For me as a beginner in TinkerCAD I've not only learned how to make a smooth circle, but also how to center objects and save objects in my own part list :-) Thanks a lot!
Great trick. I tried it a slightly different way. My first duplicate was .5 degrees and then (never took the highlight off the duplicated circle) duplicated it 10 more times. It saved me from entering the degrees for each duplicate. It should also work at .4 degrees with 14 total duplicates. And .3 degrees with 19 total duplicates.
Thank you very much Sir, I was just designing a case for my GPS Speedometer and wanted to increase the sides of the cylinder and a quick Google search brought me here. Thanks for sharing, greatly appreciate it. Regards, Hayri 🙂
Thanks for the video I just started using tinker cad and this will probably come in handy. I wonder why they wouldn’t just raise the number of sides to like 360.
Excellent, well done ,especially useful for 3D printing.very gratefull for your efforts in producing tutorials like this, keep up the good work.Subbed.
@@JAYTEEAU well as you know 3D prints don't like post machining so the more accurate the circle the better and the fewer walls you can getaway with! cheers.
@@adams1625 If you zoom right in, you're seeing the remnants of the flats, however, if you're 3D printing these objects, the slicer ( usually ) ignores the small variations. Cheers
Thanks for this. I'm making wheels and was wondering what to do about the facets. I'm gonna give this a try in my design and see if Tinkercad can handle it. Thanks for your work.
@@JAYTEEAU Hey, Yeah. Worked out great. I made two piece wheels that hold a section of pool noodle tire for my RC airplanes. They came out great! and 2 grams lighter than my previous ones I turned on a lathe!! Thanks.
Great hack mate. I'm sure it will be invaluable to newcomers. I find Tinkercad hard work these days, it's not the fault of Tinkercad at all, it's me. I began with Tinkercad but since moving to Fusion 360, I can't get my head around TC.
Thanks Spike, I've found it useful myself not just as a concept. I need to spend the time to model in F360 but I don't do mission critical stuff so TC is great for my little things. Cheers, JAYTEE
I was concerned that the extra faces would increase print time, but after making a cylinder with 20, 64, and smooth. Prusaslicer does not show a difference in print time. I also found a simpler way; Duplicate rotate .5deg then duplicate 10 more times.
Thanks so much for explaining how to do this. I'm now trying to do something similar with the Torus, but I don't think I paid enough attention in geometry class because I'm failing. Any suggestions?
You're welcome. I just had a look and there are several predefined Torus objects available if your search for Torus. Some have more configuration options than others, but they are mostly smooth. Cheers, JAYTEE
@@JAYTEEAU Still new to Tinkercad, so I didn't even think to look at community things. That alone was a great tip! As you suggested, I found some that will work. Thank you!
Excellent idea, but surely the idea of using CAD is to simplify. A quick look in TinkerCads' shape generator will find cylinders and other basic shapes with much better definition, and can be simply dragged onto the plane and used.
Thanks very much for the comment. The shape generators sometimes go offline making your design useless for that period of time so this was a 'workaround'. Using primitives is obviously the best solution, but if I can't rely on them then I'll find a different solution. Cheers, JAYTEE
Do you know of a way to make an adapter for a vacuum system that smoothly changes from one size to another. I have only been able to design one that has two cylinders stacked on top of each other and the transition is quite clumsy.
Hey Gerald, thanks for watching. I would probably incorporate a cone into the mix to try and make a better external transition, but I guess it depends on the variation of the inner diameters. Cheers, JAYTEE
I took this up a notch, I started with a 60 sided cylinder, rotated copies by 0.01 degree giving me 10 sides per degree, then rotated that six times by 1.00 degree for a total of 3600 sides (60x10x6). I tried to repeat that process with the 3600 sided cylinder but it failed while trying to save the object.
Good one 👍 I know Tinkercad will have a bit of a hard time with MANY MANY objects. What you could perhaps do is save as a part, then place the part and rotate it again a lot of times. Cheers, JAYTEE
I understood it up to the red ad orange then turning it 3 degrees. But which one did you turn at 1.5 degrees. The orange, red or both. Did you group them after each degree?
