That was me not pressing the skip button on the cut scenes by the way, so everyone here gets to see them 😉. We smashed these bosses though! But as you said, we were not sure what to expect. Bone Armor really helped, and I also took in Borrowed Time just in case (which however meant I was missing an additional damage skill). I'm glad it's not just me who is annoyed about the immunity duration too 🙄. -Xion
Haha actually thank you for not pressing the skip as I was doing it from habit. 🤣 Good job on your damage Xion, hoping to drag you with me for boosting players from tomorrow! Please and thank you! 🙏🏻
100% agree, they need to stop giving these bosses immune phases it's so annoying. That spider boss it feels like every second she's under immunity and it wastes his time, The first boss of Inferno who likes to waste time by teleporting around needs to stop, And yeah the bird boss being constant immune and putting up some big old force field I still don't know how you break it we just keep killing the mobs until it finally goes away. The constant immune makes fighting these bosses not fun and what my warband and I dread every raid reset that we will spend more time dealing with immunity than actually fighting.
Gauntlet is the only interesting pve content for me but the dumb cr wall ruins it. They need to get rid of that and only make paragon level and dps a factor.
GZ! we did the same but slower cuz only a dps an me had the CR;
I did it as sader, pretty easy until 2nd boss last phase where I had to spam shields.
Outstanding job..not done inf1 gauntlet yet..but you guys made it look easy 💪 But tomorrow is looking good 😊
We can help you complete it for sure! 💪🏼
That was me not pressing the skip button on the cut scenes by the way, so everyone here gets to see them 😉. We smashed these bosses though! But as you said, we were not sure what to expect. Bone Armor really helped, and I also took in Borrowed Time just in case (which however meant I was missing an additional damage skill). I'm glad it's not just me who is annoyed about the immunity duration too 🙄.
-Xion
Haha actually thank you for not pressing the skip as I was doing it from habit. 🤣 Good job on your damage Xion, hoping to drag you with me for boosting players from tomorrow! Please and thank you! 🙏🏻
Most beauty and deadly wiz in the Sanctuary❤
Thank you! 🥹🙏🏻
100% agree, they need to stop giving these bosses immune phases it's so annoying. That spider boss it feels like every second she's under immunity and it wastes his time, The first boss of Inferno who likes to waste time by teleporting around needs to stop, And yeah the bird boss being constant immune and putting up some big old force field I still don't know how you break it we just keep killing the mobs until it finally goes away. The constant immune makes fighting these bosses not fun and what my warband and I dread every raid reset that we will spend more time dealing with immunity than actually fighting.
Strategy is rather hard when you only end up with a couple of people left alive
Haha for sure! That’s why I mentioned at the start you only need two hard hitters and survivability. 😅 It definitely helps if people can stay alive!
@@TheOnlyRicia our strategy was talking while laying on the ground lol and telling others we need revive lol
GZ there :)
Gz seems familiar
👀
@@GameZoneGaminG47 lol
Our G6 runs sure has made us veteran haha and you will get the mechanic for 1st boss in no time xD we are going to run this million time afterall :P
The weirdest thing is, I’ve never experienced that damage from Aeyntragga in the times we’ve run the normal raid. It was just continual. 😭
@@TheOnlyRicia i think aeyntragga has more attack pattern then normal raid, but we will know for sure after running few more G1.
A lot much
👁️ 👄 👁️
With 5k reso anything is good..lol ..try to do it with 1k reso ..u will be ass kicked..😅😅😅😅
I don’t have 5k reso, nor does GZ or Xion and we were top 3 for damage. 👀
Gauntlet is the only interesting pve content for me but the dumb cr wall ruins it. They need to get rid of that and only make paragon level and dps a factor.