HD Starcraft 2 oGs.SuperStar v HuHuman

Поділитися
Вставка
  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 828

  • @Tent316
    @Tent316 14 років тому

    Love yer casts man keep it up and congrats 200k 1million here we come!

  • @redsword87
    @redsword87 14 років тому

    This is simply amazing... Totally awesome display of the blink ability used with the terrain. Also that sentry drop to block off the reinforcement up the ramp is just so awesome, the timing was perfect. :O

  • @SKRicochet
    @SKRicochet 14 років тому

    Fantastic blinking control.
    Blink is definitely my favorite ability in SC2 and this game shows why.

  • @Ectharias
    @Ectharias 14 років тому

    Flying the sentry over to block the ramp to get time to snipe the hatchery was brilliant

  • @WatchMeRise13
    @WatchMeRise13 14 років тому

    Thank you HD for uploading the entire video in one segment instead of breaking it up. Husky needs to follow suit. Psystarcraft doesn't break up his videos and they're also brilliant.

  • @bladerzahn
    @bladerzahn 14 років тому

    Isn't anyone surprised HD didn't get a UA-cam partnership? He's freaking awesome!
    Thumbs up for the UA-cam staff to see

  • @srsh12345
    @srsh12345 14 років тому

    omg, such beatiful use of blink. This was more than a victory, it was a lesson in how powerful Blink can be.

  • @Crioca
    @Crioca 14 років тому

    That forcefield on the ramp; just incredible!

  • @norsende
    @norsende 14 років тому

    That blinking with the force fields on the ramp was the coolest thing I've seen in any of the SC2 games I've seen.

  • @nomad2595
    @nomad2595 14 років тому

    Awesome example of perfect offensive protoss. Excellent maneuvering around the zerg offense. Keeping them in base where they can't function. Nice job :3

  • @its_chris_cross
    @its_chris_cross 14 років тому

    The protoss' gameplay inspires me :D
    I really love how he uses blink to its fullest and also the thing with the sentry was ingenious.

  • @TrentBattyDrums
    @TrentBattyDrums 14 років тому

    i feel like your casts get better and better every time. Hd, your my hero. xD

  • @ArchHamza
    @ArchHamza 14 років тому

    the warp prism loaded n then force field the ramp that was really smart
    respect

  • @nhaskell
    @nhaskell 14 років тому

    Thumbs up for that force field on the ramp. Insane Protoss play.

  • @bunnyswallows
    @bunnyswallows 14 років тому

    OMG what an awesome play by human. he was just dancing arround with his stalkers and made so much damage to the zerg army.
    Thank you for uploading this game!

  • @FoggyFogzmeister
    @FoggyFogzmeister 14 років тому

    Wow... Just wow. Not only is ZvP my favorite matchup, but seeing those beautiful forcefields and genius use of blink made my morning. Just fantastic. Hopefully I'll play like that aswell someday

  • @chrisjanus12
    @chrisjanus12 14 років тому

    Love the blink action. Quite inspiring. I'll have to learn that shift blink technique!

  • @Scouten819
    @Scouten819 14 років тому

    nice awesome game very interesting

  • @dkoleary88
    @dkoleary88 14 років тому

    THANKS HD FOR CASTING THESE GAMES FOR US!!! THEY ARE AWESOME!

  • @McColanis
    @McColanis 14 років тому

    Most genius use of forcefields I've seen so far.

  • @Amirite1111
    @Amirite1111 14 років тому

    Nice job uploading in one video. Makes our lives so much easier.

  • @Joshgt2
    @Joshgt2 14 років тому

    Wow. I love it when Protoss brinks out a Warp Prism

  • @ForViewingOnly
    @ForViewingOnly 14 років тому

    A 30 second long video advert for men's hair dye popped up before I could see the Starcraft video, and I couldn't skip it! Sorry UA-cam, but most people's lives are too short and busy to put up with 30 second compulsory video adverts, especially when you can click on an alternative video in a couple of seconds.

  • @steinfx
    @steinfx 14 років тому

    Awesome game, great cast. Thanks.

  • @LamboSU3KS
    @LamboSU3KS 14 років тому

    Beautiful play! Very Inspiring.

  • @eyallev
    @eyallev 14 років тому

    @Malacite queue blink is quite simple, but very tricky in small querters like he had there. it's like this:
    select your units, with the shift key down (for queuing commands) click to where you want them to blink from, press b for blink, and click to where you want them to blink to, and (every importent this step now) add a move command after the blink, so they won't block the way for the other units.
    and yes, the force fields on the ramp were very sexy.

