How I Made $42,000 Per Month With Only 5 Families In Manor Lords

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  • Опубліковано 4 тра 2024
  • Full Campaign This Exploit Is From: • I Beat Manor Lords' HA...
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КОМЕНТАРІ • 379

  • @alcedob.5850
    @alcedob.5850 28 днів тому +320

    The Spiffing Brit must be getting nervous

    • @Strat-Guides
      @Strat-Guides  28 днів тому +40

      Lol or he's getting more ideas for new videos?

    • @silkmonkey
      @silkmonkey 28 днів тому +3

      Who knows what @spiffingbrit is gonna do with this knowledge

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      @@Strat-Guides that to. :P

    • @McNab1986
      @McNab1986 28 днів тому

      @@silkmonkey Normally follow a guide written by someone

    • @SteefPip
      @SteefPip 28 днів тому +1

      Spiffing Brit doesn't endanger his audience with lulling them into sleep.

  • @NathanS__
    @NathanS__ 28 днів тому +291

    You think people would just do that? Manipulate the market and pricing for personal gain and not to fulfill the needs of the community?

    • @Strat-Guides
      @Strat-Guides  28 днів тому +97

      No, never! I've never heard of humans doing that before, especially not government officials who get insider information... ;)

    • @Patrick-zr8tv
      @Patrick-zr8tv 28 днів тому +17

      Even suggesting such a thing is preposterous! No one would ever, for example, force tens of thousands of people into functional slavery in order to mine rare earth minerals at the expense of not only the health of their workers but the environment too! No one would ever do that!

    • @AurioDK
      @AurioDK 28 днів тому +11

      @@Patrick-zr8tv So true, slavery was invented by the Americans and ended with the civil war. Such an uncivilized conduct as to exploit other humans never happened in history prior to the evil era of American colonization, along with Santa existing my mum also told me that diamonds hatch from quail eggs, she wouldn´t lie to me.

    • @serptimis1552
      @serptimis1552 28 днів тому +10

      @@AurioDK No one mentioned Americans, but you just assumed they were referring to them. Wonder why?

    • @byMyXzx1
      @byMyXzx1 28 днів тому

      @@AurioDK Why do you talk about the americunts?

  • @spencerino2760
    @spencerino2760 28 днів тому +277

    Strat just made the British East India company in the game.

    • @Strat-Guides
      @Strat-Guides  28 днів тому +12

      Lol!

    • @joeyRaven201
      @joeyRaven201 28 днів тому +5

      Or the voc the Verenigde Oost-Indische Compagnie from the netherlands

    • @Uzzgub
      @Uzzgub 28 днів тому +7

      @@Strat-Guides A Interaction for the Interaction God, a Comment for the Comment Throne, for the Almighty Algorithm

    • @NurmaBP
      @NurmaBP 23 дні тому +2

      ​@@joeyRaven201 VOC, black market spice traders, pirates, tribe wars, kingdoms falls, just another day in Indonesia's 17 th century

    • @joeyRaven201
      @joeyRaven201 23 дні тому

      @NurmaBP bro, I know i actually listen during class

  • @aeunexcore
    @aeunexcore 28 днів тому +33

    "They get a text message" made me laugh. 🤣

  • @faultline3936
    @faultline3936 28 днів тому +68

    Dev: Puts market fluctuation to have a temporary fix to trading, but unintentionally made it more OP lmao

    • @HansWurst1569
      @HansWurst1569 28 днів тому +3

      Its not OP persee, as its very micro intensive and you could never do this with a bigger city since they actually require the granary and storehouse workers to fill up the markets, wich in turn means you need more people to fullfill all of the jobs suplying all those people. So its not OP. I see it more as playing VERY tall

    • @theodale1710
      @theodale1710 27 днів тому +2

      You need to click play on the video, maybe you'll change your mind.

  • @GrasslandsStudio
    @GrasslandsStudio 22 дні тому +7

    “They get a Text Message” 😅
    In game:
    “Hilbert, Screwed en route we were! The ol’ Next Door is in uproar! Dem apples only worth 5 pence this month. Turn this cart around!!”

  • @thegum89
    @thegum89 28 днів тому +26

    To make the game more realistic, when suppliers block each other at a trading point, they should start calling each other names and fighting.

  • @danmorgan3685
    @danmorgan3685 28 днів тому +29

    The Baron hates this one simple trick.

