UPDATED Profession Tips For New Players And Alts! WoW Dragonflight
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- Опубліковано 8 лип 2024
- One month after Dragonflight's launch, the professions landscape has changed and I can give advice based not on predictions but what I've learned. These are what I think are best practices for new characters entering the gathering and crafting scene!
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0:00 Intro
0:41 Gathering Professions
4:17 All other Professions
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#warcraft #shadowlands - Ігри
The profession system is absolutely great for consumers. You have access to all the profession stuff, and for pretty Dirt Cheap most of the time too. As a crafter, the system is a gold sink with a very little profit, consumes a lot of your time sitting around spamming trade chat. Just go double gatherer so you can make extra gold while running around the world. You'll spend hundreds of thousands of gold maxing out your crafting profession to find that you don't make much at all unless you start a second job spamming trade chat.
crafting system is absolute garbage because its basically "catch up" mechanic to fill in blanks in the gear ... requiring so many materials and finantial investment even as "customer" that is NOT WORTH BOTHERING with ...
not only are you "spark limited" but more importantly crafts - especially weapons - cost so much primal chaos that by the time you gather the necessary BoE materials you should be rocking something better than the base craft item...
the fact that most armor pieces are useless due to them competing with class set slots doesnt help either
basically the ONLY thing worth crafting right now is the necklace ... for which recipe is rare drop from rare mob ... leading to extortionate crafting prices being asked by few people that exploited all the launch renown bugs AND bought sayd recipe for millions now monopolizing the market and asking upwards of 100k for craft ...
its garbage unrewarding system that rewards "going by guide or dont bother" and "hope you abused bugs early otherwise you cant compete" ...
If you go LW (or maybe Alchemy), you can make a nice little niche for yourself focusing on Decaying recipes. You can usually find the recipes on the AH if they don’t drop for you. The reason why it can be niche is that the only place to do the actual crafting is at the end of the Brackenhide Hollow dungeon (like the old Dark Iron stuff). It’s a pretty easy dungeon, though. Just run it on Normal and you’ll get to the Altar of Decay in no time.
I found it interesting that when using the craft order system if a crafter multicrafts, the person who ordered the item gets the bonus items, but if a crafter saves reagents in a craft, the person crafting the item keeps the extras (even if the person who made the order supplies all the needed materials)
You mentioned recratfing. I made the requires level 61 gear for my alt and I just hit 65 and got the matrix that upgrades the ilvl and adds level 64 requirement so I just shot the recraft back to my main. I'm also looking forward to DMF. Also I'm hitting the weekly quest that give knowledge. It's a bit more up hill than other xpac but profession seems to finally matter more. They just don't feel like that 4th pillar hype.
I didnt even know you can mine/herb while mounted..... thanks!
I'm in that exact situation stuck in engineering around 55 having gone mechanical mind and opt efficiency. Its very frustrating and I am considering just dropping to go dual gathering.
Hi Soul. Thank you for the intelligent, timely, inspiring (and often funny) relevant content. Love your channel. Just wondering if you might have plans to add captions to your videos? I seem to remember you have before, yet this video doesn’t have them. I do rely on video captions a lot and it would make a difference to me (and possibly others). Thanks again! Keep being your soulful self.
I was just about to comment the same! +1 for CC and +1 thank you for all of your amazing content. ❤️
I agree with getting overload in general because it's gives you a different way to play the game. It's more fun to have this extra button than not.
I'm a bit sad I didn't research more before DF about professions I kinda spec randomly on my main and I mostly lost money. Wish you could unlearn stuff like with talents because this is not very fair and fun to get into ...
Years ago, as I was building my alt army, I made sure to have a crafter of each type in each faction because of rare recipe drops and being able to send between factions was a convoluted mess using a friend and the auction house. I almost dumped half my professions now that you can mail across both factions, but I ultimately decided to keep them: 1) so I wouldn't have to figure out who had what rare recipe, and 2) so I could specialize one way on one character and another way on another. Like one LW went leather and the other went mail. I'm not worried about making money; I'm worried about making gear and transmog for my alt army as cheaply as possible without being worried about the level of the gear. I do a lot of recrafting to get my weekly work orders :)
I am just wondering how much tip you give to crafters ? For example for makin sword.
I was hoping for more of a deep dive into which profession does what and how to best utilize it and what are some of the perks. Currently leveling first alt - bala druid to my hunter with Eng/Min, and I cant decide what I want to do.
There're quite a few general guides out there, I wanted to offer some insight on how to get started based on more current market trends for people who're looking to make gold.
If you want to make gear for yourself as Eng it's arguably the toughest route because it requires skill level 75 to get access to all the perks that will make you a great gear crafter. But once you've fully developed it you'll have access to some high secondary stat gear (wrists, goggles) with extra perks, and a host of other benefits.
