I agree with you that the guys behind it have passion. I played the first Homefront multiplayer a lot because it was kinda...fresh, the ideas and the design choices were quite fun in my opinion. But the thing that made me know they cared about the game was thir Gamescom Demo back when it was close to releasing. I was able to play it and I have to tell you guys the commitment they had in that area reserved for them, I don't even care if only a few people glance over this comment. It was a beautifully designed enclosed area with ambient sound and a good wait line structure, you had two guys in North Korean Uniforms walking around the stand at all times, cracking jokes, playing pretend fight with cosplayers, or even roleplaying and telling people to stand straight. I shit you not, one Girl in front of my was Asian and they checked her Passport for funsies to check if she was Korean, it was a blast and the waiting felt like a good time and not dreadfull. Once inside they would show you a little trailer after haven told you the premise of the story in form of a acted out roleplaying scene, after the trailer they roleplayed further and "killed" the north korean guards to free you and lead the resistance in form of playing the prepared demo in the next enclosed area. It was a good demo aswell, you had freedom to do whatever in a rather large environment but sadly as is normal for coms the time limit put an end to the fun rather quickly. So yea, it was awesome, and when I began reading the reviews and criticism about the game I always kept in mind that these guys have fun doing what they do and actually care a lot.
Late, but the development of HTR was sad. After their showcases in 2014, Crytek started having financial troubles and stopped paying the Crytek UK team who were forced to stop developing the game as a result which resulted in 3/4ths of the Crytek UK team being laid off. They then sold the title and Crytek UK to Deep Silver who then renamed them to Dambuster Studios. After that, there were lots of rumors that HTR had been scrapped, but around that December, DS announced that they were restarting the development and extending the release date to allow for the remaining team to finish it. The original release date was Q1 2015, then it was pushed back to Q2 2015, and then they finally pushed it back to Q2 2016. A team of around 25~ devs had to finish a AAA game which shows in the release state of the game, but that small team continued to pour their heart and soul into the game. I was active in the HTR forums on their website, and the devs were just awesome. Normally on forums, a dev team/ the publisher has mods they give out and rely on them to hunt through the threads, but with DSDB, the first three responses to a thread were from devs. They took every feedback and checked every thread they could. I became friends with a lot of the devs with how active they were. Basically, everything Noah said about what he feels the dev team cares about is 100% true from both my experience with interacting with him and your experience from their Gamescon showcase. While nothing is confirmed yet, I do believe that DS is giving Dambuster a full chance at making a Homefront when they're at 100%. THQ Nordic recently bought Deep Silver and specifically noted DSDB and the Homefront IP in their announcement as well as saying they won't be halting any development. Talking with one of their devs on Twitter, he seemed positive when I joked about a H3 once. 2019 would be 3 years since HTR released and that was the original development plan for HTR, 3 year cycle, so we could see a reveal at E3 around the corner. Something also interesting is that there was a third game type being hinted at E3 2014 before all that crap started. They already announced the campaign and coop mode, and a lot of the devs were hinting at a third game type that they couldn't reveal "without being killed by the rest of the team." I believe it was a PVP mode similar to the original Homefront's multiplayer. They ignored questions about pvp until after development was restarted when they announced the campaign and coop were the only modes so I believe the development struggle caused them to abandon it. There was also leaked multiplayer gameplay a while before their announcement trailer showing vehicles and weapons as well as uniforms that look exactly like those from HTR in a pvp environment that looked similar to the OG Homefront. So if a H3 is in development with DSDB at full strength, I think an OG Homefront multiplayer would definitely be in the books. Also, there were lots of talks on the forums with the community wanting the OG Homefront remastered, but envisioned with the rebooted storyline and open world mechanics of HTR which would be amazing.
@@TheSaint491 Yeah, I really hope we see a reveal this year from Dambuster. They're either working on a new Homefront or a new Timesplitters game. THQ Nordic bought the Timesplitters franchise around the same time as buying Deep Silver and all its subsidies. Nordic also bought another of Dambuster's previous titles called Second Sight. I doubt they'll be the next titles from Dambuster though if Nordic said they weren't going to be changing any of the current projects at Deep Silver. But I'm hyped no matter what we see from Dambuster. It a dev studio with such a rich history from Timesplitters and Crisis to even the canceled Star Wars Battlefront 3 game.
In the past I've seen people decrying "patch culture," but games like this provide a pretty good argument for why being able to fix games post-release has value: when you can buy a game with faith that the developer will support their product, a game that never would have even been released can stumble out of the gate and still turn into something special.
As someone in the industy, "patch culture" is a shitty thing and nobody should stand up for it. If the developer was not rushed to release the game, it would have launched at it's finest - AKA /after/ the patches. Consumers shouldn't accept half-cooked things, that's how this predicament began. Instead, we should put the blame where it lies: publishers. Corporate deadlines push most games like this out before they're ready, and that's why patch culture is garbage. It's unfair to developers who have to live under an oppressively close deadline and have to crunch to meet release and /then/ crunch for weeks and weeks afterwards with bugfixes while being yelled at to do so. It's also unfair to them because of reputation. Look at how H:TR was received because it got pushed out the gate early, staining a product of passion, manpower, and love with ridiculing memes because of something they were unable to help. The developers of H:TR don't necessarily put value on post-releases fixes, in my opinion, but they show how passionate and well-managed the team was, or how a publisher took a step back and realized they made a mistake.
