One little thing : Raden in Throne of Thunder raid had wounds on his body. Look at the textures of the wounds. It's the same moving texture as the anima you see in the vats around the golem encounter of the same raid. Coincidence? I think not.
It would be awesome if you and Matt could talk towards the camera, instead of at each other. It makes the viewer feel as if you're not including us at all. Just my 2 cents.
End time Sylvanas fight is a hint to her fight coming in 9.1 She drops a bow and a cloak in the next raid she will also drop a bow and item for back. She says: Watch heathens as Death surounds you. ... Rising into the sky as the second portion of the fight begins. She has eight ghouls serving her like her eight remaining Valkyr.
Ever got into one of the Soulgrinder portals in Frostfire Ridge? When you enter one of these and kill all of the mobs that spawn... the portal to exit the scenario is named "Exit the Shadowlands"... weird :)
The thing with wow lore is that it's impossible to be sure if it's really well planned in advance or just if they just leave scraps of story everywhere to then cobble them up together when they need to improvise a new story beat.
@@matthewkudray4840 They honestly don’t have many retcons. They leave a lot of mysteries and a lot of things open ended so they can tack more on and leave gaps for them to fill.
As a writer that's... not far off how things tend to go. You might have a vague plan, but after a certain point you're looking back at what's been done before and going "So... what bits and pieces have I left behind that have implications I didn't consider before?" Admittedly, this can go well, or terribly. Really depends on the skill and creativity of the writer in question.
@@Grounders10 Yhea I get that the difference is that when you write something it's better to ave at least a vague idea of where your story ends. Whe you see Warcraft 1 or even WoW Vanilla you don't expect that the story is goign to end in a 6 way galactic war against demigods, that more what you expect from a final fantasy game. And that's clearly because since quite some tie now they don't seem to know exactly where they are going.
Another link between the Mogu and the Shadowlands? The Divine Bell. It is: "A bell cast from the maker's flesh, shaped by stars' fire, and bound by the breath of darkest shadow." We know from Kyrian questlines that their vespers can be misused to debilitate and generate doubt. "The bell’s screaming voice struck fear and doubt into the hearts of the Emperor's enemies" - this line is describing the Divine Bell. Also, the pandaren created the Harmonic Mallet to change the Divine Bell's tone. "When they struck the bell with the mallet, the monks were able to create pure harmony". I see nothing but a direct similarities between the Divine Bell, the Harmonic Mallet, and the vespers and mallets the Kyrian use. If you combine this with the Anima knowledge the Mogu had... it certainly raises some interesting questions.
A lot of it is also kinda vague to begin with, deathwing being believed dead for a time but never really was wasn't exclusive to that mentioned quest for example.
@@valeclaw1697 anyone with basic comprehension skills would know deathwing was destined to show up at some point. Be it through “he was always alive” or “no he’s a zombie”. There was no way Deathwing would never return
IIRC, In the book triology War of the Ancients, I'm pretty sure it's written that he's located in Deepholm along with the Dragon Soul and he finally escapes during Cata when he's done being put back together by his goblin minions.
About outland black dragons... Still a bit annoyed that Sabellian have never been brought up again. One of Deathwings sons and he has a probable consort. Just doing nothing, in outland for years.
@@ToyokaX War of the Ancients happened a very long time before Warcraft 2 though, during War2, Deathwing was helping out the Horde but the last time I read War of the Ancients trilogy it was like 2008 lol so I may be missing something
Lei Shen really was a villain of many talents. Wielded titanic power from consuming the heart of a titan watcher. Was up to all that anima business with golems and fleshcrafting. Even dabbled in old god powers with the Sha.
@Valyron90 so they just made him the personification of the horde? ok. what's wrong with that? garrosh is the only horde character i respect. he didn't pretend the horde were good guys.
@Valyron90 …..‘‘twas just lazy writing……they had an arch nemesis with zero previous mention…on a newly discovered realm/ continent……. Making Garrosh the end boss just let them avoid telling Lei-shins backstory…..he’ll they barely wrote any panda lore….. they really could have made an amazing character…….just didn’t try
Regarding stuff featured in Vanilla: When you level through the starting zone in classic as a forsaken, most of the Apothecarys you do quests for are quite outspoken about how the plague they are in the process of developing will eventually be used against ALL living. And that this is the plan of the banshee queen. Later at wrathgate one of them even tries to fulfill this mission but I think it was too early and so Sylvannas helps the horde
You forget the caverns on time cataclysm bosses. The Tyrande fight where she goes crazy with elune magic... that's nightwarrior stuff, the dark environment = shadowlands? Slyvannas was also a boss there and her place was fillled with burnt trees... so we had hints since cataclysm that she was going to burn a world tree!
One thing that isn’t being talked about it the bfa brawlers guild ending. There is a piece of paper that is given to you after completing it between two ethereals. One line reads Movers of Fate. We are changing the very order of the universe.
@@regularspecial1 Thats what i was thinking too, probably meant to be but for the sake of keeping shadowlands secret it was intentionally left a little vauge.
Do you guys remember that daily in TBC with the ethereals that you had to phase void/death to actually see the enemies (more ethereals and some mana rays)? Maybe their lore wasn't entirelly established back then when they were conceived as ethereals but I too se a relation about them and the brokers. In legion there's also an ethereal who tells us not to trust some or many of them (I believe someone actually asks if one specific ethereal is inside the Draenei's ship to Argus and that you should be vigillant about his presence, but can't remember for sure).
If I remember correctly, the questline to tame Gara the spirit beast in WoD makes hunters travel to the shadowlands. It also happens in the DK intro to tame a horse.
You can also add the Uuna pet questline onto there as well. Rumour has it, or rather the WoW Secret Finding discord, that there is some hidden interaction with Uuna and the Shadowlands.
I can’t believe this. They’re working backwards. There’s no way they were thinking forward so many years in advanced when they keep “rotating” writers. They took random old content and then built on that.
I would bet they skimed trough varios fan fictions took wath they liked put it all in blender and after mixing it all pretended that they are very original & wath not
Actually, his recent telling of the Burning Crusade Lore video of what we knew at the time, reinforces this. They had two conflicting ideas on who corrupted Sargeras, being the Draenei and the Dreadlords on their own official website back in Burning Crusade.
@@Akabans999 You set yourself up for disappointment if you ever expect an original telling of any story. We all are inspired by past works, there is very little in the sense of innovation when it comes to story telling. Instead, we all build upon and add our own personalities into them.
I think it's likely a mix of both. A lot of the stuff seems like they built on concepts they had introduced in earlier expansions but weren't originally designed to lead to anything in particular, but there's also some stuff that does feel like the writers already knew what would be happening in a future expansion (or later in the same expansion) and were putting hints of it in the game. Like Wrathion wanting to prepare the world for the Legion's return was a pretty obvious sign that the Legion would indeed return in a later expansion. After Cata Blizz is stated to have started planning ahead on the lore, so at that point they should know what the next expansion would be, and even have a rough idea of the expansion after that, and could start setting things up before it hit.
Yeah, no game company thinks about their stories 10 years in advance. The most they plan for is 2-3 years in advance. Revisiting old lore tidbits to expand upon is a good practice, and blizzard follows it as much as possible. Calling it "foreshadowing" is the mother of all stretches.
