Is more than good enough, if you sit a decent distance and the screen is of a decent size. Heck!!! A 32" HD (1280x720) is more good enought if you sit at the correct distance, just like if it were a CRT. There is only both an unhealty obsession with the fine detail and an unhealty obsession with bigger screens.
ZedHqX4 Yeah, 720p looks good enough if it is native to the TV and you see far away enough, I have a 24 inch one adn I sit about 10 feet away, is that good
No, you would be kinda far. Unless you liked playing microgba instead of normal gba or gba sp, you are sitting like twice the maximum distance. For 20" you want like 2 mts, around 5-6 feet. In practice, is more about how much field of view it occupies but it needs some math, there are some calculators online that give you the viewing angle. Around 20º is a good point, where the screen doesnt feel too small nor takes all you field of view, but you can go as low as 15º. You wouldnt need to sit closer unless the fonts are too goddamn small to read. That of course, unless you like to feel you are inside the image, sit on first row on the theater, and love the THX recomendation of 36º or worse, you think 36º is too far. If you like to "hunch" to the monitor screen on the PC to see everything big and close, then you would be in this group.
I am in the same boat too. All my hardware, cables and capturing devices are more than comfortable with 1080p and it seems that adding 4K and HDR into the mix will only confuse things and massively drive up the costs of my hobby. No thanks.
Just want to thank and congratulate you guys on creating the most brilliant, beautiful, polished, technically rich and easy to digest content on the internet. This episode in particular is a world-class masterpiece. You guys skillfully distill what took me over a year to discover for myself, including endless trial and error, countless hours of AVS forum browsing and multiple mistaken purchases of incompatible equipment. I hope people learning this info for the first time understand what a special gift it is to have all of this presented so brilliantly by you guys in a 43:44 minute video.
[Try4ce] Thank you so much! That's what we tried so hard to do! These topics are always a struggle for us too, so we hope to make things simple for others!
I couldn't agree more. This comment gave me chills with how accurate it is. "World-Class Masterpiece" of a video is NOT an exaggeration. This video ended with a smile across my face just with how accurate and clear the information was told, and help cement a lot of the info I've been ruminating about ever since I've taken my 4K journey.
Honestly, MLiG has been a safe place for gamers like me to sit back and feel like the hours of time, I spent personally figuring out all this, from RGB Analog, to 4k digital, has been worth it. Despite having a pretty good idea about all this stuff in the first place, you gentlemen make me feel like being into retro and modern video gaming, is something to be proud of!
Agreed. I kept notes on some of this information. Im about to soon upgrade a 15 year old surround system. That one was a sony system in a box. The next one Im going to purchase piece by piece to try to get great sound. Dolby Atmos is very confusing with the different types of speakers. Would be great to have an episode on that. ha ha.
Ballowax 2002 8K displays are already on the market and will be available at less insane prices by next year. 4K TV development, believe it or not, has already actually stopped in favour of 8K.
@@TheLingo56 By next year, how much can an 8K TV be had for in 2021? Also, you're telling me that 4KTVs have been discontinued in favor for the production of 8KTVs?
These guy have $30,000 Sony Cinealta which is why he’s able to make a great content at the same time he help the poor who can’t afford a Sony BVM and have 4K TV around with this video.
History lesson: film stock was always measured in width. When you buy 16mm or 35mm film, that's the width of the film. When film went digital, they continued measuring the width, not the height, as with anamorphic and cropped resolutions, the height matter less than the width. The "240p", "480i", "480p" style measurement of home televisions came from CRTs where line count measured vertically defined a resolution, and the width of the picture was meaningless (as it was a beam travelling across the screen, and how many "pixels" it showed meant very little to a fixed-velocity beam controlled by a sync pulse). Fast forward to today, and digital displays with fixed, square pixels are in a funny spot. You've got the film industry who measure in width, and the consumer industry who measure in height. DCI 2K resolutiion is 2048x1080, and DCI 4K is 4096x2160 for a full frame, or 4096x1716 for "Cinemascope" (wider sceen images you get in theatres, again based on the width, not the height). These terms are used incorrectly in the consumer market. ("DCI" = Digital Cinema Initiatives", a technology group formed by various film studios to define standards used in the movie industry). Consumer televisions keep their strict 16:9 resolution of 3840x2160 which is called UHD. The film industry was already using DCI 4K and 8K (aka "IMAX") for almost a decade before consumer televisions caught up. The "4K" name was considered more "punchy" by marketing than "UHD", which we learned from history confused people (remember VGA, then SVGA, then QVGA, XGA, SXGA, WXGA, and countless other confusing acronyms?). Confusingly, there are a handful of "4K" TVs on the market that can handle real 4K resolutions. However most simply scale that material down, losing pixel-perfect accuracy. In the professional sphere, companies like the one I work for actually purchase true DCI 4K resolution monitors. The "Sony PVM" brand today are actually OLED screens at DCI4K resolution with SDI4K inputs. Sony, like many professional display-manufacturing companies, have kept their old model brand names and evolved with display technology. (My Sega Vs City arcade machines have Nanao CRT monitors, who are now Eizo, who also produce professional grade DCI4K OLEDs in 2018).
Actually digital IMAX theaters are 2k unless it is an IMAX With Laser theater, which is 4k. And film IMAX theaters (hardly any still exist) use custom 70mm film.
Not sure if you mentioned it, but on the subject of proper HDMI cables..also make sure you have them plugged into the CORRECT HDMI port on your 4K TVs. My 4K TV only allows 4K 60Hz through HDMI 3/4 not HDMI 1/2
Okay, this may turn out to be a long post but I feel like I have to point out something very important right here. I'll start by saying that I do really like you RGB master class series and you guys really have great talent when it comes to making videos and especially being very educational. I imagine you put down a lot of work into your series and I do enjoy watching them. However, when it comes to the subject of limited and full range, there are certain misconceptions in this video that I feel like I need to make you guys aware of. I'm a colorist, telecine operator and calibrator who have spent many years of learning alot of what is relevant to visual representation. My knowledges are certainly not perfected, I learn more and more about this pretty much every day. This is, however, a subject I feel like I've spent enough time with to clear things out once and for all. In the analog domain where the information isn't stored as bits and are outputted as voltage to the monitor, there are reference levels for white and black. Notice that I say reference levels. For the American home video market, the black level was 7.5IRE (relevant to VHS, Laserdisc etc) and this was changed to 0IRE when DVD came around. There are, however, even in the analog domain even values below 0IRE that are being outputted to the monitor and _can_ be displayed if the brightness is set too high. As for white level, 100IRE is reference white but according to the SMPTE standards the peak should actually be at 109IRE. When we moved over to the digital domain however, things changed and new standards had to be made. Like I mentioned before the 7.5IRE black level was changed to 0IRE. In order to keep negative values, SMPTE decided to use a higher value for the black level than 0 within 8-bit word. Therefore the black level was set to 16 and as black doesn't contain any information, values 16 shouldn't be visible neither. 17 and up should be visible. For the white level however, things aren't as cut and dry. The SMPTE Legal Levels range from 0 to 109% and thus you're actually supposed to keep all the information up to 254 intact when using limited range. 235 is still the _reference_, but not the _limit_. Those are two very different things. When displaying content that follow the SMPTE levels on a CRT properly you will have all levels up to 254 visible and not being cutoff anywhere below that. Partly due to compability reasons, this is also the case today. There are more factors that play along with it though. When LCDs and Plasmas came around, many models had problematic white balance if you cut the levels at 234 and this was due to the fact that many models clipped one or two of the RGB channels at an incorrect value. This can still occur on some displays nowadays and it gives you color shifting at highlights. Using 16-235 as _references_ and keeping levels above that intact, both in the source, the chain and on the display itself, also helps for the YCbCr RGB conversion and also helps for the EOTF. In other words, when SMPTE settled for this specific standard and made it clear that 235 is the reference and that peak, at 255, should still be visible, you can probably assume they knew very well what they were dealing with. I'd also like to point out that far from all displays allow for SMPTE Legal Levels 0-109%. Some of the Pioneer Kuros are cutting off white at 235 and several old Panasonic Plasmas usually clips at 247 without any way to adjust it. If you're setting the white level at 235 on purpose it's simply not correct. Now, if you're going to use limited range for gaming (which I personally don't use), I recommend setting the black and white levels with the help of AVSHD 709 which is free. This of course mainly applies to SDR content, but by using the test patterns you can with it make sure that you're clipping the black and white level properly. Since pretty much all sources that are capable of outputting YCbCr or RGB Limited range at their correct levels you will not need to adjust the contrast and brightness settings once you've calibrated those levels, even if you're swapping consoles (that is if they're all set to the same levels of course, which you've explained very well in this video). Please note that the only thing you can calibrate on your display are the presented levels, for just about anything else you'll need measurement tools to get accurate results. Still, those levels are also what this post is all about. I'd also like to point out that full range can give better color reproduction than limited range as you gain more levels with full range, but the differences are rather small in comparison to 8-bit versus 10-bit color depth which is most certainly more important when we're talking about modern gaming and HDR. The most important thing is that you're using the mode that works properly with your setup. Oh, that was a long post. Sorry if I bored you guys. Let me know if you've got any questions or objections. Love your show! :)
I have an older LG TV from 2014. It still works to this day and has served me well. Perhaps I may upgrade in the future, but for right now it serves my gaming needs. (The main reason I haven’t upgraded is because I know newer TV’s don’t have the connections for the older stuff)
This UA-cam channel is gold I remembered just 3years ago I was wondering about this specific topic and how my retro games from the og Xbox looked amazing when I was a kid
I've been looking for a detailed full 4k TV/Gaming guide on UA-cam and have finally found one. This is great guys! Thanks for all the hard work it took to deliver this awesome video.