Like previous iterations though, it's a fairly expensive venture.
I wish they would fix problems around daily cooldowns. I feel bad for having many alts when the bugs makes it like you need only a few to get the same outcome
not sure about that element priority order, i would suggest titan-touched, primal, hardened, molten instead (swapping primal and hardened)
alchemy has this item that's a finishing reagent that says it makes you more lilkely to improve at your profession when you use it.... it seems nobody knows about it though as it sells for less than it's material costs, and there's like 1 comment on the item on wowhead across all 3 pages (quality versions).
Only works for blacksmithing & LW though
That's the problem with Alchemy across the board. Nothing sells for more than its reagent cost, so nothing is profitable without both multicraft and resourcefulness procs.
also, i craft for my own profit, by way of gearing my alt army without having to spend a ton of gold to do so.
Me, being on a low pop RP realm.. I have never seen a public order, and maybe once seen anyone offering or asking for crafted gear in trade.
Whats in and out of style shifts week to week, wow gold is roughly the same so I have scifi style. Which is roughly the same for everybody to make things cost effective at the cost of not doing the new things
I don’t understand the priority to overloading Titan herbs. It only makes a portal to another herb node, right? While overloading frigid and windswept spits out the equivalent of 4-6 her nodes. What am I missing?
Overloading titan gives extra order in addition to the portal (check the chat window when ya next overload a titan node. I'm getting anywhere from 4-7 bonus rousing order before mining the node)
I want to craft pickaxes and I need 150 points just to get into 4 star territory. Its brutal since after about 100, its slow going.
I can't collect while mounted like I could when I could use my druid flight form. Now that everyone else can do this, it's like everyone gets a trophy.
I'm glad people are accepting the idea that no one can guarantee R5. I'm one of those crafters that can guarantee R4 and R5 w/ inspiration procs at 37%. Been Getting a looot of orders, and it's been great. But you're right, it feels like a full-time job. I don't know how it's going to go when I go back to work next week, but right now I'm making a lot of gold. Also, not setting a price and allowing people to pay what they want has been really helpful to me. I've made more gold in a single day playing DF than I have any other single day in any other expansion.
glad for you to tell everyone that you abused bugs in game to get more spec points than everyone else ... and are fleecing the playerbase thanks to it ...
@@Asghaad I don't know where you're getting that from, I didn't abuse or exploit any bugs
@@hamzzia only people that have profession points that high are ones that abused early bugs wit renown, dirt piles and consortium rep profession switching
@@Asghaad did none of those things. I played the game and focused on things that gave profession points. I also didn't waste any points in things that didn't help me.
Instead of accusing others, maybe look at your own deficiencies and what you can do to improve yourself
@@hamzzia sure thing, you can craft t5 empowered items that require 160+ spec points without any of the early exploits... And now please tell me the one about Little red hood, I do so love a good fairy tale...
Unfortunately I must hard disagree with specializing in Mastering the Elements before Mining Process (mining while riding). Your first ~40 knowledge points come quite fast, but after that most people will be lucky to see 10-15 per week. At that rate, you're looking at a month or so to soft max your Master the Elements tree before even starting Mining Process, which will take close to another month before you have the points to mine while mounted.
I really regret not pumping my first 30 points into the ability to mine while mounted, and then going the elemental route from there.
got to 100 blacksmithing by making 35 of the reusable hammer. cost me roughly 100k
By the time that peeps are "unstoppable gatherer of materials," prices will be too low to be worth doing maybe?
Depends, all it takes is for a new material to pop up during the expansion cycle
The problem with making lower end ores and such is that they are less than the cost of the mats. You make more just selling the mats.
Inspiration and multicraft procs more than make up the difference, but not everyone's up for rolling the dice on that one.
If you drop a profession and re learn it later, I know you’d have to re level skill but would you retain your knowledge spent? Does anyone know for sure?
you do. I took up alchemy again after a brief stint into inscription. In fact, I'm spending some gold to learn to 55 and pick up all the mettle I can from JC, BS, LW etc before settling on Herbalism, as I've dropped Engineering completely as it's trash this expansion.
Yes, you keep the points in what you put them in you cannot change them, personally there is no reason to unlearn a profession unless you are going to a different one cause you will just lose all the recipes you have idk why the made it like that
@@itzzeroorez9324 some things require a stupid amount of mettle, so my level 69 crafting alt (didn't quite get to 70 by end of the wekeend!) has taken herbing and mining to a mid level, dropped them, and will do same with skinning, BS, LW, Eng, Tailoring, Enchanting Alchemy, and end up on JC and Inscription, with a metric ton of mettle from levelling 1st crafts, hidden prof masters, treasures, quests, dirt piles and expedition packs.
