Squall Leonhart 2.0 (Rework) Moveset + Detail - Dissidia Final Fantasy NT (DFFAC/DFFNT)
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- Опубліковано 10 вер 2024
- Here's a playlist for some of the gameplay clips I use. Go check them out.
• Squall 2.0 Moveset
Also Thanks to Ken Nagata for additional Footage, Here is his Twitter :
ke...
My Dissidia video series
- Dissidia Moveset
• Dissidia NT Characters...
- Dissidia Warrior Spotlight
• Dissidia Warrior Spotl...
As usual.Here is a Japanese Dissidia wiki site:
dffac-wiki.net/
Music
Maybe I'm a Lion - Dissidia Final Fantasy Arcade Remix (Final Fantasy VIII)
• Video
(Man I use this song for god know how many times )
Thank OnionSoldier for capturing music. Check this guy channel out.
/ @onionsoldier
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Copyright (C) KOEI TECMO GAMES/SQUARE ENIX All Rights Reserved.
CHARACTER DESIGN: TETSUYA NOMURA
"I work alone" combo
"Go talk to a wall" combo
"I have friends" combo
Ayy that pretty much sums it up
Can we make "whatever" Combo?
''His wife is here and now he wants to go walk to a wall'' I lol'd.
She have her ultimate move(s) and he doesn't, the disrespect.
...Rinoa doesn't have Shooting Star.
ua-cam.com/video/4ySXaFBN7z4/v-deo.html
Well Wishing Star is there as her 4th HP attack.
Shooting Star is one of her weapons
finalfantasy.wikia.com/wiki/Shooting_Star_(weapon)
Oh! For some reason, I read "Ultimate Move" as Ultimate Weapon, LOL
But she can Meteor Wing to victory ayyyy :D
Squall: Go talk to a wa--
Rinoa: Squaaaalll~!
Squall: (Oh God, she's here...!)
@Gameslayer 9000 a lot of shippers do. It's a shame we have to wait until October for the new cutscenes. Even then, we're not guaranteed if it's going to be Rinoa or Locke. Can't we have best of both world, Square?
lol
squall will alway be the true gunblade warrior.
"Still doesn't have a Lionheart"
"It's a pro because people reaccion to it is hillarious"
Gold 👌😂
And also, gotta love the new Fated / Aerial Circle. The old one's animation seems like a hollow circle, like a donut. This new one recreates the Fated Circle from the original FF VIII which looks like a disc, LOVE IT!!! 😍😍
Squall : I will go talk to a wall....
Rinoa : Nope!!!!
Truth is that they will never add Lionheart nor Renzokuken, they don't want Squall to steal the spotlight from Cloud and Sephi
Facts
Yep. I keep saying the same thing. They nerfed him and buffed Cloud's to be more flashy.
Well. If they give Lionheart to Squall and give back omnislash to Cloud, no spotlight is stolen.
@@beetar.t.6153Lionheart >>>>> Omni Slash.
Not gonna lie, this is my favorite channel for Dissidia.
Makes me wish I bought it on something besides a PS4 so I can play multiplayer. I sold it recently sadly, but if it goes on sale I may pick it up again and re-train my Kuja main skills. Maybe even pick up Vayne.
Or if they add Gilgamesh.
Please, Enix. It's all I want.
NE0SPACE Gilgamesh must come back for fulfill his dream
It's ONLY on PS4. ECKS DEE
If only he spoke clearer
Sigh, the move is so badass that even localization team nerfed the names of his move....why
lol, yeah, there was even an excel table sent to SE suggesting to return the names to original, trueblade, you should help the cause!
What were changed
@@flipperflapper6682 beat fang, savage claw, brutal shell, thunder brret, upper blues
Lion Heart was datamined. So hopefully Squall gets it soon.
On subject though: your name for each combo near the end was hilarious. LMAO
What? The Lionheart gunblade is already there?
No. It's not in the game yet -- it's just been datamined; same with Zack, Vivi, Tifa, Laguna, etc. It just means they are expected, or intended, to be in the game at some point. It's just not clear when.
interesting ... let's see how they will include it
I totally expect it to be butchered like hell. But I do still think it could appear simply because it goes with them having mentioned adding 5th HP attacks in the future.
@@LoneGamerNerd they mentioned about adding 5th hp attack? MAANN THAT'S COOL!!