[Try4ce] I dunno about that! It was quite a struggle to get this working right! I got my 4K TV last July, and it took me 1 year to have all the info, research, and experience to release this!
Incredible video. There is so much ambiguity and misinformation out there so it's wonderful to have that decisively put to rest with a video like this!
Great episode guys! OSSC creator marqs made a mod board for SNES and NES which "dejitters" the sync signal from the console and increases compatibility at 3x and beyond with most display and capture hardware. It's available on his Github, and for sale at VGP and maybe elsewhere.
Clayton M no major hardware update, but the latest firmware has a new hybrid scanline mode, a reverse LPF filter and a backlight timeout function. Also, you can link profiles to input types, but it’s pretty rudimentary. Still missing a method to import/export profiles though, which is a pain because they are erased when upgrading the firmware.
Even though I don't have a 4k monitor yet, this video will serve as a fantastic reference point for many years to come. So much knowledge packed into 45 minutes. For now i'm still holding onto my plasma for anything 1080p and under related.
This is the most attention I've payed to a lecture ever since college. Incredibly informative, incredibly well edited, not many ads (I mean the video itself serves as an ad for tons of equipment), excellent music selection, tons of games I love shown over here... I just realized I've been using my TV WRONG for so many years.
I really wish you guys would've covered older stuff being upscaled by 4k tv's. For instance a dreamcast or og xbox 480p signal without an oscc. Still love this episide though. Tremendous work.
[Try4ce] Well, there are a few reasons to not cover that. For one, it would just be a generic upscale, nothing fine-tuned to games. Second, component inputs on 4K TVs are getting pretty scarce, and VGA is has long been a thing of the past on TVs. You're gonna have to pass your old consoles through something in most cases, before hitting your TV. There are those HDMI cables for Dreamcast and Xbox, but I don't quite trust them. We do plan to get them and try them someday, but I don't expect them to be all that impressive, based on what I've heard.
My Life in Gaming with dreamcast you can use a vga to hdmi converter. Which I use and I have a bery good one. I think the internal scaler qualities in new tv's are very important for retro gaming in 480p like anything from the fourth generation. Thank you for your reply.
I can not believe how much time you have spend to make this beautiful episode of RGB1xx. you 2 truely set new standards in production quality on UA-cam. thank you so much for that.
I solved all these impediments by connecting my gaming pc to my 77 inch LG CX OLED and using retroarch to emulate my 100k game collection with a Launch Box Big box front end. All the audio runs via EARC to my Sonos arc 5.1.2 system. I still have all original consoles connected to a Sony pvm in my closet that I never use anymore. I’ll sell in about 10 years.
I think a way you could improve your already amazing production is to put some small text in the bottom right of any game footage showing which game the footage is from. I spent some time googling one day to figure out which game you were playing one time.
[Try4ce] Things are a little different today with HDMI 2.1. If you want to use features like VRR and 4K at 120Hz on PS5 and Series X, then you need HDMI 2.1 switchers or AV receivers in addition to "Ultra High Speed" HDMI cables.
As I get older, I find myself worrying less about the absolute cutting edge (cost being one thing). A few years ago, i'd have scoffed at the very idea of saying that - I guess fatherhood will do that to you. To be honest, and this is based on instore demonstrations, the leap from HD to 4k is nowhere near the leap from SD to HD was in my opinion. As far as i'm concerned, there is still really only three eras of TV - Black & White (Long dead), SD/ED (Standard def colour era) and HD (including 4k - HD deluxe/plus/on steroids as I like to interchangeably say). Obviously the leap from SD to HD was gigantic and demanded attention (quite rightly) so HD exploded. But to me, the leap from HD to 4K is similar as the one from SD to ED - Yes, ED looks nicer but not so much nicer as to make SD redundant. So I cant see myself dipping into 4K anytime soon but if and when I do, I'll be looking at this vid for sure (assuming I wont simply jump to 8K of course) At this moment, I have my gaming PC (comfortably gaming at 1080p60) as well as some 360 and later stuff hooked up to the HDTV and my PVM for original retro consoles with everdrives hooked up and to be honest, that'll do for me. I don't really feel compelled to drag '85-'05 content kicking and screaming into the HD and beyond landscape so I will keep them on my young (
Noobsaibot21 I haven't jumped to 4K yet either, OLED does look quite a bit better and imo is a bigger jump than SD to ED was, but that's not the resolution itself doing that. I will make the plunge for sure once 8K hits the market as everything scales so nicely into it. 240p is 18x, 480p is 9x, 720p is 6x, 1080p 4x, 1440p is 3x and of course 4K is 2x. It just makes everything so much easier for streaming and for video sites like YT. Hell, even 360p scales perfectly into it.
Certainly if you've got a PVM that's superior to any upscaling option. Not everybody has the space or can get hold of one though so that's more who they're for. I do think modern TV's have come a long way in the last 10 years. The contrast has improved a ton. I've been looking at OLED and QLED or whatever it's called in the store and the picture looks gorgeous. I haven't even bought consoles from the current gen but can really see the need for another generation that can push really high resolutions @120fps with loads of effects. My mid range gaming PC can't very consistently either.
@@ShapeyFiend The Samsung's QLED TV's can get upto 144hz for gaming. Samsung has QLED computer monitors from 1080p to 4K. The 4K monitor is HDCP 2.2 compatable.
This channel and the videos overall are so awesome and informative! I typically think of myself as pretty knowledgeable when it comes to tech stuff, but videos like this make me realize I still have stuff to learn haha
I don't know how to contact you guys, but I hope you read messages or this is visible. You've covered a lot about video tech and retro gaming, but what about AUDIO? A lot of PVMs have no speakers, a lot of 32-bit systems have analog surround-sound support, even as late as the PS2 era there was spotty support for 5.1. I would be curious what 16-bit systems on a home theatre system would do, if the consoles could even produce low enough frequencies a subwoofer could understand it
[Try4ce] To be honest, neither of us are really audiophiles. I like good clean sound, but that's about as deep as my appreciation of audio goes. I'd love to do this subject if we knew more, but it would be super challenging for us.
Thanks for responding! I know that Audiophile wise there's not much to improve quality of the relatively primitive tech of 8 and 16 bit consoles, but 32-bit ones in the 90's pioneered some new tech, such as 4-speaker dolby analog surround, then of course the next gen after that started slowly introducing digital 5.1 we use today, but some consoles like the Gamecube still only did analog "Pro Logic" . Using modern optical/digital for retro consoles seems like the audio equivalent of what you're doing with 4k video
Very interesting! I think I understood enough of this episode to say this: IMO it's hideous that these standard-yet-different specifications are actually part of consumer electronics right now. I mean, who has the patience for this, who will investigate for cables and settings to get the best out of their equipment? Only us geeks. For the normal human being it's way too complicated right now. And the standard settings on modern devices are terrible most of the time.