And wouldn't it had been possible to not release it until now that it's ready? Instead of becoming meme material, it would had got praises all over the place.
Kerbal Space Center. Prison architekt, Rimworld. all of them would not exsist without Pre release Patches. i know this list could be continued until infinity.. but these ones are special for me.
As a fan of the game, I've really enjoyed your analysis of the game and its DLCs, Noah. Please keep up the good work. You're probably my favorite long-form game analyst.
You're probably one of the best critics I have found on youtube. Its obvious from the depth and length of your videos that this is truly something you have a great deal of passion for. By chance do you have a Steam Curator page? I'd love to follow it.
Hey man, not sure if I said it in another video, but I've been watching them a lot recently, incredibly in depth and well done. It was by luck that I found your channel, but I'm glad I did. Cheers my friend.
The firefight you described, with the rail car, is best dealt with silently. It's really easy to kill these guys if you sneak up on them. They probably won't even discover the bodies if you're thorough and take each one out as they come. Eventually you have to confront the rail car, but if you've stealth killed the majority of the guys, it makes the fight way easier.
I bought this game as part of Steam's summer sale and could not pull myself away from it. I beat the campaign and all 3 DLCs and still wanted more. The Beyond the Gates DLC was particularly special. It felt like a Lost Episode from one of the Crysis games. Homefront The Revolution is a diamond in the rough, for sure. It's damned near depressing knowing it'll never get the credit it deserves thanks to its horrible launch.
Two videos in one day! Inject more of that goodness into me please. Also interesting is that you almost made me want to play Homefront : The revolution with your last video. It looked janky as all hell. But to be honest most of my favourite games has a element of jankiness. It kind of gives games a weird kind of camp in a way
had this since launch day, played with all the bugs.... nothing was game breaking just laggy. love the art style, love the no bullshit its war seriousness.. this is one of my all time favorites and go to games. much like killzone 1 was.
Really good video man I think I'll buy it one day because of this video. It reminds me of the Mafia franchise, how they get lackluster reviews from people who don't seem to value the small details or pick up on whether the people making it actually cared about the project.
This is so inspiring! I had no idea Homefront's devs cared so much. Because of what you've informed me about, I'm buying the Homefront Freedom Fighter Bundle that released just yesterday! I'm making vids and tweeting the devs of Sniper Ghost Warrior 3, another shooter with a troubled final product, so that we can improve the game and future SGW games too! Your consideration and response to the dev putting in the time and effort to support their game and its community is magnificent and exactly what we need in gaming. You were honest and fair and you've definitely won me over. You've got my sub!
That was a really good video. I had no idea homefront pushed out these any DLC packs for the game and i agree that its great to see them do so despite the game's low sales.
lawlessx9 it's always interesting and kind of makes me happy when I see developers still put effort even if it's not critically received or even financially
I don't know why people bashed this game. Maybe it doesn't take much for me to enjoy a game. Homefront the Revolution was one of the coolest shooters I played in a while. Yes, some of the objectives are repetitive but a lot of games do that. I really liked that game.
See this shit is why your channel is so important to gaming. How many people will take a look at this game again now that they've seen this video? You do the gaming community and the game developers such a great service with what you do. There really is no one else like you. Thank you for your videos and hard work.
we have been noticing more and more games that have lack luster launches and are panned by critiques only to come back as enjoyable games or in rainbow six sieges case a great game that for me restored my trust into a otherwise disliked and distrusted company to one i trust and will stand up for. Maybe we shouldn't judge games so harshly on release day seeing as how almost everyone has the ability to download patches and dlcs because bugs are fixable for the most part.
a game with bugs isnt a work in progress if you think rainbow six siege is or was a unfinished game then you must be a member of the "it needs a single player to be counted as finished" camp the same camp that gave it meh scores when it came out
It's an old school notion that the game should be in pristine condition upon release, people think that issues on release will be permanent because that's how it used to be. Nowadays you can obviously tell the difference between a game on release and it's respective 1.6 patch. Games are also absolutely massive today, it's only natural that patches would be more common and that games would be completely fixed and even turned around some time after release. After watching this video, I'm honestly willing to give this game a chance, the notion was completely non-existent before.
Ever get that eerie thing happen to you, where you think about something that's been absent from your day to day for a while, and then, as if summoned from thought, it comes back? Eerie or not, more Noah. Yay!
so nice to hear someone talk fairly about this game and games in general. i really enjoyed this game...been playing games since i was 4 years old (now 35) and have tried to play as much as i can and all i can say is that games don't have the balls to be anything anymore...games from the ol' days had attitude and strong opinions...now it's all hidden behind marketing and the need for profit. but hey, nice to see others out there see it in the same way...
I loved this game! The idea behind it and the gameplay! Ok it was a tad shoddy at first! But i started up my youtube channel with this game! Major respect for it!
Great commentary. You should look into using audacity to remove background noise to your vocal recording. It removes that soft white noise hiss in the back.