  • @dozmaster
    @dozmaster 14 років тому

    wow. That forcefield + blink was beautiful to watch.

  • @YouLikeBosch
    @YouLikeBosch 14 років тому

    @marshallzzz When you've got your units selected, You can select blink while holding shift and then click in quick succession several spots in a small area you want each available stalker to blink. It's pretty much like setting blink/or a special ability on a mini timer until they reach a close enough spot to use said ability.

  • @foresttdog
    @foresttdog 14 років тому

    such a sweet attack during 9:00, with the forcefield block/blink in

  • @sqw33k
    @sqw33k 14 років тому

    @louisphilippelajoie IT's called shift-blinking.
    The way you do it is you hold shift then queue up a Move command > Blink> Move and that makes the units not blink until they've reached their first Move destination.

  • @vman1320
    @vman1320 14 років тому

    This was actually one of the better video's i have seen.

  • @MortiVR
    @MortiVR 14 років тому

    Human deserved to win even just because of the move where he took the century to block off the ramp and then blinked with the stalkers, that was an amazing tactical move

  • @junlijaw
    @junlijaw 14 років тому

    After watching this video, I'm proud to be a Protoss player!! Epic play by HuHuman. Goes to show that terrain and spawning location does matter! Overall, awesome play =) Enjoyed every moment of it!!

  • @WhiteToss
    @WhiteToss 14 років тому

    Thank you for this replay.
    Long time age when some of us enjoyed playing beta (I think) The Little One playing Protos won on LT angainst terran by getting fast 8 stalker with blink. Hope gamers will realize the power of blink and start use TC insted of more Gates.

  • @YouLikeBosch
    @YouLikeBosch 14 років тому

    That was the best use of map terrain I've ever seen. It was just..pure, slow, uninterrupted rape.

  • @XenomorphsWrath
    @XenomorphsWrath 14 років тому

    7:05 Zerglings blinking to the ground below...
    i wish they could^^.. nice commentary as always hd :)

  • @KazekanAgiel
    @KazekanAgiel 14 років тому

    That sentry was in the warp prism and got dropped just within range of the ramp - I can't believe you missed that! It was totally brilliant thinking on huhuman's part. >_< Kinda sad i watched this replay commentated in Chinese first, lol. Still good to catch some things that people miss while commentating.

  • @randommike21
    @randommike21 14 років тому

    just beautiful.....excellent game. i noticed hd has also gotten a lot better at casting. good job

  • @cetusipy
    @cetusipy 14 років тому

    @wnswns112 He's doing it with the "Queue" function. You hold shift to Queue up multiple commands, so as the stalkers get into range they execute the blink.

  • @Xallisto
    @Xallisto 14 років тому

    Amazing display of Protoss mobility.

  • @XLiger00
    @XLiger00 14 років тому

    @acomaco2 its a usual term in dota. its when a unit moves right after it attacks, canceling the animation of reload. watch at the part where huhuman has 1 collosus and attacks the zerg. right after his collosus fires, he moves and attacks, moves and attacks. the difference could be just microseconds but it could save your unit if done right.

  • @MetallicIronDeth
    @MetallicIronDeth 14 років тому

    @JP6580 then why a lot of people complain about ads? I mean I never seen a single ad on any of hd or husky's videos. Anyway it's a good thing I don't get any ads to disturb these excellent replays :).

  • @Ucada
    @Ucada 14 років тому

    HD always brought us remarkable match GOOD JOB!

  • @sitrilko
    @sitrilko 14 років тому

    @PianoRus You order a unit to go to a place, and than klik you blink destination - all while holding shift.
    Once the unit gets to that place, than it will blink , and not before. Thats why in the replay, those stalkers blinked one after the other .

  • @RyuSujin
    @RyuSujin 13 років тому

    That was an incredible game! Great casting HD : D

  • @WMSexton
    @WMSexton 14 років тому

    best blink!!! it made it one sided. But I LOVED every second of it! and the colossi was the cherry on top

  • @iCantSay
    @iCantSay 14 років тому

    @MariosGuy first u move them to where u want them to start the blink, hold shift and use blink to where u want them to end the blink. for example, if theres a hole i make them walk normaly to the hole and while they are still walking i hold shift i blink to the other side of the hole, so now when they reach the front of the hole they will auto blink to the other side.

  • @Dialogue_SC
    @Dialogue_SC 14 років тому

    huhuman used the sacrificed the warp prism to bring that sentry in to forcefield the ramp. Unbelievable play.

