Here's Why Goratha Quit The Path Of Exile Necropolis League Really Early
Вставка
- Опубліковано 17 лис 2024
- ▰ Follow along: / goratha
▰ Main Channel: / @goratha
▰ Twitter: / gorathapoe
__ ___ Baseg
#arpg,#rpg,#lastepoch,#LE,#gaming,#CycleStart
#Cycle,#HarbingersOfRuin,#leaguestarter,#leaguestart,#goratha,#Meme,#Edits,#MemeEdits,#Sentinel,#Paladin,#Warpath,#Smite,#PathOfExile,#PoE,#Tier17,#T17,#RIP,#RIPCLIP
T17 was unintentional yet direct damage to the game.
yea dude, now you have a purpose for 100mil dmg and good survivability to be made. and now, when you have an obstacle - you start crying. t17 are made to be hard, roll better mods. people are such crybabies nowadays. you were given a tool to make your game easier with graveyard and graveyard was the reason why you quit early - you have insane gear, therefore you cannot minmax further other than going corrupted magic jewel stacking.
@@no_opas thats not the issue. t17s are just way to good to farm and the layouts are shit for so many mechanics. It jsut feels bland doing b2b farming. Especially in poe which is famous for its content to do in maps
@@jeffreyfinney251 it is content on it's own, a difficult one, a specific one. you can farm a lot in heist and delve, they are not map mechanics, that's fine that not all people farm them, or am i wrong here? it feels like it is unbalanced for party farming, as all the content on the game is a joke for party play tbh
@@no_opas Player majority hates graveyard "op tool" cuz it's super annoying and time consuming(you don't feel gaming when at graveyard).They removed sextant rerolling just to bring it back in form of t17 reroll... I said nothing about challenging content kid, I did 7/7 early yet I feel them average players coming to play regally by not copying someone's op build and getting hammered by t17 content that was obviously made to filter out op builds for later nerfs. Sometimes you have to think outside the box kido
@@janisgrunda568 why you so angry, calling people "kid"? having interest in them? i said it million times under different vids and will say once more: graveyard time consuming only if you minmaxing outcomes. there's no real reason to make 6 perfect mods items as you can clear content without them, those spreadsheets with perfect corpse placement are not needed, but in the game for enthusiastic people. i crafted a lot of my gear through graveyard, believe me, it saved a lot more time to just plug corpses in dirt than try to roll a good armor body. this literally saves you so much time. also you dont even had to use graveyard to have insane items, cuz they were dirt cheap on trade website, what are you even talking about? your arguements are so bad that you have nothing better to do than call someone a kid, I'd argue that you are still younger than me.
T17 was a design mistake.
What t17 should be is that they should be decoupled from the atlas/scrab systems and be their own thing like invitations etc for farming uber boss frags, not be all end all of endgame farming
I'm just here to say that I can respect that.
100% on the t17s
There should be T18 , T19 , T20 being the max one
T17s and scarabs both needs changed honestly.
#GetMFoutofT17s
Tried t17 im sc, couldn't even kill any of the bosses. Multiple attempts. My lvl 95 hc character didn't even attempt it
@@Redrum_ZA first killed a t17 in sc on a lvl 97 jugg with 4 mil dps(the boss from sanctum). just dont stand still and try to do mechanics of the fight. and dont roll bad mods for your build either
Well isnt t17 maps endgame meaning that you are well geared before you enter them
Even well geared characters can struggle and a lot of mods completely disable some builds.
By design GGG told us that they were made to be in the middle of Ubers, not to be "end game" or "need top end gear in order to be able to enter". 8 mod 6 ghosted witness with maven guardians are easier than any T17, they just get out of their hands and poorly balanced thinking how they currently are "less hard than an uber"
@@HeavyClawAlso, all the mid-league changes 'cause they were so poorly balanced people got Magebloods like candies from them.
if t17 stays, i leave
It's just the thought of progressing through maps is already enough stress, then you have to think about 17 which has all the loot? and then bosses have such good items that you'll never see if you're not been or jung
What's so stressful about progressing through maps? And for my opinion good items/farm options should be walled behind some difficulty or what the point then?