It's an interesting overview of the game's DLCs. After beating the base game, i didn't feel enough patience to jump into these stories. I'm still not convinced i should. Good video!
I hope you see this, because I love your content, but could you run your audio through audacity to get rid of the background fuzz? I only use headphones and it's killing me
I'm still gonna grab this game. Despite what the popular gaming media tries to say is a successful game has to follow a formula, but no it doesn't. People are so used to games hold their hands, its affected them to devise new tactics. I think that eventhough this game is considered a "Mess", it can be fixed in time
New to your channel, glad I found it. It's nice to hear game discussion that doesn't end in a rage fest or blatantly become bias. Subscribed and I hope you keep up the quality videos!
It's interesting to compare the take on DLC in this video to the one he had in the Fallout: New Vegas and Mass Effect 3 videos. Noah's a lot more forgiving of additional content now than he was even a few years ago!
Thank you for that, I really enjoyed that take on The Revolution. I feel guilty for tossing it out after the initial word about it's glitchiness and problems. Gotta say thought I only commented this so I could say I love your taste in cars, especially the old Toyota truck. Still dreading the motorcycle sequences if I pick up the game though.
found kinda funny how Freedom´s dlc and main game´s start are different when it comes to how Walker ends the interrogator (1 headshot+3 body shots in main game vs 5 body shots in the dlc) also i loved how devs adressed Brady not speaking in main game while speaking in Aftermath by a line Parrish provided and when it came to Beyond the wall,when i solved it and looked back at what the solution was,it made me laugh a bit P.S.: played the game and its dlcs this november celebrating 20y of Deep Silver in a way and mainly due to having an actualy hunger for some far cry and did not wanted to pick 6,so i gave this game (many reviews call a far cry clone) a try and was pleasantly surprised by its similar yet different gameplay
I'll have to give this game a try, cause I remember liking what I played at a convention but after the initial reception I held back on playing even though I had bought the game. However, I never installed it. I'll have to install it now, I'm glad that the developers still supported the game and I'm sure the negative feedback helped them to improve the base game. That last DLC sounds pretty interesting.
Noah my dude, to get rid of that white noise with your mic, if you're editing in sony vegas, you can use the plugin sony vegas audio restoration and tweak the settings a bit. Or just lower the DB and it'll go away pretty nicely. I recommend lowering the DB. Have a great day dude, great video!
I have to say, I actually really liked this game. While yes, it was clunky and stuff, I thought that the environments were pretty neat and the multiplayer was pretty fun.
Homefront was created in my home town, our council pumped so much money into it, in the hope Nottingham would produce a good selling AAA title. Kinda sad to be honest
This game was not nearly as bad as critics made it out to be. It had some issues at launch, but it was patched up, perfectly playable and at times, even enjoyable. Politics probably had a lot to do with the game's poor reception. I remember reading comments saying things like, "I'd only play the game if you could join the Koreans and kill Americans." Edgy, spoiled middle class "anarcho-communist" kids no doubt. Sure, the plot is dumb, but if you bear in mind that the antagonists were originally meant to be Chinese, it makes a lot more sense. China threatened the publisher and the villains were changed in the original Homefront.
I saw all the negative reviews for Homefront: the Revolution but overtime I looked at a gameplay video, it just looked like something I really wanted to play. So I got it when it went on special at he humble store and I didn't regret it. A lot the gameplay faults people critiqued in it are straight praised or over looked in other games. It almost felt as though peeps had it out for the game. I don't what it was like at launch or how i would have felt had I payed full price; but the game was more than worth a buy for me and was very enjoyable.
Finally thank you someone who actually likes this game I really like this game shur it has a ton of problems but it is very fun and I love the studio that made it
While Mafia 3 had a rough release, it's another game that I actually really enjoy. Mainly because there's no other game that has re-created the 1960's so faithfully. The map is very unique, the cars are unique, the time period is unique, etc. So artistically, it's a great game. But on the technical side, it's truly a disaster. I can honestly say Hanger 13 is one of the most incompetent studios to ever make a AAA game. The game is so broken it's insane. The graphics don't justify the PC you need just to maintain 60fps. I have a GTX 1070 and 60fps is rare on the lowest settings. It's really disgusting. Also, every patch introduces new bugs that then go unfixed for months until the next patch. It's so unbelievable. I love the Mafia franchise and really hope 2K gets their shit together and burns down Hanger 13. I don't mind if they keep people from Hanger 13 who were involved in the story decisions but anyone involved in the actual engine - the technical side of it, should straight up be banned from the industry.
Any idea why this video has had a sudden influx of views? Noah's a great guy, and this is a video talking about great DLC for a great game, but a hundred thousand extra views over the weekend is odd, especially a few weeks after the video was uploaded.
Homefront was one of the first games I ever bought for my xbox. I had a lot of nostalgia for it so I was very exited for the revolution. Frankly, I wasn't disappointed. The ending where they thank everyone for the support really won me over with this game. People believed in this game and the were gonna get it out no matter what. I keep a Homefront the revolution poster in my room as a reminder. I'm gonna buy this game over the summer and play through the DLC.