These videos are incredible and timeless. I've watched most of them multiple times as I set up my game room. Thank you both for all the hard work and effort you put into these
Also, you know what I want most from a TV these days? Not 4K. Not HDR. Not a curve. Not quantum dots or whatever. I want a TV that doesn't have useless apps built in. I have one of those now and all it does is make the TV take longer to work as it boots up its software before it lets me change inputs. I can't even use the apps to watch stuff because the network card in the TV is so bad that I can only stream at 360p or whatever the app's lowest setting is, and it still buffers. I had to go and buy a Chromecast anyway. So just get rid of this "smart TV" fad and give me a dumb TV that doesn't take a million years to start up.
[Try4ce] I very much had the same perspective at a time, and I do wish it wasn't virtually mandatory in every TV these days. But the interface on my TV is pretty buttery smooth and works great, and I have to admit I've come to use it for movie streaming instead of my PS3 or PS4 (which I didn't expect).
my smart tv used to be slow as crap on start up. I found there was an option in the menu to disable smart hub auto start .. works quickly now. I tried to use the smart tv once for YT.. it was laggy so I switched to using the PS4 for YT. Im not really into these smart features either.
Excellent video. This must have taken a lot of homework. All I can say is that I am very happy with my decision to divide my gaming into 2 setups to avoid a lot of all this tied to one screen setup. I have all component devices and older connected to my PVM 20L5 and then all component and newer devices connected to my 4K. This may be redundant but cuts down on a lot of other challenges that you guys have mentioned.
Wasn't there an issue with crushed blacks when using limited RGB back in the PS3 days? Or maybe that had do with the TV being calibrated wrongly? (but wouldn't the TV be tuned to "limited" if that is indeed the standard?)
[Try4ce] That must've been a TV configuration problem. More likely, it's Full Range that would show the crushed blacks if the screen is configured wrong, however.
This channel is a gift. The only thing I wish they would do is put the title of the game on screen when showing clips so we could learn about more games!
I don’t have an OLED 4K Tv. Hell I don’t have a regular 4K TV. I still ended up watching the whole video just because it was informative, entertaining, and easy to follow. I learned a lot about 4K, HDR, and the current generation of gaming resolution. Spectacular video, keep it up!
Need more on the Frameister here. Seems like the scaler you guys touted for years is getting left behind now. Cannot keep dropping hundreds for this stuff.
I was thinking the same thing; I spent a good chunk of money on my XRGB-Mini and I wouldn't want that to go to waste. From the comments; it looks like it's still a really good choice and it all depends on your own setup. I'm sure I'll be happy with my Framemeister for many more years.
I have a Pioneer sc95 receiver and an LG OLED65b6p (2016 model) and I am using a Framemeister. Let me tell you it works wonders on this tv, It looks amazing, Especially my SEGA Genesis and PS2. I also don't know why it seemed like in the video that it poo poo all over the Framemeister but I have this set up and can tell you it works wonders.
[Try4ce] Framemeister is still good! It's just caused a lot of compatibility issues in my situation, and the OSSC has been far more convenient for me (the OSSC does have slightly better color). The irony is that USUALLY the Framemeister is the more compatible device, which is still the best reason to get it. It's absolutely still worth having. It's not obsolete, but I am having a lot of fun with the OSSC lately.
Thanks for the clarification. Basically, it's all dependent on our individual situation and what we're after in terms of our setup. (and what we can afford). Loving the series and I can't wait to have my own ultimate gaming setup.
I don’t even care about playing old games on 4K or even own/want a 4K TV, I’m sticking with a CRT for retro and 1080p for modern stuff. But this video is so well made I’m watching it for entertainment alone.
Thank you so much for his video. HDMI standard naming is only getting more convoluted and was less than ideal searching for straight and honest information on it. I was looking for an in depth explanation on HDR and retro gaming upscaling; literally perfect video!!!
[Try4ce] Keep in mind that this video is a bit outdated itself! This was before HDMI 2.1, so now there's even higher-grade cables (ULTRA High-Speed) that you need to use if you want to get the most out of PS5 and Xbox Series X...
I know you're just joking. But for 4K, If it's a 1080i HD CRT (for example XBR960 which has a HDMI port), you only need a downscaler. But of course it wouldn't make much difference from 1080p.
Consumer CRT TVs are pretty blurry, and while those XBR tubes are "sharp" compared to the lower end product stack, it's still worlds away from the clarity of even the most basic of VGA-or-better CRT monitors or professional-grade tubes. This means you would have an even harder time telling a difference between 4K and 1080i/p on an HD CRT TV!
XBR960 (SX955, XBR910) does have a really sharp picture compared to most HD CRT's. And it has a Super Fine Pitch tube (1440x1080i) instead of a non-SFP Hi-Scan tube (853x1080i). Of course it's not as sharp as a normal cheap 17"-19" 1280x960 PC VGA monitors, but usually people don't watch TV as close as monitors. But I've never seen any HD CRT TV because I live in Europe. On my 32" 16:9 576i Trinitron TV 720p videos looks a lot sharper than the same video in 480p and even difference between 720p and 1080p is noticeable, but that's probably because of higher bit rate? But yeah, I'm pretty sure you can't see any difference between 1080i/p and 4K on a CRT TV.
I played Persona 5 (PS4) on a lower-end non XBR Sony Trinitron recently (and the overscan was annoying lol), and I could still see some aliasing so I dunno'... _maybe_ you could still see a small difference? Probably a bit more on SFP tubes, but if the game simply used AA (which would be _way_ cheaper) it would all probably look exactly the same to me. I'm about to get rid of that TV at last though--I'm content using computer monitors from here on out and it's making less and less sense to keep as time goes on (especially considering it lags as bad as many early LCD TVs).
but seriously, 1080p is good enough for most people. especially if you are gaming 6+ feet away from your tv... i will be playing on a 1080p display for another 5 years no doubt and be damn happy with it. plus i would much prefer 1080p/60 with high visual fidelity over 4k/30 with cuts made to the fidelity.
It also depends on the size of your TV and your visual acuity. For example on a 65" 4k TV at 6 feet away I can indeed see the difference between 1080p and 4k, and I have 20/20 visual acuity. An easy way to tell if you will benefit from a 4k TV the same size as your current TV is to load up a game in 1080p with all anti aliasing disabled and if you can see any aliasing from where you sit you would benefit from 4k. If you see no aliasing in 1080p games with anti aliasing turned off then you will have no benefit from 4k.
I want 4K monitor, but those are still very expensive. I can get a whole TV like 49 or 55 inch for that money. They ask too much money for a smaller screen than a TV. It's a turn off. So till I see a proper price for those screens I can't be bothered to move to 4K. And my card 1070GTX can deliver 4K anyway. So i'll be patient :-)
I have little to no interest in buying a 4k tv or upscaling my games anywhere beyond component on a CRT and yet I am completely engaged throughout the whole video. You guys really have something good going on.
This is a great video!! Thanks so much specifically for explaining the difference with HDR on TVs. When I first heard of HDR on TVs and on gaming consoles, all I could think of was how PC games have done HDR for so long already. Your explanation really helped!
OLED displays will experience burn in with time. My Oneplus 5 has an OLED screen. The toolbar at the top of the screen has mild burn in after a couple years of use.
Oneplus3 owner here. Can confirm. Would not want this on my TV. It would take a veeery long time though, there's no standard toolbar on display on a TV.
mjc0961 It's more like developers are just stubborn and spoiled for their own good that they focus TOO MUCH on Graphics and either less or sacrifice 60 Frames Per Seconds that they have to resort to making PS4 owners to get a PS4 Pro just to get those number of frames! PS4 and XBox One are already powerful enough, but no Companies like UbiSoft refuse to give Console owners the number of frames on their games because they think PS4 and XBox One aren't powerful enough. How much power do they need!!!?
mjc0961 That's not honest that's bullshit. All Sony first party games have locked 30 fps at minumum and games like Shadow of the Colossus and God of War has 60 fps modes. Besides the hardware isn't designed for higher than base PS4 framerates (nor it was marketed as such) it is made for 4K HDR TVs. If you have a proper 4K HDR TV the maximum you can get out of it with gaming is Sony's games like God of War, Horizon Zero Dawn and Detroit: Become Human running on PS4 Pro (also upcoming games like Marvel's Spiderman and The Last of Us 2) due to their graphical fidelity and excellent HDR implementations.
