Baking maps using UDIM Blender 2.82

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  • Опубліковано 27 вер 2024
  • UDIM is a new texturing workflow in blender 2.82. This tutorial explain how to do texture baking in UDIM workflow using blender.

КОМЕНТАРІ • 16

  • @belzunze8611
    @belzunze8611 11 днів тому

    Gracias 👏👏👏👏 No sabia que hacer y tu video me salvo!! Thanks

  • @alphashen2009
    @alphashen2009 2 роки тому

    Great Tutorial !!! solve my problems

  • @johantri
    @johantri 4 роки тому +1

    Thanks for this workaround, really saved my live! ^o^

  • @Gidowan
    @Gidowan 3 роки тому

    I cant believe that there is no 1 button for this process. Thx btw.

  • @rthcrthc958
    @rthcrthc958 4 роки тому +2

    thanks man you saved me

  • @akifinam6100
    @akifinam6100 2 роки тому

    Thank you so much, it was very helpful!

  • @blenderisland2721
    @blenderisland2721 4 роки тому

    So simple! A temporary uv map and image file. Thx I'm using this way.

  • @ohmyfreakinhead
    @ohmyfreakinhead 3 роки тому

    Very helpful. thank you!

  • @dr.kfamily7239
    @dr.kfamily7239 4 роки тому +1

    Verry good.Thank you.

  • @scottlee38
    @scottlee38 3 роки тому

    Can't wait till they fix this. i have characters that used up to 8 tiles +
    They need to make this work ASAP!

  • @DanielDeKlawn
    @DanielDeKlawn 2 роки тому

    This problem is solved in 3.2.1. You dont need all of this movements to make UDIM bake. It is as simple as average bake, just make sure your UDIM is on.

  • @kamalafify1361
    @kamalafify1361 4 роки тому +1

    THANK VERY MUCH

  • @corelista2162
    @corelista2162 3 роки тому +1

    Thura, thanks for posting the video, really very useful, Your Multires sculpting workflow looks fluid. Could you tell what your computer configuration is? I have a windows computer, Intel I5 -4GB RAM and Nvidia QUADRO K600 2GB video card. With the setup I currently have it's impossible to make a full-body detailed character at level 4 with Multiresolution. I would like to know your computer configuration because I intend to upgrade to something that suits me in digital sculpting and improves performance in general use of Blender resources."

    • @ThuraTheinTin
      @ThuraTheinTin  3 роки тому +1

      Hey corelista, my computer is intel i7, 32GB memory , Nividia Gtx 970 4GB and window 10 64 bit. Sculpting is very memory consuming process.

    • @corelista2162
      @corelista2162 3 роки тому

      @@ThuraTheinTin Muito obrigado!