Mekanism Fusion Reactor Tutorial

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  • Опубліковано 18 січ 2025
  • So here is a tutorial that was recently requested for how to set up the fusion reactor from mekanism as well as the fuel to power it and the lasers to start it up. The request also included showing how you could set it up within a single chunk, so lets do that!
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    Thank you so much Krimson Studios for the intro, be sure and check him out! / @ornnsfather
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    Hit me up on social networking as well:
    Facebook: / toasgaard
    Twitter: / toasgaard
    Steam: To Asgaard

КОМЕНТАРІ • 82

  • @travytheparadox4158
    @travytheparadox4158 7 років тому +47

    This is exactly why Mekanism is my favorite tech mod

    • @ToAsgaard
      @ToAsgaard  7 років тому

      Agreed there, has some of my favorite multiblocks and large scale stuff, plus ore x5 is great and so much goes into that, always love setting those systems up

    • @Techbox1985
      @Techbox1985 5 років тому

      best TechMod is GregTech ;) more Multiblocks, more POWER ^^

    • @loot3647
      @loot3647 5 років тому

      @@Techbox1985 i agree

    • @magma90
      @magma90 2 роки тому

      @@ToAsgaard 7.5x ore processing with Elementalcraft and Mekanism

  • @pppoopoo4880
    @pppoopoo4880 5 років тому +9

    Wow, I didn’t know mekanism could be so complex. Excellent tutorial!

  • @jefferyrlc
    @jefferyrlc 7 років тому +10

    Great video, helped me set my reators based off this setup. I'm just going to weigh in a little with some notes of my own. First of all, mekanism reactor is now it's own separate mod now called mekanism generators. Secondly, if you use the resistive (electric) heaters, you can specify how much power they use, more power yields more heat, allowing for super fast heatup if you have the spare energy for it. Based on my experimentation, you can max your output of an 18 block tower with 4 advanced solar generators is 150 rf/t out of your resistive heater. Good if you're trying to max out your power production while minimizing your usage.

  • @lokstercoolwhip
    @lokstercoolwhip 3 роки тому

    I've actoually come back to this tutorial many times over the years for mekanism, vastly helpful thanks

  • @gdm413229
    @gdm413229 7 років тому +25

    Starting the Mekanism fusion reactor is similar to how the NIF at Lawrence Livermore National Laboratory starts the fusion reaction. [shoot high-energy lasers at the hohlraum containing fusion fuel and you've started the reaction.]

  • @Ghyus01
    @Ghyus01 6 років тому +2

    Bit of a old video now but still wanted to say thanks man! Any time i need to build one of these reactors this is my go to video!

    • @ToAsgaard
      @ToAsgaard  6 років тому +1

      Thank you very much! Glad that you found it helpful for sure :)

  • @thetimelords911
    @thetimelords911 7 років тому +16

    I dont know if you noticed, but you can upgrade the SN Activators now. You can effectively make 1 SN Activator equal to 256 of them :P

    • @Skoots00
      @Skoots00 6 років тому +5

      I was just about to comment on that even though I’m 10 months late

    • @crushingbass7131
      @crushingbass7131 5 років тому +1

      Yea he over did the machines, I can keep a reactor running with 1 of everything

    • @neaptidegaming3303
      @neaptidegaming3303 4 роки тому

      crushingbass really? I only need 1 of all the things he made?

    • @supernova5434
      @supernova5434 4 роки тому

      thanks, i will have 256^2 sn activators

  • @RobTheBlockyFox22
    @RobTheBlockyFox22 7 років тому +7

    I thought setting this up would be a headache, but with this tutorial, it's easy (a bit complex), to set up and get running!
    (The reactor sounds cool.)

  • @timminator555
    @timminator555 3 роки тому +2

    How can i make the reactor watercooled?

  • @RazorRaptor99
    @RazorRaptor99 7 років тому +20

    xD literally thought the whole thing was massive until he placed a block w/o subdivisions

  • @RPAudioeVisual
    @RPAudioeVisual 7 років тому

    Really cool! That's the first time I saw this reactor in action... And now, I really want to create 4 of these in my suvival world!

    • @supernova5434
      @supernova5434 4 роки тому +1

      what about four DRACONIC reactors running without blowing up

  • @Sillysoviet28
    @Sillysoviet28 6 років тому

    Hats off to you man. Followed this step by step. Impeccable instruction; thank you.

  • @DrTrog
    @DrTrog 8 років тому

    Nice tutorial! This is the best tutorial that I have seen. Good work!!

  • @ege4273
    @ege4273 5 років тому +2

    which version did you do this ?

