The entire experience of going through the entire Pixel Remaster collection in order from 1-6 culminates into one of the most epic final boss battles in JRPG history. Will remain ingrained in my subconscious until my mortal flame is extinguished.
I just wish Kefka as a Final Boss was more challenging, the atmosphere is amazing but after Neo Exdeath and especially Zeromus in term of challenge Kefka was a massive disappointment for me.
@@nesoukkefka1741 I experienced the same after replaying it with the Pixel Remaster, sadly its part of design they decided to go with in FF6, since you can challenge Kefka at any point when you reach his tower. x) There are videos of people facing him immediatly after given the option and ending the game without going for any content on the later map
@@nerussoulfire6021 Honnestly it's bad design for me, Kefka should be the most challenging fight of the game, a mod called Brave New World kinda fix this issue by simply making a key item require to go to the Tower, prevent both getting OP stuff in the tower, and allow to make sure have to go through some of the other content before the tower, which allow to balance Kefka for a more well prepare team.
@@nesoukkefka1741 I do agree with you, Kefka wasn't as challenging as I hoped, the design plays a large part in it for sure, but I think something that people also overlook is that if you play them all through, 1 to 6, by the time you're at 6, you're very good at the game, and you've probably gone in very prepared.
@@Dfeneck I think for sure having experience in the franchise or other JRPG in general helps a lot, still I think VI is overall a very easy game, it was in fact the first one I've played of the 6 first and I still think it's overall the second easiest behind FFII.
12:43 - "Life.......Dreams......Hope...... Where did they come from? and where are they headed? Such meaningless things......I'LL DESTROY THEM ALL!!!!" *Kefka laugh*
Heed the first movement, remember the destruction of the world. Now, behold the destruction of life, dreams, hope; it is the fate of all things. Heed the second movement, and stand in awe. Now, behold your former vain attempts at stopping the inevitable. Heed the third movement, this is the power you oppose. Now, behold your Savior and God; there is no salvation, prayers fall on deaf ears. Heed the fourth movement, the skies are tearing apart. Now, behold the Wild Dance of a Mysterious Star.
the writer in me strives to write a full-on backstory about Kefka, from his childhood to the day he was defeated on top of his tower... it's a very big task, but someday... :)
I consider Dancing Mad to be Mr. Uematsu's Grand Opus. I have enjoyed this song for decades now as well. It has all the chaos that represents Kefka well and it has all the gravitas that one would like to hear and feel in the setting the game is providing. You are fighting a mad Jester that thinks he is a god after stealing/manipulating the powers of 3 goddesses in a shattered/broken world where despair and madness is everywhere. Kefka is truly a one of a kind villain and is one of the elements that truly made 6 so great!
First time I reached this boss, each attempt to beat him was like... 30 minutes long. Having to restart from the beginning sucked, but when I finally saw Kefka disintegrating, it was an amazing feeling.
These dinosaurs in the forest. But you can beat him with ultima weapon + some other strong blade and genji glove and master scroll and the quick spell. By one character in one turn when it comes to the final phase :)
Wait a minute...you did all this with Celes, Setzer The Imp, and Edgar The Kappa King??? (And, perhaps, Mash, if that's his muscle hidden beneath that green fishy surface) The music is wonderful, sure, but I genuinely feel like that would be extremely difficult to achieve!!
Thank you for watching. The avoidance rate of Celes is around 120 for both, so it's easy. As soon as I fought normally, I knocked it down and the music became shorter, so I chose Kappa.
He did it to drag out the fight so it gets the entire song. He said in another comment he recorded it first with his main party and it cut off some of the movements.
There's one reoccurring note that, with the instrument that plays it in this remaster, sounds annoyingly similar to a brief bout of tinnitus. I don't recall there being such a note annoyance in the original SNES version (which I had just listened through moments prior to this one).
The melody is too washed out by the orchestration, the organ doesn't pop out, it gets lost in the sea of generic sounding instruments. It could have been great. Sadly, the original is better.
Unfortunately, I gotta agree. They did SUCH a great job with so many other songs (Searching for Friends especially), not just in FFVI-PR but earlier games, too. With "Dancing Mad", they did barely anything new. No alterations, no added stuff, no "let's go crazy here" moments... I'm almost certain the reason for that is they didn't have enough time and couldn't meet a deadline (game's release date). It's obvious, ESPECIALLY when you look at other arrangements they made.
