comparison video Retro Comparisons did that two systems look almost 1:1 in 99% of the footage 😳
its why i became an xbox gamer.... i had a deamcast and saw the xbox as a dreamcast 2
@Arthur_3Tnot a chance
Lol
Who else remembers going close to a wall texture in OG Halo, and being amazed?
Certainly do!
Dreamcast will always be my favorite system hell I was playing rush 2049 and draconus last night 2 amazing games on the system ❤
It's so good! When my friends get together for game nights it's almost inevitable that we'll do at least one 20 minute round of the stunt mode in Rush 2049.
@@RetroComparisons YAAAAAAAHHH
@@NicholasDickinson (20 minutes long)
Sega Dreamcast was a great console
XBOX Original very powerful system is no joke for graphics experience
DREAMCAST Was my favorite console
The Xbox definitely outclassed the Dreamcast when it came to what it was capable of which is to be expected considering the 3 year difference in release dates. Having said that, they're both awesome consoles and I can't get enough of the Dreamcast in particular.
After the Dreamcast, I went to XBOX, not for the XBOX first-party games but for SEGA games alone, and I've been playing SEGA on XBOX ever since!!!
@@willpowerrazorblade6436 Nice! Yeah Xbox really took the Sega mantle after 2001.
DRAW GAME!!! Some games looks better on Dreamcast and others on Xbox, but fog effect is better in Dreamcast by PowerVR Chip
The OG Xbox was that Dreamcast 2 everyone is wanting. And most gamers didn't know it.
Funfact: Puyo Pop Fever was actually the last game developed by Sonic Team published for the Dreamcast, it was released in 2004 for the Dreamcast, PS2, Game Cube, Xbox and Game Boy Advance, the Dreamcast version was unfortunately only released in Japan since the Dreamcast was discontinued in the rest of the world in 2001.
I didn't know that. That's a really cool (but sad) piece of trivia.
I think also they gave the Dreamcast the worst version of the game too (aside from handhelds of course)
The biggest difference in Tony Hawk games is 30 frames per second versus 60. I love the Dreamcast, I bought it in 2001 and it still works!
Thanks for your work!!!
No probs, thank you so much for watching:)
I kinda prefer the look of Crazy Taxi on Dreamcast. The DOF and the way the skybox looks gives it more depth.
How was the Xbox gameplay captured?
The reason I ask is because to my eye it looks like you may of been using an HDMI adapter or upscaler. Those usually crush the colors and make an overall darker image.
The best way to output is using the OEM component av pack. Native 480p in most games with no color and brightness loss.
I'm using the Monster component cable but it is being upscaled by the OSSC Pro so I'm sure that affects it in some way.
25 games these systems have in common! Xbox had many exclusive games from Sega + sequels to third party games that were on Dreamcast. Four controller ports. Very similar controller design. Xbox controller had second unnecessary memory card slot. This slot is runble pack slot on DC controller. Xbox controller big X symbol in middle replace vmu window on DC controller. Online capabilities. DC had phone modem and option of broadband modem. Xbox had broadband. SegaNET - Xbox Live. DC had a prototype zip drive which would have been precursor to hdd in xbox.
Pretty incredible how the Dreamcast could keep up with the rest of the six gen consoles.
Only in the first year or 2
@@TheL1arL1arit was only around for 3 years lol. It kept up quite well. Especially for hardware way older than the other systems. The ports to ps2 were generally worse than the Dreamcast versions in many regards. Dreamcast had more vram than ps2 and could run at higher resolutions with some Anti-aliasing. Even some of these games look more pleasing to the eye on Dreamcast than they do on Xbox. The Xbox has typically higher resolution textures and a few more polygons here and there but that’s about it.
@@josephhooks1292 but it’s based on those older tittles where SEGA was the main development for, it may have more vram, but it pushed way less polygons per second than all 3 bigger boys, and it lacked optical storage its was GDR CD vs a more DVD style format for its games which helps for more complex titles and graphics/textures/etc…I believe it was about 1.1 gigs max for DC and for PS2 it was about 5.5 gigs or more and NFL 2K2 the ps2 version was already way more technologically advanced, it had helmet reflections,and more polygons per player, also the Dreamcast version had a crazy amount of LoD draw for the characters, ii used to own a Dreamcast when it was shortly released, and I purchased many copied games during my high school days, in the end it wouldn’t have came close to shadow of the colossus, or MGS3, next SEGA GT looks like a souped up ps1 title compared to GT3. Oh and Dreamcast’s loading and streaming were leagues under the competition.
