Top 3 Lessons (Re)Learned from Making My Chicken Defense Microgame
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- Опубліковано 6 лип 2024
- In this video you'll hear about my top 3 lessons learned and re-learned from making my free and open source microgame: Chicken Defense. You've probably heard some of these before, but somehow I'm still re-learning them even after writing code for over 20 years!
👨💻 As always, all code from this video is available on GitHub: github.com/llamacademy/chicke...
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📚 Resources:
⚫ Play the game for free: llamacademy.itch.io/chicken-d...
⚫ Hofstadter's law (everything takes longer than you think): en.wikipedia.org/wiki/Hofstad...
⚫ Generics in C#: learn.microsoft.com/en-us/dot...
⚫ KISS Principle: en.wikipedia.org/wiki/KISS_pr...
⚫ YAGNI Principle: en.wikipedia.org/wiki/You_are...
⚫ FizzBuzz EE: github.com/EnterpriseQualityC...
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Chapters:
00:00 Topic Introduction
00:35 Lesson 1
02:45 Lesson 2
04:54 Lesson 3
06:54 Closing Thoughts & Support LlamAcademy
doing these kinds of "post-mortems" are SO helpful! it's kind of like Step -1 for whatever your next project is. The cycle continues! :)
oh yes... everything always takes longer than you think comes up constantly. the full spectrum from "oh this project will take 3 months (1 year)" to "fixing this bug will take me 15 minutes (4 hours)"
😆 that “fixing this bug” is me SO many times!