  • @hawktangerine405
    @hawktangerine405 28 днів тому +44

    Main issue is the tariff perk. 100% reduction makes this strategy broken. If the reduction was only 75%, this issue would be largely resolved while maintaining a strong perk

    • @Strat-Guides
      @Strat-Guides  28 днів тому +9

      Yeah for sure, the perk doesn't help. I think at 75% you can still do this, but your margins would be significantly smaller and maybe not worth the effort.

    • @geraltrivian9801
      @geraltrivian9801 28 днів тому +1

      I don't understand. What does the perk do?

    • @hawktangerine405
      @hawktangerine405 28 днів тому

      @@geraltrivian9801 when you buy an item from the trader, you're most likely purchasing it from the global marketplace. The global marketplace has a 10 silver tariff per purchased unit. The "Better Deals" perk removes the tariff.

    • @benjaminclement8437
      @benjaminclement8437 28 днів тому

      @@geraltrivian9801 It makes everything 10 less gold to import meaning you can import for the same cost as export when market is stable
      It's an op strat however you make so much gold normally anyway I no longer put any perks into trade and focus them on other perks like orchids and making armor which both you can sell and make heaps of gold anyways, the most op perk imo is deep mines as unlimited iron and clay = unlimited money, armor, weapons and resources which you can redistribute to your other provinces.

    • @Wonderwall627
      @Wonderwall627 28 днів тому +1

      @@geraltrivian9801 by default, there is a 10 gp increase in buy price vs sell price. So if it costs 3 gp to sell a berry it costs 13 to buy one. With the perk, the 10 gp goes away so it would be the same 3 gp to buy and to sell.

  • @AC-hj9tv
    @AC-hj9tv 27 днів тому +10

    Thank you so much for your guides
    🥃😎👍

  • @runcoltrun
    @runcoltrun 27 днів тому +8

    I'm just curious how you did this starting from 100 regional wealth? This video seems to show after you've made several successful trades and also after you've unlocked at least one perk as all your trade routes are only 25 gold.

    • @alexsandermc9794
      @alexsandermc9794 20 днів тому

      you can seel the 20x spears and 20 shild you gain in the begnning

  • @Denek_23
    @Denek_23 28 днів тому +5

    Man… respect, mad respect. I miss only one achievement on steam, the merc one, but your skill is nothing but inspiring.

    • @Strat-Guides
      @Strat-Guides  28 днів тому +3

      You can definitely do the mercenary achievement if you use this method! Hurry before it's patched lol
      Thanks!!

    • @Denek_23
      @Denek_23 28 днів тому

      @@Strat-Guides cheers bro! All the best!

  • @id513128
    @id513128 28 днів тому +5

    Interesting technique!
    For me, the best way to do for me at least, is focus on wood/iron stuff, upgrade the house to levels 2, convert them to do armour/shield stuff and do some switcheroo like you did. I called it Military Industrial Complex approach. Makes, literally, tons of wealth every single month!

    • @adama7752
      @adama7752 28 днів тому +2

      it's a proven strat

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      you still need to protect your town from the bandits etc.

    • @69george88
      @69george88 26 днів тому

      Does it work in challenging difficulty?

    • @id513128
      @id513128 25 днів тому

      @@69george88 I haven't a nerve to try in that scenario *yet*. Might do, might not, we'll see!

    • @id513128
      @id513128 25 днів тому

      @@TheManofthecross Well, that's what lands tax is for! Buy, buy, buy!
      TBH, I haven't use mercenaries much. Hiring citizen with locally-produced armour/shield is enough, as far as I play, to fend off the bandit or whatnot.

  • @_lostclub
    @_lostclub 28 днів тому +28

    How do you get up to that point though? What do you start out with to import/export with only 50g to start with?

    • @Strat-Guides
      @Strat-Guides  28 днів тому +38

      If you check the link, I've got the full campaign on my let's play channel. I started with clay mine, turned that into tiles. I saved up 100 tiles, then dumped them all in a single month. That caused the market to crash and I had 800g from the sales, so I bought as much as I could for 1g each, then sold it a month later for 16g and I basically expanded into more trade goods with the new money. You buy at neutral price to start (8g for good ones) and get 100 of the item in a single month, then stop. Next month, export whjat you bought for 8g for 12g or 16 (different for each item) and the market will flip again down to 1g the following month and repeat. You can do this for all items in the game, but it's better for more expensive items.