@@TheL1arL1ar Disadvantages of being the pioneer of the 6th generation, in my opinion Sega should try to hold on to the Saturn a little longer.
@@TheL1arL1ar most of what you said is true. Most Dreamcast games though did have higher resolution and image quality compared to ps2 especially. Ps2 had a newer api and therefore a few more advanced effects. The Dreamcast however was not much weaker if at all in polygon rendering than ps2. 3-6 million on average whereas ps2 was sometimes under 3 million and sometimes slightly over the 6 million. The gap was nowhere near how large you make it out to be. Yes it was technically the weakest of the generation but each system had very different architecture. They were all interesting and none of them were bad. The ps2 had the worst image output quality of the 4 though on almost every game. Lower resolution and smallest color pallet with no AA. So each was better than one of the others at something. None were outright the best. Probably the best generation in terms of unique hardware.
I still have my Dreamcast. When i was a kid, my cousin and i got our hands on some emulator and rom discs to play a bunch of SNES and Super Famicom games. It was the best.
It's such a great system and was crazy powerful for when it came out.
You missed night scenes in the xbox version of shenmue 2,which have bright/reflection light effects that the dreamcast doesn't have,and also the loading times are significatively shorter.
call me crazy but dreamcast has the better look to me in most instances... colors and graphical consistency means a lot more to me than just resolution.
Crazy
Evidentemente son conversiones, tal vez solo el crazy taxi 2 aprobecha la mayor potencia de xbox. Los juegos no merecian ser rediseñados para obtener poca mejoria. Hay que recordar que xbox es varios años mas nueva que dreamcast y que cuando salio costaba muchisimo, era realmente un portento en su epoca
The OG Xbox was a powerhouse. While a lot of these ports are a bit underwhelming, some of the stuff that was pulled off on the console is incredible.
The Neo Geo, and the Dreamcast, two consoles I never had, but always wanted so bad. Thank God for emulators.
The Neo Geo AES in particular was so unobtainable. The cost of that was insane back in the day.
I love both the DC and the XBox. I know I'm not the only one who felt like the OG XBox felt a bit like a pseudo-Dreamcast2. Lots of great games in this comparison. Admittedly, I've only played the DC version of most of them (MvC 2 [I have the DC, PS2, and 360 releases], Crazy Taxi, Crazy Taxi 2, HotD 2,Namco Museum, NBA 2k2, NFK2k2 [I have the last 3 games on XBox though], Rush 2049 [also have MAT3 on PS2 too], Hydro Thunder [ditto], PSO [played a friend's version on GC though too], SF3 Third Strike [don't have xbox version but did buy SF Anniversary collection on PS2], Super SF2 Turbo [have played but don't have a legit copy of X for Matching Services on the DC]) or neither version (Castle Shikigami 2, Cleopatra Fortune...very surprised to see that on the XBox to be honest, KoF 2002 [have it on Steam though], Rent a Hero, Psyvariar 2, Puuo Pop Fever [own it on GC though], Shenmue 2, Silent Scope, Tony Hawk 1, WSB 2k2).
The only game I own on the XBox and have not played the DC version is Capcom vs SNK 2 EO. I have DoA2 on DC and DOA Ultimate on XBox as well as owning Tony Hawk 2 on DC and the wonderous 2X on the Xbox (2X is my favorite Tony Hawk release). All in all, I think this is pretty close to a tie. Yeah, some are going to like the DC pad over the XBox Duke controller or vice versa or the controller S on the XBox over the DC pad (I use my ancient Total Control 3 adapaters for fighting games usually on the DC). I'm going to say tie for me personally *maybe* give an ever so slight edge to XBox because playing DoA Ultimate online on XBox Live was amazingly cool at the time...But, yeah, I love both of the systems. There's some great games on both here in this comparison, and some amazing exclusives on both systems.
So well said my friend! I've had less experience with the Xbox than any other console from that era and it wasn't until about a month ago when I finally decided to spend some time modding the console so I could do this video. What can be pulled off when using the full power of the system is incredible and does stuff the Dreamcast wouldn't be able to do at its best. With these ports though it's a mixed bag. THPS is such a huge upgrade and I'll admit, after playing that version the game is finally starting to grow on me despite it being a running joke on Game Mode Retro that I hate the game. Dead Or Alive 2 is the game while doing this video that blew me away the most. I couldn't believe how incredible it looked. It was to the point where if you told me it was a 360 game I would have believed it. As for where the Dreamcast came out the victor with some of these games it's pretty much all when the Xbox versions came from compilations. The two Street Fighter games had a very soft image and the worst of them was Cleopatra Fortune from Taito Legends 2. That version was about as bad as it gets considering even the way less powerful Saturn looked infinitely better. Overall though I'm bummed that I missed out on the Xbox for all of these years.