  • @typoded
    @typoded 14 років тому

    wow i'm loving this protoss player he's brilliant

  • @AV_YT
    @AV_YT 14 років тому

    I would really like to see some more games with huhuman. I loved his micro this game, he was awesome to watch.

  • @Tent316
    @Tent316 14 років тому

    wow that hatchery snipe with sheilds blocking off the enemy army was insane!!!

  • @KnightFrame45
    @KnightFrame45 14 років тому

    The placing of the forces really went to HuHuman's favor of his blink stalker build order. The spawn locations where very very close and HuHuman really enjoyed finding his opponent very quickly, knowing that his fast Blink mass stalker build would really favor him. Beautiful beautiful protoss play.
    btw, IdrA's 16 youtube accounts clicked their button.

  • @Bert.Briggs
    @Bert.Briggs 14 років тому

    CONFUZZLED!!!!.... I had no idea that anyone else used that word!
    This is why I love you xD

  • @Xuhybrid
    @Xuhybrid 14 років тому

    @nesci1234 Oh right. Well id just like to point out there was no quality options when i started watching. Thanks nesci for letting me know the HQ options arent enabled straight away.

  • @Sycord
    @Sycord 14 років тому

    wow this shift-blink micro was awesome!

  • @sathernut
    @sathernut 14 років тому

    wow that blink was friggin sweet.

  • @sablesoul
    @sablesoul 14 років тому

    Blink, the most powerful ability in every game that it exists in.

  • @DardanZ
    @DardanZ 14 років тому

    7:11 "Zerglings blinking to the ground below." Lawl =D

  • @trallawan
    @trallawan 14 років тому

    true fans wait until all parts are uploaded, processed, downloaded, and watch them in one time without fucking interruptions

  • @boneyd
    @boneyd 14 років тому

    @Tsujiro Not exactly, but I agree with you on the idea of the term spreading without common understanding. I think 'proxy' in it's original definition fits here, since (unlike the other races' buildings, or non-upgraded Gateways themselves) the Pylon allows the player to produce units from a position outside of their main fortification - i.e. where a player would normally have to generate them. It is, in sense of buildings that produce units, "an agent or substitute acting in place of another"

  • @singe101
    @singe101 14 років тому

    If stalkers are voices of the eclipse, HuHuman leads a symphony.

  • @deityika
    @deityika 14 років тому

    This is such a beautiful play of Blink!

  • @eyallev
    @eyallev 14 років тому

    @anotheruser1k game changing move -> build a spore craqler (or overseer) to disable his vision of the high ground = no blinking to the main from the exp'.
    also, more creep = fast units, and he should have had an overlord watching that leadge where the pylons came on, had he seen that he would have made a few hydras to shoot them down.

  • @besetment
    @besetment 14 років тому

    The sentry didn't just walk up and force field the ramp. It was in the warp prism. HD even selected the warp prism with the sentry in it as it was moving for the drop, then acted like he didn't know how it got there.

  • @GlauberLoh
    @GlauberLoh 14 років тому

    missed you so much...

  • @BrendanBeckett
    @BrendanBeckett 14 років тому

    The fact that he brought a probe to warp in a pylon with his warp prism shows that their initial concept for the warp prism kinda failed, that little circle is totally inadequate

  • @ktspaz
    @ktspaz 14 років тому

    @tehcheeseitman Shift que move to the point near the ledge, than shift blink over ledge, than shift que move away from the blink landing zone.

  • @sonnich
    @sonnich 14 років тому

    @pinkee12491
    It's shift queue blink. You hold down shift to queue up actions. You make a move order, then a blink order, and finish off with another move. This will make your stalkers move to a point and when they reach it they blink and move away so the stalkers behind them have room to blink in.

  • @McEddi3
    @McEddi3 14 років тому

    these was a completely incredible game

  • @ironedsocks
    @ironedsocks 14 років тому

    one of the best protoss plays i have ever seen in sc2 (y)

  • @rostharan
    @rostharan 14 років тому

    @emoscreamohxc he didn't want to rely on the warp prism, and he had the drop play card if he doesn't put his ship in stationary mode.

  • @BrendanBeckett
    @BrendanBeckett 14 років тому

    @Tsujiro Yeah I saw that. I don't think he was necessarily planning that from the start. For a long time there he had a warp prism sitting there with pylons below, something the warp prism is supposed to provide on its own in concept but they nerfed the area too much.