In TBC, when you meet Arator Windrunner in the inn at Honor Hold he predicted his Father Turalyon's death. To us, the player, he says Quote "I was only an infant when my father was deployed to this wasteland. All that I have ever known of him is what others have told me. Do your dreams change, ? Mine do not. I have one dream: A crimson skyline envelops me as Legion, numbering beyond comprehension, battle in the distance. I kneel before the body of a man, presumably my father, and weep. As he is gasping for air, his body wholly crushed, he whispers something. Despite every effort, I am unable to hear what he is trying to tell me."
Lol they tie things to the past: people make fun of them. They do new things: people make fun of them. I'm convinced WoW fans just want the same expansion stretched out for the life of wow.
@@beardedbastard4990 Fans: "WE WANT SOMETHING DIFFERENT!!!" Blizz: *makes something different* Fans: "NO! THAT'S TOO DIFFERENT! WE WANT SOMETHING MORE LIKE THE LAST EXPANSION!!!" Blizz: *introduces things similar to the last expansion* Fans: "WHY DOES BLIZZ KEEP REUSING CONTENT!!!"
@@beardedbastard4990 Its not always what you do, its how. They do a lot of things and people tend to only focus on the negative. This has nothing to do with WoW. Its human nature.
after the cataclysm happened there was a rather large tree stump or root near Rut'theran which clearly showed the silhouette of a pandaren brewmaster. but maybe it was just me seeing things
Going back to the Mogu and anima, they were harvesting a keeper, meaning that the Titans had procured that method of creating "life" at some point from the Shadowlands. Either that or that anima is a resource in other realms of existence and isn't exclusively from the Shadowlands.
I think we're 100% getting the Necromancer class straight after Shadowlands. If you think about it, we have no way to control the undead in Azeroth now that the Helm of Domination is destroyed. What better way to introduce the necromancer class?
@@Arakius1 technically since we know souls are currently flowing into the Maw, i.e. Hell, raising them would probably be a bit more merciful. Would you rather take maggots or eternal torture? on second thought maybe the maw is better....
It would make sense that new people writing the story after the original people left, would look to the older info to try and flesh something out from it. I have no illusions that Blizzard thought this whole story out in advance, and are just following the script as written. A script that never leaked, over the course of two decades, incidentally. If nothing else, the story would be better than this, if it were all planned out.
Let’s think about Anduin and Bolvars role here. Remember back in classic when they were side by side in life at Stormwind? They’ll be together again in Death. A king and Reagent reunited through death.
The Draenai and the Broken were the same. You have that confirmed in BC and Legion. When one of the Broken, a Draenai corrupted by the Fel, responded to being one of Draenai. It was confirmed before that, in BC. They just retconned it. Right now, Blizzard is into retconning everything, or just destroying everything.
At 14:00, even before the Cataclysm xpac, Yogg Saron in Lich King say that in his death: "Your fate is sealed. The end of days is finally upon you and ALL who inhabit this miserable little seedling. Uulwi ifis halahs gag erh'ongg w'ssh."
@@Saintlel I love the qualifiers that have to be added to that now. Next it will be one of the most successful western mmos, then one of the most successful tab targeting based western mmorpgs
@@monosophy691 Nah, FFXIV is still leagues away from WoW in terms of playerbase, FFXIV was losing to BDO on steamcharts for a long time lmao And I don't think there's a western MMO that's going to surpass it, New World will tapper off and Ashes only competes with shit like Lineage and BDO so
Isn't there an NPC in the questline "The Prodigal Lich" (vanilla Silverpine/classic) that foreshadows Kel'thuzad's return? He's passed off as an old cray-cray hermit craving some book but now that I see this video it all comes back to me.
lmao which time are you talking about him coming back? because hasn't it been like 3-4 times now lore wise, not tryna be a troll just tryna be an ass :P
Yet wow showed in the Beast Mastery hunter weapon in Legion that Yogg'Sauron was still alive then declared that all the Old Gods were dead after N'zoth was defeated.
17:40 my headcanon is that Jaina read about Teldrassil burning in the set of Krasus' prophecies she was given when she briefly led the Kirin Tor, and that's why she wasn't super shocked when she heard about it in the pre-BfA cinematic
The lore is so rich and clever. Such a shame competitive culture within the game dominates and all the dynamics of the game supports that way to play the game. I used to love the content and play the game with folks who were really sharp on the lore and we actually looked forward to content revealing the story. i don't know anyone who actually follows or cares about anything other than progression in the gameplay which used to be the bonus and not the center of the game.
I've always done LFR raids just for the cynematics and lore tidbits. I usually avoid cutscenes from current content that I haven't seen yet because I'd rather experience them as they were meant to be in game. Just makes them better in my opinion.
@@Rosie_Bellle Me too! I've always loved the lore of WoW and been more interested in enjoying the story more than having the best gear etc. In fact, someitmes I go on lower alts to work through the loremaster achievement so I can wait till it's easier to progress in the later game.
The hard mode of Darkvein in Nathria doesn't have an Anima Golem in the encounter, or spawn one, you just have to bring the pet that drops from the boss and have it out when the encounter starts. It then gathers the anima in the area and after a certain time grows into a full size Anima golem.
This is true, but I'd posit that the fact you CAN get it to do this is because of their shared history. Comments above mention that Lei Shin was dead for a while before the Zandalari brought him back, and he was super prideful. It's likely he was being reformed in Revendreth during his time in the Shadowlands and came back with the knowledge of their anima such that he could create the golems.
Don't forget the Death Knight artifact power nodes where you see the Lich King talking to you about you always being somebodies tool or instrument. There's a few of them throughout Legion.
Yeah, a lot of the hints mentioned here just show how the lore they had planned was quite different. Hell, if you look at the character descriptions for Legion alone you see how the lore direction on that expansion alone was different from what happened. Worse yet, the hints point to something much better than what we ended up with...
The Forsaken potentially betraying the horde is basically in the Forsaken introduction. Which ultimately plays out already in wrath of the lich King's wrathgate
True I mean a good 90 % of the Forsaken quests in both Classic & BC involved perfecting the Blight/Plague of Undeath all of which foreshadowed the betrayal at the Wrathgate
Another little tease is in Ashenvale, one of the quests to kill the demons gives you rings as a reward all named "xxxxx of Argas" and I think its cool and funny too that clearly there was some hint there that demons came from Argus, but Blizz just didn't know how to go about the spelling haha!
In vanilla there was a bridge in swamp of sorrows being obviously of pandaren design. Its related to a treasurehunt quest chain that would take you all over the world. The quest text for that chain even states that this bridge is of foreign design. Those giant turtle skeletons are pretty common across the original 2 continents. They are all along the coastlines.
There was yet another huge hint that you missed from the Mists of Pandaria expansion. When you do the Throne of Thunder raid and unlock the Ra-Den raid encounter....then defeat Ra-Den, he has some lines of dialogue before he disappears. He says, and I quote....... "But there is a yawning chasm of darkness beneath you, mortals. Vast, endless, and all-consuming. I do not believe that you can correct this doomed course. But...you have earned the right to try. Farewell." Which is clearly a hint for their idea of the Shadowlands and the Maw. Maybe even an implied reference to "correct this doomed course" being something about "The Purpose" which is still being revealed slowly.