I think a lot of people felt that way. Aside from having a lot of the Sega titles (like Panzer Dragoon), the OG Xbox had a lot of interesting/niche games that you couldn't get elsewhere.
It's a shame to see what Xbox is today compared to what it used to be.
@@duckpwnd It's a shell of its former self. I guess that happens a lot. I mean look at Atari in 1978 and again 10 years later where the 7800 was a distant 3rd followed by the Jaguar later on.
Bue video campeón!
Thanks so much!
I'd go with Xbox...although I don't remember crazy taxi 1 or house of the dead 2 or hydro thunder on Xbox 😅
House of the dead 2 was a bonus on house of the dead 3 when released in 2002
Crazy Taxi is one of those that should probably have an asterisk next to it. So Crazy Taxi 3 was the only release on the Xbox but it contains what's basically a remake or remaster or the first 2 games. Then there's all of the compilation games like Midway Arcade Treasures 3 that had San Francisco Rush 2049 & Hydro Thunder, HOTD 3 which had HOTD 2 as a bonus, Taito Legends 2 which had Cleopatra Fortune, the 2 Street Fighter games from 2 different compilations and the Tony Hawk 2 remaster that also included parts of the first Tony Hawk game.
Probably two of my three favorite consoles.
They're both excellent! What's your other favorite console?
@@RetroComparisons Sega Master System (probably for Nostalgia reasons, but love that thing).
@@tomfoolery2964 It's a very underrated console. Excellent choice!
DoA 2 on Xbox is a whole other story! Although most of the games from both DC and the dark console look pretty much on par, regards. 😉
Oh yeah DOA 2 on the Xbox is incredible and looks like it's a 7th gen game.
@@RetroComparisons I remember one of the key features Team Ninja bragged about was that the women's models were rebuilt without action figure style segmentation. They were a generation ahead of other developers in realistically rendering the human form.
Kind of. In a way. Ish.
Something that's never been said about them before or since.
But to give this monumental technical achievement the proper historical context, previews of Soul Calibur 5 revealed that Namco was placing a priority on making the women's panty regions as realistic as a teen rating allows.
They thought previous fighting game character models confused thin with "She must have sawed off parts of her hip bones."
I mean, a little more realism about women's bodies couldn't hurt the industry.
Although, solving this burning issue was apparently way more important to Namco than finishing their game before shipping it.
Anyways, yeah, crunch time does strange things to developer priorities, but besides that, I like how this gives us insight into the handcrafted feeling of games from that drcade. You couldn't just solve every design problem with "realism" and several hundred million dollars. And while we tend to look at work from this era through a nostalgic haze, I can't help but wonder what other small graphical achievements were considered a big deal by the many perfectionists who pursued them?
@@juststatedtheobvious9633 Shhh don't say that about realistic women or else Smash JT is going to put you on his list.
I feel like I'm always learning cool little tidbits from you. I really don't know anything about Soul Calibur after the first 2 games so I need to look up what went down for the 5th installment.
Man that Cleopatra Fortune Dreamcast version is pretty far ahead of the Xbox version!
Yeah that Xbox version is garbage. It's from Taito Legends 2 so something must have gone wrong when porting it.
@@RetroComparisons Ah I see! Could it have been the PSone / Saturn version they used and the DC had a bespoke version since it was a singular release there?
@@retrooutput I'll have to go back and check my footage from previous videos but I think even the PS1 & Saturn ports look better than that, or at least crisper than than that Xbox version at the very least.
I feel that if developers wanted to develop games for the Dreamcast, giving time and passion to it, it could accompany the PS2/GC/XBOX era. Of course, with cuts, but it would run.
I think so too. Even if it couldn't handle some of the more powerful games of the generation they may have been able to make a port that's like a Switch version of a PS5 game.
I have to say, you can really tell which games were sloppy ports and which games were remade from the ground up for XBOX. A good number of these games look better on Dreamcast, especially that Cleopatra's Fortune game. I dont know what it is exactly, but Dreamcast seems to have less saturated colors, marginally better texture filtering, and thinner borders on polygons and textures. Its like objects on XBOX have this thin black line around most things.