Simply MASTERFULLY done! Thank you! I have to say, those retro games look AMAZING on your 4K set. Wow! I did not think they would look so good. My big balancing act is between retro gaming, modern gaming and 3D. It took me a while but I found a good LG 3D 1080P set a while ago that I have an Oppo Blu-ray player, PC, N64, Wii/Gamecube, PS3, Xbox 360, and Xbox One X hooked up to. Great 3D movies done right are hard to beat. The wow factor is definitely there so unless a 4K (or 8K) TV can do all the things my current TV can do plus have amazing 3D, I am perfectly fine with what I have. This week I am getting Avengers Infinity Wars in 3D and the Oasis scenes in Ready Player One simply looked spectacular in 3D. Although companies have curiously tried to "phase out" 3D here in the US, it is still popular in other places in the world so finding good official 3D content at good prices is not as hard as you might think if you know where to look. Again, thank you for the video
Rasmus Krogh-Jensen Depends on the TV and TV settings, I hear. All HDTVs have at least a little lag, and I agree, the less the better, but look at your TV settings; you might have options for at least reducing it.
You guys have once again outdone yourselves. I like to think of myself as being quite knowledgeable on this stuff, but I’ve definitely learnt a few more things after watching this.
Just wanted to include this for anyone looking, I bought a 49" Samsung q70r around the near year and it's displayed all the consoles I've tried at 5x on the ossc, including NES and SNES. I could only go up to 3x on those consoles on my older Samsung. Genesis, PS1, and N64 are the other 240p consoles I own and also work fine. Input lag is very good, not sure exact numbers but it's low, noticably better than my old Samsung and matches my PC monitor.
After watching this, and doing some further research, I noticed Costco has a 2018 model 75 inch P series Vizio listed on their website that wasn't there previously, and rtings rated the specs really good. After sleeping on it for a day, I noticed the next day it was on sale for $200 off. Since it wasn't on display at my local Costco, I drove to Best Buy to check out the model to make sure I was happy with it, and ordered it right away. Can't wait to play some retro 75 inch goodness! Thanks guys, for getting me up to speed on 4K stuff.
I was in complete denial about 4K gaming until I picked up a 4k UHD HDR last week wow what a difference. I'm replaying a lot of my gaming library on my Xbox X and PS4 Pro. I can't believe things I see in games that I never noticed before. I purchased a 2017 65" TV for $549 and couldn't be happier. If you want to get into 4K gaming do your research there are some great deals out there in the $500 to $800 range that would have cost triple that not long ago.
@@mylifeingaming Hi, thank you so much for the reply. I'm assuming this is only the case when passing through high end consoles that push the limits of graphics technology like the PS4 and XBox One, correct?
VERY well done episode with broadcast network level production. I suspect this episode will and has helped to inform many would-be and current collectors.
I personally have an LG OLED B65P and I can confirm burn-in is a moot point. You only really see burn-in when you have the panel CRANKED to 10. Most of the time it shows up around white-lined menus that have been sitting on the screen for a while. It's very minimal and goes away shortly after the screen has changed picture. It's noticeable, but FAR from even hindering the quality of the picture. It's best to run most OLED panels around 50/60% panel brightness. This way you can almost insure your ghosting is held to a very minimum. All OLED panels have a screen maintenance mode that will run autonomously, but you can manually kick it off. When running this mode, do it before you head to bed as it takes hours to complete. Great videos guys! Looks like I'll be buying one of your Tshirts!!!
"Stubbornly think 1080p will be good enough for the rest of your life" im feeling VERY called-out right now
I still think 720p is ok
Is more than good enough, if you sit a decent distance and the screen is of a decent size. Heck!!! A 32" HD (1280x720) is more good enought if you sit at the correct distance, just like if it were a CRT. There is only both an unhealty obsession with the fine detail and an unhealty obsession with bigger screens.
ZedHqX4
Yeah, 720p looks good enough if it is native to the TV and you see far away enough, I have a 24 inch one adn I sit about 10 feet away, is that good
No, you would be kinda far. Unless you liked playing microgba instead of normal gba or gba sp, you are sitting like twice the maximum distance. For 20" you want like 2 mts, around 5-6 feet.
In practice, is more about how much field of view it occupies but it needs some math, there are some calculators online that give you the viewing angle. Around 20º is a good point, where the screen doesnt feel too small nor takes all you field of view, but you can go as low as 15º. You wouldnt need to sit closer unless the fonts are too goddamn small to read.
That of course, unless you like to feel you are inside the image, sit on first row on the theater, and love the THX recomendation of 36º or worse, you think 36º is too far. If you like to "hunch" to the monitor screen on the PC to see everything big and close, then you would be in this group.
I am in the same boat too. All my hardware, cables and capturing devices are more than comfortable with 1080p and it seems that adding 4K and HDR into the mix will only confuse things and massively drive up the costs of my hobby. No thanks.
Just want to thank and congratulate you guys on creating the most brilliant, beautiful, polished, technically rich and easy to digest content on the internet. This episode in particular is a world-class masterpiece. You guys skillfully distill what took me over a year to discover for myself, including endless trial and error, countless hours of AVS forum browsing and multiple mistaken purchases of incompatible equipment. I hope people learning this info for the first time understand what a special gift it is to have all of this presented so brilliantly by you guys in a 43:44 minute video.
[Try4ce] Thank you so much! That's what we tried so hard to do! These topics are always a struggle for us too, so we hope to make things simple for others!
These boys helped me get my setup what it is today!
I couldn't agree more. This comment gave me chills with how accurate it is. "World-Class Masterpiece" of a video is NOT an exaggeration. This video ended with a smile across my face just with how accurate and clear the information was told, and help cement a lot of the info I've been ruminating about ever since I've taken my 4K journey.
Honestly, MLiG has been a safe place for gamers like me to sit back and feel like the hours of time, I spent personally figuring out all this, from RGB Analog, to 4k digital, has been worth it. Despite having a pretty good idea about all this stuff in the first place, you gentlemen make me feel like being into retro and modern video gaming, is something to be proud of!
Agreed. I kept notes on some of this information. Im about to soon upgrade a 15 year old surround system. That one was a sony system in a box. The next one Im going to purchase piece by piece to try to get great sound. Dolby Atmos is very confusing with the different types of speakers. Would be great to have an episode on that. ha ha.
I never thought watching someone explain my TV settings would be so entertaining and informative.
Well to me it always is when someone does...
I feel like doing a standing clap every time I finish watching a RGB Video Master Class episode.
ZeroUm I agree 100%. These guys are the best UA-camrs on the internet.
8K will be the holy grail of retro gaming, handling every resolution ever with pixel perfect scaling.
Not for another 10 years
Ballowax 2002 8K displays are already on the market and will be available at less insane prices by next year. 4K TV development, believe it or not, has already actually stopped in favour of 8K.
@@TheLingo56 By next year, how much can an 8K TV be had for in 2021? Also, you're telling me that 4KTVs have been discontinued in favor for the production of 8KTVs?
@nightcore xxx I'm betting you can have an 8KTV for pennies by 2035
Until 16k... Lol.
The dedication you guys show with these videos is absolutely admirable! Thank you so much for making such great content!
Agreed absolutely top notch stuff & awesome quality - learned a lot here. Good encouragement to get saving for a large 4K screen :D
These guy have $30,000 Sony Cinealta which is why he’s able to make a great content at the same time he help the poor who can’t afford a Sony BVM and have 4K TV around with this video.
🤝
I'd really like to see this topic revisited in the next 2-3 years. Its one of my favorites
I'm ready for them to revisit it now.
I hope this video saved a lot of people a lot of time and money and headaches with setups. You guys once again are a saving grace.
This is one of the most in depth articles I have sen on the subject and very well researched as well as keeping it from getting boring. Well done.
History lesson: film stock was always measured in width. When you buy 16mm or 35mm film, that's the width of the film. When film went digital, they continued measuring the width, not the height, as with anamorphic and cropped resolutions, the height matter less than the width.