I grab about 1 game a month. Sometimes cool kid $59.99 usd AAA with another $45-$60 in DLC if they isn't a bundled edition yet, sometimes the $15 w/all dlc like this was last week on STEAM. The key codes for it w/dlc were between 3.97 - $6.03 but I try to avoid keys from smaller companies and are still supporting the game while we have large companies spending low *under 50 million is low for a dev budget on a big AAA game* and giving up on it within a few months if they don't see a 750% return on their money in the near future, and fan review scores are low because of valid complaints in the game quality (see Mass Effect Andromeda who to date has sold roughly 4 million copies, or $240 million if you consider the avg purchase price $60, though many people paid less, more paid for the collectors editions and who knows how much they have made in multi. The 50 people I know personally that own it spend about $25 a week, which is nuts, as I have not spent a dime, and they have no advantage over me of note in multiplayer. Anyway, say in total they have grossed $300 million - the 40 million for marketing, patches, their multiplayer support, which makes no sense why they count 5 mil that should have went into the game as multi support since it is locally hosted and 5 of the 40 was already set aside for patching, another 3 for the frostbite engine EA owns, 7 for marketing... crap, that only left 19 million for development over 5 years. Anyway, $260 million profit, so an epic fail, and not only is support poor, but they scrap the franchise. Wow. I wish I watched this review earlier as I was on the fence. The game was already in my checkout basket, I watched a few more reviews (I know, it was just $15 bucks, but I keep myself to that 1 game rule regardless of cost. I'm a single dad, and there are so many little things that $15 bucks could go too, like Ice cream and hot dogs at the beach with the midget (my son, not a real midget silly). None of the reviews I read or watched included the DLC, though many of the ones I read included the patches. Good review, perhaps I'll pick it up later this month (if it's back to $60 and $45 in dlc I'll wait for another sale).
I had skipped Homefront 2 when it came out, despite actually liking the first one just on the basis of it being Red Dawn The Game, because I had heard so much bad press about it, but between this and the other homefront video I think I should go back and check it out. Sounds like the things that were good enough to make me forgive the bad in the first game are better, and the bad stuff is less bad.
Two videos in one day, the goat sacrifice worked.
Wait, goats were what I needed to be sacrificing? Fuck, what am I supposed to do with all these chickens now?
lol only because the game did not end up like the first one it does not mean it is bad.
Jaqua Brown the first one was Good yes, but this game aint bad. People overhyped to much
DarkKing009 k
@@seiban8455 Congratulations, you got several chicken dinners you can make for your efforts!
I agree with you that the guys behind it have passion. I played the first Homefront multiplayer a lot because it was kinda...fresh, the ideas and the design choices were quite fun in my opinion. But the thing that made me know they cared about the game was thir Gamescom Demo back when it was close to releasing.
I was able to play it and I have to tell you guys the commitment they had in that area reserved for them, I don't even care if only a few people glance over this comment. It was a beautifully designed enclosed area with ambient sound and a good wait line structure, you had two guys in North Korean Uniforms walking around the stand at all times, cracking jokes, playing pretend fight with cosplayers, or even roleplaying and telling people to stand straight.
I shit you not, one Girl in front of my was Asian and they checked her Passport for funsies to check if she was Korean, it was a blast and the waiting felt like a good time and not dreadfull. Once inside they would show you a little trailer after haven told you the premise of the story in form of a acted out roleplaying scene, after the trailer they roleplayed further and "killed" the north korean guards to free you and lead the resistance in form of playing the prepared demo in the next enclosed area.
It was a good demo aswell, you had freedom to do whatever in a rather large environment but sadly as is normal for coms the time limit put an end to the fun rather quickly.
So yea, it was awesome, and when I began reading the reviews and criticism about the game I always kept in mind that these guys have fun doing what they do and actually care a lot.
Late, but the development of HTR was sad. After their showcases in 2014, Crytek started having financial troubles and stopped paying the Crytek UK team who were forced to stop developing the game as a result which resulted in 3/4ths of the Crytek UK team being laid off. They then sold the title and Crytek UK to Deep Silver who then renamed them to Dambuster Studios. After that, there were lots of rumors that HTR had been scrapped, but around that December, DS announced that they were restarting the development and extending the release date to allow for the remaining team to finish it. The original release date was Q1 2015, then it was pushed back to Q2 2015, and then they finally pushed it back to Q2 2016.
A team of around 25~ devs had to finish a AAA game which shows in the release state of the game, but that small team continued to pour their heart and soul into the game. I was active in the HTR forums on their website, and the devs were just awesome. Normally on forums, a dev team/ the publisher has mods they give out and rely on them to hunt through the threads, but with DSDB, the first three responses to a thread were from devs. They took every feedback and checked every thread they could. I became friends with a lot of the devs with how active they were. Basically, everything Noah said about what he feels the dev team cares about is 100% true from both my experience with interacting with him and your experience from their Gamescon showcase.
While nothing is confirmed yet, I do believe that DS is giving Dambuster a full chance at making a Homefront when they're at 100%. THQ Nordic recently bought Deep Silver and specifically noted DSDB and the Homefront IP in their announcement as well as saying they won't be halting any development. Talking with one of their devs on Twitter, he seemed positive when I joked about a H3 once. 2019 would be 3 years since HTR released and that was the original development plan for HTR, 3 year cycle, so we could see a reveal at E3 around the corner.