I mean, sure they planned stuff years in advance, but the story progresses like once every 6 months. And the progressions are dramatic, sure, but they don't tell long stories. The whole lore could have been written over a weekend.
I think you might have missed one from vanilla but it could just be me and i wouldn't mind if anyone can prove my wrong with some actual hard proof and not just mindcanon. The quest to awaken the NPC in the wailing caverns has some interesting bits or text in there, not just that. The flower (corrupted flower) you take from the wailing caverns which is thought to be the cause of why the NPC was in a "coma" in there, you bring this flower to archdruid hamuul (if i remember correctly) in thunder bluff and the moment you get there and deliver it hamuul he asks you how did you get it and continues on to say something along the lines off: Dont concern yourself with this plant or the corruption, it is something that is completely outside of our grasps (i assume in terms of power and standing within the factions and just in the general world) and that we should let hamuul handle it and to never bother thinking about it again. And then we continue to deal with the exact same type of corruption in val'sharah and the dream in legion.
In vanilla wow theres a dead turtle with a pandaren-like hut on top of it, found on Mist's Edge in the north coast of Darkshore. There is even ropes from the head of the turtle skull to the shell. Theres also a small bridge in Swamp of Sorrows that is very ornate and looks like it is designed by no common race on Kalimdor or Eastern Kingdoms.
What about the cataclysm dungeon where we get to fight Jaina (we did that in BfA), Sylvanas (we will do in SL), we saw Tyrande lose faith and fall into darkness (moon warrior) and if I remember correctly Baine which we haven't seen anything yet.
Baine watched his homeland get taken twice. Once in Cata with the dungeon and again in the Emerald Nightmare raid. Then he was taken in Shadowlands. Maybe when we come back, Thunderbluff will be gone?
Shadowlands had been an endearing feature that provides depth to the lore since forever. There is the whole Sylvanas story where she waltzes through Hell after committing suicide, but DK's also visit the Shadowlands to pick up their deathcharger in the starting quest. They call it the "realm of shadows", sure, but it is a place of death where the horse you had sacrificed gets sent to, and you have to steal it from one of the dark riders of the realm. There is also the quest to find Azuregos in the Horde's questline in Azshara. Neither are particularly teasy or foundational for Shadowlands lore, but are somewhat establishing of the role the realm of the dead had in lore for the longest time
There is a clue in BfA that I have only ever seen a video about from a single UA-camr from Germany. In "The Negotiation" video from patch 8.2.5 you can see between second 0:17 - 0:19 how Anduin climbs up the stairs. But if you look closely and compare the model with the model of Arthas from Warcraft 3, you can wonder if it's really Anduin climbing up the tower there. I've always wondered why no one ever noticed this, or why no one ever talked about it, but after the events in Shadowlands, I think this "hint" should definitely be taken into consideration.
This is maybe far fetched, but in vanilla, Hakkar yells on aggro: Pride heralds the end of your world.. And in mist, pride and the sha of pride itself was a huge thing. Probably just a coincidence
I mean, most of these only look like hints retroactively because Blizzard is reusing terminology and half-assed concepts from previous expansions :D Willing to bet that Shadowmoon clan Shadow Lands had nothing to do with SL as it is now, same with Anima golems in ToT.
Anduin has been involved with onyxia, wrathion, death wing tbagged storm wind, nzoth’s gaze was more focused on stormwind(everyone said that horrific vision was harder than orgramar), seed of corruption is a spell warlocks have. Anduin’s been groomed to go evil for years. He started to crack in bfa. My guess is that when Azeroth does wake up she’s a void titan and anduin will be her avatar.
This may be the Mandela effect going on, but I distinctly remember back in the day (as far back as vanilla) there being quests and dialogue around the Shadow Lands when we questioned the existence of the spirit keepers (for resurrection). Somebody said they were heralds and they brought us back to life because as heroes of the world it wasn't our time yet. That Azeroth had a special connection to the Shadowlands (then Shadow Lands) that allowed our souls to come back rather than pass on to be judged. I've tried to discuss this many times at least since before they announced Shadowlands, so I know I'm not just thinking back to the expansion reveal.
I am not sure if this has been mentioned before but back in TBC Arator the Redeemer(son to Turalyon and Alleria) in the Honor Hold inn had this to say. "I was only an infant when my father was deployed to this wasteland. All that I have ever known of him is what others have told me. Do your dreams change, ? Mine do not. I have one dream: A crimson skyline envelops me as Legion, numbering beyond comprehension, battle in the distance. I kneel before the body of a man, presumably my father, and weep. As he is gasping for air, his body wholly crushed, he whispers something. Despite every effort, I am unable to hear what he is trying to tell me." Not sure if this has already been fulfilled or if we might have something coming in 10.0 with Turalyon's death.
Part of me wonders how much of that stuff was conscious foreshadowing rather than just random bits of world-building that they actually remembered when it came time to create the next expansion. Any of these visions of the future for one could've just as easily been random ideas they thought of to make things interesting. And its not like the threat of a Legion return was some wild new idea.
In a bit of world building, the 3 princes fight in Icecrown has 3 mirror like portals to the princes previous fights, suggesting they had some idea what they wanted venethyr to be
I remember the manual for WoW, when it talked about the factions and stuff (at least in the battle chest) either directly stated or heavily implied that the forsaken joined the horde, but sylvannas was planning on betraying them at some point.
Didn't they reference the shadowlands a lot when you played as a death knight in Wrath of the Lich King? I seem to remember you getting your mount from the shadowlands and one of the death knights being attacked from the shadow lands during a quest in Northrend.
Wasnt WoD originally supposed to have a Life versus Death theme for the b plot? With the Evergrowth and Ashran and Botani stuff that was all cut, along side the shadowmoon death stuff?
In Vanilla there were apothecaries that were investigating oozes and who talked about them being the blood of old gods, which is interesting because it puts oozes in a different light. There was a whole quest line in un'goro and UC about it.
pandara got a decently large write up in warcraft d&d. at the release of cataclysm all of the d&d material was made non-canon but it is a fascinating glimps of the lore in an earlier state.
And slowly a good portion of it continues to be tweaked/used in a similar fashion coming out over time as recently as this expansion. When you use the anima toy that lets you teleport somewhere random, it can sometimes put you in pandaria on a mountain with a lone pandaren talking about being a sorcerer. :)
@bellularGaming There is also classic references to Pandaran in swamp of sorrows. there are a few bridges that fit the same structures as in Pandaria and there are giant turtles on that shore line in swamp of sorrows as well but also have the small structures built on the top of the shell
Something cool I noticed in TBC prepatch before I decided to quit right before TBC launch: There's construction at the entrance of SW harbor started, with scaffolding on both sides of the wall and dynamite, and speech references towards to by the construction workers. Also Deathwing is referenced in Classic in a book near Chromie.
Hey bell I don't remember if you have covered it in a previous video but the pre-fight dialog before the lady deathwhisper encounter in ICC is a rant trying to convert us to the jailer's cause.