The "240p", "480i", "480p" style measurement of home televisions came from CRTs where line count measured vertically defined a resolution, and the width of the picture was meaningless (as it was a beam travelling across the screen, and how many "pixels" it showed meant very little to a fixed-velocity beam controlled by a sync pulse).
Fast forward to today, and digital displays with fixed, square pixels are in a funny spot. You've got the film industry who measure in width, and the consumer industry who measure in height. DCI 2K resolutiion is 2048x1080, and DCI 4K is 4096x2160 for a full frame, or 4096x1716 for "Cinemascope" (wider sceen images you get in theatres, again based on the width, not the height). These terms are used incorrectly in the consumer market. ("DCI" = Digital Cinema Initiatives", a technology group formed by various film studios to define standards used in the movie industry).
Consumer televisions keep their strict 16:9 resolution of 3840x2160 which is called UHD. The film industry was already using DCI 4K and 8K (aka "IMAX") for almost a decade before consumer televisions caught up. The "4K" name was considered more "punchy" by marketing than "UHD", which we learned from history confused people (remember VGA, then SVGA, then QVGA, XGA, SXGA, WXGA, and countless other confusing acronyms?).
Confusingly, there are a handful of "4K" TVs on the market that can handle real 4K resolutions. However most simply scale that material down, losing pixel-perfect accuracy. In the professional sphere, companies like the one I work for actually purchase true DCI 4K resolution monitors. The "Sony PVM" brand today are actually OLED screens at DCI4K resolution with SDI4K inputs. Sony, like many professional display-manufacturing companies, have kept their old model brand names and evolved with display technology. (My Sega Vs City arcade machines have Nanao CRT monitors, who are now Eizo, who also produce professional grade DCI4K OLEDs in 2018).
Actually digital IMAX theaters are 2k unless it is an IMAX With Laser theater, which is 4k. And film IMAX theaters (hardly any still exist) use custom 70mm film.
Waaaayyy to much text, this chart explais it all en.wikipedia.org/wiki/Display_resolution#/media/File:Vector_Video_Standards8.svg
Rem Sadly, no context as to why any of those resolutions exist. Just letting things in a graph doesn't explain their history or reason for being.
At Junes, everyday is customer appreciation day
Everyday Young Life Junes!
JUNESU
Yosuke approves this comment.
Every day is great at your Junes!
Yoosh Geier welcome to junes
Not sure if you mentioned it, but on the subject of proper HDMI cables..also make sure you have them plugged into the CORRECT HDMI port on your 4K TVs. My 4K TV only allows 4K 60Hz through HDMI 3/4 not HDMI 1/2
Good point!!
17:28 that dog is like "don't mess with my aspect ratio, dude!"
The colors Duke! The colors!
It just made me smile so much when I heard the Junes music.
Okay, this may turn out to be a long post but I feel like I have to point out something very important right here. I'll start by saying that I do really like you RGB master class series and you guys really have great talent when it comes to making videos and especially being very educational. I imagine you put down a lot of work into your series and I do enjoy watching them.
However, when it comes to the subject of limited and full range, there are certain misconceptions in this video that I feel like I need to make you guys aware of. I'm a colorist, telecine operator and calibrator who have spent many years of learning alot of what is relevant to visual representation. My knowledges are certainly not perfected, I learn more and more about this pretty much every day. This is, however, a subject I feel like I've spent enough time with to clear things out once and for all.
In the analog domain where the information isn't stored as bits and are outputted as voltage to the monitor, there are reference levels for white and black. Notice that I say reference levels. For the American home video market, the black level was 7.5IRE (relevant to VHS, Laserdisc etc) and this was changed to 0IRE when DVD came around. There are, however, even in the analog domain even values below 0IRE that are being outputted to the monitor and _can_ be displayed if the brightness is set too high. As for white level, 100IRE is reference white but according to the SMPTE standards the peak should actually be at 109IRE.
When we moved over to the digital domain however, things changed and new standards had to be made. Like I mentioned before the 7.5IRE black level was changed to 0IRE. In order to keep negative values, SMPTE decided to use a higher value for the black level than 0 within 8-bit word. Therefore the black level was set to 16 and as black doesn't contain any information, values 16 shouldn't be visible neither. 17 and up should be visible. For the white level however, things aren't as cut and dry. The SMPTE Legal Levels range from 0 to 109% and thus you're actually supposed to keep all the information up to 254 intact when using limited range. 235 is still the _reference_, but not the _limit_. Those are two very different things.
When displaying content that follow the SMPTE levels on a CRT properly you will have all levels up to 254 visible and not being cutoff anywhere below that. Partly due to compability reasons, this is also the case today. There are more factors that play along with it though. When LCDs and Plasmas came around, many models had problematic white balance if you cut the levels at 234 and this was due to the fact that many models clipped one or two of the RGB channels at an incorrect value. This can still occur on some displays nowadays and it gives you color shifting at highlights. Using 16-235 as _references_ and keeping levels above that intact, both in the source, the chain and on the display itself, also helps for the YCbCr RGB conversion and also helps for the EOTF. In other words, when SMPTE settled for this specific standard and made it clear that 235 is the reference and that peak, at 255, should still be visible, you can probably assume they knew very well what they were dealing with.
I'd also like to point out that far from all displays allow for SMPTE Legal Levels 0-109%. Some of the Pioneer Kuros are cutting off white at 235 and several old Panasonic Plasmas usually clips at 247 without any way to adjust it. If you're setting the white level at 235 on purpose it's simply not correct.
Now, if you're going to use limited range for gaming (which I personally don't use), I recommend setting the black and white levels with the help of AVSHD 709 which is free. This of course mainly applies to SDR content, but by using the test patterns you can with it make sure that you're clipping the black and white level properly. Since pretty much all sources that are capable of outputting YCbCr or RGB Limited range at their correct levels you will not need to adjust the contrast and brightness settings once you've calibrated those levels, even if you're swapping consoles (that is if they're all set to the same levels of course, which you've explained very well in this video). Please note that the only thing you can calibrate on your display are the presented levels, for just about anything else you'll need measurement tools to get accurate results. Still, those levels are also what this post is all about.
I'd also like to point out that full range can give better color reproduction than limited range as you gain more levels with full range, but the differences are rather small in comparison to 8-bit versus 10-bit color depth which is most certainly more important when we're talking about modern gaming and HDR. The most important thing is that you're using the mode that works properly with your setup.
Oh, that was a long post. Sorry if I bored you guys. Let me know if you've got any questions or objections. Love your show! :)
I’m jI’m boba bj bj bj bj but jI’m bjbojojboobjbjjobjbobjjjbjjjbjbjjbbjbjbjbjbjbjjbbjbjjjbbojbjbjjbbjjbjbjbjbjbjjbjjb
Jjjbnjnjbbjjjjbjjbjjbbjbjjbbjbjbjbjbjoj objobjobo oo job j been bjjbjj
Jjjbnjnjbbjjjjbjjbjjbbjbjjbbjbjbjbjbjoj objobjobo oo job j been bjjbjjb
No oo jbjjbjbjbjj
No oo jbjjbjbjbjjj
I watched this on a Game Gear TV Tuner
Optimate visual playback. Just as Try intended it.
You should have posted that on a DS Opera Browser.
Trophy Unlocked.
Hmm, I'm too far ahead, I put it on a GBA video cart and watched it.
A man of culture I see
For the people in the market for the best. LG's 4K OLED line is the way to go
How is the audio?
I have an older LG TV from 2014. It still works to this day and has served me well. Perhaps I may upgrade in the future, but for right now it serves my gaming needs. (The main reason I haven’t upgraded is because I know newer TV’s don’t have the connections for the older stuff)
J C. Decent, not excellent, but good enough. You may want to look at a sound bar - those are audio game changers.
MASTERPIECE OF A VIDEO! Great work!
[Try4ce] Thank you, and thank you for your assistance!
This UA-cam channel is gold I remembered just 3years ago I was wondering about this specific topic and how my retro games from the og Xbox looked amazing when I was a kid
I've been looking for a detailed full 4k TV/Gaming guide on UA-cam and have finally found one. This is great guys! Thanks for all the hard work it took to deliver this awesome video.