  • @wilhelmshultz2738
    @wilhelmshultz2738 3 роки тому

    how do you connect stuff to the reactor. it kinda just sits there and produces unusable power

  • @Wheres_my_Dragonator
    @Wheres_my_Dragonator 2 роки тому

    Things must have changed a lot in 6 years. I'm powering a fusion reactor at 4 injection with just 1 machine for each tritium and deuterium using two 7 high evaporation plants. I even afk through the night and it barely budges with 1 elite tank for each fuel. Who knows if you even need more than that, as it runs my sps and all my machines just fine. Maybe the modpack I'm playing just tuned it all down.

  • @ethelana9627
    @ethelana9627 7 років тому +2

    You don't need the solar panels for the towers, you can run thermodynamic cables from a resistive heater into a solar evaporation port where the solar panel base block is placed

    • @AFCnimals
      @AFCnimals 7 років тому +1

      But say you do use them, will it work? and if so just as well?

  • @MajinWally
    @MajinWally 6 років тому

    Wow takes a lot of power to even make more power

  • @WackBandana
    @WackBandana 6 років тому

    My lasers dont seem to physically appear, but they still burn and destroy blocks. Is there anyway to fix this graphical glitch

  • @李狗蛋-o6n
    @李狗蛋-o6n 8 років тому +3

    where do u download the crash landing forever pack?

    • @ToAsgaard
      @ToAsgaard  8 років тому +2

      You can find it on the curse launcher. The name has changed to stranded forever due to some issue with the original crash landing dev

    • @李狗蛋-o6n
      @李狗蛋-o6n 8 років тому

      To Asgaard ty!

    • @ToAsgaard
      @ToAsgaard  8 років тому

      np at all :)

  • @vaclavtomasec256
    @vaclavtomasec256 6 років тому

    hey um i know its old video but i have a problem : i dont see the lasers but they are there

  • @jkenkane6188
    @jkenkane6188 7 років тому

    In my experimental setup, I was able to produce >20RF/t with just some ultimate gas tanks and an injection rate of 40. I'm wondering if maybe the amount of energy your lasers give it initially makes a difference?

    • @ToAsgaard
      @ToAsgaard  7 років тому

      Yeah, it does as it affects the starting heat which gives an initial burst of energy, but that will quickly drop down to whatever it can sustain on what your feeding it. If you mean for sustained power after the first couple mins or so, initial energy shouldnt have anything to do with that as it really just comes down to your injection rate really

    • @jkenkane6188
      @jkenkane6188 7 років тому

      To Asgaard thanks for the reply, I'll take that into account. btw, you've just earned yourself a subscriber.

    • @ToAsgaard
      @ToAsgaard  7 років тому

      Np at all, hope that it helps and thank you very much :)

  • @mattjensen9111
    @mattjensen9111 7 років тому

    I don't have enderio so I use mekanism's mechanical pipe to put the brine in the other tower but no brine is going over

    • @GiveMeBass93
      @GiveMeBass93 7 років тому

      Use Mekanism Basic / Advanced or Ultimate pipes :) works just as well.
      gyazo.com/d36aa39f367077e73d69ce5181f07853

    • @ToAsgaard
      @ToAsgaard  7 років тому +1

      Are you setting the pipes to extract? They should move it np at all.

  • @asarod7606
    @asarod7606 6 років тому

    I dont have enough power for the lasers

  • @Fragment85
    @Fragment85 8 років тому

    Just started with this mod for the first time today. I thought I was kicking tail with my solar panels and lava lol. High Hopes!

    • @ToAsgaard
      @ToAsgaard  8 років тому

      Hehe, well if you are living at some decent elevation, try out the windmills :) Way op and 24 hr power generation

    • @Fragment85
      @Fragment85 8 років тому

      I have 10 windmills and 2 advanced solar right now. about 850/t. I knew there was some plus to starting in Extreme Hills

    • @ToAsgaard
      @ToAsgaard  8 років тому

      Oh yeah, windmills are monster early power gen, and can get them pretty easily in the first few hours if you gun for them. Then pretty well set for a while :)

  • @ScranderPL
    @ScranderPL 8 років тому

    I watched the video but i don't really know english, so here is my question. What is going to happen when either deutirium or tritium won't come to reactor at night? You propably explained it so sorry.

    • @ToAsgaard
      @ToAsgaard  8 років тому +3

      No worries :) Well ideally you want a buffer tank to store a lot of it during the day if you dont have a setup that can run all the time, such as a void world from rf tools with always daytime. But if you dont have either of those and your reactor runs out of fuel, it will just shut down and you will have to restart it with lasers and another haulraum whenever you want to turn it back on.