Squall is best
I was waiting for this... now I'm even more hyped for Squall's rework to arrive for NT. I want more speed lol.
I need to say something, I restarted playing to Dissidia NT after almost 6 months break. Because for me that game was a beautiful but boring fighting game. But today I played a bit and I had a lot of fun. I think the updates made the game better and it was cool to play with 3 new characters in new arenas. Also, I didn't know they added new cutscenes. The only thing I need now is a way better offline mode and I still think the characters need to have new skills. For instance, Squall should have" renzokuken and Lionheart" and Zidane "reverse Gaia".
fucking FINALLY. Been asking for a squall rework for so long
really like the new Particle effect for Fated Circle, looks much closer to the original one from FFVIII =)
Squall and 2 Rinoa's.... Harem the Team!
“Go talk to a wall combo” AHAHAH
Squall- God of combo
FF8 : Let Squall do Everything
He can basically solo every boss with just renzokuken lol
I like the rework. I'm agreed with the fun of people complaining about Lionheart.
I think Sephiroth needs a similar rework with Dash cancel. His HP attacks depends a lot of that stylish Dash.
Ok I'm going to continue to main him. Also "his wife is here" lmao
You want to know why Squall doesn't get his Lionheart?
Cuz it's not a gunblade, it's a lightsaber! That's right! Squall's really a Jedi. Lol
And as for the move? Squares just being stingy I guess.
Jedi Knight Squall wielding the legendary gunsaber. XD
I can see him teaming up with Anakin, as they both wear black lol.
Nice work, Trueblade!
This is song is just so cool!! Suitable with Squall. Thanks
So basically it's online playable now even with lag?
I might consider coming back into the game now...
are this change live or coming?
instead lionheart how about renzokuken?
do you mean rapid normal attack?
YOOOO! My boy is finally getting that Buff!
I can’t tell you how ANNOYING it is when using Neutral Areial combo makes me miss when it looks like i’m literally in range. So happy they fixed that!
I want Squall to join Smash Ultimate (plus Zach Fair for Cloud’s echo fighter)
Is it just me or did the trigger become even harder to pull after the rework?
*UPPERCUT* Blues?
*LIGHTNING SHOT?!*
*GNASHING* Fang?!!!!!!!
*GNASHING* FANG!!!!!!!!!!!!
BEAT FANG!!!
*THUNDER BARRET*
the thing tat i dun like dss NT is...... dun have the final limit move....
wher is omni slash? lion heart?
Squall being Squall lol
You know, what would be really helpful is if you made a video on how to dodge different hp attacks (like the timing and direction). Coruscant saber is one I always have trouble dodging because the timing and direction is so precise unlike omnislash or octoslash
What happened to the skill names?
Does anyone know if Blasting zone/Rough Divide hits wall stunned targets?
Rough Divide confirms wall rush combo, Blasting zone does not.
@@truebladeseeker omg! Thanks for the immediate response and continuous support for the game ❤️
Yeah, not a big fan of Squall's rework. One of the reasons I pick Squall is because without buffs, his damage is 560 or 596 if I was skilled enough (and if lag allowed) to pull off triggers. Now it punishes you less for missing triggers but REWARDS LESS for hitting them.
Captain Kweemz I second this...triggers are a skill for those worthy. Now any noob can pick my main and do fine without them.
The good news is , now trigger is also affected with buff . Imagine the damage , man. Basically Mighty Strikes + Any kind of ally buffs like Galvanize or GLC + all triggers :
Defril Prihadyansyah ...I must of missed that part. Ok in that case I’ll settle with it. That still dosent take away from the fact that lion heart should have been is last HP move,or at least renzokuken.
I really wonder why they put Ultima to his last HP Attack why didnt they chose the attack Lion heard like in the original game
Every HP Attack is from the original Multiattack list from the FF8 game but Ultima is not so why they decided to make this to his läßt HP Attack i really wanted to see Lionheard in the game
he's my favorite
Can anyone explain how the villains are alive again ? Sepiroth, Ultimecia, Kuja died in the PS1 games so where the villains summoned from different timelines? Squall looks like an older version in Dissidia NT and is from an older timeline than original FF8. Summoned to World B by Materia when they were dead? How did Shinryuu ressurect them before they were in World B ?
