I love having two legitimate routes with Byzantines between a hard Feudal push like this against passive civs or to counter hyper aggression, and the longer eco build
Your guides are $$ bro. Can you do another Rus build please? I've seen your 5:25 two-TC build but are there any other Rus builds you like? 1TC, feudal rush, etc. Would be great
Hi Valdemar, a request: can you please help us understanding how to deal with Ottomans in Imperial? As a mid-level player (high plat) I feel like everything I do doesn't work against the bombards, are there any tips you can give us to learn how to deal with it? Thank you and keep on with the great content!
My best tip is to win vs ottoman before imperial. I almost never get to Imperial in my games because I play more methodically and actively think about my tempo in my decision making, therefore, my games are usually way below the average game length of 22 mins. Ottomans are strong in all ages but they have a rough time against players who either feudal rushes or castle rushes. Because of their time spent ramping up, they are behind in units from min 3-7:30
I have a question. Does the first cistern have to be on the opposite side of the TC as the gold mine, or does the second cistern have to cover the berries? In this case, your gold mine was next to your berries, but I've seen spawns where they were on different sides of the TC. Do I just try to cover as many resources as possible in the cistern auras?
I still prefer the Hippodrome over the Grand Winery. The advantage in tempo you get from having the first units on the field is worth more to me than the one extra batch of mercs you get from your starting berry bush.
People are having a very hard time countering the Ottoman Bombard push. It is very OP and is literally done with free units. Would love to see a video about this. If you could do it for civs that do not have a culverin unit it would be even better. Byzantines for example.
Sadly culverin doesnt help that much and die easily considering their price.....I try to go RUS vs otoman or as Byz go archers and man of arms push all in. I either win or loose any way but few Otomans can survive a good longbow varangian push
strong build, but I am curious what if we play against knight civ, their knights are obviously gonna kill your horsemen (even with triumph), should we build barracks instead of archer range?
Hi Valdemar, Question outside of the video's meaning. But I use to have GPU temp issues back when this game came out - a bit early in its life, I fixed this issue by capping my frame rate to 60 and my GPU temps would be stable well below 65c or so. But now, Even with the same exact CPU and graphics options and my frame rate capped at 60 I'm non stop peaking at like 83c. If I allow my GPU to get hotter via a slider threshold on my software it will easily hit 90c. This never happened before if I capped my frame rate, But now it seems to do nothing? Is there any way to fix this issue? And no This doesn't happen on any other games, Only AOE4 will push my GPU to insane temps.
you can have multiple cisterns. first cistern has to go on sheep/berries/ wood or gold. and then u build more later on in my opinion, try to get most value @@theflyingsamuraii
Thanks for the guide! The way you explain these builds make them so easy to understand
I love having two legitimate routes with Byzantines between a hard Feudal push like this against passive civs or to counter hyper aggression, and the longer eco build
there are actually 3
@@imperium_vox what is the 3rd?
@@wwjd7590 I'm guessing fast castle behind early minor aggression, or 2 TC fast cistern pure greed?
@abessia1494 yeah you are right, fast 2tc with single cistern is 3rd
I was waiting for a good byz guide. Thank you Valdemar!
the best guide for me that does byz
love ur guides bro
G.E.D. Byzantines :P
Thanks for the info!
Woohoo! Here it is!!!
Your guides are $$ bro. Can you do another Rus build please? I've seen your 5:25 two-TC build but are there any other Rus builds you like? 1TC, feudal rush, etc. Would be great
oh I love ur guide
Hi Valdemar, a request: can you please help us understanding how to deal with Ottomans in Imperial? As a mid-level player (high plat) I feel like everything I do doesn't work against the bombards, are there any tips you can give us to learn how to deal with it?
Thank you and keep on with the great content!
My best tip is to win vs ottoman before imperial. I almost never get to Imperial in my games because I play more methodically and actively think about my tempo in my decision making, therefore, my games are usually way below the average game length of 22 mins.
Ottomans are strong in all ages but they have a rough time against players who either feudal rushes or castle rushes. Because of their time spent ramping up, they are behind in units from min 3-7:30
I have a question. Does the first cistern have to be on the opposite side of the TC as the gold mine, or does the second cistern have to cover the berries? In this case, your gold mine was next to your berries, but I've seen spawns where they were on different sides of the TC. Do I just try to cover as many resources as possible in the cistern auras?
I still prefer the Hippodrome over the Grand Winery. The advantage in tempo you get from having the first units on the field is worth more to me than the one extra batch of mercs you get from your starting berry bush.
i agree, tho ive been forced to put down the winery vs ottoman a ton after the most recent patch.
People are having a very hard time countering the Ottoman Bombard push. It is very OP and is literally done with free units. Would love to see a video about this. If you could do it for civs that do not have a culverin unit it would be even better. Byzantines for example.
Sadly culverin doesnt help that much and die easily considering their price.....I try to go RUS vs otoman or as Byz go archers and man of arms push all in. I either win or loose any way but few Otomans can survive a good longbow varangian push
Great build and guide, looking forward to losing with it tomorrow 😅. I will no doubt lose all my horses, mis micro archers and lose my berry vills 😂
Good luck!
strong build, but I am curious what if we play against knight civ, their knights are obviously gonna kill your horsemen (even with triumph), should we build barracks instead of archer range?
Yes :)
Build order URL seems broken
Currectly updating website. Will be up soon
@@Valdemar1902 thx !
The build order link is dead :(
Hi Valdemar, Question outside of the video's meaning. But I use to have GPU temp issues back when this game came out - a bit early in its life, I fixed this issue by capping my frame rate to 60 and my GPU temps would be stable well below 65c or so. But now, Even with the same exact CPU and graphics options and my frame rate capped at 60 I'm non stop peaking at like 83c. If I allow my GPU to get hotter via a slider threshold on my software it will easily hit 90c. This never happened before if I capped my frame rate, But now it seems to do nothing? Is there any way to fix this issue? And no This doesn't happen on any other games, Only AOE4 will push my GPU to insane temps.
Aoe4 does draw a lot of gpu power and I run aoe4 with a 3080 + 12700i7.
I recommend looking for help with professionals 🙂
I have been struggling so hard with a Hippodrome build, Thank you so much Vald, I cannot wait to try this one out as well!🦾
Wouldn't you want your gold villies get the cistern aura the whole time?
That is not necessary
@@Valdemar1902 not necessary, since feudal all in is not building gold units?
you can have multiple cisterns. first cistern has to go on sheep/berries/ wood or gold. and then u build more later on in my opinion, try to get most value @@theflyingsamuraii
Byz has none during fuedal so u need only a little for upgrades@@theflyingsamuraii
Do you play all the civs? Just wondering cause 16 is a lot.
Yes, I do :)
That's impressive.
If you're interested. I'd love to watch a series on how to beat each civ. Like tips to play against Ottoman, Japan, etc.
what civ is best for passiv playstyle ?
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