There is an orc on the ledge in shadowmoon valley just before you fly over to the netherdrake area. If you speak to him he mentions not only Ner'zhul but also the shadowlands. This is a BC npc. Thought that was pretty cool!
Just found this out today but in Goldshire inside the BS building there's an NPC called Smith Argus that was added in Patch 1.1.1. So his last name is the same as the Draenei's home world coincidence? I think maybe
I think the more interesting question is - what is in the game now that is teasing future expansions? Sure, its all conjecture. But it might be interesting theorising what's coming further down the road.
Bellular: "Well you see they were working on legion at the time during mop, but likely due to the movie they went with wod instead" Me: Wow that is actually depressing. So the reason we had one of the worst expansions was literally a movie tie in.
Think of it this way, had they placed legion in it's place, then legion would have been considered shit with so much removed content, and legion content was pretty sweet
@@C0vert_F0x It is frustrating how there were elements that were good. But there were some really bad choices that ruined it all. It should have been a full CGI movie, not a weird mix with... uh... not the best acting?
Even in classic there are turtles in auberdin ( beach north for example) with turtles and panda looking houses on them. And there is a quest for it. Quote : Description More sea turtle remains lie beached along the coastline. This particular set has an abandoned carriage attached to the turtle's shell. Perhaps this creature was driven to the shoreline by unknown beings rather than beaching itself as some of the other remains suggested. Greymist murlocs now make the remains of this creature their home, feasting off the carrion. In the carriage, you find a box with strange markings on it; perhaps Gwennyth Bly'Leggonde in Auberdine can make sense of it.
Another small thing is the DK ability wraith walk added in 7.0 which literally said 'Sidestep into the Shadowlands' in the ability text. So DK's have basically been casually entering the shadowlands since legion.
During Maiev's Campaign to chase Illidan, if player skill up The Warden's Blink skill to 1 sec cooldown, we able to blink into secret spot during Underwater Ruin collapse sequence after Illidan absorbed the Eye of Gul'dan, what do we find in the secret spot? A Pandaren Wanderer. The game even throw us a bone, giving us multiple units of Huntress so we can light up black spot with Sentinels.
4:28, so basically what your saying is that its the Kirin Tors fault we got BFA and Shadowlands when they could of stopped Sylvanas like 3/4 expacs before.
Hmmm, as I remember, there was one junk item that you could get I think from fishing daily quests back in WotLK, a picture frame with a pandaren on it. I remember it because my friend loves pandarens and back in the day he was an nelf warrior - and back then he already said that once pandarens will be playable he will change to one. On sure he did that :) That one junk item was a thing he kept, he didn't vendor it.
The reforged blades were no longer mournblades (but Icebringer & frostreaper), so Jailer couldn't affect or aid the wielders. Plus the main control happens through the helm of domination.
For the Pandaren, in I think it's Swamp of Sorrows near the shore there is another large turtle skeleton but this one also has a very Pandaren looking house on it's back.
Want some more lore? Check out our Lorewalking podcast: www.patreon.com/posts/51683820
One little thing : Raden in Throne of Thunder raid had wounds on his body. Look at the textures of the wounds.
It's the same moving texture as the anima you see in the vats around the golem encounter of the same raid.
Coincidence? I think not.
Will this be available on spotify too?
It would be awesome if you and Matt could talk towards the camera, instead of at each other. It makes the viewer feel as if you're not including us at all. Just my 2 cents.
End time Sylvanas fight is a hint to her fight coming in 9.1 She drops a bow and a cloak in the next raid she will also drop a bow and item for back. She says: Watch heathens as Death surounds you. ... Rising into the sky as the second portion of the fight begins. She has eight ghouls serving her like her eight remaining Valkyr.
Ever got into one of the Soulgrinder portals in Frostfire Ridge? When you enter one of these and kill all of the mobs that spawn... the portal to exit the scenario is named "Exit the Shadowlands"... weird :)
The poop collecting quest back in TBC Nagrand was hinting at the current state of the game
KEKW
And the one in wotlk where the guy blows up the outhouse?
ROTFLMAO
**WoD enters the chat.*
Oh, look, it's an original thought about hating a game they keep playing.
The thing with wow lore is that it's impossible to be sure if it's really well planned in advance or just if they just leave scraps of story everywhere to then cobble them up together when they need to improvise a new story beat.
They 1000% just cobble it together with how many retcons they have
@@matthewkudray4840 They honestly don’t have many retcons. They leave a lot of mysteries and a lot of things open ended so they can tack more on and leave gaps for them to fill.
@@nevermore7285 they literally retconned the whole burning crusade, they may not be numerous but when they retcon something they retcon it hard.
As a writer that's... not far off how things tend to go. You might have a vague plan, but after a certain point you're looking back at what's been done before and going "So... what bits and pieces have I left behind that have implications I didn't consider before?" Admittedly, this can go well, or terribly. Really depends on the skill and creativity of the writer in question.
@@Grounders10 Yhea I get that the difference is that when you write something it's better to ave at least a vague idea of where your story ends. Whe you see Warcraft 1 or even WoW Vanilla you don't expect that the story is goign to end in a 6 way galactic war against demigods, that more what you expect from a final fantasy game. And that's clearly because since quite some tie now they don't seem to know exactly where they are going.
Another link between the Mogu and the Shadowlands? The Divine Bell. It is: "A bell cast from the maker's flesh, shaped by stars' fire, and bound by the breath of darkest shadow." We know from Kyrian questlines that their vespers can be misused to debilitate and generate doubt. "The bell’s screaming voice struck fear and doubt into the hearts of the Emperor's enemies" - this line is describing the Divine Bell.
Also, the pandaren created the Harmonic Mallet to change the Divine Bell's tone. "When they struck the bell with the mallet, the monks were able to create pure harmony". I see nothing but a direct similarities between the Divine Bell, the Harmonic Mallet, and the vespers and mallets the Kyrian use. If you combine this with the Anima knowledge the Mogu had... it certainly raises some interesting questions.
Excellent find, dude. I just hope it doesn't mean we'll get a whole Mogu exp in like 2032
@@smthng Patch 16.1: Journey to the Bottom of the Barrel
Bravo dude, good find!
I mean, you COULD BE RIGHT?!! wow
Wow mate. Couldn't agree more. That definitely raises questions.
He manages to have 2 shirts in one video. Asmon could learn.
I thought I saw 3, representing 3 eras of wow
DK starting zone had you ported to the “shadowlands” to receive a undead horse.
The wraith Walk ability that has existed since legion explicitly mentions "Stepping into the Shadowlands" as part of its' flavor text for DKs.
Shadowlands as a concept was well established long, long, long before Shadowlands as an expansion came about.
@@corypopowich7046 Legion doesn't really count as "long, long before" lmao.
@@aaronyayger ...It was long long long before Legion lmao. As far back as vanilla. Even further, beyond into the old RTS games iirc.
They called it the "Realm of Shadows". It was pretty clearly a stub of an idea at the time
I see it as less foreshadowing, and more shoe-horning after the fact.