Mathias Torheim Slettebak- I actually have a theory on that subject that might make more sense than some may want to think:
So in a sense all our protagonists and antagonists are from different eras and worlds more or less? In the realm that Chaos and Cosmos reside that time is irrelevant. Using their Godly powers they pulled them from specific points in-game.
Let's take Cloud as an example. My theory is that when he became mako poisoned and was a droolling vegetable that's when his spirit/consciousness was transported.
For Squall and Ultimecia it was after the final battle and both were trapped in limbo.
Each character had a moment in their time when they weren't themselves or MIA from the main story. This is a fun theory to explain that.
Thoughts?
@@YautjaPrime_WYC how is Cloud taken from when he was mako poisoned when he has the advent children wolf clothes which was after original FF7? Ultimecia died and was not trapped in a limbo and Squall survived and you see him kissing with Rinoa on the flying balamb at the very end on the FF8 ending.
I think Dissidia NT is some sort of dream that some said is absorbed by the Shinryuu. Plot points that were too unclear in this game.
@@mathiastorheimslettebak4445- I'm mainly talking about the first Dissidia game. And I never said that they died. Just that they were not in the main story as an active/playable member of the game. And Ultimecia didn't die until after she gave her powers to Edea Kramer. Like I stated in my first post time and space mean nothing to chaos and Cosmos. So he may have pulled her before that point.
As for Dissidia NT where Cloud is wearing his A.C. garb, he did tend to get little daydreams via the lifestream. Maybe he got transferred back to that world that way. *shrugs* Who knows. I'm just a guy using his imagination on this. Cuz it's not like we're gonna get a legit explanation from square anytime soon
I like his buff with allies buff in Draw & Junction
how disappointing they've removed Squall's troll move "heel crush" and "rough divide dash range ver" but im not gonna lie the trigger gimmick is freaking cool
Squall didn't need a damage nerf at all, and I'd rather have an Ultima with a bigger AOE with longer start up than a Smaller AOE with shorter start up especially since it's still not a Guarantee HP hit when wall rushing.
Brandon Ware dam right Squall's damage is probably the weakest out of assassins, and just because he do more hits, still doesn't mean much without Trigger.
Side to side next to Lightning his damage looks like hot garbage.
@@ShizzThe69kinG Exactly he was the one character that needed nothing except buffs
Brandon Ware and a overly awaited Lionheart 😅 ...buffs too, but I think he did need a dmg boost not decrease.
yeah, why decrease his damage. other characters' damages are much bigger if i'm not mistaken
Second Assassin wise he is the weakest, but think only because of his dmg output with trigger. But that doesn't mean make him incrediblely weak. If they really wanted to balance him out increase his base dmg while giving him a 5-10% increase with Trigger.
Switch his Ultima with Lion heart and he golden.
You know I dont really play squall a whole lot I have him leveled up but I mainly use lighting cloud of darkness and noctis and sometimes sepiroth
So no Limit Break?
I hope they can add Seifer to this game to
Unfortunately, Square Enix are not updated Dissidia NT anymore from march 2020. And it's so sad, because I like this game too.
I just realize that his losing pose are way too dramatic 😂
I wanna learn Squall, but getting that trigger down is difficult..
Chauncey Patterson its not, just keep practicing it
no
Oh damn, where'd the 32k views come from?
Did they rework the game to have a 1v1 mode though?
TheRealMarkSY there is an option to do sparring and set the rules to be a 1v1. I have been 1v1ing my friend in a custom match by inviting him and removing bots. Its quite fun screwing each other over.
No revolver drive 😕
still no Renzokuken
Well basically Renzokuken are his move that require Trigger but still no Lion Heart.
sad
It's quistis he tells to talk to a wall,not Rinoa
Lionheart?
since when characters can fly 😄😄
When will this release in NT?
September
So, they pretty much buffed bad Leon players and punished good Leon players by lowering the damage from trigger while increase the base damage of his attacks.
Zero The Bloodedge whilst that’s one way to look at it. Honestly I found his combo tedious to pull off with input lag from time to time. Just seemed to be a random hope that it works than skill for me.
I must say it: i don't like some of his quotes in this game. He sounds so arrogant. He wasn't like that in the original game.
still waiting leonheart ...
Kakkoiiiiiii!!!!!!
I actually thing it's 'Lightning Barret'
Not 'Lightning Shot'
Tell that to whoever change its name in the official in game movelist. Cause I don't even like it myself.