    • @johnnyd3387
      @johnnyd3387 28 днів тому +6

      Buy low sell high the art of the deal. Wonderful.

    • @_lostclub
      @_lostclub 28 днів тому

      @@Strat-Guides Ah, woops. Didn't think to look there haha. Cheers!

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      @@Strat-Guides so that's how it's done but its more of which item to start this on to get the cash going to go further. though you will need the region wealth saved up to keep going.

    • @benjaminclement8437
      @benjaminclement8437 28 днів тому

      Using the starting 50 gold to get an extra ox and 2 vegie gardens is the best use case for it imo, than just sell firewood and planks till you get enough cash to set up proper trade routes. 1st perk I get is orchids as they take 3 years to grow however once you have 3 vegie and 3 orchid plots going you are set for food with no need to do farming ;) Happy gaming bro.

  • @ridleykeeling4059
    @ridleykeeling4059 28 днів тому +1

    great content Strat, I love it

  • @hotyumar23
    @hotyumar23 28 днів тому +2

    Dude keep up the Good Work

  • @shawnduffy279
    @shawnduffy279 27 днів тому

    I love this so much.
    I watched the whole 2+ hour video and learned a crap ton. Using the camp money to buy mercs vs using your citizens is glorious.
    I have so much less stress. lol
    Not making a ton on the town I used, it was already 8 plots deep but, I tried it and I could sustain mercs and a 900 dollar monthly regional wealth. Into year 4 and AI has only claimed 1 additional territory but I am DEFINITELY not playing Ultimate mode. :D
    I had used too much clay before I saw your video to properly saturate however I'm using other items in a similar way.
    Again thanks and cheers.

  • @Raptorsified
    @Raptorsified 28 днів тому +2

    I was waiting for this video to come out. Everyone been complaining how hard it is but i never see anyone mention how key trading post is early game. You know those planks you need to build the church in the early game? Now you can leave the guy on it if you rush even just one burgage 2 to make warbows (5g) or large shields (6?7?g). Now you can afford all the chicken coops and vegetable farms you want in the early game.

  • @FORSAKEN_SCIENTIST
    @FORSAKEN_SCIENTIST 28 днів тому +1

    Man you are a god for doing this challenge no one stopping you

  • @juustokeitto1
    @juustokeitto1 28 днів тому +2

    Top tier content. Keep it up!

  • @Deadcontroll
    @Deadcontroll 28 днів тому +1

    Great Video! any plans on making a video on your challenge run with not trade (max diff for everything bandits and AI)? (the one you talked about in the farming guide)

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      I'm working on that one this week actually! I was going to start today, but I had one new idea I wanted to test out before starting that would make it a little easier.

    • @Deadcontroll
      @Deadcontroll 28 днів тому +1

      I am trying myself but having financial diffulties after defending a few times, eager to see your ideas!

    • @Deadcontroll
      @Deadcontroll 28 днів тому

      And found an exploit, accept the barons deal for peace after winning the battle. You keep the claim but also get the cash offerd

  • @BillysFingers
    @BillysFingers 28 днів тому

    Helpful video, thanks!

  • @phineasgage8252
    @phineasgage8252 28 днів тому +1

    I figured this out like 2 hours ago too, funny that you post this right now

  • @DoctorHrit
    @DoctorHrit 28 днів тому +3

    I think the only way to balance is having the off-map traders have a resource pool of gold from which they can trade, so for example, each month lets say, the trader has 800G for trading, if he exhausts that, he won't trade

  • @jademinamoto5413
    @jademinamoto5413 28 днів тому +1

    Bravo! You exactly respect the spirit of the game.

  • @tiestofalljays
    @tiestofalljays 28 днів тому +3

    Had a weird occurrence in my game where importing mail armor was going for 1 coin each. I bought 999 of them lol. No clue why that happened, bc I wasn’t trading mail or producing it….

  • @BNRmatt
    @BNRmatt 13 днів тому

    It's not that the UI is slow to update, it's when you have a good set to Import or Export, you only see that price. You only see both simultaneously on full trade or no trade. At least I suspect that's the issue.
    Your guides are super helpful.