    • @ScranderPL
      @ScranderPL 8 років тому

      I was afraid it was going to explode or something. I think I will just
      sleep a lot, maybe machinerie's storage will be enough. Thank you very
      much for quick answer :)

    • @ToAsgaard
      @ToAsgaard  8 років тому +1

      Np at all, anytime :) And nope, the mek reactor is like the big reactor in that it will never explode on you, will just power down :)

  • @BILLYBOBJohnson-kj2zd
    @BILLYBOBJohnson-kj2zd 8 років тому

    Is this a different version of mekanism or something? with 3 solar plants and 15 SNs in an all day dim from rftools, I can produce 51million Rf/t and it is just about sustainable.

    • @thetimelords911
      @thetimelords911 7 років тому

      I am able to sustain a 98 fuel consumption reactor (maxed out) with only 1 SN Activator thanks to the update because it adds the ability to upgrade the speed of the SN Activators. So with 8 speed upgrades, you can effectively make 1 SN Activator equal to 256 of them.

  • @thetimelords911
    @thetimelords911 7 років тому +4

    The solar generators are no longer a requirement. Thats when the towers were called "Solar Evaporation Plants"

    • @doubles984
      @doubles984 7 років тому

      so how do you power them if so, by another energy source for example wind turbines connected to it with universal cabling?

    • @segmentary4298
      @segmentary4298 7 років тому

      Use resistant heaters in stead of solar gens. They are connected to valves using thermodynamic conductors

    • @supernova5434
      @supernova5434 4 роки тому

      still useful

  • @xebecnyc
    @xebecnyc 4 роки тому

    yo is it just me or does half the stuff in this not match with the current 1.12.2 verion

  • @mattjensen9111
    @mattjensen9111 7 років тому

    Im having issues with the deutritium

  • @Hlas-knih
    @Hlas-knih 4 роки тому

    maan we all THANK YOU!

  • @awojciak1339
    @awojciak1339 5 років тому

    Can i do only 2 towers?

    • @StormGod29
      @StormGod29 3 роки тому

      Yes and in fact, those two towers can share a wall allowing you to make an even more compact setup. My *entire* tritium production block fits into a 5 wide x 8 long x 3 high block space!

  • @supernova5434
    @supernova5434 4 роки тому

    i accidentally ran a reactor on only d-t fuel, by the time i figured out where the fuel was coming from (after cutting fuel lines) it nearly exploded

    • @vmxkarelyn_0842
      @vmxkarelyn_0842 4 роки тому +2

      Mekanism fusion reactor CANNOT explode.

    • @supernova5434
      @supernova5434 4 роки тому

      @@vmxkarelyn_0842 i guess i connected it to my draconic reactor warning system

  • @perseus1321
    @perseus1321 6 років тому

    In my Version of mecanism I cant put speed upgrades in the solar neutron activator and the solar evaporation plant. So Im not sure if this setup will produce enough fuel without upgrades. What do you think? Is this setup enough or should I build more solar neutron activators?

    • @Zeroking54
      @Zeroking54 6 років тому +1

      Follow Factorio logic. When in doubt, double it.

  • @FadedXenox
    @FadedXenox 5 років тому +5

    This thing is expensive in survival

    • @guy7329
      @guy7329 5 років тому

      lol I had like 3000 iron and I spent them all. thanks to my iron block dimension.

    • @guy7329
      @guy7329 5 років тому

      the dimension consume 30kRF/t btw

  • @nemezote
    @nemezote 5 років тому

    WIll this blow up in some way?

  • @rebeccac918
    @rebeccac918 6 років тому

    Somebody is going to do a really big prank on you I'll tell you the Channel Once I figure it out

  • @XBlueBeam
    @XBlueBeam 6 років тому +1

    D-T Fuel=plasma

  • @thetimelords911
    @thetimelords911 7 років тому

    You dont need to convert the tritium and deuterium into D-T Fuel beforehand in the chemical infuser. That wastes power. What you should do is pump the deuterium and tritium into the reactor directly. It will combine them automatically.

    • @ToAsgaard
      @ToAsgaard  7 років тому +4

      its not converting beforehand. A chemical infuser is making some beforehand, but thats just for use in the hohlraum, not for use in the reactor

    • @thetimelords911
      @thetimelords911 7 років тому

      Oh

  • @rebeccac918
    @rebeccac918 6 років тому

    p

  • @sebken8528
    @sebken8528 5 років тому

    Well draconic Evolution reactor is better in You stop playing just Screw around the reactor and say to your neighbor hey is stop playing and i give you 1 advise RUN FOREST