Creating ripple like material in c4d and Arnold Render

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ •

  • @zeettaaz
    @zeettaaz 4 роки тому +1

    woooow! mind blowing. Thank you!

  • @ДмитрийМартов-н1ъ
    @ДмитрийМартов-н1ъ 4 роки тому

    wow

  • @MehdiDaoud
    @MehdiDaoud 5 років тому

    The procedural way is very interesting!
    Thank you very much for this good tutorial!

    • @SashaVinogradovaArt
      @SashaVinogradovaArt  5 років тому

      Yeah, I like all the possibilities with procedural methods too. Thank you!

  • @G2Bpro
    @G2Bpro 4 роки тому

    This is so helpful. Thank you! I had to use AO to get the proximity of objects close to each other get a similar proximity effect. But curvature is so much better.
    I wished this was named better. This is just like the proximity shader that comes with c4d which is what I was looking for in Arnold but would have never thought of looking for it under this name.

  • @jm4giv
    @jm4giv 4 роки тому

    Your voice is so beautiful.

  • @joonsetsfire
    @joonsetsfire 3 роки тому

    Is this possible in redshift?

  • @mashable8759
    @mashable8759 5 років тому

    Omg thank you soo much for this

  • @СнежныйчеловекАйго
    @СнежныйчеловекАйго 5 років тому +1

    А на русском будут уроки?