Billie Eilish 3D Portrait | Blender 3D
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- Опубліковано 1 жов 2024
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Here's My New Artwork on which I was working on from quite a time. whenever I got time which I spend that on this.
This is how it turns out.
Base Sculpting In Zbrush
Retopo in Blender
Detailing in Zbrush
Skin texture in Substance Painter
Render in Blender Cycles.
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Perhaps add a bit of "eye wetness", amazing model! kinda of an awkard stoner look. Definitely gonna check hi res images
мне кажется блендер скоро станет как основной софт при устройстве на работу ))
It's really good. Did you use FaceBuilder to make Billie? If not, what did you use instead?
Круто, очень круто👍🏻
Unfortunately, they are already using this 3D model of Billie for pornographic animations
why did you put Blender if most of work was in ZBrush?
-He might've done most work in Blender (modeling and initial sculpting, maybe texture painting, material settings, hair, clothes) but done the skin details in ZBrush. Blender can't handle the amount of polygons needed for skin, plus ZBrush has GeometryHD function which allows u get to 100s of millions of polygons. I'm kinda doing the same rn :D- Nvm I read the description 😳
retopo and lookdev comprise a substantial amount of the project, and blender is good for that. by default I assume most sculpts are done in zbrush as it's natively more performant for hi res sculpting... best in the industry currently
well done, maybe some tutos to develop channel
adding facial light hazzy hair, would have given a much more realism on top of it!!!
Are you planning to make video about sculpting skin details in Zbrush?
May I ask a question? 😅 Do u have to make skin details deeper if u're doing it for normal\disp baking? I'm looking at the Zbrush sculpt and final render and getting shook... Does some depth get lost when baking? Did u set the intensity lower in the material settings? The sculpt and render pores look so different😅
Yes the Intensity is lower because of Subsurface Scattering in Material
@@AneeshArts Oh thx, I didn't even think of that
can you please make a skin texturing tutorial on substance painter...?
You"re awesome!!!
I also shifted myself to zbrush no scope sculpting in blender... Once you work on project you will understand what I mean!!
Sir, i am new, so should i learn modelling and sculpting in blender or zbrush
What are your computer specs?
First you say blender but then you use a expensive program like zbruh 🗣
When i Said blender?? Have checked the description? I had done most of work in blender like base model, retopo, lighting , rendering.. only displacement details are made in zbrush which is my preferable.
oh my god its bille irish
Amazing work !
magic hands 😍😍😍😍
Congrats
Great
Hi! I loved your work! I have a problem exporting maps from zbrush to blender. What maps do you export?
Please message me your problem on my Instagram
@@AneeshArts ok, thank you 🙏😊
Fantastic
just perfect
Nice one Aneesh!
Is it me or do the skin pores look 10x as big as they should
I mean that’s how people look irl .. compared to instagram pictures sure they are very visible. But compared to irl people it’s very realistic
He used a real scan data so it must be right 😂
@@BharatSharmaLP Thought the scale can be off
OMG! Billie Eilish must see this! 👏👏👏
Is it just me or does it feel like blender hair performance has gone downhill recently? Also, I’ve been experiencing something weird where lower render steps result in longer render times and vice verse
Is it blender 3 u think? I noticed that blender 3 got rid Of the optix denoiser but I JUST got a nvida gpu so I had to try it myself! Which unfortunately means I can’t run 3 I’m running 2.9 rn :(
Holy $hit! Very Cool🔥