UV Unwrapping a Human in Cinema 4D S22

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 23

  • @philosophyfrog2653
    @philosophyfrog2653 4 роки тому +6

    Finally UV's are no longer a nightmare in c4d.

  • @dfox051
    @dfox051 2 роки тому +2

    Saving this as one of the top 3D workflow tutorials I've ever seen! UV unwrapping has always been such an intimidating subject for me, but this made it seem EASY! That's what I call a stellar insturctional video. Thank you!!

  • @LeighWilliamson
    @LeighWilliamson 4 роки тому +2

    Amazing UV tut! I look forward to more of your S22 UV tuts!

  • @khaaaang
    @khaaaang 3 роки тому +3

    This tutorial is a dream. Thank you so much!

  • @n.alawar8797
    @n.alawar8797 3 роки тому

    You make it so Simple..Thanks!!

  • @asyncron_os
    @asyncron_os 3 роки тому

    Incredible tutorial , many thanks

  • @alvarovillagomez
    @alvarovillagomez 3 роки тому

    Outstanding tutorial. Great work!

  • @1kdoc
    @1kdoc 9 місяців тому

    For those of you on C4D 2034 onwards and wonder where did mirror selection tool go, it is now called "symmetrize selection" .

  • @Polyfable
    @Polyfable 3 роки тому +1

    This was great! Thanks for such a well explained Tutorial!

  • @agadirville2999
    @agadirville2999 3 роки тому

    you are pro man 5 stares! thank you

  • @sollymedia6564
    @sollymedia6564 Рік тому

    This is incredibly helpful. Now someone PLEASE show me how to create of texture of myself using photos so I can map them onto the mesh : (

  • @graphic-nations
    @graphic-nations 4 роки тому +1

    amazing but how i know where to cut ?

  • @crazyAlexander23
    @crazyAlexander23 4 роки тому +1

    sometimes when i do like at 8:40 Uv packing my uv's get really tiny and in end up on one side of the uv

  • @TheCinoche
    @TheCinoche 4 роки тому +2

    thanks for the tutorial, is it possible to export the color islands in uv as a texture and keep the same "colorization way"?
    by the way it's to use this as colour id in quixel

  • @sayitjamon6237
    @sayitjamon6237 2 роки тому

    I have a question, when I select the edges on my model, and click UV Unwrap, the Texture does not unwrap like yours does, am I missing a step? All I do is select along the edges and click "UV Unwrap...?" I have "Restrict to Polygon Selection" Also checked. Please help! Thank you

  • @devankrew
    @devankrew 4 роки тому +2

    Stewie is that you?

  • @narendra672
    @narendra672 2 роки тому

    👏👏👏👍

  • @jonm2459
    @jonm2459 2 роки тому

    thanks noseman

  • @DerMAChimo
    @DerMAChimo 4 роки тому

    How can i reconnect (sew and scale) corresponding edges?

    • @sergey041963
      @sergey041963 4 роки тому

      create a new seam in the right place and unfold again

  • @philippzakrzewski8180
    @philippzakrzewski8180 4 роки тому

    Well that’s a dubious title...