Simple Animated Click Indicator Shader | Unity ShaderGraph Tutorial

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 9

  • @MASATOSHIP_Official
    @MASATOSHIP_Official 6 місяців тому

    Amazing tutorial! Thank you.
    Next up, how about a display shader when placing objects on the ground from an FPS perspective?

  • @r.f886
    @r.f886 6 місяців тому +2

    Amazing Tutorial Thank you very much 👍

  • @DanWarrioR
    @DanWarrioR 6 місяців тому +4

    cool video man!

  • @gaverion
    @gaverion 6 місяців тому +1

    It is a bit of a relif to hear that other people have issues with the preview, I thought it was a me issue!

    • @LlamAcademy
      @LlamAcademy  6 місяців тому

      😆 I thought it was just me too! Happy to commiserate!

  • @VIMES_
    @VIMES_ 6 місяців тому

    1. I just found this channel - hidden gem ! Keep them videos coming !
    2. Idea for another tutorial: similar like here - the unit selection marker - but done with 2d texture so you can make it artistic in artistic pattern - and in shape of a hex. Need it for my incoming game :)
    If anyone could point me to such tutorial I would be really grateful (send it on prov. thx!)

    • @LlamAcademy
      @LlamAcademy  6 місяців тому

      For the unit selection I'm simply using the DecalProjector component in URP (there's also one for HDRP) and using a custom sprite on a material using the default decal projection shader. I have a video around the Decal Projector component in both URP and HDRP here if you haven't ever used it before: ua-cam.com/video/5p8cKIu3P_8/v-deo.html

  • @Hazzel31337
    @Hazzel31337 6 місяців тому +1

    verry useful