Yeah there's kind of a point at which foreshadowing stops feeling like foreshadowing when the wait for the payoff has been too long lol
A lot of it is also kinda vague to begin with, deathwing being believed dead for a time but never really was wasn't exclusive to that mentioned quest for example.
@@valeclaw1697 anyone with basic comprehension skills would know deathwing was destined to show up at some point. Be it through “he was always alive” or “no he’s a zombie”. There was no way Deathwing would never return
Everyone knew deathwing was alive prior to cata, he was never confirmed dead, people just thought he was trapped on outland
I thought he was dead considering I killed him in Warcraft 2 and watched his body explode.
IIRC, In the book triology War of the Ancients, I'm pretty sure it's written that he's located in Deepholm along with the Dragon Soul and he finally escapes during Cata when he's done being put back together by his goblin minions.
About outland black dragons... Still a bit annoyed that Sabellian have never been brought up again. One of Deathwings sons and he has a probable consort. Just doing nothing, in outland for years.
@@ToyokaX War of the Ancients happened a very long time before Warcraft 2 though, during War2, Deathwing was helping out the Horde but the last time I read War of the Ancients trilogy it was like 2008 lol so I may be missing something
@@GregHafer lmao yeah; true, a lil puff of orange fire
Lei Shen really was a villain of many talents.
Wielded titanic power from consuming the heart of a titan watcher.
Was up to all that anima business with golems and fleshcrafting.
Even dabbled in old god powers with the Sha.
@Valyron90 so they just made him the personification of the horde? ok. what's wrong with that? garrosh is the only horde character i respect. he didn't pretend the horde were good guys.
@Valyron90 …..‘‘twas just lazy writing……they had an arch nemesis with zero previous mention…on a newly discovered realm/ continent……. Making Garrosh the end boss just let them avoid telling Lei-shins backstory…..he’ll they barely wrote any panda lore….. they really could have made an amazing character…….just didn’t try
Regarding stuff featured in Vanilla: When you level through the starting zone in classic as a forsaken, most of the Apothecarys you do quests for are quite outspoken about how the plague they are in the process of developing will eventually be used against ALL living. And that this is the plan of the banshee queen.
Later at wrathgate one of them even tries to fulfill this mission but I think it was too early and so Sylvannas helps the horde
Its not foreshadowing its just remembering the plot that you started
@@devilskiss8421 Good to know you work for blizzard, so tell me what's coming next?
You forget the caverns on time cataclysm bosses. The Tyrande fight where she goes crazy with elune magic... that's nightwarrior stuff, the dark environment = shadowlands?
Slyvannas was also a boss there and her place was fillled with burnt trees... so we had hints since cataclysm that she was going to burn a world tree!
Oh wow, I completely forgot about that!
How could you forget the giant turtle skeleton with the Pandarian structure on it's back? On the shores of the Swamp of Sorrows?
Easter egg
Those were everywhere, even in some quests in darkshore.
Those were minions of the old Horde. "Giant Turtle (Warcraft II)"
There was also an eastern style bridge in Swamp of Sorrows I think
One thing that isn’t being talked about it the bfa brawlers guild ending. There is a piece of paper that is given to you after completing it between two ethereals. One line reads Movers of Fate. We are changing the very order of the universe.
I assume those are e supposed to be brokers
@@regularspecial1 Thats what i was thinking too, probably meant to be but for the sake of keeping shadowlands secret it was intentionally left a little vauge.
Do you guys remember that daily in TBC with the ethereals that you had to phase void/death to actually see the enemies (more ethereals and some mana rays)? Maybe their lore wasn't entirelly established back then when they were conceived as ethereals but I too se a relation about them and the brokers. In legion there's also an ethereal who tells us not to trust some or many of them (I believe someone actually asks if one specific ethereal is inside the Draenei's ship to Argus and that you should be vigillant about his presence, but can't remember for sure).
Oh, heck: the Auditors of Reality?
If I remember correctly, the questline to tame Gara the spirit beast in WoD makes hunters travel to the shadowlands.
It also happens in the DK intro to tame a horse.
You can also add the Uuna pet questline onto there as well. Rumour has it, or rather the WoW Secret Finding discord, that there is some hidden interaction with Uuna and the Shadowlands.
But back then shadowlands was practically just Azeroth/Draenor but everyone are ghosts, and maybe the occasional corporeal blue dragon.
There is a difference between the "Shadow realm" "Spirit Realm" and "Shadowlands".
There's also very distinctly Pandaren wreckage on the shores in the Swamp of Sorrows back in vanilla
I can’t believe this. They’re working backwards. There’s no way they were thinking forward so many years in advanced when they keep “rotating” writers. They took random old content and then built on that.
I don't think it was foreshadowing, but rather they created lore based on those hints.
I would bet they skimed trough varios fan fictions took wath they liked put it all in blender and after mixing it all pretended that they are very original & wath not
Actually, his recent telling of the Burning Crusade Lore video of what we knew at the time, reinforces this. They had two conflicting ideas on who corrupted Sargeras, being the Draenei and the Dreadlords on their own official website back in Burning Crusade.
@@Akabans999 You set yourself up for disappointment if you ever expect an original telling of any story. We all are inspired by past works, there is very little in the sense of innovation when it comes to story telling. Instead, we all build upon and add our own personalities into them.
I think it's likely a mix of both. A lot of the stuff seems like they built on concepts they had introduced in earlier expansions but weren't originally designed to lead to anything in particular, but there's also some stuff that does feel like the writers already knew what would be happening in a future expansion (or later in the same expansion) and were putting hints of it in the game. Like Wrathion wanting to prepare the world for the Legion's return was a pretty obvious sign that the Legion would indeed return in a later expansion.
After Cata Blizz is stated to have started planning ahead on the lore, so at that point they should know what the next expansion would be, and even have a rough idea of the expansion after that, and could start setting things up before it hit.
Yeah, no game company thinks about their stories 10 years in advance. The most they plan for is 2-3 years in advance. Revisiting old lore tidbits to expand upon is a good practice, and blizzard follows it as much as possible. Calling it "foreshadowing" is the mother of all stretches.
In TBC, when you meet Arator Windrunner in the inn at Honor Hold he predicted his Father Turalyon's death.
To us, the player, he says Quote "I was only an infant when my father was deployed to this wasteland. All that I have ever known of him is what others have told me. Do your dreams change, ? Mine do not. I have one dream: A crimson skyline envelops me as Legion, numbering beyond comprehension, battle in the distance. I kneel before the body of a man, presumably my father, and weep. As he is gasping for air, his body wholly crushed, he whispers something. Despite every effort, I am unable to hear what he is trying to tell me."
I'll hand it to them, they're good at finding things to tie in that existed before.
Lol they tie things to the past: people make fun of them.
They do new things: people make fun of them.
I'm convinced WoW fans just want the same expansion stretched out for the life of wow.
@@beardedbastard4990 Fans: "WE WANT SOMETHING DIFFERENT!!!"
Blizz: *makes something different*
Fans: "NO! THAT'S TOO DIFFERENT! WE WANT SOMETHING MORE LIKE THE LAST EXPANSION!!!"
Blizz: *introduces things similar to the last expansion*
Fans: "WHY DOES BLIZZ KEEP REUSING CONTENT!!!"
