Billie Eilish 3D Portrait | Blender 3D

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  • Опубліковано 1 жов 2024
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    Here's My New Artwork on which I was working on from quite a time. whenever I got time which I spend that on this.
    This is how it turns out.
    Base Sculpting In Zbrush
    Retopo in Blender
    Detailing in Zbrush
    Skin texture in Substance Painter
    Render in Blender Cycles.
    If you Want to Donate me:
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    Follow Me:
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    Instagram: / aneesh.official
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КОМЕНТАРІ • 42

  • @RomboutVersluijs
    @RomboutVersluijs 2 роки тому +8

    Perhaps add a bit of "eye wetness", amazing model! kinda of an awkard stoner look. Definitely gonna check hi res images

  • @хома-у4ч
    @хома-у4ч 2 роки тому +8

    мне кажется блендер скоро станет как основной софт при устройстве на работу ))

  • @HanzoYang
    @HanzoYang 3 місяці тому

    It's really good. Did you use FaceBuilder to make Billie? If not, what did you use instead?

  • @theoneseptember8441
    @theoneseptember8441 2 роки тому +7

    Круто, очень круто👍🏻

  • @luvassillas4316
    @luvassillas4316 Рік тому

    Unfortunately, they are already using this 3D model of Billie for pornographic animations

  • @doqille
    @doqille 2 роки тому +2

    why did you put Blender if most of work was in ZBrush?

    • @Lilian040210
      @Lilian040210 2 роки тому

      -He might've done most work in Blender (modeling and initial sculpting, maybe texture painting, material settings, hair, clothes) but done the skin details in ZBrush. Blender can't handle the amount of polygons needed for skin, plus ZBrush has GeometryHD function which allows u get to 100s of millions of polygons. I'm kinda doing the same rn :D- Nvm I read the description 😳

    • @hanthonypiano
      @hanthonypiano 2 роки тому

      retopo and lookdev comprise a substantial amount of the project, and blender is good for that. by default I assume most sculpts are done in zbrush as it's natively more performant for hi res sculpting... best in the industry currently

  • @szymi3126
    @szymi3126 2 роки тому +1

    well done, maybe some tutos to develop channel

  • @jkartz92
    @jkartz92 2 роки тому

    adding facial light hazzy hair, would have given a much more realism on top of it!!!

  • @vitaliizubarev165
    @vitaliizubarev165 2 роки тому

    Are you planning to make video about sculpting skin details in Zbrush?

  • @Lilian040210
    @Lilian040210 2 роки тому +1

    May I ask a question? 😅 Do u have to make skin details deeper if u're doing it for normal\disp baking? I'm looking at the Zbrush sculpt and final render and getting shook... Does some depth get lost when baking? Did u set the intensity lower in the material settings? The sculpt and render pores look so different😅

    • @AneeshArts
      @AneeshArts  2 роки тому +3

      Yes the Intensity is lower because of Subsurface Scattering in Material

    • @Lilian040210
      @Lilian040210 2 роки тому

      @@AneeshArts Oh thx, I didn't even think of that

  • @thsuperelite
    @thsuperelite 2 роки тому

    can you please make a skin texturing tutorial on substance painter...?

  • @TheInduztrial
    @TheInduztrial 2 роки тому +1

    You"re awesome!!!

  • @GauravKumar-vy4hg
    @GauravKumar-vy4hg 2 роки тому

    I also shifted myself to zbrush no scope sculpting in blender... Once you work on project you will understand what I mean!!

    • @palpendick_ular6131
      @palpendick_ular6131 2 роки тому

      Sir, i am new, so should i learn modelling and sculpting in blender or zbrush

  • @EuMestre
    @EuMestre 2 роки тому

    What are your computer specs?

  • @Goatbloodband666
    @Goatbloodband666 2 роки тому

    First you say blender but then you use a expensive program like zbruh 🗣

    • @AneeshArts
      @AneeshArts  2 роки тому

      When i Said blender?? Have checked the description? I had done most of work in blender like base model, retopo, lighting , rendering.. only displacement details are made in zbrush which is my preferable.

  • @gonderage
    @gonderage 2 роки тому

    oh my god its bille irish

  • @Kata-oy4gl
    @Kata-oy4gl 2 роки тому +1

    Amazing work !

  • @AhmadHassan-hg3tf
    @AhmadHassan-hg3tf 2 роки тому

    magic hands 😍😍😍😍

  • @MusicalGeniusBar
    @MusicalGeniusBar 2 роки тому

    Congrats

  • @elucidatorgeek
    @elucidatorgeek 2 роки тому

    Great

  • @art.itaque
    @art.itaque 2 роки тому

    Hi! I loved your work! I have a problem exporting maps from zbrush to blender. What maps do you export?

    • @AneeshArts
      @AneeshArts  2 роки тому +2

      Please message me your problem on my Instagram

    • @art.itaque
      @art.itaque 2 роки тому

      @@AneeshArts ok, thank you 🙏😊

  • @_Shinique
    @_Shinique 2 роки тому

    Fantastic

  • @mohamad_1999
    @mohamad_1999 2 роки тому

    just perfect

  • @hamiltonjohn5592
    @hamiltonjohn5592 2 роки тому

    Nice one Aneesh!

  • @RomboutVersluijs
    @RomboutVersluijs 2 роки тому +1

    Is it me or do the skin pores look 10x as big as they should

    • @kj285
      @kj285 2 роки тому +1

      I mean that’s how people look irl .. compared to instagram pictures sure they are very visible. But compared to irl people it’s very realistic

    • @BharatSharmaLP
      @BharatSharmaLP 2 роки тому

      He used a real scan data so it must be right 😂

    • @RomboutVersluijs
      @RomboutVersluijs 2 роки тому

      @@BharatSharmaLP Thought the scale can be off

  • @LolmenTV
    @LolmenTV 2 роки тому +1

    OMG! Billie Eilish must see this! 👏👏👏

  • @manavgala2361
    @manavgala2361 2 роки тому +1

    Is it just me or does it feel like blender hair performance has gone downhill recently? Also, I’ve been experiencing something weird where lower render steps result in longer render times and vice verse

    • @parkvisual2217
      @parkvisual2217 2 роки тому

      Is it blender 3 u think? I noticed that blender 3 got rid Of the optix denoiser but I JUST got a nvida gpu so I had to try it myself! Which unfortunately means I can’t run 3 I’m running 2.9 rn :(

  • @SantaClaus33
    @SantaClaus33 Рік тому

    Holy $hit! Very Cool🔥