サイコロ投げてるだけのカッパ
😂😂😂😂
Shocked nobody else has done this yet, but here’s timestamps for anyone wanting them.
0:00 - Hell - Monument/Statue Phase 1
3:17 - Purgatory - Monument/Statue Phase 2
8:07 - Heaven - Monument/Statue 3
12:02 - Omen
12:40 - Kefka - Dancing Mad God of Magic
第四楽章の入りがゲーム起動時のタイトル表示の音持ってくるとか激アツ過ぎない?
I'm glad you noticed that alot don't
The entire experience of going through the entire Pixel Remaster collection in order from 1-6 culminates into one of the most epic final boss battles in JRPG history.
Will remain ingrained in my subconscious until my mortal flame is extinguished.
I just wish Kefka as a Final Boss was more challenging, the atmosphere is amazing but after Neo Exdeath and especially Zeromus in term of challenge Kefka was a massive disappointment for me.
@@nesoukkefka1741 I experienced the same after replaying it with the Pixel Remaster, sadly its part of design they decided to go with in FF6, since you can challenge Kefka at any point when you reach his tower. x)
There are videos of people facing him immediatly after given the option and ending the game without going for any content on the later map
@@nerussoulfire6021 Honnestly it's bad design for me, Kefka should be the most challenging fight of the game, a mod called Brave New World kinda fix this issue by simply making a key item require to go to the Tower, prevent both getting OP stuff in the tower, and allow to make sure have to go through some of the other content before the tower, which allow to balance Kefka for a more well prepare team.
@@nesoukkefka1741 I do agree with you, Kefka wasn't as challenging as I hoped, the design plays a large part in it for sure, but I think something that people also overlook is that if you play them all through, 1 to 6, by the time you're at 6, you're very good at the game, and you've probably gone in very prepared.
@@Dfeneck I think for sure having experience in the franchise or other JRPG in general helps a lot, still I think VI is overall a very easy game, it was in fact the first one I've played of the 6 first and I still think it's overall the second easiest behind FFII.
物語中はふざけ倒しておちゃらけたケフカが大ラスでこの姿はかっこ良すぎる
14:38 混成コーラスが入ることで更に抒情的・感傷的な曲になり、
もともと好きだった曲が更に好きになれました。 最多リプレイ部分になっているのも納得です。
the iconic laugh of kefka always there and never be forget
第四楽章の途中、ケフカのテーマが一瞬入るのが良いね。
ケフカのテーマは如何にも道化をイメージさせるような曲だけど、第四楽章でそれを上手く馴染ませるように取り入れている。
第一楽章もオープニングの魔大戦のテーマのアレンジからスタートさせる植松さんのセンスには脱帽。
まさにケフカとの戦いが魔大戦の再来そのものを思わせてくれる。
ここまでの想像力を働かせてくれるような作曲ができるのはこの人しかいない。
懐かしすぎて涙が、、😢
第4楽章のコーラス部分にミッシングの演出が重なると諦念的な終末を感じさせる特別な感興がありますね
グラフィックの改変も優れていると思います
God, the final phase is just beautiful
何気に第二楽章が一番好き
That's a good choice tho
HOLY COW THIS REMIX IS JUST GODLY
I love the Pixel Remaster so much.
Yes, i agree! ❤
子供の頃はホントにコレが恐かった。
特に二体目?の死体が張り付いたみたいなグラフィックはトラウマでしかなかった。 けど今は神々しささえ感じてゾクゾクする感じ。
大人になった今はコレが一番好きになった。
12:43 - "Life.......Dreams......Hope...... Where did they come from? and where are they headed? Such meaningless things......I'LL DESTROY THEM ALL!!!!" *Kefka laugh*
命・・・夢・・・希望・・・どこから来て、どこへいく?
そんなものは・・・
このわたしが、破壊する!!!
河童3匹と、人間1人が神に向かってサイコロ投げつけたりする映像シュールすぎるw
😂exactly haha
現在SFC版(スーパーファミコンクラシック)のFF6をやり始めた者ですが、プレイ中にこの曲を聴きながらやってます。
曲のセンスも去ることながら、とっても素晴らしい動画時間で尚且つ画面の戦い方もトリッキーで面白いですねw
The SNES sound chip was like giving artists crayons. Uematsu used those crayons to pain the Sistine Chapel.