  • @jef922002
    @jef922002 28 днів тому +4

    Had this exact same thought but didnt have enough wealth to try it lol
    this is so broken, i'd be surprised if this doesnt get fixed next patch 😂

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      or the dev will just leave it there as a ha ha thing but put in something else to make sure there is a 'price' to pay for such things.

  • @mattheo7634
    @mattheo7634 28 днів тому +2

    Thank you for finding the most amazing bug of the middle ages🙏

  • @sanshineh2360
    @sanshineh2360 27 днів тому +1

    "They get a txt message" had me rolling! 😂

  • @jayteaman
    @jayteaman 28 днів тому +1

    This is great. Just got done spending a rainy morning playing around with exploiting the game, myself.

  • @nhopkin
    @nhopkin 27 днів тому +2

    Did they patch this? I bought 999 plate armor and the price never went back up. It's stuck at 3 coin each and I am stuck with 999 plate armor.

  • @MAKAKEVICH
    @MAKAKEVICH 26 днів тому +1

    I think the game told me that a dedicated merchant comes once a month. So I figured the road length wont matter much. You proved here, that its not the case, thx!

    • @Strat-Guides
      @Strat-Guides  26 днів тому

      I think they probably averaged the usual distance people would build a market and put "a month" when in reality it's much shorter (or longer if you make a giant maze for them to go through lol)

  • @ob1983
    @ob1983 25 днів тому +1

    Hey strat..... on my first playthrough and have just claimed my third region however, unlike the first two I did not get an option to set up a new camp with a choice of monies and supplies. I definately own the region but all the values are at zero. Is this what happens or is there something I need to do or is it just a bug? Any steer here would be super useful. Cheers 🤔

    • @Strat-Guides
      @Strat-Guides  25 днів тому +1

      Each time you claim a region, you have to pay 250g, 500g or 750g (depending on how many supplies you want the new town to have) to send villagers to that area. Claiming the region just gives you control over it, but it doesn't allow you to build there yet and you have to pay for the camp first (It's under the admin tab, same as the manor house). If you have enough money, go to that tab and place a work tent down and you should be good to go!

    • @ob1983
      @ob1983 24 дні тому

      @@Strat-Guides Thanks for this Strat!!

  • @Leann-n
    @Leann-n 28 днів тому +2

    This is an amazing find. But its nice more for showing the easy exploit than as a game advice. We noticed eggs were OP from start but trade is so broken lol

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      I forwarded this to the dev before I posted it, so he's aware and will be patching it. It was for the memes lol

  • @keysncoffee7733
    @keysncoffee7733 28 днів тому

    You’ve literally come out with at least 5 videos since the last time I got to play this game 😂

  • @crazyelf1
    @crazyelf1 28 днів тому +1

    Some regions have 2 of the Blue spawning points where traders spawn. Those are valuable because you with 2 trade posts either double the profit or use the other trading post for your food and other import / export needs, while reducing the traffic jams.

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      If I recall, there is only one region with 2 trade ports and when I tested it, they only came in from one side :(

    • @crazyelf1
      @crazyelf1 28 днів тому

      @@Strat-Guides I'll test later, but if that's the case, that is some feedback for Greg - some border regions should have advantages (ex: more trade opportunities due to geography).

  • @SouthWestConvert
    @SouthWestConvert 27 днів тому

    It seems like the upcoming update will 'tone down' the volatility of trading, meaning you will be able to trade a higher quantity before the prices alter. That will make this scheme harder to do, but by no means impossible.
    Greg didn't offer the best fix to this in his latest poll; the best fix is to have static unmoving sale prices and fluctuating buy prices. This would remove the pendulum of trade which is where it can be abused.

  • @HansWurst1569
    @HansWurst1569 28 днів тому +1

    Do you have a full stream of this? Or longer form content?

    • @Strat-Guides
      @Strat-Guides  28 днів тому

      Yeah If you check the description, I included a link to the full campaign! It's edited down - we usually cut between 40 - 60% of the recordings and keep only the interesting stuff so you don't have to sit through the boring parts lol

  • @mister-x2
    @mister-x2 26 днів тому +2

    Something is very wrong with the market at max speed. I had enough wealth so I bought 150 plate in hopes of driving the price up, to sell later.
    Not only did the price go DOWN, I barely lost any money and I had 150 plate in my inventory. Finally, a bug that actually helps, lol.
    I couldn't make it happen again exactly on my other settlement, but very odd thing.