The persona 4 theme for the TVs was a good choice
Junes theme
It’s weird that game has widescreen HDTV’s when the game itself doesn’t even have HD or 16:9 support.
Thank you once again for making me feel dumb 😂
You guys hands down are some of the most brilliant dudes in the gaming world 🤘
[Try4ce] I dunno about that! It was quite a struggle to get this working right! I got my 4K TV last July, and it took me 1 year to have all the info, research, and experience to release this!
My Life in Gaming Where do you start with all your research?
This is mostly common knowledge
For those with Samsung Tvs, Deep Color is known as "UHD Color"
It’s been one hell of an adventure. Tanks again for taking the lead. These videos are always helpful.
Great video. I still get a kick out of those funny sound effects when you plug in a cable: "ppppttt!"
Incredible video. There is so much ambiguity and misinformation out there so it's wonderful to have that decisively put to rest with a video like this!
>First game shown is Gravity Rush 2
I love you guys.
Rip Gravity Rush 2 online
Great episode guys!
OSSC creator marqs made a mod board for SNES and NES which "dejitters" the sync signal from the console and increases compatibility at 3x and beyond with most display and capture hardware. It's available on his Github, and for sale at VGP and maybe elsewhere.
Qc Retro Haven't kept up with the OSSC in awhile. Any other major hardware updates besides the 1.6 update and 4x and 5x?
Clayton M no major hardware update, but the latest firmware has a new hybrid scanline mode, a reverse LPF filter and a backlight timeout function. Also, you can link profiles to input types, but it’s pretty rudimentary. Still missing a method to import/export profiles though, which is a pain because they are erased when upgrading the firmware.
jesus, the image quality of this video is SUPERB!!!!!!
The only video you need to know all about TVs, retro gaming, and game capture
[Try4ce] This is mostly true if you're in the 4K60 realm, but nowadays with HDMI 2.1 and 4K120 being possible, it's slightly out of date!
@@mylifeingaming then I'm looking forward to your next video! 👊🏻
Yeah would be sweet to have an updated video on this topic!
The work you guys put into your videos is just bananas. You've become one of my favorite channels and I look forward to each new release!
1:43 omg this Persona 4 music! Love it.
Every day's great at your Junes!
It definitely made my day haha
i was searching for p4 comment
singularon1 Safe to assume, since Persona footage is always shown when Try is speaking.
Can you do an update video for best QLED, OLED TVs for 2023 onward?
Even though I don't have a 4k monitor yet, this video will serve as a fantastic reference point for many years to come. So much knowledge packed into 45 minutes. For now i'm still holding onto my plasma for anything 1080p and under related.
This is the most attention I've payed to a lecture ever since college. Incredibly informative, incredibly well edited, not many ads (I mean the video itself serves as an ad for tons of equipment), excellent music selection, tons of games I love shown over here... I just realized I've been using my TV WRONG for so many years.
Myyyyy Lifeee inn Gamminggg!
HappyConsoleGamer it's time to get revenge on Joe and make a response video to GameSack!
bring back the lords of thunder my man
You saucy bitch
I really wish you guys would've covered older stuff being upscaled by 4k tv's. For instance a dreamcast or og xbox 480p signal without an oscc. Still love this episide though. Tremendous work.
[Try4ce] Well, there are a few reasons to not cover that. For one, it would just be a generic upscale, nothing fine-tuned to games. Second, component inputs on 4K TVs are getting pretty scarce, and VGA is has long been a thing of the past on TVs. You're gonna have to pass your old consoles through something in most cases, before hitting your TV. There are those HDMI cables for Dreamcast and Xbox, but I don't quite trust them. We do plan to get them and try them someday, but I don't expect them to be all that impressive, based on what I've heard.
My Life in Gaming with dreamcast you can use a vga to hdmi converter. Which I use and I have a bery good one. I think the internal scaler qualities in new tv's are very important for retro gaming in 480p like anything from the fourth generation. Thank you for your reply.
GTA 3 in 4K....wut
"your next tv" sounds like going shoe shopping... im still using an 15 years old flatscreen in my dorm 😅
I can not believe how much time you have spend to make this beautiful episode of RGB1xx. you 2 truely set new standards in production quality on UA-cam. thank you so much for that.
I solved all these impediments by connecting my gaming pc to my 77 inch LG CX OLED and using retroarch to emulate my 100k game collection with a Launch Box Big box front end. All the audio runs via EARC to my Sonos arc 5.1.2 system. I still have all original consoles connected to a Sony pvm in my closet that I never use anymore. I’ll sell in about 10 years.
1:59 - Thank you! Always appreciated to see someone use 2K correctly.
2K is 2048×1080 not 2160p
@@michaelaguilar5667 2k is 1920 by 1080 pixels, and 4K is a perfect 2x scale of that.
I think a way you could improve your already amazing production is to put some small text in the bottom right of any game footage showing which game the footage is from. I spent some time googling one day to figure out which game you were playing one time.
1:45 everybody liked that persona music
much respect for all the effort that went into this video, well done
This was a video I didn't know I needed to see. The way you convey the information makes it easier to digest and actually take in. Earned a sub
[Try4ce] Things are a little different today with HDMI 2.1. If you want to use features like VRR and 4K at 120Hz on PS5 and Series X, then you need HDMI 2.1 switchers or AV receivers in addition to "Ultra High Speed" HDMI cables.
I use a 30FT Monoprice and multiple 15ft Monoprice HDMI 2.0 cables and have had no problems :)
Monoprice product lines are such a crapshoot. I’ve had great luck with some lines and terrible luck with others
As I get older, I find myself worrying less about the absolute cutting edge (cost being one thing). A few years ago, i'd have scoffed at the very idea of saying that - I guess fatherhood will do that to you. To be honest, and this is based on instore demonstrations, the leap from HD to 4k is nowhere near the leap from SD to HD was in my opinion. As far as i'm concerned, there is still really only three eras of TV - Black & White (Long dead), SD/ED (Standard def colour era) and HD (including 4k - HD deluxe/plus/on steroids as I like to interchangeably say).
Obviously the leap from SD to HD was gigantic and demanded attention (quite rightly) so HD exploded. But to me, the leap from HD to 4K is similar as the one from SD to ED - Yes, ED looks nicer but not so much nicer as to make SD redundant. So I cant see myself dipping into 4K anytime soon but if and when I do, I'll be looking at this vid for sure (assuming I wont simply jump to 8K of course)
At this moment, I have my gaming PC (comfortably gaming at 1080p60) as well as some 360 and later stuff hooked up to the HDTV and my PVM for original retro consoles with everdrives hooked up and to be honest, that'll do for me. I don't really feel compelled to drag '85-'05 content kicking and screaming into the HD and beyond landscape so I will keep them on my young (
Noobsaibot21
I haven't jumped to 4K yet either, OLED does look quite a bit better and imo is a bigger jump than SD to ED was, but that's not the resolution itself doing that. I will make the plunge for sure once 8K hits the market as everything scales so nicely into it. 240p is 18x, 480p is 9x, 720p is 6x, 1080p 4x, 1440p is 3x and of course 4K is 2x. It just makes everything so much easier for streaming and for video sites like YT. Hell, even 360p scales perfectly into it.
Certainly if you've got a PVM that's superior to any upscaling option. Not everybody has the space or can get hold of one though so that's more who they're for.
I do think modern TV's have come a long way in the last 10 years. The contrast has improved a ton. I've been looking at OLED and QLED or whatever it's called in the store and the picture looks gorgeous. I haven't even bought consoles from the current gen but can really see the need for another generation that can push really high resolutions @120fps with loads of effects. My mid range gaming PC can't very consistently either.
@@ShapeyFiend The Samsung's QLED TV's can get upto 144hz for gaming. Samsung has QLED computer monitors from 1080p to 4K. The 4K monitor is HDCP 2.2 compatable.
The Denon AVR-X3400H is discontinued, what’re some other denon receivers that have the same features?
The effort put into these videos is just insane.