Trying to main him online is hard for me....
If its because of the lag, these changes in the rework besides making it easier for him to hold people longer(as you can delay your imputs) also help online as in case your imput is eaten you might have enough time to try again before the combo drops.
@@heroielementar what's the best HP move?
It depends on your playstyle and team as they each have their own advantages. Fated Circle doesn't have much range but is very quick and can catch people offguard and/or hit behind you. Rough Divide is a bit slower but has good vertical range and deals a bit of brav damage which allows you to punish people that just used an HP by also getting a break on them. Blasting Zone is a mid-range option that can be charged so you can hit people from a bit further away than your melee HPs and since it can be charged you can make people mess up the dodge timing by holding it (or if they get used to that by using it instantly). As for Ultima, its an AoE but it takes quite a while to explode so it doesn't see much use.
To bad we wont get a secondary character from ffxiv or ffxv
You mean “talk to a wall” 00:30
Am I the I'm the only one that would like to have Garland (FFIX)in that game?
Squall is best guy
Cons
"His wife is here and now he wants to go talk to a wall" 😂😂😂😂
I don't like what they did to ultima. Even though it was a slow cast and u had to draw the move first the MASSIVE range radius and the fact u could cast it multiple times before duration end was what made that hp attack deadly. Now it just looks like a miniature version of thorn of repentance
True, but I'm sure they did it because it was so easily spammed
Ok maybe the spamming was a problem but I really enjoyed the big range radius it had
Too bad this game is completely dead online. Tried looking for a match last week and found nobody for like 5 minutes.
Damn, thunder barret is really fast now. Wait, lightning shot? Anyway, I'm really gonna love this Squall. I just hope they don't mess and nerf Cloud in the rework
Nah, cloud and garland need a nerf. Every time I go against a cloud or garland player, NOTHING makes them flinch, and their reach is beyond stupid. In 1v1 scenarios you may as well drop your control and give them the win cause there’s basically nothing that’ll stop them unless you catch them in the middle of recovery which is basically not gonna happen cause you’re going to be dodging during that time.
@@RbNoLife but isn't that the gimmick of heavy type? Strongest poise in exchange for slowest attacks and dash? Unique and speed type could easily hit Cloud in close range situation
Core is correct. Heavy and Vanguards are supposed to be superb in a lot of things except speed on foot, dashing, or attacking. Cloud of Darkness, Garland, and Sephorith (only characters I play as outside of Kuja) are examples of ppl who are superb in A LOT of things like strength, range, and the ability to attack through things due to said range but heavily relies on their dash gauge to move around.
Clouds are easily beatable. I make it my mission to mop the floor with them while I'm playing Sephiroth.
To further Core's point, I find Cloud a bit more easy to defeat in close-range when using Kuja who is a speed type(might be unique but I think he's speed).
Imagine a remake with ff7R combat
Can you do 1 on tidus
Edit:he's my main
I will do one when he got a rework, I already do the Tidus 1.0 a long time ago.
@@truebladeseeker oh ok thanks I got to check it... Sorry if my grammar is shit English is not my mother's tounge
Why was he so arrogant in this game? In the original game, he would get cussed out and still be respectful and apologize lol.
You deal 80+496 for a wallrush, maybe +64 if you have Rough Divide = 576~640. A lot of speeds have 160 or even 208 hp attacks, which means 624~704 damage without combos or extras, just foward or neutral brv, so I still have to hit triggers like an idiot and not even doing more damage than average. This balancing suck balls.
By average you mean long combo HP attack that is not safe against interruption and only for close range. Squall close-range usually has a trade-off for lack of damage, Fated circle for a donut AOE, and Rough Divide for a huge vertical hitbox. (That 64 damage are just there for a break)
Don't forget that that 576-640 combo also inculde 15m gap closer, pretty fast animation, and long enemy draging distance, other speed type either has to get closer, take for risk from long animation, require better position due to low draging distance, or more than one of the thing I've mention.
There is a reason he's back at number 2 most pick character after rework. (You know aside for being pretty)
160 is force symphony, lightning strike and warp cyclone damage, which are nowhere close to being long combo hps. Also most combo hps are much harder to stop, specially if they have AoE. Kain's fang and claw cannot be stopped even by heavies, you have to use hp cut. Squall's hps are just subpar, without as much speed as the first ones I mentioned, neither the keep frames or damage of a combo hp. Brutal can close gaps, but it also increase the time to finish the action.
