Typhlosion OHKO 3rd Turn BLASTOISE / TURTOK 7 star tera raid 4-players- Pokemon Scarlet & Violet
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- Опубліковано 7 жов 2024
- Here is my 4-players one shot strategy with Mewtwo against Blastoise!
+4 252+ SpA Blaze Typhlosion-Hisui Helping Hand Power Spot boosted Blast Burn vs. - 6 0 HP / 0 - SpD Tera Steel Blastoise in Sun on a critical hit: 42752-50300 (14298.3 - 16822.7%) -- guaranteed OHKO
Possible damage amounts: (42752, 43256, 43760, 44262, 44766, 45270, 45770, 46274, 46778, 47280, 47784, 48288, 48788, 49292, 49796, 50300)
Mhhh i don't know if I calculated this correctly...it seems like a bit too much damage...or there's a glitch in my calculator hahaha ^^
*Build:*
Typhlosion-Hisui (M) @ Weakness Policy
Ability: Blaze
Tera Type: Fire
EVs: 4 HP / 252 SpA / 252 SpD
Quiet Nature
IVs: 0 Atk
Calm Mind
Blast Burn
Mew @ Lansat Berry
Ability: Synchronize
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 SpA
Gravity
Fling
Helping Hand
Oranguru @ Scope Lens
Ability: Symbiosis
EVs: 252 HP / 252 SpD
Calm Nature
IVs: 0 Atk
Instruct
Sunny Day
Espathra
Ability: Opportunist
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
IVs: 0 Atk
Lumina Crash
Helping Hand
*Strategy:*
Turn 1:
Mew: Gravity
Espathra: Lumina Crash on Blastoise
Oranguru: Instruct on Espathra after first Lumina Crash from Espathra
Espathra: make another Lumina Crash in this same round because of Instruct
Typhlosion: Calm Mind
Turn 2:
Mew: Fling Lansat Berry on Typhlosion and this raise up the crit chance to +2 on Typhlosion and trigger the weakness policy on Typhlosion (or Hydro Pump from Blastoise triggered the weakness policy if he was faster in this round)
-- weakness policy raise up the special attack stats of Typhlosion to +2 (+3 with the first calm mind from Typhlosion in turn 1)
-- this triggered the Symbiosis from Oranguru and Scope Lens goes to Typhlosion
-- because of Scope Lense and Lansat Berry now Typhlosion have a 100% crit chance
Typhlosion make the second Calm Mind (BEFORE Oranguru make Sunny Day, it's important because Typhlosion have to be in the HP range of his Blaze Ability in the last turn, and the most damage he get in the second turn, so thats important that he get the hydro pump before Oranguru set up the sun!)
-- now Typhlosion is on +4 special attack
Oranguru make Sunny day
Espathra make the last Lumina Crash on Blastoise (-6 Special Defense)
Turn 3:
Mew make Helping Hand on Typhlosion
Oranguru make Attack-Cheer
Espathra make also Helping Hand on Typhlosion
(i think we didnt need it, because the damage output is high enough, but for the feeling clap your hands Espathra 😅)
-- the supporters have to wait now and make nothing, because this is a third turn strat not a fourth turn strat!! 😂🤣 we do not need more helping hands Espathra!!! Please!!! 😅
if the supporters are finish their stuff now Typhlosion destroy Blastoise with Blast Burn (gravity is already active so Typhlosion can't fail the Blast Burn) through the shield with a single attack and without a need to terrastalise 😈🔥
Have fun! :)
look at the info box straight under my video, i added the detailed strategy order for Turn 1 - Turn 3! 😎
I make a little mistake in my screenshot/ Typhlosion build at the end of my video! Typhlosion have to be Quit nature and a speed of maximum 203. It´s important that Blastoise is faster then Typhlosion to trigger the ability Blaze! Otherwise Typhlosion make not enough damage if he have over 95 HP. And you do not need 3x Helping Hands and one Attack Cheer xD My supporters meant a little too well hahaha ^^ its okay when you only have one attack cheer and one helping hand or maximum two helping hands (from Mew and Espathra). Because we wanna a 3rd turn strat, not a 4th turn strat *reproving look at the Espathra-supporter* haha ^^
Is this scarlet and violet
yes the game is Pokémon Scarlet & Violet. But the Pokémon itself is Hisuian Typhlosion, not the normal one.