Something also interesting is that there was a third game type being hinted at E3 2014 before all that crap started. They already announced the campaign and coop mode, and a lot of the devs were hinting at a third game type that they couldn't reveal "without being killed by the rest of the team." I believe it was a PVP mode similar to the original Homefront's multiplayer. They ignored questions about pvp until after development was restarted when they announced the campaign and coop were the only modes so I believe the development struggle caused them to abandon it. There was also leaked multiplayer gameplay a while before their announcement trailer showing vehicles and weapons as well as uniforms that look exactly like those from HTR in a pvp environment that looked similar to the OG Homefront. So if a H3 is in development with DSDB at full strength, I think an OG Homefront multiplayer would definitely be in the books.
Also, there were lots of talks on the forums with the community wanting the OG Homefront remastered, but envisioned with the rebooted storyline and open world mechanics of HTR which would be amazing.
@@SeaGLGaming I really hope a third homefront comes to fruition. Aaa studios that have genuine passion for the games they put out deserve support.
@@TheSaint491 Yeah, I really hope we see a reveal this year from Dambuster. They're either working on a new Homefront or a new Timesplitters game. THQ Nordic bought the Timesplitters franchise around the same time as buying Deep Silver and all its subsidies. Nordic also bought another of Dambuster's previous titles called Second Sight. I doubt they'll be the next titles from Dambuster though if Nordic said they weren't going to be changing any of the current projects at Deep Silver.
But I'm hyped no matter what we see from Dambuster. It a dev studio with such a rich history from Timesplitters and Crisis to even the canceled Star Wars Battlefront 3 game.
Only Noah would take the time to read literally every Patreon he has. We need more youtubers like this.
Termutis worth a buy doing it as well
Thank you got covering this game. It's massively underrated and the DLC is absolutely a high point.
In the past I've seen people decrying "patch culture," but games like this provide a pretty good argument for why being able to fix games post-release has value: when you can buy a game with faith that the developer will support their product, a game that never would have even been released can stumble out of the gate and still turn into something special.
Another great example of this is Nioh. Each patch adds new features to the game.
And then there's Paradox's grand strategy games...
As someone in the industy, "patch culture" is a shitty thing and nobody should stand up for it. If the developer was not rushed to release the game, it would have launched at it's finest - AKA /after/ the patches. Consumers shouldn't accept half-cooked things, that's how this predicament began. Instead, we should put the blame where it lies: publishers. Corporate deadlines push most games like this out before they're ready, and that's why patch culture is garbage. It's unfair to developers who have to live under an oppressively close deadline and have to crunch to meet release and /then/ crunch for weeks and weeks afterwards with bugfixes while being yelled at to do so.
It's also unfair to them because of reputation. Look at how H:TR was received because it got pushed out the gate early, staining a product of passion, manpower, and love with ridiculing memes because of something they were unable to help. The developers of H:TR don't necessarily put value on post-releases fixes, in my opinion, but they show how passionate and well-managed the team was, or how a publisher took a step back and realized they made a mistake.
And wouldn't it had been possible to not release it until now that it's ready? Instead of becoming meme material, it would had got praises all over the place.
Kerbal Space Center. Prison architekt, Rimworld.
all of them would not exsist without Pre release Patches.
i know this list could be continued until infinity.. but these ones are special for me.
Noah, you're a criminally underrated content creator who has inspired many, myself included. Keep up the great work!
As a fan of the game, I've really enjoyed your analysis of the game and its DLCs, Noah. Please keep up the good work. You're probably my favorite long-form game analyst.
You're probably one of the best critics I have found on youtube. Its obvious from the depth and length of your videos that this is truly something you have a great deal of passion for. By chance do you have a Steam Curator page? I'd love to follow it.
Hey man, not sure if I said it in another video, but I've been watching them a lot recently, incredibly in depth and well done. It was by luck that I found your channel, but I'm glad I did. Cheers my friend.
Ben Walker was actually the main character in the tie in book for the first game, appropriately subtitled "The Voice of Freedom"
The firefight you described, with the rail car, is best dealt with silently. It's really easy to kill these guys if you sneak up on them. They probably won't even discover the bodies if you're thorough and take each one out as they come. Eventually you have to confront the rail car, but if you've stealth killed the majority of the guys, it makes the fight way easier.
It truly is a good day if there's a double upload from Noah.
I bought this game as part of Steam's summer sale and could not pull myself away from it. I beat the campaign and all 3 DLCs and still wanted more. The Beyond the Gates DLC was particularly special. It felt like a Lost Episode from one of the Crysis games. Homefront The Revolution is a diamond in the rough, for sure. It's damned near depressing knowing it'll never get the credit it deserves thanks to its horrible launch.
Chubzdoomer is the freedom fighters bundle worth it then??
@@itsjordan4774 yeah, why not?
That was a really great video, it provided a fresh perspective on the game that I've not seen before and everything was brilliantly articulated.
Two videos in one day! Inject more of that goodness into me please.