Hey there, thanks for watching. Performing a Select All is the safest way to ensure we get the correct amount of rotation. I realise we're making a lot of objects, but that goes away once we create a stand alone part. Cheers, JAYTEE
Great idea. But I wonder, why not duplicate, rotate, and then keep hitting duplicate with the object still selected, it will duplicate the new objects already with the previous rotation added on top.
Yep, it seemed silly to me too. I understand why the simplified primitive shapes are being used, but at least give us a 'render' option 😉 Cheers, JAYTEE
Best tutorial about Tinkercad I've seen.
Thanks so much, glad you found it useful. Anything else you'd like to see within Tinkercad? Cheers, JAYTEE
For me as a beginner in TinkerCAD I've not only learned how to make a smooth circle, but also how to center objects and save objects in my own part list :-) Thanks a lot!
You're very welcome. Cheers, JAYTEE
A solution so simple and elegant that I feel stupid for not thinking of it myself. Well done.
Thank you. There are different ways of doing this, but this technique does not rely on any TC customisers. Cheers, JAYTEE
Between smoothing and aligning a hole in a cylinder, I think I've learn too much today! Both of these will save me a boat load of time... Thanks!
Awesome, we're always learning. Glad you found this useful. Cheers, JAYTEE
Absolutely brilliant as this has been bugging me for quite a while. thank you very much for sharing.
You're very welcome Gary, glad it helped. Cheers, JAYTEE
Brilliant! So simple but so effective. Thank you very much for sharing.
You're very welcome. Glad you found it useful. Cheers, JAYTEE
Thank you for this! Makes my prints so much cleaner.
You're very welcome. Cheers, JAYTEE
SWEET! Many thanks for taking the time to show us that! Really, Really helpful!
this is genius! youre a life saver dude, i was struggling with exporting blocky models for texture mapping in blender. thank you so much!!!!!!
Fantastic, glad it was helpful. Cheers, JAYTEE
Super helpful. Been trying to solve this for a while, and this is so simple and so effective. Thank you.
You're very welcome, glad it helped you out. Cheers, JAYTEE
I came to your video hoping to learn one thing and learned so many things! Thank you for putting this up and your hard work!
I'm glad you did Danny. We're always learning. Cheers, JAYTEE
Perfect, exact the instructions I was looking for. And very good explained!
I'm glad it helped you. Cheers, JAYTEE
Great trick. I tried it a slightly different way. My first duplicate was .5 degrees and then (never took the highlight off the duplicated circle) duplicated it 10 more times. It saved me from entering the degrees for each duplicate. It should also work at .4 degrees with 14 total duplicates. And .3 degrees with 19 total duplicates.
Excellent Doug. Nice improvement. Cheers, JAYTEE
Outstanding solution! Thank you for sharing!
Glad it helped. Cheers, JAYTEE
Excellent tutorial! Thank you I will be using this smooth circle method tomorrow. :) Very cool!
Glad you liked it. Cheers, JAYTEE
This is great. Thanks for sharing the technique and the file.
Thank you very much Sir, I was just designing a case for my GPS Speedometer and wanted to increase the sides of the cylinder and a quick Google search brought me here. Thanks for sharing, greatly appreciate it. Regards, Hayri 🙂
That's great, glad I could help. Cheers, JAYTEE
Awesome.... the curves in Tinkercad have always driven me nuts - I'll definitely use this tip....
Excellent, thanks for watching. Cheers, JAYTEE
Learned a lot from this. Going to try this with a circle and doing it on 2 axis as a need a nice smooth sphere for an upcoming project. THANK YOU!
Glad this was helpful. Sounds like you're about to produce a LOT of duplicated objects. Hopefully the servers don't crash 😂 Cheers, JAYTEE
Simply genius, thank you JAYTEE
@Mark Conway You're more than welcome. Hope you get some value out of it. Cheers, JAYTEE
Excellent video. I was really frustrateed with this problem. Thanks for the solution.