@@beardedbastard4990 Its not always what you do, its how. They do a lot of things and people tend to only focus on the negative. This has nothing to do with WoW. Its human nature.
@@frostdracohardstyle i agree, same thing is happening with the pokemon franchise and i dont even played a single pokemon game.
@@Kylora2112 basically
These were all amazing hints, but the most mind blowing thing was the shirt change at the end!
And the shirt change at the beginning!
after the cataclysm happened there was a rather large tree stump or root near Rut'theran which clearly showed the silhouette of a pandaren brewmaster. but maybe it was just me seeing things
Going back to the Mogu and anima, they were harvesting a keeper, meaning that the Titans had procured that method of creating "life" at some point from the Shadowlands. Either that or that anima is a resource in other realms of existence and isn't exclusively from the Shadowlands.
Blizz confirmed in an interview that the anima used by the mogu is not the same thing as the anima in SL
@@rodrigobogado8756 What about the golem that looks the same?
Anima is confirmed by the shadowlands to be in every realm of existence as we literallytravel to multiple realms in one of the dungeons
I think we're 100% getting the Necromancer class straight after Shadowlands. If you think about it, we have no way to control the undead in Azeroth now that the Helm of Domination is destroyed. What better way to introduce the necromancer class?
Don’t death knights control the scourge...
But we now know where spirits go. Would it not be even worse to raise dead now?
Also China.
@@Arakius1 technically since we know souls are currently flowing into the Maw, i.e. Hell, raising them would probably be a bit more merciful. Would you rather take maggots or eternal torture? on second thought maybe the maw is better....
Lock/DK have long since taken any function a necro would have
It would make sense that new people writing the story after the original people left, would look to the older info to try and flesh something out from it. I have no illusions that Blizzard thought this whole story out in advance, and are just following the script as written. A script that never leaked, over the course of two decades, incidentally. If nothing else, the story would be better than this, if it were all planned out.
Let’s think about Anduin and Bolvars role here. Remember back in classic when they were side by side in life at Stormwind? They’ll be together again in Death. A king and Reagent reunited through death.
I was thinking of this the other day!
The Draenai and the Broken were the same. You have that confirmed in BC and Legion. When one of the Broken, a Draenai corrupted by the Fel, responded to being one of Draenai. It was confirmed before that, in BC. They just retconned it.
Right now, Blizzard is into retconning everything, or just destroying everything.
At 14:00, even before the Cataclysm xpac, Yogg Saron in Lich King say that in his death:
"Your fate is sealed. The end of days is finally upon you and ALL who inhabit this miserable little seedling. Uulwi ifis halahs gag erh'ongg w'ssh."
11.0 is actullay within the lines "Uulwi ifis halahs gag erh'ongg w'ssh."
I definitely remember "heh it's just like arthas walking into lorderon"
The moment i saw Uther turn to Anduin i knew, yep this boy corrupt.
What about stuff in the shadowlands npw that may be hinting expansions ahead? Why not go into any of that?
Because that will be a new video in the future.
there probly isnt a new xpac, shadowlands killing it right now
@@avidcollector869 One of the most successful MMOs on the market is dying, xd
@@Saintlel I love the qualifiers that have to be added to that now. Next it will be one of the most successful western mmos, then one of the most successful tab targeting based western mmorpgs
@@monosophy691 Nah, FFXIV is still leagues away from WoW in terms of playerbase, FFXIV was losing to BDO on steamcharts for a long time lmao
And I don't think there's a western MMO that's going to surpass it, New World will tapper off and Ashes only competes with shit like Lineage and BDO so
Isn't there an NPC in the questline "The Prodigal Lich" (vanilla Silverpine/classic) that foreshadows Kel'thuzad's return? He's passed off as an old cray-cray hermit craving some book but now that I see this video it all comes back to me.
lmao which time are you talking about him coming back? because hasn't it been like 3-4 times now lore wise, not tryna be a troll just tryna be an ass :P
@@guyriley3452 well technically we ran into him in Maldraxxus! But yes, you're right
Aaaw you missed The Frozen Throne's tower defense bonus level to actually meet and unlock the Brewmaster hero for its following mission!
Yet wow showed in the Beast Mastery hunter weapon in Legion that Yogg'Sauron was still alive then declared that all the Old Gods were dead after N'zoth was defeated.
The secrets that wow does is amazing. It's always exciting to see the community get together for these type of lore nuggets
The "secrets" are created when they create new lore though.
Makes it less impressive when they were not planned.
@Nana Well said friend. It actually is very delightful.
There’s also a distinctive Pandaren bridge in Swamp of Sorrows that’s been there forever.
pandaren have been a part of lore since reign of chaos
17:40 my headcanon is that Jaina read about Teldrassil burning in the set of Krasus' prophecies she was given when she briefly led the Kirin Tor, and that's why she wasn't super shocked when she heard about it in the pre-BfA cinematic
The Inky Black Potion, which is my favorite item in game, is made with 2 parts from the Shadowlands.
The lore is so rich and clever. Such a shame competitive culture within the game dominates and all the dynamics of the game supports that way to play the game. I used to love the content and play the game with folks who were really sharp on the lore and we actually looked forward to content revealing the story. i don't know anyone who actually follows or cares about anything other than progression in the gameplay which used to be the bonus and not the center of the game.
I've always done LFR raids just for the cynematics and lore tidbits. I usually avoid cutscenes from current content that I haven't seen yet because I'd rather experience them as they were meant to be in game. Just makes them better in my opinion.
@@Rosie_Bellle Me too! I've always loved the lore of WoW and been more interested in enjoying the story more than having the best gear etc. In fact, someitmes I go on lower alts to work through the loremaster achievement so I can wait till it's easier to progress in the later game.
@@dpalmerama Yea..... I'm a bit of an altaholic >.>
There is a Reliquary of Souls cube in the Maw. Did any1 here noticed it as well?
The hard mode of Darkvein in Nathria doesn't have an Anima Golem in the encounter, or spawn one, you just have to bring the pet that drops from the boss and have it out when the encounter starts. It then gathers the anima in the area and after a certain time grows into a full size Anima golem.
This is true, but I'd posit that the fact you CAN get it to do this is because of their shared history. Comments above mention that Lei Shin was dead for a while before the Zandalari brought him back, and he was super prideful. It's likely he was being reformed in Revendreth during his time in the Shadowlands and came back with the knowledge of their anima such that he could create the golems.
Don't forget the Death Knight artifact power nodes where you see the Lich King talking to you about you always being somebodies tool or instrument. There's a few of them throughout Legion.
Wasn't WoD Ner'zhul representing Void aspect of cosmology?
Well...
I don't know where you got that idea.
There's no way a guy as ugly as him, went to beauty school. Lol
Blizzard: and for my next trick i pull 17 years out of my own arse
ty for the laugh ^^
You just described every neverending franchise.
Yeah, a lot of the hints mentioned here just show how the lore they had planned was quite different. Hell, if you look at the character descriptions for Legion alone you see how the lore direction on that expansion alone was different from what happened.
Worse yet, the hints point to something much better than what we ended up with...
