I work as a mechanic for Dollywood, I’ve been a mechanic for Dollywood for around 2 years now, the amount of times I had to fix lightning rod only for it to be closed for the rest of the day was torture, I’m glad it got a chainlift and it doesn’t break down as often anymore, some rides go down every bit like barnstormer the S&S screamin swing as it is powered by compressed air, which can be extremely problematic.
Although you didn't intend it, the way the screamin’ swing interacts with TripleMcLaunchFace (19:35) is satisfying. 👀🤤 Also, I noticed that the left side kept getting out of alignment. Is there a way to prevent that from happening over time?
The train arrives at quite high speed and doesn't always stop at the same spot in the station, so that's why it sometimes looks a bit misaligned. The vehicles are all part of the same train though so the difference will not get larger over time.
I have no idea why, but I don't like the idea of these rides. I've seen them in person (living in the Orlando area and driving around), but have never had any interest in riding one. That doesn't mean I can't see the place for them in parks, where there is a constant need for more rides. The tutorial seems quite straightforward and understandable (we'll see if that is still the case when I decide to build one), so it all looks good to me!
OK, I have an issue here. I try to do the supports like you do, and when I try to do a flat to steep track piece for the single rail coaster, I end up with a three tile long smooth transition. I can't get a matching 1 tile long downward curve no matter what I do.
So I had to use a gentle to steep slope instead of flat to steep. My structure is slightly higher (4 instead of 3 units, I think), and so slightly bulkier, and involved a lot more copying and pasting, but it works. Overall, I'm happy with it.
@@DisneyBatchman The horizontal to steep transition for the single rail coaster is different if you have the cheat "Enable all drawable track pieces" on. But the track piece you chose may even be a better choice for the top!
In the future we may get the option to select between the two track pieces in a different way, once a decision has been made on a UI overhaul. But until then it is done using this cheat.
I work as a mechanic for Dollywood, I’ve been a mechanic for Dollywood for around 2 years now, the amount of times I had to fix lightning rod only for it to be closed for the rest of the day was torture, I’m glad it got a chainlift and it doesn’t break down as often anymore, some rides go down every bit like barnstormer the S&S screamin swing as it is powered by compressed air, which can be extremely problematic.
really like this tutorial park, gives of gentle, family vibes
I’m definitely still enjoying watching this park come together. I feel like I learn something every episode. I need to play RCT2 again.
LOL! I just noticed that elephant mascot on top of that giant loop of that coaster!
Cool, that PDF uses the Giant Barn Swings at Silver Dollar City! Such a fun ride.
Please make more videos: "Scenarios but beautiful". Love them, they give me so much ideas.😊
Yay I'm a Tutorial Park Handyman! Also, nice job on that Screamin' Swing Ride.
Thanks! Glad you like it!
I LOVE Serengeti Flyer at Busch Gardens, so it's great to see you make this ride here. I'd also LOVE to be a janitor in your park. 😁
Oh nice, a new ride I can put into the park I'm currently building! I was just rinning out of ideas.
Although you didn't intend it, the way the screamin’ swing interacts with TripleMcLaunchFace (19:35) is satisfying. 👀🤤
Also, I noticed that the left side kept getting out of alignment. Is there a way to prevent that from happening over time?
The train arrives at quite high speed and doesn't always stop at the same spot in the station, so that's why it sometimes looks a bit misaligned. The vehicles are all part of the same train though so the difference will not get larger over time.
@ Thanks, I suppose the only way to prevent the high station entry speeds would be to shoestring the ride and add breaks?
@@hageja01 Yeah, a shoestring could do the trick, but it would be quite tricky to come up with a control track that works :)
Love these things
ahhhh RUSH Thorpe Park.
I thought it was those swings where you are attached to a log and fall.
Hey everyone
hi Nick!
I have no idea why, but I don't like the idea of these rides. I've seen them in person (living in the Orlando area and driving around), but have never had any interest in riding one. That doesn't mean I can't see the place for them in parks, where there is a constant need for more rides. The tutorial seems quite straightforward and understandable (we'll see if that is still the case when I decide to build one), so it all looks good to me!
I rode the one in Liseberg, it gives you a really nice view of the park!
OK, I have an issue here. I try to do the supports like you do, and when I try to do a flat to steep track piece for the single rail coaster, I end up with a three tile long smooth transition. I can't get a matching 1 tile long downward curve no matter what I do.
So I had to use a gentle to steep slope instead of flat to steep. My structure is slightly higher (4 instead of 3 units, I think), and so slightly bulkier, and involved a lot more copying and pasting, but it works. Overall, I'm happy with it.
@@DisneyBatchman The horizontal to steep transition for the single rail coaster is different if you have the cheat "Enable all drawable track pieces" on. But the track piece you chose may even be a better choice for the top!
@@Deurklink First time (I know of) the draw track pieces cheat removed an option from me! Ha!
In the future we may get the option to select between the two track pieces in a different way, once a decision has been made on a UI overhaul. But until then it is done using this cheat.