Glad it helped you out. Cheers, JAYTEE
I came here to learn one thing and learned several things! Thank you!
You're very welcome, glad it helped. Cheers, JAYTEE
Thanks for this tutorial. It helps to resolve a problem in a couple files I had printed. 3D modeling is very new to me.
Hey, glad it helped. Cheers, JAYTEE
Genius Idea - Fantastic. Thanks heaps.
You're very welcome John. Cheers, JAYTEE
Very kewl, and even better, VERY TIMELY! Thanks!
You're welcome. Cheers, JAYTEE
Thank you very much for this tutorial. I had assumed that I was stuck with all those facets. I'm very happy to have been proven incorrect. Cheers!
You're very welcome
Def shouldnt neeeeeed to do this but you helped me make this tabke saw vacuum tube adapter perfectly thank youuuuu
Glad it helped you out. Cheers, JAYTEE
Thank you so much, i saw your video and finally i made a gorgeous ring on my 3d printer. thanks a lot
Fantastic, glad it was helpful. Cheers, JAYTEE
I felt your aha! moment right after it all came pretty, thanks for this!
You're welcome. Cheers, JAYTEE
Jaytee, Thank you! A real benefit to makers.
You're welcome Ray. Cheers, JAYTEE
Congrats for your effort, very informative.
Thanks Robert, glad it was useful. Cheers, JAYTEE
Mate - Excellent tutorial. Exactly what I was looking for, thanks!
Hey mate, no problems at all. Cheers, JAYTEE
Genius, was wondering how to do this. Worked a treat! Cheers
Thanks Ross, glad it helped you out. Cheers, JAYTEE
Great JT!
Good stuff Jaytee. Thanks for sharing!
Thanks Thierry 👍
I'm 3 years late to this video but that's a genius solution and I will be using it a lot.
Hey, thanks for watching. Glad you can make use of it. Cheers, JAYTEE
I just tried this for printing a motorcyclepart - it works great, thanks!
You're very welcome. Cheers, JAYTEE
Brilliant! Exactly what I was looking for. Thanks!
Glad you found it useful. Cheers, JAYTEE
one word: Brilliant. Thank you very much.
You're very welcome
This is FANTASTIC! TY so much!
You're very welcome. Cheers, JAYTEE
Very nice idea and thanks for sharing !...
You're very welcome. Cheers, JAYTEE
Awesome. This saved me some much sanding. Great trick and it works perfect!
That's great to hear 👍 Cheers, JAYTEE
Thanks for the video I just started using tinker cad and this will probably come in handy. I wonder why they wouldn’t just raise the number of sides to like 360.
This was a HUGE help. Thank You
You're very welcome. Cheers, JAYTEE
Oh nice. I will be doing this to refine some larger conical and round objects.
Great, glad it might help you out. Cheers, JAYTEE
Thanks mate. This is just what I need right now.
You're very welcome. Cheers, JAYTEE
Flippin´ brilliant 😁
You're flippin' welcome 👍 Cheers, JAYTEE
Excellent, well done ,especially useful for 3D printing.very gratefull for your efforts in producing tutorials like this, keep up the good work.Subbed.
Thanks mychair, glad you like it. Do you have a use case in mind? Cheers, JAYTEE
@@JAYTEEAU well as you know 3D prints don't like post machining so the more accurate the circle the better and the fewer walls you can getaway with! cheers.
@@mychair10 Very true ;)
Excellent vid I used this technique just now to make a round gasket for a grease gun.. nice work man.
Great stuff, glad it works for you. Cheers, JAYTEE
That was AWESOME. Thank you!!!!!
You're very welcome. Cheers, JAYTEE
GREAT video! Thanks for sharing!
Thank you, glad you liked it. Cheers, JAYTEE
Excellent work.
Thanks, glad you like it. Cheers, JAYTEE
Worked great, thanks so much.