Also interesting is that you almost made me want to play Homefront : The revolution with your last video. It looked janky as all hell. But to be honest most of my favourite games has a element of jankiness. It kind of gives games a weird kind of camp in a way
had this since launch day, played with all the bugs.... nothing was game breaking just laggy. love the art style, love the no bullshit its war seriousness.. this is one of my all time favorites and go to games. much like killzone 1 was.
Thanks Noah.
Really good video man I think I'll buy it one day because of this video. It reminds me of the Mafia franchise, how they get lackluster reviews from people who don't seem to value the small details or pick up on whether the people making it actually cared about the project.
This is so inspiring! I had no idea Homefront's devs cared so much. Because of what you've informed me about, I'm buying the Homefront Freedom Fighter Bundle that released just yesterday! I'm making vids and tweeting the devs of Sniper Ghost Warrior 3, another shooter with a troubled final product, so that we can improve the game and future SGW games too! Your consideration and response to the dev putting in the time and effort to support their game and its community is magnificent and exactly what we need in gaming. You were honest and fair and you've definitely won me over. You've got my sub!
That was a really good video. I had no idea homefront pushed out these any DLC packs for the game and i agree that its great to see them do so despite the game's low sales.
lawlessx9 it's always interesting and kind of makes me happy when I see developers still put effort even if it's not critically received or even financially
Noah looks exactly like I imagined him to.
This game is a "hidden" gem, love it
I always wanted to go on one of the KPAs airships if I was ever able to it would have been prob one of my fav games ever
I don't know why people bashed this game. Maybe it doesn't take much for me to enjoy a game. Homefront the Revolution was one of the coolest shooters I played in a while. Yes, some of the objectives are repetitive but a lot of games do that. I really liked that game.
Holy crap, another one! My new favorite youtuber's spoiling me already and I'm QUITE happy about this! Thank you very much!
I love this guys videos!!! Simply great insight and unique ways to see games.
See this shit is why your channel is so important to gaming. How many people will take a look at this game again now that they've seen this video? You do the gaming community and the game developers such a great service with what you do. There really is no one else like you. Thank you for your videos and hard work.
I like how the intro is super interesting and eye catching even though I can't read the text. I didn't even notice it when I saw it from the start.
we have been noticing more and more games that have lack luster launches and are panned by critiques only to come back as enjoyable games or in rainbow six sieges case a great game that for me restored my trust into a otherwise disliked and distrusted company to one i trust and will stand up for. Maybe we shouldn't judge games so harshly on release day seeing as how almost everyone has the ability to download patches and dlcs because bugs are fixable for the most part.
Sames goes for Destiny, Diablo 3 and Battlefield 4, and Slain from the indie side.
Same goes for Arkham Knight on PC, which got 100%, completely fixed after patches.
Lion of the North maybe they shouldn't charge a full $60 then. these games are supposed to be full games at launch, not a work in progress
a game with bugs isnt a work in progress if you think rainbow six siege is or was a unfinished game then you must be a member of the "it needs a single player to be counted as finished" camp the same camp that gave it meh scores when it came out
It's an old school notion that the game should be in pristine condition upon release, people think that issues on release will be permanent because that's how it used to be. Nowadays you can obviously tell the difference between a game on release and it's respective 1.6 patch. Games are also absolutely massive today, it's only natural that patches would be more common and that games would be completely fixed and even turned around some time after release. After watching this video, I'm honestly willing to give this game a chance, the notion was completely non-existent before.
Ever get that eerie thing happen to you, where you think about something that's been absent from your day to day for a while, and then, as if summoned from thought, it comes back? Eerie or not, more Noah. Yay!
oh boy, early for a noah caldwell-gervais video!
I was about to go to sleep when i saw a video being processed in your playlist... guess i'm staying up
so nice to hear someone talk fairly about this game and games in general. i really enjoyed this game...been playing games since i was 4 years old (now 35) and have tried to play as much as i can and all i can say is that games don't have the balls to be anything anymore...games from the ol' days had attitude and strong opinions...now it's all hidden behind marketing and the need for profit. but hey, nice to see others out there see it in the same way...
I loved this game! The idea behind it and the gameplay! Ok it was a tad shoddy at first! But i started up my youtube channel with this game! Major respect for it!
I really enjoyed this video. Not what I was expecting but informative and entertaining.
Are there more bus vlogs coming? not that regular videos aren't fantastic i'm just hooked on the van dwelling life thanks to you
Alec Price I have to agree but any video of his is something I want!
Great commentary. You should look into using audacity to remove background noise to your vocal recording. It removes that soft white noise hiss in the back.
Excellent analysis. Nice shoutouts too
It's an interesting overview of the game's DLCs. After beating the base game, i didn't feel enough patience to jump into these stories. I'm still not convinced i should. Good video!
I hope you see this, because I love your content, but could you run your audio through audacity to get rid of the background fuzz? I only use headphones and it's killing me
It used to be worse. It's part of the charm. Well, you get used to it... Well, it's worth it.
I know, there's a certain charm to his content
It's kinda sad, because there were a lot of videos that I just could not listen to. The Mass Effect one comes to mind. That one was pretty bad.
The Andromeda one? It was pretty horrible
ME1 actually. Haven't played Andromeda yet, so it will take a while for me to listen.