Heed the first movement, remember the destruction of the world.
Now, behold the destruction of life, dreams, hope; it is the fate of all things.
Heed the second movement, and stand in awe.
Now, behold your former vain attempts at stopping the inevitable.
Heed the third movement, this is the power you oppose.
Now, behold your Savior and God; there is no salvation, prayers fall on deaf ears.
Heed the fourth movement, the skies are tearing apart.
Now, behold the Wild Dance of a Mysterious Star.
the writer in me strives to write a full-on backstory about Kefka, from his childhood to the day he was defeated on top of his tower... it's a very big task, but someday... :)
And I already started
@@ZidaneAstron I have seen something like this in a very old Nintendo Power. But forget it, follow your heart
@@ZidaneAstronpost it somewhere if you ever finish it
@@eleventhswag will do, don't worry
What if I told you...
Dancing Mad is my favourite and most played song of all time, thank you Mr Uematsu. 🥺
I love this version!
I consider Dancing Mad to be Mr. Uematsu's Grand Opus. I have enjoyed this song for decades now as well. It has all the chaos that represents Kefka well and it has all the gravitas that one would like to hear and feel in the setting the game is providing. You are fighting a mad Jester that thinks he is a god after stealing/manipulating the powers of 3 goddesses in a shattered/broken world where despair and madness is everywhere. Kefka is truly a one of a kind villain and is one of the elements that truly made 6 so great!
コーラスが肉声!!すげえ
Thank you for uploading this!! ❤❤❤
0:55
THE CHORUS!
I had tears when I heard it
So glad they made it as good as the original 🥹
ケフカ戦(妖星乱舞(BGM))
12:40~気に入ってます👍!
you must been grinding like hell to beat final boss this fast
I ground enough to beat him with Ultima spam.
First time I reached this boss, each attempt to beat him was like... 30 minutes long. Having to restart from the beginning sucked, but when I finally saw Kefka disintegrating, it was an amazing feeling.
These dinosaurs in the forest.
But you can beat him with ultima weapon + some other strong blade and genji glove and master scroll and the quick spell.
By one character in one turn when it comes to the final phase :)
I beat him pretty fast. I got everybody to level 50 with a bunch of spells and fairly decent gear. I steam rolled through him
Level 50 plus is the optimal level.
14:04
サビ終了直前に上記の時間をタップすれば
いい具合に繋がります。
Thank you!
Life...Hope...Dreams...where did they come from? Where are they going? These things...I'm going to destroy them ALL!!!
Fun fact: He says dreams for his second word.
映像がシュールすぎるやろ
セリス以外カッパちゃんで誰なのかもわからない、、、、
@@wtpgjmda9876 ダイス8回攻撃がセッツァーで、上から二番目は素早さが高いシャドウにしました。必殺技が出ました 3:46
You can hear Uematsu prog rock influence throughout this, it reminds me a lot of King Crimson once you get to Kefka himself.
I hear tons of Emerson, Lake & Palmer, specifically Tarkus.
ギリギリのたたかいいいね
戦い方が癖強過ぎる
章が変わるところで音が切れるのが少し残念
次の形態に移行する際に曲が途中で途切れて次の楽章に入るのは少々不自然ですね。
SFC時代の次の楽章に移るタイミングはよく出来てると思ってる。
ピクセルリマスター版のこのアレンジはとても良いのに、切り替えが残念。
最終楽章のケフカ戦の曲はとても好き。
今の時代の技術をもってしてもSFCは再現できない。
Wait a minute...you did all this with Celes, Setzer The Imp, and Edgar The Kappa King??? (And, perhaps, Mash, if that's his muscle hidden beneath that green fishy surface)
The music is wonderful, sure, but I genuinely feel like that would be extremely difficult to achieve!!
Thank you for watching.
The avoidance rate of Celes is around 120 for both, so it's easy.
As soon as I fought normally, I knocked it down and the music became shorter, so I chose Kappa.