Cleopatra Fortune was easily the worst one on here. It's from Taito Legends 2 and something must have gone wrong during the making of that game. At its best though with stuff like Dead Or Alive 2 the Xbox crushes it.
Hydro Thunder was soooo choppy.
@@schubajo Yeah I don't know what was up with that port.
7:34 was really pushing both systems to the limit.... along with 8:09
Jokes aside- its funny how the latter one on xbox has different resolution leavin a black border below - same at 8:34
If only there was a Pong port we could really see how powerful these consoles are. Yeah that is weird for the Xbox version, I'm not sure why it's like that.
@@RetroComparisons we need pong on ps5 and xboxwhateveritis running full pelt.
12994588fps
This is the first comparison where Dreamcast has worse colors than another console.
Sega Dreamcast is a powerhouse.
Interesting results. I'm watching at 1080P on my desktop pc and sometimes the DC version looks better and then some the Xbox version looks better ( DOA 2). Crazy Taxi has less aliasing than the Xbox version. Xbox is more powerful so I'm not sure what all that's about. Capcom vs. SNK 2, I liked the color and details more in the DC version too. That said though, DC is beautiful on VGA to a CRT monitor and DOA is one of the best looking games.
On some of these the DC wasn't showing off its full potential, especially stuff on compilations like Cleopatra Fortune. Other stuff though like DOA2 was amazing on both but was a whole different level on the Xbox. Either way they're both awesome consoles.
Dreamcast é o melhor console que nunca tive ❤😢
Tune in next time for Dreamcast vs PlayStation 2 Games Compared Side by Side (with Looney Tunes Space Race to be included).
Oh I love that game! Now that video is going to be quite the undertaking but I'm looking forward to making it:)
I love the Dreamcast but the best place to play these games is on xbox
Same, I'm a huge Dreamcast fan but the Xbox was a beast of a console.
The Dreamcast is still my favorite system of all time.
It holds up so well even in 2024
Crazy Taxi 2 looks like a serious downgrade on both platforms. CRAZY.
Yeah the first game is way better IMO and the 3rd game is pretty damn fun. We should play that version together some time.
While xbox was a more powerful console, Dreamcast was ahead of its time.
Question, These where captured directly from the real consoles? Cuas eat the video the image quality of the XBOX looks really good and considering the best quality from an XBOX were Component or Scart RGB, I can't figure why it looks better than the pristine VGA siganl de Dreamcast could offer. Or you are using just emulators?
These are both using real hardware and here's my setup for these consoles:
- Dreamcast: DCHDMI mod upscaling the 480p imagine to 1080p
- Xbox: Monster component cables with the 480p signal being upscaled to 1080p via the OSSC Pro.
Is Dreamcast more powerful than PSP. I see most of Dreamcast games in this video has similar graphics to PSP
Good question, but that's actually a video I want to do at some point as there's a lot of overlap between the 2.
Xbox wins, but maybe with a 60/40 advantage. Especially in 3D Fighting Games. Dreamcast had a very sharp picture, which I prefer over details in some cases.
That DC output does look fantastic especially when upscaled.
Did you use the original dreamcast console or an emulator?
Yep these are both on real hardware. The Dreamcast is using the DCHDMI mod to tap into the VGA signal and it upscales it whereas the Xbox is using component cables being upscaled via the OSSC Pro.
@@RetroComparisons I feel that something is wrong with the configuration of your Dreamcast, the colors are very muted, I noticed it more with the MvC2, in Dreamcast the colors look much more vivid and sharp, especially in the Clock tower stage, you should use VGA to an RGB OSSC, it's how I have it and it looks very nice
@@VashTyphoon For the Dreamcast I'm using the default settings on the DCHDMI upgrade. It's possible that mod does affect the colors a bit but I think it looks better than what I used to use with the Beharbros VGA adapter.
What went wrong with cleopatra fortune? xbox port went total nes 1982.
Lol! It's from Taito Legends 2 so something must have gone horribly wrong when making that game. I'm curious to check out the PS2 version now to see if it's just as bad.
@@RetroComparisons Is there a Ps2 version? I only remember the Ps1 version.
@@jsr734 The PS1 got an actual standalone release of Cleopatra Fortune as did the Saturn & Dreamcast. The Xbox & PS2 had Taito Legends 2 which had that on there. Hopefully the PS2 version looks better than the Xbox version.