I'm still gonna grab this game. Despite what the popular gaming media tries to say is a successful game has to follow a formula, but no it doesn't. People are so used to games hold their hands, its affected them to devise new tactics. I think that eventhough this game is considered a "Mess", it can be fixed in time
The game is way better than a year or 2 ago
Thank you, Noah!
New to your channel, glad I found it. It's nice to hear game discussion that doesn't end in a rage fest or blatantly become bias. Subscribed and I hope you keep up the quality videos!
Amazing video Noah! I hope the next video's a travelogue..!
well its nice they fixed it but a game really shouldn't need that many bug fixes after launch so its entirely fair to judge it for that
What the hell 2 videos? Thanks!
Anyone else get a Rick Steve's Europe vibe from this guy, but for video games? I think it's a good thing, very relaxing and informative.
First video of yours I've watched and I liked it. Subscribed now.
It's interesting to compare the take on DLC in this video to the one he had in the Fallout: New Vegas and Mass Effect 3 videos. Noah's a lot more forgiving of additional content now than he was even a few years ago!
Well, now he doesnt have to work 2 days making pizzas to pay for 3 hours of aditional content. That may have something to do with that.
Thank you for that, I really enjoyed that take on The Revolution. I feel guilty for tossing it out after the initial word about it's glitchiness and problems. Gotta say thought I only commented this so I could say I love your taste in cars, especially the old Toyota truck.
Still dreading the motorcycle sequences if I pick up the game though.
found kinda funny how Freedom´s dlc and main game´s start are different when it comes to how Walker ends the interrogator (1 headshot+3 body shots in main game vs 5 body shots in the dlc)
also i loved how devs adressed Brady not speaking in main game while speaking in Aftermath by a line Parrish provided
and when it came to Beyond the wall,when i solved it and looked back at what the solution was,it made me laugh a bit
P.S.: played the game and its dlcs this november celebrating 20y of Deep Silver in a way and mainly due to having an actualy hunger for some far cry and did not wanted to pick 6,so i gave this game (many reviews call a far cry clone) a try and was pleasantly surprised by its similar yet different gameplay
Holy shit a double upload!!
all the way across the sky
Brandon Breaker that was painfully un funny
Javier Alvarez go away before me and trump pop your cherry punk
Lucasg 1337 its gonna be painful when i power tap you!
Javier Alvarez yea go to timeout punk!
I'll have to give this game a try, cause I remember liking what I played at a convention but after the initial reception I held back on playing even though I had bought the game. However, I never installed it. I'll have to install it now, I'm glad that the developers still supported the game and I'm sure the negative feedback helped them to improve the base game. That last DLC sounds pretty interesting.
Two videos in a day!?!? fucking insane!
I really enjoyed this game. Don't know why it gets so much hate.
u earned a sub ur a great youtuber
Great video man!
Wow man. What a great review! Plus 1 sub. Thank you very much!
Noah my dude, to get rid of that white noise with your mic, if you're editing in sony vegas, you can use the plugin sony vegas audio restoration and tweak the settings a bit. Or just lower the DB and it'll go away pretty nicely. I recommend lowering the DB. Have a great day dude, great video!
I have to say, I actually really liked this game. While yes, it was clunky and stuff, I thought that the environments were pretty neat and the multiplayer was pretty fun.
Does anyone know why the video production quality has risen since Noah hit the road? This is awesome.
"It's hard to get a handle on their personal artistic values"
Bethesda deliberately expels anyone with artistic values
markus persson was mentioned at the end? like, notch?
Yeah, I caught that too. How about that, eh? I wonder if Noah realized.
I doubt you're lacking in topics and ideas for videos, but a retrospective on Metro/Stalker or the Max Payne trilogy would be pretty g.
Homefront was created in my home town, our council pumped so much money into it, in the hope Nottingham would produce a good selling AAA title. Kinda sad to be honest
Great essay
Sat through the Patreon champs at the end--did you say Markus Persson was one? Like, Notch? The creator of Minecraft?
Not saying it's not him, but Markus Persson is a common name in Sweden.
yeah, didn't think about that, lol
most likely someone using that name, though to be fair notch would have a lot of disposable income...
Also sounded like author N.K. Jemisin, that's pretty cool.
I preordered this game. I didn't understand the criticism at all. I really enjoyed it.
This game was not nearly as bad as critics made it out to be. It had some issues at launch, but it was patched up, perfectly playable and at times, even enjoyable.
Politics probably had a lot to do with the game's poor reception. I remember reading comments saying things like, "I'd only play the game if you could join the Koreans and kill Americans." Edgy, spoiled middle class "anarcho-communist" kids no doubt. Sure, the plot is dumb, but if you bear in mind that the antagonists were originally meant to be Chinese, it makes a lot more sense. China threatened the publisher and the villains were changed in the original Homefront.
Love the video, also you sound very similar to Hank Green which is tripping me out
could we ever possibly get a thorough look at anachronox?
This is just like the board game of Deadly Premonition (2010's most hated/loved game) being announced this week.
You wouldn't expect it!
damn man good video, love your view +sub!
SorcererDave has good taste.