The Forsaken potentially betraying the horde is basically in the Forsaken introduction.
Which ultimately plays out already in wrath of the lich King's wrathgate
True I mean a good 90 % of the Forsaken quests in both Classic & BC involved perfecting the Blight/Plague of Undeath all of which foreshadowed the betrayal at the Wrathgate
Another little tease is in Ashenvale, one of the quests to kill the demons gives you rings as a reward all named "xxxxx of Argas" and I think its cool and funny too that clearly there was some hint there that demons came from Argus, but Blizz just didn't know how to go about the spelling haha!
In vanilla there was a bridge in swamp of sorrows being obviously of pandaren design. Its related to a treasurehunt quest chain that would take you all over the world. The quest text for that chain even states that this bridge is of foreign design.
Those giant turtle skeletons are pretty common across the original 2 continents. They are all along the coastlines.
There was yet another huge hint that you missed from the Mists of Pandaria expansion. When you do the Throne of Thunder raid and unlock the Ra-Den raid encounter....then defeat Ra-Den, he has some lines of dialogue before he disappears. He says, and I quote....... "But there is a yawning chasm of darkness beneath you, mortals. Vast, endless, and all-consuming. I do not believe that you can correct this doomed course. But...you have earned the right to try. Farewell."
Which is clearly a hint for their idea of the Shadowlands and the Maw. Maybe even an implied reference to "correct this doomed course" being something about "The Purpose" which is still being revealed slowly.
I mean, sure they planned stuff years in advance, but the story progresses like once every 6 months. And the progressions are dramatic, sure, but they don't tell long stories.
The whole lore could have been written over a weekend.
There is a bridge in swamp of sorrow that has a pandarian design
I can't believe u missed guldan speech in night hold
I think you might have missed one from vanilla but it could just be me and i wouldn't mind if anyone can prove my wrong with some actual hard proof and not just mindcanon.
The quest to awaken the NPC in the wailing caverns has some interesting bits or text in there, not just that.
The flower (corrupted flower) you take from the wailing caverns which is thought to be the cause of why the NPC was in a "coma" in there, you bring this flower to archdruid hamuul (if i remember correctly) in thunder bluff and the moment you get there and deliver it hamuul he asks you how did you get it and continues on to say something along the lines off:
Dont concern yourself with this plant or the corruption, it is something that is completely outside of our grasps (i assume in terms of power and standing within the factions and just in the general world) and that we should let hamuul handle it and to never bother thinking about it again.
And then we continue to deal with the exact same type of corruption in val'sharah and the dream in legion.
Right, time to make a follow up video finding all the hints we have now for 12.0
Literally no one thought bfa was gonna be a strictly faction war expansion. Old god involvement was called on day 1 of its reveal.
I still think that shadowlands is just a extra patch of BFA, but they instead decided to sell as a new thing and now are messed up
22:50
Soradormi's eventual/possible death isn't what drove Nozdormu crazy to begin with. It was seeing his own death.
6:20 "few months ago".. Actual critical hit on my soul!
In vanilla wow theres a dead turtle with a pandaren-like hut on top of it, found on Mist's Edge in the north coast of Darkshore. There is even ropes from the head of the turtle skull to the shell. Theres also a small bridge in Swamp of Sorrows that is very ornate and looks like it is designed by no common race on Kalimdor or Eastern Kingdoms.
What about the cataclysm dungeon where we get to fight Jaina (we did that in BfA), Sylvanas (we will do in SL), we saw Tyrande lose faith and fall into darkness (moon warrior) and if I remember correctly Baine which we haven't seen anything yet.
Baine watched his homeland get taken twice. Once in Cata with the dungeon and again in the Emerald Nightmare raid. Then he was taken in Shadowlands. Maybe when we come back, Thunderbluff will be gone?
In classic when you look up the sky above you while you're dead, you can see the swirl above you, is that supposed to be a hint for shadowlands maybe?
When dead you're in the shadowlands
Shadowlands had been an endearing feature that provides depth to the lore since forever. There is the whole Sylvanas story where she waltzes through Hell after committing suicide, but DK's also visit the Shadowlands to pick up their deathcharger in the starting quest. They call it the "realm of shadows", sure, but it is a place of death where the horse you had sacrificed gets sent to, and you have to steal it from one of the dark riders of the realm. There is also the quest to find Azuregos in the Horde's questline in Azshara. Neither are particularly teasy or foundational for Shadowlands lore, but are somewhat establishing of the role the realm of the dead had in lore for the longest time
It would be awesome if it was planned. More likely blizz said "oh shit we need an expansion, this guy says dark portal, let's run with that"
There is a clue in BfA that I have only ever seen a video about from a single UA-camr from Germany.
In "The Negotiation" video from patch 8.2.5 you can see between second 0:17 - 0:19 how Anduin climbs up the stairs. But if you look closely and compare the model with the model of Arthas from Warcraft 3, you can wonder if it's really Anduin climbing up the tower there.
I've always wondered why no one ever noticed this, or why no one ever talked about it, but after the events in Shadowlands, I think this "hint" should definitely be taken into consideration.
Don’t forget in wrath of the Lich King deathnight mounts come from the Shadowlands.
I dont know how long I've been waiting for someone to bring up the anima from MoP
The MoP anima isn't related to SL anima at all, Danuser specified that in an interview.
This is maybe far fetched, but in vanilla, Hakkar yells on aggro: Pride heralds the end of your world.. And in mist, pride and the sha of pride itself was a huge thing. Probably just a coincidence
I mean, most of these only look like hints retroactively because Blizzard is reusing terminology and half-assed concepts from previous expansions :D Willing to bet that Shadowmoon clan Shadow Lands had nothing to do with SL as it is now, same with Anima golems in ToT.
@@notTheUsualG Yeah but I meant it wasn't a hint for the Shadowlands as we have them now, or a foreshadowing for the expansion.
Anduin has been involved with onyxia, wrathion, death wing tbagged storm wind, nzoth’s gaze was more focused on stormwind(everyone said that horrific vision was harder than orgramar), seed of corruption is a spell warlocks have.
Anduin’s been groomed to go evil for years. He started to crack in bfa.
My guess is that when Azeroth does wake up she’s a void titan and anduin will be her avatar.
This may be the Mandela effect going on, but I distinctly remember back in the day (as far back as vanilla) there being quests and dialogue around the Shadow Lands when we questioned the existence of the spirit keepers (for resurrection). Somebody said they were heralds and they brought us back to life because as heroes of the world it wasn't our time yet. That Azeroth had a special connection to the Shadowlands (then Shadow Lands) that allowed our souls to come back rather than pass on to be judged. I've tried to discuss this many times at least since before they announced Shadowlands, so I know I'm not just thinking back to the expansion reveal.
23:59 I think you forgot to add the visuals of the globe...
I am not sure if this has been mentioned before but back in TBC Arator the Redeemer(son to Turalyon and Alleria) in the Honor Hold inn had this to say. "I was only an infant when my father was deployed to this wasteland. All that I have ever known of him is what others have told me. Do your dreams change, ? Mine do not. I have one dream: A crimson skyline envelops me as Legion, numbering beyond comprehension, battle in the distance. I kneel before the body of a man, presumably my father, and weep. As he is gasping for air, his body wholly crushed, he whispers something. Despite every effort, I am unable to hear what he is trying to tell me." Not sure if this has already been fulfilled or if we might have something coming in 10.0 with Turalyon's death.