    • @eliot7189
      @eliot7189 26 днів тому

      I think the same thing happened to me yesterday buying spears and shields

  • @RARDingo
    @RARDingo 28 днів тому +1

    The stats on any UI window remain static until it is reset, usually I just close & re-open.

  • @waka8433
    @waka8433 27 днів тому +1

    Dude is price fixing medieval market lmao

  • @Ahkomaton
    @Ahkomaton 28 днів тому +4

    So the import price always starts higher than the export price (usually double), and what you're doing is buying a ton to crash the import price so therefore you have all the goods and that raises the export price?

    • @Strat-Guides
      @Strat-Guides  28 днів тому +2

      So if you have the trade perks, you'll have import price = export price. Then I import a good QUICKLY (within the same month) to get the price to jump the next month. Next month, I switch to exporting, basically bought for 8 and now selling for 16. Again, this lasts for exactly 1 month. The following month, I switch back to importing and the price is now 1g each and repeat. You'll buy at 1g and sell for 16g, easy money.

    • @tonygarcia2591
      @tonygarcia2591 28 днів тому

      Yes cornering the market then manipulating it

  • @rbm-oi2rx
    @rbm-oi2rx 28 днів тому

    i did try it once placing the trading post near the edge or near the tradepoint but the carts usually gets stuck/jam near the door of the trading post.
    medieval traffic jam! So i moved the trading post (still near the tradepoint) then created a new road to the trading post, design the road so the carts will not get stuck when they enter/exit
    the trading post.

  • @user-lv1vf2mb1x
    @user-lv1vf2mb1x 27 днів тому

    I met a bug, meaby you know how to solve it: I buy barley to make malt->ale, and provided a storehouse specifically for barley and malt, but workers just waiting there, while barley is waiting them in the trading house. Malthouse workers are also waiting. Reloading the save didnt help. Working area is not limited in those buildings. Other goods are transported as they shoud.

  • @ramentamago4094
    @ramentamago4094 27 днів тому +1

    indeed, truly a true merchant

  • @200131240
    @200131240 28 днів тому +1

    Seems that updating prices live based on the volume you order should prevent the exploit. That’s how real life markets solve it. Unless it’s a computing limitation, updating prices once per month doesn’t do anything except giving the player something to exploit.
    They could also add external market shocks so it’s harder to predict the price changes. Maybe a simulated off-map village forgets to put their cobbler on pause and crashes the global shoe market right at the moment you thought you had cornered it!
    And they could fix the need to put markets at the edge of the map by just giving merchants a larger carrying capacity or allowing more of them. I didn’t realize there was a cap on the number of wagons that can be in the map. Explains why I have 2,000 shoes in a warehouse next to my export building!

  • @matsuyahiko
    @matsuyahiko 26 днів тому

    I feel like I am missing something. I am having a hard time getting goods from the storehouse to the trading post when they get sucked from the trading post to the storehouse. What moves the goods in that instance?

  • @stewartmackay
    @stewartmackay 28 днів тому +1

    I'm not sure. Methinks I smell the stench of skulduggery, or other vein of slitheryness. What say you, young squire?

  • @Cowellini
    @Cowellini 26 днів тому +1

    I have a question pleaseeeee! So im new with the perks and this trading. So Im sure this will work with that perk for trade. If u spend 2 points. But in my current game, i spent 1 point on getting meat from my hunter thing. I mean is my game screwed? How many points do we get for our tech tree ? I have a feeling i wouldnt be able to complete this tech tree for trade since i misused my 1st point. Do i need to restart to a new game coz of this?

    • @Strat-Guides
      @Strat-Guides  26 днів тому +1

      Hi there! You get 6 in total at a large town, so you just need to upgrade burgage plots to qualify for the large town and you'll be fine

  • @RyanGilbertlawyer
    @RyanGilbertlawyer 22 дні тому

    This trading method worked for a while, but then inexplicably stopped. Now I've got 600+ warbows, and they're not going anywhere, despite being set to export. I've tried switching to import more, no trade, etc. I'm successfully trading other items. Is there some kind of max cap?

  • @AlenNugi
    @AlenNugi 23 дні тому +1

    You said that it’s optimal to open 6-8 trade routes per region. I’ve already unlocked trading routes for all types of resources in my region and i have a traffic jam. Is there any way to stop some trading routes?