I have a consumer question. What is a generally good commission? I put in a work order for the epic titanic ring it ended up at ilvl 392. I gave 100g as commission but wasn’t sure what was appropriate. 🤷♂️
i think you got a pretty nice Ring for that low, must've been a skill-up for a crafter.
@@UltimateGamerCC oh no doubt I was expecting like 385. As far as commission goes did you think that was enough? I wish there were recommendations or something.
I think what matters is how hard it is to get the recipe and the rank they can guarantee. I paid 15k gold tip for my elemental lariat guaranteed rank 5. I was tipped something like 3k gold for crafting a helm rank 5 for another person (happy to do it for cheaper because I got a skill up)
@@MattW6314 i think 100g was decent, some people do 1g sometimes. however if you feel like you're being stingy, you could always make it a 1k commission, raw gold is honestly pretty easy to obtain and it might encourage aspiring crafters more. that being said it also has to matter what you're commissioning for and what are you providing, if anything.
@@nathanw4897 i wouldnt say that the recipe acquisition should matter, but being BiS can definitely affect it.
Recommend not going all in for Alloy blacksmithing. You will 100% make more money selling the raw mats, especially while people are still leveling professions and they will make alloys to lvl 70ish. The inspiration crafters who can make R5 belts, legs, weps etc. will be buying all the cheap silver alloy you made at a loss to make stuff actually worth something. Once people understand inspiration blacksmithing better nobody is going to be buying gold alloy.
Of note you can also get access to overload just by unlocking the tree in mining/herbalism. You don't even have to put a point in it. If you go the other "main" spec your overload CD will still reset pretty quick regardless because you will be picking and mining non-stop without ever getting off your Drake. As well you'll have 40 more skill which will increase the average quantity and quality of mats you're pulling from all nodes.
I just finished alloysmithing the other day and it definitely feels lucrative enough, or maybe it's because it was a new spark week. I think you're right that the R3 window is closing, but it'll open right up again when those prices fall and people will be choosing between rolling for procs or wanting guarantees (craft once for R4, recraft with R3 mats to R5).
But not everyone is going to figure that out right away.
Ignored all advice and started Engineering Vanilla. Hmmm Goblin or Gnome?
you only do Gnome once and Goblin after that, as Gnome has a lot of one time things where Goblins bring the boom.
lol should have said mistakes will be made because no matter what you do you will find out that you should have done something else .
Yea like mining and herbalism you cant even reset you specialization
With the proper amount of research it's very easy to log into a fresh level 60 today and be making hundreds of thousands of gold within 6 hours
@@mark349321 yea no
@@yoteslaya7296 I've already done it, 4 times, just because you can't do something doesn't mean that other people can't
one month, where has the time gone? absolutely been a hoot playing DF to the point i'm not noticing that a month is up. only downside is now i gotta buy another month in a few days, damn. lol
Inspiration is meta right now but be prepared to shift to multicraft. Thats where the profit is going to be as everyone gets base skill levels up.
Multicraft is the way to go for consumables in the long term especially when people no longer need to save their artisan's mettle. What's holding some back right now is the need to use mettle to make a tool for each stat.
Where you at Soul? People in trade chat need shields!
Tell the nimrods at blizzard to add quality to the public orders.
nope, that would just minimize the people who can fulfill them, this was made clear in an earlier video.
Make quality AND region wide on public orders.
you absolutely do not have to lock into crafting one item. you can do all pieces, and then master a few for 400+ ilvl. More crafting knowledge is coming to.
Don't have to but from observations and experience you're mote likely to get business on an item you can make well.
All rounders need to camp public orders super hard
learn from my mistake. dont go chronocloth....
I've dumped hundreds of thousands of gold into Alchemy and have yet to find anything that makes profit.
Transmutes. ez flip
Gathering is the only option for new players. Crafting is dead and a gold loss to move into at this point.
100% this. Honestly, if you weren't going hard from day one as a crafter, it's not worth it. Go double gatherer and make what money you can.
Skip, or leave Order till last. The portals are super unreliable and I've had them send me to.... the herb I just picked.
Overloading them is priority, but learning the spec talents don't really help.
My other gatherer has been doing pretty decent going full elemental, it just lets them be more choosey with nodes.
No comment on the overloads beyond the items they give when used; they don't have much value beyond that but the reduced CD has been helpful.
@@SoulSoBreezy it's definitely 100% worth going to the reduced cooldown node. In practice it makes overload a 5-10 minute cooldown and when you're getting almost a whole awakened order every time it adds up very fast. Very easily farm hundreds of rousing order a day that way.
Here's the real advice for professions... Just don't. The system is completely broken as they only thing people will spend gold on is max quality.
lol that's not Blizzard's fault, you cant "fix" player behavior.
POC love