  • @brian177
    @brian177 14 років тому

    Bad ass game. Best use of Blink I've ever seen.

  • @mrloboto
    @mrloboto 14 років тому

    Really wanted the zerg to move those spinecrawlers over much sooner to better protect his drones once the stalkers started ledge dancing.

  • @Urza26
    @Urza26 14 років тому

    @radscorpion8 The protoss can just expand. And Just a couple of sentries with good energy can really just block off the ramp for some time until the colossi come. Then, it becomes almost impossible to attack up the ramp.
    He should have retreated the spine crawlers much earlier though.

  • @BBshakenbake
    @BBshakenbake 14 років тому

    insane force field drop from the prism :O

  • @stigtvei
    @stigtvei 14 років тому

    Wow! Beatiful play! (!) huhuman is my new favorite protoss.

  • @Ascendancy-
    @Ascendancy- 14 років тому

    @iCantSay thanks so much. just wanted to make sure (:

  • @raoke69
    @raoke69 14 років тому

    @HDstarcraft as an older game this was one of my favorite games/casts.. great comments and insight on the map advantages and keeping up with huhumans insane stalker micro and map control. if you could switch up the production tab/income/apm and others that would also make the video better imo. thanks.

  • @SuperHeroR
    @SuperHeroR 14 років тому

    Wow, simply AMAZING!!!

  • @DoomDG
    @DoomDG 14 років тому

    Beautiful

  • @Lenfal
    @Lenfal 14 років тому

    @nicko64c It requires quite a lot of setup. If the zerg saw it earlier (he didn't but should have, considering the placement of his overlord), he could've stopped the proxy and push at the front. He tried to play a defensive macro game. The protoss punished him correctly.
    Plus, you gotta admit that that was quite creative and fun to watch. I doubt that many people will try to reproduce it in an actual game.

  • @NCC1577
    @NCC1577 14 років тому

    fantastic game, stalkers have always been my favorite protoss unit especially when they have blink

  • @ddstar
    @ddstar 14 років тому

    @galientdomo not all the time. Sometimes I have to just watch through the commercial.

  • @stuffgar
    @stuffgar 14 років тому

    Amazing blinking.

  • @snowblind1985
    @snowblind1985 14 років тому

    that was the price of FE for zerg i guess... but i must say that was some very good micro from the protoss.. i like the idea that when he was busy microing his stalkers, he even thought of getting a single sentry to block off the ramp.. although it was one sided, i really enjoyed this game.. thanks HD

  • @TPack
    @TPack 14 років тому

    Love that play by human.

  • @rafaelandresantunez
    @rafaelandresantunez 14 років тому

    You do the commentary as it was the more natural thing on this world, that's what I liike the most HD.
    :]
    PS.: Omg on the blinking skills. Im left with my mouth open.

  • @LolCats42
    @LolCats42 14 років тому

    That was some brilliant blink play

  • @dropkickpikachu
    @dropkickpikachu 14 років тому

    Wow, there are like three places stalkers can blink between to harass both the main and the natural there. Sick play by huhuman here.

  • @paoTruta
    @paoTruta 14 років тому

    7:08
    "Zerglings blinking to the ground below!!"

  • @TrowaJWBarton
    @TrowaJWBarton 14 років тому

    thank you for taking advantage of the youtube time limitations.

  • @SaroDarksbane
    @SaroDarksbane 14 років тому

    @blakester124 There are a few things he could have done, I think. Repositioning the spine crawlers would have helped, first of all. Second, I think he should have gone Infestors over Hydras. Lings and Roaches would have cleaned up the Stalkers if they were unable to move or blink away.

  • @Crime_McDog
    @Crime_McDog 14 років тому

    @xphycorx You hold shift down, and then right click as close to the edge as possible, and then tell them to blink across. That will make each stalker go to that point on the edge before they try to blink.

  • @noblebun
    @noblebun 14 років тому

    "Zerglings blinking to the ground below!"
    Haaaaaaaax?!

  • @Rybread34
    @Rybread34 14 років тому

    You should cast a game of you playing Zerg. I think that would be fun to watch.

  • @pinkee12491
    @pinkee12491 14 років тому

    That protoss really knew how to use that map

  • @ypodeswa
    @ypodeswa 14 років тому

    No way to describe the Protoss player's play here except AWESOME!

  • @EdwardManeikis
    @EdwardManeikis 14 років тому

    Clever play from the toss

  • @Ryuouken
    @Ryuouken 14 років тому

    @Tyfyh To see minerals and gas, supply and uppgrades. It's very important