Perfect, glad it worked for you. Cheers, JAYTEE
freaky clever thanks alot bud
I will make cones too as i use them from time to time
Awesome. Cones will work beautifully too. Cheers, JAYTEE
For the love of god, why did I not know this years ago! Hope to see you at the next MRRF whenever that may be! *jwcproductions*
Ha ha, thanks Jim, glad this helped. Another MRRF would be fantastic. Cheers, JAYTEE
SMART!!! Thanks bro great idea
Thanks Adam, glad you found it useful. Cheers, JAYTEE
@@JAYTEEAU Of course! I find when I zoom in that the pattern is wavy. The flats point in and out. Is this an issue? It looks fine zoomed out though
@@adams1625 If you zoom right in, you're seeing the remnants of the flats, however, if you're 3D printing these objects, the slicer ( usually ) ignores the small variations. Cheers
With the current GUI, you click on the "Basic Shapes" arrow box, and select "Your Creations". This will show the "Create Shape" button.
Great thanks, I'll add a note. Cheers, JAYTEE
Very clever! Thank you so much for sharing.
You're very welcome. Cheers, JAYTEE
Thanks for this. I'm making wheels and was wondering what to do about the facets. I'm gonna give this a try in my design and see if Tinkercad can handle it. Thanks for your work.
Sorry for the late reply. I hope it worked for you. Cheers, JAYTEE
@@JAYTEEAU Hey, Yeah. Worked out great. I made two piece wheels that hold a section of pool noodle tire for my RC airplanes. They came out great! and 2 grams lighter than my previous ones I turned on a lathe!! Thanks.
@@nemocheerio Fantastic.
Great hack mate. I'm sure it will be invaluable to newcomers. I find Tinkercad hard work these days, it's not the fault of Tinkercad at all, it's me. I began with Tinkercad but since moving to Fusion 360, I can't get my head around TC.
Thanks Spike, I've found it useful myself not just as a concept. I need to spend the time to model in F360 but I don't do mission critical stuff so TC is great for my little things. Cheers, JAYTEE
That was a great tutorial! Thx very much, that solves a lot of problems for me. Cheers👍
You're very welcome, glad you found it useful. Cheers, JAYTEE
Brilliant. Thanks for the tip!
You're very welcome. Cheers, JAYTEE
Great video Jaytee, thank you :)
You're welcome Doug. Cheers, JAYTEE
for more info see 1:48
Much appreciated. Thankyou
You're very welcome. Cheers, JAYTEE
Your a legend Thank you JT
You are very welcome. Cheers, JAYTEE
That was a huge help. Thanks!!
You're very welcome. Cheers, JAYTEE
Love this! Thank you!
You're very welcome. Cheers, JAYTEE
If it could make a smooth circle out of the gate it would be a perfect program for makers.... but it's pretty close already ;)
Agreed. It's pretty slick for what it is though. Cheers, JAYTEE
This was awesome! Thanks!!
You're very welcome. Cheers, JAYTEE
So Awesome thanks for this!!
Glad you liked it. Cheers, JAYTEE
exactly what i was looking for
Excellent, glad it helped. Cheers, JAYTEE
Great idea!
Glad you like it. Cheers, JAYTEE
Brilliant..love this!
Fantastic, I hope you can make good use of it. Cheers, JAYTEE
LIFE SAVER!
Glad it helped. Cheers, JAYTEE
Thanks for the video
You're welcome. Cheers, JAYTEE
I was concerned that the extra faces would increase print time, but after making a cylinder with 20, 64, and smooth. Prusaslicer does not show a difference in print time. I also found a simpler way; Duplicate rotate .5deg then duplicate 10 more times.
Excellent work, great testing and refinement. Cheers, JAYTEE
Thanks so much for explaining how to do this. I'm now trying to do something similar with the Torus, but I don't think I paid enough attention in geometry class because I'm failing. Any suggestions?
You're welcome. I just had a look and there are several predefined Torus objects available if your search for Torus. Some have more configuration options than others, but they are mostly smooth. Cheers, JAYTEE
@@JAYTEEAU Still new to Tinkercad, so I didn't even think to look at community things. That alone was a great tip! As you suggested, I found some that will work. Thank you!