@@RetroComparisons Oh, i didn´t know. I will surely check it out too.
Could dreamcast handle resident evil 1 remake?
Clearly the Xbox is the superior console which is why we called it the "Dreamcast 2" I would be thankful to own either of those consoles today. I'm actually going to buy a modded version of both consoles soon.
Getting the modded versions is essential, especially with disc drives failing more and more.
Crazy táxi 1 e 2 e o house of the dead 2 tiveram verão pra Xbox clássico?
House of the Dead 2 was a bonus in House of the Dead 3. Crazy Taxi 1 & 2 don't have their own release but there's remastered or re-imagined versions of the levels from those games on Crazy Taxi 3.
kof ❤❤
Most of the games just have some stetical differences like in the HUD, the XBox win, sure, but, it has a 3 years difference in power.
I still have my Dreamcast, but, I like both.
Despite Dreamcast being the weakest and Sega's last console, the Dreamcast did pretty well using 1997 technology, everyone else was using 1999-2000 technology and yes 2 years technology is a huge difference in performance and power. That being said everything beats the Dreamcast in terms of power and speed.
The dreamcast was an arcade machine for home
Dreamcast 1998
Xbox 2001
2 years always makes a difference in technology but back then it was especially noticeable. For the Dreamcast to look as good as it did for what today would be like a mid gen upgrade it held up really well.
@@RetroComparisonsand although they went with the Power VR2 GPU, imagine if they would have went with the Voodoo2 GPU variant that they had a working dev kit for. I can tell you that an owner of a Voodoo2 GPU, it was beat for its time
@@eponymous7910 yes, I should have typed 1999-2000's implying 2000 and later. My mistake for not making my message clearer. And the two years was meant about the ps2 since it was the first competitor that arrived to compete against the dreamcast. But that being said the Dreamcast while it launched in 1998 in Japan and 1999 in the Americas, the technology was from 1997 and the xbox was using technology from 1999/2000
Dreamcast should comparison better with PS2
That's on my list of videos I want to do.
Para mi la Dreamcast fué la consola mas adelantada a su tiempo.
It's pretty wild to think that it competed in the market with 5th gen consoles more than the 6th gen. In fact, it was already discontinued by the time the GameCube and Xbox came out.
I grew up with Dreamcast, love it. However, gotta be honest, Xbox colors are nicer (DC is a lot darker on most games) and I saw some more detail in certain games on the Xbox version as well. Xbox looks better in the comparison, overall, although I am sure it will depend on individual setup, etc. 🍻
The Xbox does have more detail for the most part and you're right, a lot has to do with the setup. I'm sure the majority of people were using composite cables for both systems back when they came out but now there's so many options for both that are all going to have different visual results.
in crazy taxi going down the hill you can see the structures at the botton since the beginning in Xbox, in Dreamcast only when you get much closer.
Personal taste is one thing, but Xbox was a much more powerful device.
👍
As pessoas desinformadas até hoje não entendem, que Dreamcast e Xbox Original, são consoles da Sexta Geração, e portanto Rivais, é muita ignorância, ficar falando algo totalmente descabido que o Xbox Original, era um "Dreamcast 2", é muita falta de informação, são Arquiteturas Totalmemte Opostas e Diferentes uma da Outra, fora que suas CPUs e GPUs, são fatores que mostram isso claramente...
Espero que essa comparação tenha usado o melhor da imagem de ambos os Consoles: Dreamcast VGA Cabo e Xbox Original Componente Cabo...
I think a lot of the Dreamcast 2 stuff comes from the fact that the Dreamcast was already discontinued by the point the Xbox came out and people see it as the spiritual successor in many ways. For the connections the Dreamcast is using the DCHDMI mod to tap into the VGA and the Xbox is using Monster component cables being upscaled through the OSSC Pro.
@@RetroComparisons infelizmente ainda existe essa desinformação, que acaba que por subestimar o Poder do Dreamcast, que a propósito, pertence a Sexta Geração dos Consoles, mas acredito que isso esta por perto de acabar, quando os jogos que na época não sairam para o Dreamcast, e foram portados para outros Sistemas, começarem a ser portados tambem para ele, assim como estamos vendo GTA 3, onde se estabelecerá um Novo Marco...
Quanto as conexões, obrigado pela resposta informativa!
é q o Xbox era muito mais forte q o DC/PS2 e Game Cube... jogos como Half Life 2 e Doom 3 nunca rodariam em nenhum dos outros 3 consoles por exemplo...