You guys really deserve more subs
This channel and the videos overall are so awesome and informative! I typically think of myself as pretty knowledgeable when it comes to tech stuff, but videos like this make me realize I still have stuff to learn haha
I don't know how to contact you guys, but I hope you read messages or this is visible. You've covered a lot about video tech and retro gaming, but what about AUDIO? A lot of PVMs have no speakers, a lot of 32-bit systems have analog surround-sound support, even as late as the PS2 era there was spotty support for 5.1. I would be curious what 16-bit systems on a home theatre system would do, if the consoles could even produce low enough frequencies a subwoofer could understand it
[Try4ce] To be honest, neither of us are really audiophiles. I like good clean sound, but that's about as deep as my appreciation of audio goes. I'd love to do this subject if we knew more, but it would be super challenging for us.
Thanks for responding! I know that Audiophile wise there's not much to improve quality of the relatively primitive tech of 8 and 16 bit consoles, but 32-bit ones in the 90's pioneered some new tech, such as 4-speaker dolby analog surround, then of course the next gen after that started slowly introducing digital 5.1 we use today, but some consoles like the Gamecube still only did analog "Pro Logic" . Using modern optical/digital for retro consoles seems like the audio equivalent of what you're doing with 4k video
Also don't forget about my boi DCI 4K at 4096x2160 :)
Very interesting! I think I understood enough of this episode to say this:
IMO it's hideous that these standard-yet-different specifications are actually part of consumer electronics right now. I mean, who has the patience for this, who will investigate for cables and settings to get the best out of their equipment? Only us geeks. For the normal human being it's way too complicated right now. And the standard settings on modern devices are terrible most of the time.
5:11 "Kindly correct them"
*shows footage of a beatdown*
God I love this series.
These videos are incredible and timeless. I've watched most of them multiple times as I set up my game room.
Thank you both for all the hard work and effort you put into these
Also, you know what I want most from a TV these days? Not 4K. Not HDR. Not a curve. Not quantum dots or whatever.
I want a TV that doesn't have useless apps built in. I have one of those now and all it does is make the TV take longer to work as it boots up its software before it lets me change inputs. I can't even use the apps to watch stuff because the network card in the TV is so bad that I can only stream at 360p or whatever the app's lowest setting is, and it still buffers. I had to go and buy a Chromecast anyway. So just get rid of this "smart TV" fad and give me a dumb TV that doesn't take a million years to start up.
[Try4ce] I very much had the same perspective at a time, and I do wish it wasn't virtually mandatory in every TV these days. But the interface on my TV is pretty buttery smooth and works great, and I have to admit I've come to use it for movie streaming instead of my PS3 or PS4 (which I didn't expect).
my smart tv used to be slow as crap on start up. I found there was an option in the menu to disable smart hub auto start .. works quickly now. I tried to use the smart tv once for YT.. it was laggy so I switched to using the PS4 for YT. Im not really into these smart features either.
My Life in Gaming I'd like to hear your opinion on the built in apps vs an nVidia Shield (which does support HDR btw).
Just buy a big monitor, they don't come with any apps. You can get 40" monitors.
Nvidia is working on a tv like that. www.theverge.com/2018/1/9/16867828/nvidia-gaming-displays-4k-hdr-g-sync-features
Excellent video. This must have taken a lot of homework. All I can say is that I am very happy with my decision to divide my gaming into 2 setups to avoid a lot of all this tied to one screen setup. I have all component devices and older connected to my PVM 20L5 and then all component and newer devices connected to my 4K. This may be redundant but cuts down on a lot of other challenges that you guys have mentioned.
Wasn't there an issue with crushed blacks when using limited RGB back in the PS3 days? Or maybe that had do with the TV being calibrated wrongly? (but wouldn't the TV be tuned to "limited" if that is indeed the standard?)
[Try4ce] That must've been a TV configuration problem. More likely, it's Full Range that would show the crushed blacks if the screen is configured wrong, however.
This channel is a gift. The only thing I wish they would do is put the title of the game on screen when showing clips so we could learn about more games!
I don’t have an OLED 4K Tv. Hell I don’t have a regular 4K TV. I still ended up watching the whole video just because it was informative, entertaining, and easy to follow. I learned a lot about 4K, HDR, and the current generation of gaming resolution. Spectacular video, keep it up!
1:42 Every day's great at your Junes
I'm here playing Colecovision on my 38 year old television.
Wood grain or bust.
Agent Orange play some older consoles and you will be happy
Need more on the Frameister here. Seems like the scaler you guys touted for years is getting left behind now. Cannot keep dropping hundreds for this stuff.
I was thinking the same thing; I spent a good chunk of money on my XRGB-Mini and I wouldn't want that to go to waste. From the comments; it looks like it's still a really good choice and it all depends on your own setup. I'm sure I'll be happy with my Framemeister for many more years.
I have a Pioneer sc95 receiver and an LG OLED65b6p (2016 model) and I am using a Framemeister. Let me tell you it works wonders on this tv, It looks amazing, Especially my SEGA Genesis and PS2. I also don't know why it seemed like in the video that it poo poo all over the Framemeister but I have this set up and can tell you it works wonders.
Great to know! Thank you for the info good sir.
[Try4ce] Framemeister is still good! It's just caused a lot of compatibility issues in my situation, and the OSSC has been far more convenient for me (the OSSC does have slightly better color). The irony is that USUALLY the Framemeister is the more compatible device, which is still the best reason to get it. It's absolutely still worth having. It's not obsolete, but I am having a lot of fun with the OSSC lately.
Thanks for the clarification. Basically, it's all dependent on our individual situation and what we're after in terms of our setup. (and what we can afford). Loving the series and I can't wait to have my own ultimate gaming setup.
The depth of content and quality in your videos is absolutely incredible.
Once again a superb episode. Up there with DF Retro as my favourite content on UA-cam. Thanks guys
I've watched this video 9 times
So is it better to switch to Limited Range instead of Full Range even on a 1080p TV?
[Try4ce] Generally, yeah. Perhaps especially so. Many 1080p TVs are likely to not handle Full Range correctly.
@@mylifeingaming sorry for replying late, once again still on a 1080p TV, should I also disable the Superwhite and Deep Colour option?
43:14 "Scaling techniques" I chortled.
I don’t even care about playing old games on 4K or even own/want a 4K TV, I’m sticking with a CRT for retro and 1080p for modern stuff. But this video is so well made I’m watching it for entertainment alone.
Thank you so much for his video. HDMI standard naming is only getting more convoluted and was less than ideal searching for straight and honest information on it. I was looking for an in depth explanation on HDR and retro gaming upscaling; literally perfect video!!!
[Try4ce] Keep in mind that this video is a bit outdated itself! This was before HDMI 2.1, so now there's even higher-grade cables (ULTRA High-Speed) that you need to use if you want to get the most out of PS5 and Xbox Series X...
How do I get 4k HDR on my Sony Trinitron WEGA CRT?
You could get crappy downscaling solutions for the 4K part. : P
I know you're just joking.
But for 4K, If it's a 1080i HD CRT (for example XBR960 which has a HDMI port), you only need a downscaler. But of course it wouldn't make much difference from 1080p.
Consumer CRT TVs are pretty blurry, and while those XBR tubes are "sharp" compared to the lower end product stack, it's still worlds away from the clarity of even the most basic of VGA-or-better CRT monitors or professional-grade tubes.
This means you would have an even harder time telling a difference between 4K and 1080i/p on an HD CRT TV!
XBR960 (SX955, XBR910) does have a really sharp picture compared to most HD CRT's. And it has a Super Fine Pitch tube (1440x1080i) instead of a non-SFP Hi-Scan tube (853x1080i). Of course it's not as sharp as a normal cheap 17"-19" 1280x960 PC VGA monitors, but usually people don't watch TV as close as monitors.
But I've never seen any HD CRT TV because I live in Europe.
On my 32" 16:9 576i Trinitron TV 720p videos looks a lot sharper than the same video in 480p and even difference between 720p and 1080p is noticeable, but that's probably because of higher bit rate?
But yeah, I'm pretty sure you can't see any difference between 1080i/p and 4K on a CRT TV.
I played Persona 5 (PS4) on a lower-end non XBR Sony Trinitron recently (and the overscan was annoying lol), and I could still see some aliasing so I dunno'... _maybe_ you could still see a small difference? Probably a bit more on SFP tubes, but if the game simply used AA (which would be _way_ cheaper) it would all probably look exactly the same to me.
