Doom 2: Resurgence - Map 22: Mt. Katoomba (UV Max)

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  • Опубліковано 12 лис 2024

КОМЕНТАРІ • 7

  • @i-evi-l
    @i-evi-l 16 днів тому +2

    Good lord! 47 seconds in and I had to comment.
    Somebody definitely spent a few hours on Plutonia! You're blasting crap faster than I can process, and I design Brutal genre mods! Well done dude!.

  • @RomanOrekhov
    @RomanOrekhov 16 днів тому +4

    Masterpiece of a map

  • @apolonyus-sun
    @apolonyus-sun 16 днів тому +3

    Good job! 👌🏻

  • @federiconahuel6997
    @federiconahuel6997 10 днів тому +1

    3:03 what a close call!!

  • @dchernysh
    @dchernysh 16 днів тому +2

    Is it possible to have multiple types of Evil Marines? Plasmagunners, rocket guys, SSG guys ?

    • @thesoulingredient06
      @thesoulingredient06  16 днів тому +2

      I'm sure those have been done in many WADs by now. These in particular come from Scythe 2, as well as the Afrits. Having multiple in a single WAD sounds like hell though lmao.

    • @TheWolfgangGrimmer
      @TheWolfgangGrimmer 16 днів тому +1

      It depends on the mapping format, as well which version of dehacked is used. Format wise, this WAD is in boom (cl-9). MBF(cl-11) and MBF21(cl-21) are much more ideal in order to have an extensive library of custom enemy types.