むかし、このゲームやってたとき、とんでもないものをやっていると、ラストバトルになって、ようやく気づいた私…。
初戦は、勝てる自信なかったなあ。とほほ…。
投稿動画の絵面がシュール過ぎる。
やりようによっては、こんなプレイもあるという見本ですね。
The best villain, the best theme; FF6 was/is really something special.
Suck it Sephiroth lol
妖星乱舞の一部分が金曜ロードショーの曲っぽい
ピクセルリマスターはやったことないけど凄いいい。オリジナルより好きかも。
というか見すぎて感じてなかったけどケフカ前の敵は何者なんだ
1戦目
神々の像A
神々の像B
神々の像C
2戦目
神々の像D
神々の像E
神々の像F
神々の像G
3戦目
神々の像H
神々の像I
さんとうしん
じゃなくて?
ケフカは「こころないてんし」以外はあまり強くない。それより手前のやつの「安らぎ」には注意。これでケフカに戦いたいメンバーやられないようリレイズかゴーレムで対処必要
昔のやつは頭にオートボウガン装備したら無敵やった。
バニッシュ→デスでほとんどのボスを倒せるファンキーなゲーム
My dream play this game with better graphics without changing anything on the gameplay , that will never happen they will make it a hack and slash
3 Kappas and 1 Human
很棒
ダンシングマッドはやっぱ原曲の方が好きだなぁ
The music transitions were too abrupt in the pixel remaster.
3人しかいない。。。絶望感よ
Why do this fight with 3 party members as kappas ?
its funny
He did it to drag out the fight so it gets the entire song. He said in another comment he recorded it first with his main party and it cut off some of the movements.
ケフカ長引くとアルテマ使うのねー
ケフカはHPが62000
使用技は以下。
■心無い天使
■破壊の翼
■ファイガ
■ブリザガ
■サンダガ
HPが半分以下になると以下の技も追加。
■ミッシング
■リベンジャー
■トライン
HPが10000以下になると以下の技も追加される。
■メテオ
■アルテマ
■ハイパードライブ
FF14しか知らないけど曲がいい!FFは昔から知ってるよ!でも少ししか知らないかな😅FFしたことないから分かんない(´・ω・`)今のスマホゲームのFF幻影戦争しかやってない😭やりたーい
このアレンジは植松さんが監修してるのだろうか?
音量が小さい
Could've been a perfect remade track but the vocals are way too loud, especially for part 1
Understandable but then again, those are supposedly hopeless screams
編集の都合か知らんけど、なんで原曲再現しないで曲と曲の間がブツ切りなん?
14:36
ラストのケフカほど、気持ち悪いものはない。笑い声聴く度ショックでした。😅
聞くに堪えない
ケフカってこんなに強かった?
There's one reoccurring note that, with the instrument that plays it in this remaster, sounds annoyingly similar to a brief bout of tinnitus. I don't recall there being such a note annoyance in the original SNES version (which I had just listened through moments prior to this one).
サングラス浮いてますよ
14:10 😎
噂には聞いてたけど、原曲と比べてあまりにも酷い劣化だねぇ
And then would come VII which ruined Final Fantasy forever! :(
うーん、これならダイナ四バンドの方がいいなぁ!
確かに。スーファミのミディ音源より遥かに表現の幅が広いはずなのに、なんでこんなにダサくし上げてしまったのか不思議だ
The melody is too washed out by the orchestration, the organ doesn't pop out, it gets lost in the sea of generic sounding instruments. It could have been great. Sadly, the original is better.
Unfortunately, I gotta agree. They did SUCH a great job with so many other songs (Searching for Friends especially), not just in FFVI-PR but earlier games, too. With "Dancing Mad", they did barely anything new. No alterations, no added stuff, no "let's go crazy here" moments... I'm almost certain the reason for that is they didn't have enough time and couldn't meet a deadline (game's release date). It's obvious, ESPECIALLY when you look at other arrangements they made.
@Oliver's 50th Account I think music-wise they did a really great job with majority of the tracks. But the game itself.. sooo many bugs
the WoR overworld theme is better in the pixel remaster than the original as an example, the crescendo is much more emotional and dynamic
This is literally meant to be the original with better sound quality
@@mr.monkey354 I know, and it fails.
17:10
河童3匹と、人間1人が神に向かってサイコロ投げつけたりする映像シュールすぎるw