Ok, I forgot force symphony kind of attack (But even those has a very short range) but a few other factors I haven't mention before about long combo attack it's not just about the interruption. but also the safety form break after HP attack is done, like how player will wait for Cloud to finish his LB Omnislash before breaking him, and Poise doesn't even matter here. the longer the animation, the more time for an enemy to prepare for it.
Speed beats range, keeping the guard up will be dangerous against those fast hps, this only happens against Squall if there is someone ready to get a setup for a kill. Otherwise, against Squall, you can hold your guard without a care, since his hps are easy to react to. The only hp you can do something about reaction is Blasting Zone, because of charging mix up, but it disable wallrush combos and makes his close range game worse. Combo hps increase the time to punish, but they are not easy to stop. Also, the window to punish RD and FC is not a lot smaller, whiffing them, for example, is not as near as forgiving as warp strike, symphony, lightning strike, etc.
His attacks still need better tracking and range. Square Enix says the characters' attributes are taken from the original but they've completely dismissed that Squall's attacks in FF8 always land. Square needs to stop holding out on him already.
If his attacks always lands it will be too damn broken and unfair imo
Defril Prihadyansyah I'm not saying they should always land. I'm saying that they should have a better chance at landing and better range. Better tracking. IMO his attacks should you have best tracking in the Assassin category. Sadly that goes to Noctis.
Guys is this worth getting? I always wanted to try a Dissidia game since I mostly just play main FF games. It looks fun but then again...There's so much shit on the screen! Look at those bars and numbers!
This game focus quite a lot on online multiplayer and it has pretty big learning curve at the start. If you're not in to that or just want to play single player, Wait for discount. And also try to join community for lobby match in case your region match matchmaking is terrible.
The hud you see in this video is an arcade version. Console version has a cleaner and easier to look at hud as an option.
@@truebladeseeker Thanks for the info...Hmm I think I can give this a try
squall blasting zone should have AOE damage, i mean in the ff8, the blade can be seen from outer space
I wish they have more HP attacks just like the previous games instead of picking one. 😔😔
Not gonna work in 3v3. Vaan was chaotic enough
True! what makes Vaan special anyways?
Vaan is the only character who can equip 2 HP at once . Worse , this guy's a spammer. Imagine if everyone is basically Vaan ( and Vaan got 3 HP attacks ) , especially with Bartz's broken mastered Knight , Terra's (really quick) Meltdown , and all of a kind HP attack in one arena.
And actually i just noticed , Vaan nowadays is freaking OP in every game he's in besides his own game
@@zapperil yeah It would be hectic.
Anyone else rather have all these playable in an actual RPG? I never bought much into this franchise. PLayed the original and was alright...but not my thing.
So they nerf his trigger Damage... this is not a rework more of a slap to the face.the disrespect :/ I don’t like this
They buffed his non-trigger damage by a lot and lowered his trigger damage by a bit. That way he's more reliable even in laggy situations (or low skill.)
It makes it so players who can't reliably use his trigger can still have fun using him
Also his trigger damage will be affected more by buffs and debuffs now, meaning Mighty Strikes and Rend Shield could very well make him more of a dps God than he already is
Exchange damage for speed. That's the objective they went for in this rework. Personally I like that he gained a lot more faster animations because I've 1v1 many assassin/speed type characters and some of the characters like Zidane seem way faster than Squall. This rework will help a lot.
they could just let the trigger damage like before. don't nerf squall! lol. but anyway, it's good that more people can play him now.. still feel bad that people who can really play him well wont get the high damage for hitting the trigger
More speed on his attacks means 2x the dps in general, especially if he doesn't get punished as often. As of now Squall gets caught by a lot of things when he's doing his attacks which practically nullifies that full trigger damage.
how i wish remake of ff8
We need more bad guys but i guess
That Ultima debuff is sad
Why not just replace it already SE? Just give him Lionheart!
Go talk to Wall combo 😂😂😂😂
Dammit his damage was low already.
Still putting him at the kitchen with his wife XD
Men this squall looks gay not like the old fresh squall what did they have done...
make Final Fantasy MOBA please
. 🤣🤣