This "Support Weapon" Absolutely Crushes Hazard 5 | Deep Rock Galactic: Survivor Gameplay
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- Опубліковано 29 сер 2024
- Fully overclocked Seismic Repulsor
One Weapon Challenge
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
ROCK AND STONE!
#deeprockgalactic #bulletheaven #survivorlike
Every time you took a damage upgrade, the damage of the seismic pulses increased, so those do work. But reload time buffs are clearly the way to go. Even towards the end of the first level, having 3 of them out at the same time was perma pushing everything.
Been loving watching these daily uploads at my night shift job for these past few weeks, love watching this game! Channel's enjoyable as well🎉
I love this content. It’s so nice to watch your videos after a long day.
Thanks for all the great content. Possible build idea: spirals? Lead Storm Gunner with BRT7, Zhukov NUK17, both overclocked to 18 for their spiral firing pattern, and Tactical Leadburster any level.
they do crit, you see the numbers e.g. 15:01 where hits are either around 60 or 120
as always great video cub.. loving ur content
The only challenge I'm missing is clearing Hollow Bough Hazard 5, and I'm basically waiting for a run where I get Seismic Repulsor as my first secondary weapon, cause then I'm almost certain I can beat it. It's incredibly overpowered.
EDIT: literally while watching your vid on my second monitor I decided to do a run with the engineer, and finally finished Hollow Bough with an LMG Gun Platform and Seismic Repulsor. The Repulsor was at 18k DPS, Gun Platform at 8k.
Very good content, Thank you Cub!
Also nice job on the magnet!
28:32 Reminds me of "It's-a-me, Mario!" and Italian accent.
30:50 I think the game has a little problem with despawning stuff and brings it to the next level since everything happens in the same space as it seems. The ground and walls are replaced, but some stuff remains. That's why occasionally you have a stray grenade laying on the ground, an electric fence tower placed near the drop pod, a swarm of drones returning to you when you enter the level or, apparently, bugs. One time I spawned on top of a drop pod and had to jump down. XD
One I'd wish to see is if you could go for Full luck and reroll so you can get more luck
I know you've done 84 luck already but that would be fun to see what happens at 100 ( or more if you can ? :D )
Please note this line in today' new patch's release notes: "Fixed an issue where the Seismic Repulsor was showing 0 damage in details screen"
One of the devs was actually in my livestream yesterday and fixed it while watching 🤣
It would be really nice if there was an option to skip getting more weapons
28:15 ah the dwarven accent...i thought u were doing a Mario impression XD
lol
edit: oh no, now I hear mario too haha
@@idlecubright? i thought it was Mario until u mentioned hearthstone!
It's funny how good the good weapons are. You can just put every upgrade into them and steamroll. Also how did you get level 25 on the first floor?! holy
Tbh, your "legendary" sounds Italian! 🙃 Great video!
Very surprised how much DMG a 0 DMG weapon does
Death by a thousand stumps
they should make the pickaxe damage bugs too
A run with no buying shop upgrades? :D
But probably not that challenging in the end.
when i finished the last hazard 5 map i got collect mushrooms 4 times xD
Cub,
I genuinely hope that you kept a sharp eye out for worm signs while making this video... 😉
of course, better safe than sorry! xD
Is this game only for pc ps4/5 is totally different and it’s not in the App Store where tf can I get this version???
Nice content
How do we get money? By mining gold? I catch only 1 times when I entered into the first level and the game "sent" a message that 1600..something I got...I guess that was money or credit. That's all? Entering the game and depends on level we got credit? Yeah and we can sell minerals, for 200 each, OK...thank you. Not a big deal.
gosto do teu inglês, é bom pra treinar