Part of me wonders how much of that stuff was conscious foreshadowing rather than just random bits of world-building that they actually remembered when it came time to create the next expansion. Any of these visions of the future for one could've just as easily been random ideas they thought of to make things interesting. And its not like the threat of a Legion return was some wild new idea.
In a bit of world building, the 3 princes fight in Icecrown has 3 mirror like portals to the princes previous fights, suggesting they had some idea what they wanted venethyr to be
I remember the manual for WoW, when it talked about the factions and stuff (at least in the battle chest) either directly stated or heavily implied that the forsaken joined the horde, but sylvannas was planning on betraying them at some point.
Didn't they reference the shadowlands a lot when you played as a death knight in Wrath of the Lich King? I seem to remember you getting your mount from the shadowlands and one of the death knights being attacked from the shadow lands during a quest in Northrend.
Wasnt WoD originally supposed to have a Life versus Death theme for the b plot? With the Evergrowth and Ashran and Botani stuff that was all cut, along side the shadowmoon death stuff?
You mean 17 years of retcons.
dont comment if your not gonna watch the video
@@kylesmith564 he's entitled to his opinion, my gnomie
In Vanilla there were apothecaries that were investigating oozes and who talked about them being the blood of old gods, which is interesting because it puts oozes in a different light.
There was a whole quest line in un'goro and UC about it.
pandara got a decently large write up in warcraft d&d. at the release of cataclysm all of the d&d material was made non-canon but it is a fascinating glimps of the lore in an earlier state.
And slowly a good portion of it continues to be tweaked/used in a similar fashion coming out over time as recently as this expansion. When you use the anima toy that lets you teleport somewhere random, it can sometimes put you in pandaria on a mountain with a lone pandaren talking about being a sorcerer. :)
AWESOME!….now maybe in 20 years we will find out what the deal is with the circle out in the Forest?!
@bellularGaming There is also classic references to Pandaran in swamp of sorrows. there are a few bridges that fit the same structures as in Pandaria and there are giant turtles on that shore line in swamp of sorrows as well but also have the small structures built on the top of the shell
Something cool I noticed in TBC prepatch before I decided to quit right before TBC launch: There's construction at the entrance of SW harbor started, with scaffolding on both sides of the wall and dynamite, and speech references towards to by the construction workers. Also Deathwing is referenced in Classic in a book near Chromie.
Hey bell I don't remember if you have covered it in a previous video but the pre-fight dialog before the lady deathwhisper encounter in ICC is a rant trying to convert us to the jailer's cause.
There is an orc on the ledge in shadowmoon valley just before you fly over to the netherdrake area. If you speak to him he mentions not only Ner'zhul but also the shadowlands. This is a BC npc. Thought that was pretty cool!
Just found this out today but in Goldshire inside the BS building there's an NPC called Smith Argus that was added in Patch 1.1.1. So his last name is the same as the Draenei's home world coincidence? I think maybe
I think the more interesting question is - what is in the game now that is teasing future expansions? Sure, its all conjecture. But it might be interesting theorising what's coming further down the road.
Bellular: "Well you see they were working on legion at the time during mop, but likely due to the movie they went with wod instead"
Me: Wow that is actually depressing. So the reason we had one of the worst expansions was literally a movie tie in.
And not even a GOOD movie.
Think of it this way, had they placed legion in it's place, then legion would have been considered shit with so much removed content, and legion content was pretty sweet
@@C0vert_F0x It is frustrating how there were elements that were good. But there were some really bad choices that ruined it all. It should have been a full CGI movie, not a weird mix with... uh... not the best acting?
Even in classic there are turtles in auberdin ( beach north for example) with turtles and panda looking houses on them.
And there is a quest for it.
Quote :
Description
More sea turtle remains lie beached along the coastline. This particular set has an abandoned carriage attached to the turtle's shell. Perhaps this creature was driven to the shoreline by unknown beings rather than beaching itself as some of the other remains suggested. Greymist murlocs now make the remains of this creature their home, feasting off the carrion.
In the carriage, you find a box with strange markings on it; perhaps Gwennyth Bly'Leggonde in Auberdine can make sense of it.
Another small thing is the DK ability wraith walk added in 7.0 which literally said 'Sidestep into the Shadowlands' in the ability text. So DK's have basically been casually entering the shadowlands since legion.
It mentioned that back in legion
During Maiev's Campaign to chase Illidan, if player skill up The Warden's Blink skill to 1 sec cooldown, we able to blink into secret spot during Underwater Ruin collapse sequence after Illidan absorbed the Eye of Gul'dan, what do we find in the secret spot? A Pandaren Wanderer.
The game even throw us a bone, giving us multiple units of Huntress so we can light up black spot with Sentinels.
4:28, so basically what your saying is that its the Kirin Tors fault we got BFA and Shadowlands when they could of stopped Sylvanas like 3/4 expacs before.
There is also a shirt or chest piece that describes elune and other loa being surrounded by void beings that drops in legion.
Hmmm, as I remember, there was one junk item that you could get I think from fishing daily quests back in WotLK, a picture frame with a pandaren on it. I remember it because my friend loves pandarens and back in the day he was an nelf warrior - and back then he already said that once pandarens will be playable he will change to one. On sure he did that :) That one junk item was a thing he kept, he didn't vendor it.
The valkyr in the warrior order hall say *I exist in the shadow lands"
also gorak tul said he will meet us in the blighted lands(probably the bad side of ardenweald) when he was defeated in waycrest manor
all nice and fancy Michael, but DOES THAT CHANGES EVERYTHING?!
With all the hints for expansions what did people find for future expansions after shadowlands?
There is the Ogre follower Tormmok who talks about Legion and the Gorian Empire when you find him in Gorgrond
7:56 It's funny you mention Admiral Taylor because I just recently discovered his spirit on the outer ring path of Oribos.
Really? Taylor and Nazgrim were WoW fan favorites post Cata
What? Where? And why in Oribos?
Ok. Holdup are frost Death Kinght's Jailer servants as we wielded frostmourn in Legion?
I think he was more connected to the helm
The reforged blades were no longer mournblades (but Icebringer & frostreaper), so Jailer couldn't affect or aid the wielders. Plus the main control happens through the helm of domination.
For the Pandaren, in I think it's Swamp of Sorrows near the shore there is another large turtle skeleton but this one also has a very Pandaren looking house on it's back.
Blizzard watching this: SHIEEEEEEET DOOOOOOOOD, MAKE THIS CRAP BEFORE THEY FIND OUT IT WAS AN ACCIDENT
TIL Asmon = Blizz
@@Boredonthejob Bobby Kotick whenever he sees a rise in the sub count: WE'RE POPPIN OFF DUUUUUDEEESSS
In the Mage order hall, there is also a spinning globe, that has an island to the East-West of Kalimdor (not Pandaria) (not Kezan). Have a look!
East-west ? ^^
@@blahfuckdig South West.. woops :D