I saw all the negative reviews for Homefront: the Revolution but overtime I looked at a gameplay video, it just looked like something I really wanted to play. So I got it when it went on special at he humble store and I didn't regret it. A lot the gameplay faults people critiqued in it are straight praised or over looked in other games. It almost felt as though peeps had it out for the game.
I don't what it was like at launch or how i would have felt had I payed full price; but the game was more than worth a buy for me and was very enjoyable.
well done, sir
Allllright, I may actually pick this up in the next Steam sale.
Amazing work Noah. Are you planning to do one about the Thief Series?
Thanks for giving this game a bit more of a voice.
Now I'm waiting for this to happen to wildlands lmao
Finally thank you someone who actually likes this game I really like this game shur it has a ton of problems but it is very fun and I love the studio that made it
homefront: The revolution is not that bad people are saying, i really enjoy it :)
Jeez, this makes me wanna buy this again.
HitchBOT sighting @ 4:49
While Mafia 3 had a rough release, it's another game that I actually really enjoy. Mainly because there's no other game that has re-created the 1960's so faithfully. The map is very unique, the cars are unique, the time period is unique, etc. So artistically, it's a great game. But on the technical side, it's truly a disaster. I can honestly say Hanger 13 is one of the most incompetent studios to ever make a AAA game. The game is so broken it's insane. The graphics don't justify the PC you need just to maintain 60fps. I have a GTX 1070 and 60fps is rare on the lowest settings. It's really disgusting. Also, every patch introduces new bugs that then go unfixed for months until the next patch. It's so unbelievable. I love the Mafia franchise and really hope 2K gets their shit together and burns down Hanger 13. I don't mind if they keep people from Hanger 13 who were involved in the story decisions but anyone involved in the actual engine - the technical side of it, should straight up be banned from the industry.
The enemy accuracy at 9:45 wtf
Ethan Stapley hahahaha
Any idea why this video has had a sudden influx of views? Noah's a great guy, and this is a video talking about great DLC for a great game, but a hundred thousand extra views over the weekend is odd, especially a few weeks after the video was uploaded.
Is sorcerer Dave that you thanked in the patreon supporters the one with the UA-cam channel cause if so wow sweet crossover
1:03 - Someone needs to tell that to Tim Schafer.
You know I can only take people who can actually aim truly seriously when it comes down to game reviews
Homefront was one of the first games I ever bought for my xbox. I had a lot of nostalgia for it so I was very exited for the revolution. Frankly, I wasn't disappointed. The ending where they thank everyone for the support really won me over with this game. People believed in this game and the were gonna get it out no matter what. I keep a Homefront the revolution poster in my room as a reminder. I'm gonna buy this game over the summer and play through the DLC.
This video has surprisingly amount of views for a game that the internet deems to be failed.
倪传历 Gaming community in a nutshell.
I grab about 1 game a month. Sometimes cool kid $59.99 usd AAA with another $45-$60 in DLC if they isn't a bundled edition yet, sometimes the $15 w/all dlc like this was last week on STEAM. The key codes for it w/dlc were between 3.97 - $6.03 but I try to avoid keys from smaller companies and are still supporting the game while we have large companies spending low *under 50 million is low for a dev budget on a big AAA game* and giving up on it within a few months if they don't see a 750% return on their money in the near future, and fan review scores are low because of valid complaints in the game quality (see Mass Effect Andromeda who to date has sold roughly 4 million copies, or $240 million if you consider the avg purchase price $60, though many people paid less, more paid for the collectors editions and who knows how much they have made in multi. The 50 people I know personally that own it spend about $25 a week, which is nuts, as I have not spent a dime, and they have no advantage over me of note in multiplayer. Anyway, say in total they have grossed $300 million - the 40 million for marketing, patches, their multiplayer support, which makes no sense why they count 5 mil that should have went into the game as multi support since it is locally hosted and 5 of the 40 was already set aside for patching, another 3 for the frostbite engine EA owns, 7 for marketing... crap, that only left 19 million for development over 5 years. Anyway, $260 million profit, so an epic fail, and not only is support poor, but they scrap the franchise. Wow.
I wish I watched this review earlier as I was on the fence. The game was already in my checkout basket, I watched a few more reviews (I know, it was just $15 bucks, but I keep myself to that 1 game rule regardless of cost. I'm a single dad, and there are so many little things that $15 bucks could go too, like Ice cream and hot dogs at the beach with the midget (my son, not a real midget silly).
None of the reviews I read or watched included the DLC, though many of the ones I read included the patches.
Good review, perhaps I'll pick it up later this month (if it's back to $60 and $45 in dlc I'll wait for another sale).
I think it is pretty good to be honest. I did get it for a dirt cheap price, but I like it.
"Meme-Wisdom". Amazing.
I really enjoyed it was refreshing as it was educational about the game.
I had skipped Homefront 2 when it came out, despite actually liking the first one just on the basis of it being Red Dawn The Game, because I had heard so much bad press about it, but between this and the other homefront video I think I should go back and check it out. Sounds like the things that were good enough to make me forgive the bad in the first game are better, and the bad stuff is less bad.
I kind of want to buy this now.
It's like u's first concert from love live
hmm i may buy the now actually, i know exactly what to expect and i don't mind low quality if its fun and i actually know.
much love