I'm about to get rid of that TV at last though--I'm content using computer monitors from here on out and it's making less and less sense to keep as time goes on (especially considering it lags as bad as many early LCD TVs).
but seriously, 1080p is good enough for most people. especially if you are gaming 6+ feet away from your tv... i will be playing on a 1080p display for another 5 years no doubt and be damn happy with it. plus i would much prefer 1080p/60 with high visual fidelity over 4k/30 with cuts made to the fidelity.
It also depends on the size of your TV and your visual acuity. For example on a 65" 4k TV at 6 feet away I can indeed see the difference between 1080p and 4k, and I have 20/20 visual acuity. An easy way to tell if you will benefit from a 4k TV the same size as your current TV is to load up a game in 1080p with all anti aliasing disabled and if you can see any aliasing from where you sit you would benefit from 4k. If you see no aliasing in 1080p games with anti aliasing turned off then you will have no benefit from 4k.
I want 4K monitor, but those are still very expensive. I can get a whole TV like 49 or 55 inch for that money. They ask too much money for a smaller screen than a TV. It's a turn off. So till I see a proper price for those screens I can't be bothered to move to 4K. And my card 1070GTX can deliver 4K anyway. So i'll be patient :-)
I was in mid-coitus but dropped EVERYTHING to watch this.
I have little to no interest in buying a 4k tv or upscaling my games anywhere beyond component on a CRT and yet I am completely engaged throughout the whole video. You guys really have something good going on.
This is a great video!!
Thanks so much specifically for explaining the difference with HDR on TVs.
When I first heard of HDR on TVs and on gaming consoles, all I could think of was how PC games have done HDR for so long already. Your explanation really helped!
"HD ARRRR"
OLED displays will experience burn in with time. My Oneplus 5 has an OLED screen. The toolbar at the top of the screen has mild burn in after a couple years of use.
Oneplus3 owner here. Can confirm. Would not want this on my TV. It would take a veeery long time though, there's no standard toolbar on display on a TV.
I have a dash cam that experiences burn in on it's display.
But games made for PS4 Pro's 4K barely supports 60 Frames Per Seconds.
[Try4ce] But it's still 60Hz output, so it still uses a lot of HDMI bandwidth.
My Life in Gaming Right.
Let's be totally honest with ourselves, games made for PS4 Pro barely support 30 frames per second. PS4 Pro is such a failure of a console.
mjc0961 It's more like developers are just stubborn and spoiled for their own good that they focus TOO MUCH on Graphics and either less or sacrifice 60 Frames Per Seconds that they have to resort to making PS4 owners to get a PS4 Pro just to get those number of frames!
PS4 and XBox One are already powerful enough, but no Companies like UbiSoft refuse to give Console owners the number of frames on their games because they think PS4 and XBox One aren't powerful enough. How much power do they need!!!?
mjc0961 That's not honest that's bullshit. All Sony first party games have locked 30 fps at minumum and games like Shadow of the Colossus and God of War has 60 fps modes. Besides the hardware isn't designed for higher than base PS4 framerates (nor it was marketed as such) it is made for 4K HDR TVs. If you have a proper 4K HDR TV the maximum you can get out of it with gaming is Sony's games like God of War, Horizon Zero Dawn and Detroit: Become Human running on PS4 Pro (also upcoming games like Marvel's Spiderman and The Last of Us 2) due to their graphical fidelity and excellent HDR implementations.
I like how you guys go so deep. Even if you werent into gaming you would learn a lot from you guys.
Simply MASTERFULLY done! Thank you! I have to say, those retro games look AMAZING on your 4K set. Wow! I did not think they would look so good. My big balancing act is between retro gaming, modern gaming and 3D. It took me a while but I found a good LG 3D 1080P set a while ago that I have an Oppo Blu-ray player, PC, N64, Wii/Gamecube, PS3, Xbox 360, and Xbox One X hooked up to. Great 3D movies done right are hard to beat. The wow factor is definitely there so unless a 4K (or 8K) TV can do all the things my current TV can do plus have amazing 3D, I am perfectly fine with what I have. This week I am getting Avengers Infinity Wars in 3D and the Oasis scenes in Ready Player One simply looked spectacular in 3D. Although companies have curiously tried to "phase out" 3D here in the US, it is still popular in other places in the world so finding good official 3D content at good prices is not as hard as you might think if you know where to look. Again, thank you for the video
4k is actually 4096 x 2160p. 3840 x 2160p is UHD resolution.
Screw this, I'm going back to my 720p plasma
ZachAttack84 ew gross
ZachAttack84 Just as long as it still works, of course.
Surreal Brain but man the lag
Rasmus Krogh-Jensen Depends on the TV and TV settings, I hear. All HDTVs have at least a little lag, and I agree, the less the better, but look at your TV settings; you might have options for at least reducing it.
Plasmas did have excellent blacks tho.....
Jesus Christ.
You guys have once again outdone yourselves.
I like to think of myself as being quite knowledgeable on this stuff, but I’ve definitely learnt a few more things after watching this.
Alot of this info is still good in May 2024! But it would be awesome if ya'll did an update on this topic. Maybe even touch on 8k?
They should just get rid of Full Range Output. I've tried it on multiple TVs and monitors and the picture is always way too dark.
Just wanted to include this for anyone looking, I bought a 49" Samsung q70r around the near year and it's displayed all the consoles I've tried at 5x on the ossc, including NES and SNES. I could only go up to 3x on those consoles on my older Samsung. Genesis, PS1, and N64 are the other 240p consoles I own and also work fine. Input lag is very good, not sure exact numbers but it's low, noticably better than my old Samsung and matches my PC monitor.
My god, what a great episode. Clear explanations, beautiful captured footage, 4k/hdr future on youtube (hopefully ;) ). Just became a patron.
This video singehandedly inspired me to upgrade to 4k and get into creating a home theater. I can't thank you guys enough for making this.
After watching this, and doing some further research, I noticed Costco has a 2018 model 75 inch P series Vizio listed on their website that wasn't there previously, and rtings rated the specs really good. After sleeping on it for a day, I noticed the next day it was on sale for $200 off. Since it wasn't on display at my local Costco, I drove to Best Buy to check out the model to make sure I was happy with it, and ordered it right away. Can't wait to play some retro 75 inch goodness!
Thanks guys, for getting me up to speed on 4K stuff.
the John Linneman reference was awesome and his cameo was even better!!!
I was in complete denial about 4K gaming until I picked up a 4k UHD HDR last week wow what a difference. I'm replaying a lot of my gaming library on my Xbox X and PS4 Pro. I can't believe things I see in games that I never noticed before. I purchased a 2017 65" TV for $549 and couldn't be happier. If you want to get into 4K gaming do your research there are some great deals out there in the $500 to $800 range that would have cost triple that not long ago.
Should we hold HDMI selector boxes to the same standards as HDMI cables? As in, is it important that they also transfer data at 18gbs?
[Try4ce] Yes, this is absolutely critical.
@@mylifeingaming Hi, thank you so much for the reply. I'm assuming this is only the case when passing through high end consoles that push the limits of graphics technology like the PS4 and XBox One, correct?
This video is incredibly comprehensive. Outstanding.Thank you.
Congratulations on finishing Try! Can't wait to watch after work today!
That Junes music at 1:45 is on point! Nice edit
VERY well done episode with broadcast network level production. I suspect this episode will and has helped to inform many would-be and current collectors.
I personally have an LG OLED B65P and I can confirm burn-in is a moot point. You only really see burn-in when you have the panel CRANKED to 10. Most of the time it shows up around white-lined menus that have been sitting on the screen for a while. It's very minimal and goes away shortly after the screen has changed picture. It's noticeable, but FAR from even hindering the quality of the picture. It's best to run most OLED panels around 50/60% panel brightness. This way you can almost insure your ghosting is held to a very minimum. All OLED panels have a screen maintenance mode that will run autonomously, but you can manually kick it off. When running this mode, do it before you head to bed as it takes hours to complete. Great videos guys! Looks like I'll be buying one of your Tshirts!!!
This video is so informative even if you are not a gamer you can learn a few cool tidbits form this. Great work!
Another amazing video. I thought I knew almost everything about 4K/HDR, but this video was very informative for me. Keep up the good work!!!