Outra boa comparação é pegar os jogos q foram feitos para Xbox e depois portados para os outros consoles como os 3 Splinter Cell e o Just Cause, a diferença é brutal.
Sem falar q Xbox rodava alguns jogos em 720P nativo enquanto os outros no Maximo em 480p (os 1080i do PS2 não são referencia pois o console processa a resolução de 480p e faz upscaling para 1080i)
The Xbox version of 3d games are better and it's normal best texture and polygon console 1998 vs 2001 but for 2d games i have a doubt, i see a better color and résolution on Dreamcast What do you think or it's just Bad quality vidéo
The Xbox is definitely better on many fronts as to be expected. Hopefully it's not bad video quality since I invested quite a bit of money into high quality cables and upscalers.
PSP?
When the XBOX was released, the SEGA Dreamcast was already off the market. So XBOX and Dreamcast never competed against each other! Dreamcast and XBOX are technically the same if you're a SEGA gamer and don't care at all about games made by Microsoft games studios.
It's pretty crazy to think that these are the same generation yet never competed head to head. That would be like if the Turbografx 16 was discontinued before the SNES came out.
Dreamcast Emulator Vs Og Xbox Emulator
If by emulator you mean the Dreamcast upscaling a 480p image through the DCHDMI mod and the Xbox using component cables being upscaled by the OSSC Pro then this is true.
Otogi was amazing
Dreamcast una excelente consola
Dreamcast é show
Xbox certainly faired better than the ps2 conversions....
I recorded some PS2 footage a couple of weeks ago and it's crazy how bad the image quality is even with the best component cables on the market and an upscaler.
@@RetroComparisons yea I have no idea to why the ps2 is so "fuzz" like...
I think I'm the only person in the world who found ps2 not that great.
you forgot soul calibur
Soulcalibur is not on the original Xbox. The sequel is but that's not on the Dreamcast.
@@RetroComparisons oh i thought there was xbox version or i got madnela effect
3:45 Dreamcast Won. Undisputable, don`t care what you think
Amazing dreamcast was the most revolutionary console contemporary with other consoles and it was the last sega console. The best console of all time.
if yougoing to compare gemes atleast be consistent and pice the same areas and characters otherwise your just show games and not comparing
Outside of DOA2 where there's not a great one to one level, which games did I not compare like to like?
Xbox original=Dreamcast 2
Dreamcast
How is Crazy Taxi 1 & 2 On Original Xbox (DON'T REMOVE MY COMMENT)
The first 2 games are remastered or re-imagined in Crazy Taxi 3. While not standalone ports they offer the same characters and levels.
Oh @RetroComparisons now I understand.
How about House Of Dead 2?
@@Lightblue2222 House of the Dead 2 is a bonus game on House of the Dead 3. If you beat story mode it unlocks that game.
@@RetroComparisons wow cool
Xbox a powerfull system. Dreamcast lose this time !!!
Still respectable considering that the Dreamcast was using 1997 technology.
The Dreamcast has better sound than the XBOX,
that's just about it,
Dreamcast has the most faster loading speed game than xbox.
Gráficos escuros no Dreamcast kkkkk
Dreamcast was a bit better in colours. Xbox was superior in the resto of things.
I think that's because of the capture methods used, they looked different, and Xbox worse
@@SK91NO Nope, Dreamcast and GameCube had better color (no snow blind -errors or oversaturation) output than PS2 and XBOX.
This was particularly noticable on Jet Set Radio (DC) Vs. Jet Set Radio Future (XBOX).
GameCube game Metroid Prime had much better colour than any XBOX -game. Or when comparing for example Sonic Mega Collection (NGC/XBOX/PS2), the differences are huge.
XBOX utilized Bump -Mapping and had most GFLOPS, so more close -up detail and way more stuff happening on screen than other consoles at the time, though.
@@M1XART Easiest direct comparison for a fair colour comparison imo are hdmi mods or emulators.
But really the Xbox capture doesn't look right, Shenmue 2 is so dark you can't even see anything on the soles of Ryo's shoes it's too dark
@@SK91NO Shenmue 2 is that dark on my XBOX also via component cable. Looks better on DC via VGA, it really does.
DOA 2 XBOX
That game looks unbelievable for 6th gen hardware. When upscaled if you told me it was a game made at the end of the 360's life I'd believe it.
@@RetroComparisons It was so good DOA4 basically uses all the same assets, aside from new ones, and made the game run at 720p
@@RetroComparisons