@@bravotangoecho8598 Awesome
Very nice tutorial, really helpfull! Thank you sir ✌
Thanks very much, glad you enjoyed it. Cheers, JAYTEE
Great video! Do you know is this only a problem with tinkercad, or just a problem with Cura?
Definitely an limitation of the Tinkercad engine using it's standard 'primitives'. Cura can only do what it's told. Cheers, JAYTEE
Excellent idea, but surely the idea of using CAD is to simplify. A quick look in TinkerCads' shape generator will find cylinders and other basic shapes with much better definition, and can be simply dragged onto the plane and used.
Thanks very much for the comment. The shape generators sometimes go offline making your design useless for that period of time so this was a 'workaround'. Using primitives is obviously the best solution, but if I can't rely on them then I'll find a different solution. Cheers, JAYTEE
Brilliant!! Thank you!!
You're welcome. Cheers, JAYTEE
Do you know of a way to make an adapter for a vacuum system that smoothly changes from one size to another. I have only been able to design one that has two cylinders stacked on top of each other and the transition is quite clumsy.
Hey Gerald, thanks for watching. I would probably incorporate a cone into the mix to try and make a better external transition, but I guess it depends on the variation of the inner diameters. Cheers, JAYTEE
Great video, cheers.
You're very welcome. Cheers, JAYTEE
Wow, great lateral thinking. Can I download your parts?
Hey, thanks for watching. Link in description for parts. Cheers, JAYTEE
I took this up a notch, I started with a 60 sided cylinder, rotated copies by 0.01 degree giving me 10 sides per degree, then rotated that six times by 1.00 degree for a total of 3600 sides (60x10x6). I tried to repeat that process with the 3600 sided cylinder but it failed while trying to save the object.
Good one 👍 I know Tinkercad will have a bit of a hard time with MANY MANY objects. What you could perhaps do is save as a part, then place the part and rotate it again a lot of times. Cheers, JAYTEE
too much math.
Brilliant ! ! ! Thanks
Glad you like it. Cheers, JAYTEE
I understood it up to the red ad orange then turning it 3 degrees. But which one did you turn at 1.5 degrees. The orange, red or both. Did you group them after each degree?
Hey there, thanks for watching. Performing a Select All is the safest way to ensure we get the correct amount of rotation. I realise we're making a lot of objects, but that goes away once we create a stand alone part. Cheers, JAYTEE
thank you very much for this
You're very welcome. Cheers, JAYTEE
FINALLY! THANK YOU SO MUCH!
You are very welcome Carmelo. Cheers, JAYTEE
Great idea. But I wonder, why not duplicate, rotate, and then keep hitting duplicate with the object still selected, it will duplicate the new objects already with the previous rotation added on top.
Ha ha, excellent point. My method is easy to grasp, but once you know what you're doing, your improved workflow is definitely quicker. Cheers, JAYTEE
Thank You so much !
You're very welcome. Cheers, JAYTEE
because it makes sense that making a smooth surface should be so hard.
Yep, it seemed silly to me too. I understand why the simplified primitive shapes are being used, but at least give us a 'render' option 😉 Cheers, JAYTEE
nice! I'm curious on why tinkercad doesn't have a smooth option.
Glad you like it. I believe it has to do with server load with the amount of polygons a completely smooth object would entail. Cheers, JAYTEE
Very clever. Can you please post links to your smooth parts so they may be imported by others? Thank you.
Good point, here you go, thanks for watching. Cheers, JAYTEE www.tinkercad.com/things/dQZj5MgORtD
Thank you kind sir. I just imported it to my parts collection.
@@frakman1 Excellent
How do u group
Hi there, select multiple objects with Click then Shift-Click or click and drag around multiple objects then Ctrl-G to Group. Cheers, JAYTEE
Perfect. Thanks.
You're very welcome. Cheers, JAYTEE
Brilliant!!!
Thank you Michel. Cheers, JAYTEE
Thank you!
You're welcome
Very nice tutorial i have used your method and made much better bases for my 3D prints
Great to hear. Any links to the results? Cheers, JAYTEE