Crafting a Real Time Granular FX in Bitwig's FX Grid 🥒🔪🚀

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 10

  • @zelo8913
    @zelo8913 8 місяців тому +4

    Its the fu****g best Video in the whole UA-cam EVER!!!!!!!

  • @MiNiZeRo1
    @MiNiZeRo1 7 місяців тому

    Very inspiring!

  • @BorisBarroso
    @BorisBarroso 8 місяців тому

    Really cool, this is really amazing and gives great ideas for creating new devices on the grid. Thanks

  • @gameboyz7497
    @gameboyz7497 8 місяців тому

    amazing as always ty very much man for the great job you do !

  • @cryptout
    @cryptout 8 місяців тому

    Great 🎉

  • @GodelsPrison
    @GodelsPrison 7 місяців тому +1

    I am finding it difficult to avoid going into white noise territory when adjusting the value knob into the LFO’s pitch input. Any suggestions for mitigating that? Thanks.
    Edit: I was leaving the transport sync enabled on the LFO, which was causing a good deal of white noise when adjusting the value knob - turning it off was a big help. I also added an additional attenuate to scale down the pitch input, and that helped a bunch as well.

    • @theRumbleChannel
      @theRumbleChannel  7 місяців тому

      Hmm, that's hard to debug without knowing what you're doing. Does it behave like it does in the video? If not, then you most certainly missed something. Happens to me all the time when I watch tutorials :). Sorry I can't help you further.

    • @GodelsPrison
      @GodelsPrison 7 місяців тому

      @@theRumbleChannel Yep, it was a small detail, as you suggested (see the edit to my first comment). Great vid btw, doing stuff in the grid is a total blast.

    • @theRumbleChannel
      @theRumbleChannel  7 місяців тому

      @@GodelsPrison 😎

  • @GunnyGops
    @GunnyGops 8 місяців тому

    Very goood! But i have not 5-1 version yet!