    • @Strat-Guides
      @Strat-Guides  23 дні тому +1

      Restart or move to a new region :( There's no way to close them that I'm aware of, but they should add an option

  • @steve8610
    @steve8610 28 днів тому +1

    You mad lad! The joys of exploits! >:D

  • @ewenchan1239
    @ewenchan1239 13 днів тому

    Two things:
    1) I think that I read somewhere that the character that you pick, when you create a new game, may have an influence of what you can and can't do.
    2) For the character that I've chosen (which is what I started the game with, so on the screen where you create a new game, and you pick your character and coat of arms, etc., it's the top row, leftmost character.
    With that character, this method does NOT work as the prices (as of version 0.7.960) does NOT fluctuate as a function of quantity.
    Just tested this out.
    It does NOT work as shown in the video.

  • @yy-ol8gp
    @yy-ol8gp 28 днів тому +1

    Spiffing Brit is taking notes

  • @kennethstender5400
    @kennethstender5400 27 днів тому

    You Sir, are a scoundrel for abusing the poor merchants like that!
    I never seem to be able to sell anything at all when not trying to abuse the market like this. Whether i sell boots, weapons, shields or veggies the market pretty much instantly goes to overflooded and no one buys my stuff. Really frustrating.

  • @SmallSloth
    @SmallSloth 26 днів тому +1

    Hey strat, I remember you mentioning that you use a database to keep track of ideas. What database do you like to use? You mentioned that it has a little bit of a learning curve as well if I am recalling that correctly

    • @Strat-Guides
      @Strat-Guides  26 днів тому +1

      It's called Notion and it's free to use! Tons of great UA-cam tutorials on how use it too

  • @mrsplosh999
    @mrsplosh999 28 днів тому +1

    Does this work for export too or do you need people working in the trading post for that?
    Whats the point in having an option for workers?

    • @Tristyn_Waterman
      @Tristyn_Waterman 28 днів тому

      I could be wrong but I believe the workers move items in and out of the trade post to the rest of the village. In this case, the items never leave the trade post's storage until they are exported, and they're already where they need to be for that. At least as I understand it, someone please correct me if I'm wrong

    • @Strat-Guides
      @Strat-Guides  28 днів тому

      If you're trading normally, you start with a worker in the post to bring goods to be sold. Here I imported goods to the post, which you don't need anyone for. Then I made sure my storehouse did not touch the post and pull goods out from it and just exported those same goods back to the trader after a month or so.

  • @MLMariss
    @MLMariss 12 днів тому +2

    Pin this please: none of this works anymore since the patch and exploit fix. 1) traders now come from random map side, trader location now should be best case in the middle of the map 2) import prices now always will be higher than export (debuff of improvement point) 3) the prices will not change that drastically so non if this is achievable anymore.

  • @Grot3sque
    @Grot3sque 27 днів тому

    After a while of doing this, I'm at 730 mail armors. Now the thing is that I try to sell these now. But every time it sells 50 pieces, Another cart buys 50 pieces, while it's on ''Export'' with a desired surplus of ''50''

  • @keysncoffee7733
    @keysncoffee7733 28 днів тому +1

    Would it be necessary at any point to build a second trading post? Or is one per region all you need?

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      Trade routes only go to the closest post, so more than one doesn't help with that. It can help if you're trying to get wandering merchants, it can be good to build multiple, just make sure it's on the Kings road

  • @qatsi4897
    @qatsi4897 26 днів тому

    Seems like a simple fix for the dev. He just has to hide the trading post or mix them up so you don't know where the goods go or come from.

  • @Sonnia-dh8mr
    @Sonnia-dh8mr 26 днів тому

    Yes, I know exactly how I do it now, but the update rates for the market prices are really bad. You always have to save the game and reload it or go to the next month or sometimes it's random. The trick with selecting import/export doesn't work for me.

  • @crazyelf1
    @crazyelf1 21 день тому

    Hey Strat, with the new beta patch, is there a different optimal strategy now that the dev has changed the way traders spawn?

  • @jamesreed4229
    @jamesreed4229 17 днів тому +1

    David Axelrod has entered the chat

  • @minebe
    @minebe 26 днів тому

    How do you start this? Ive never been able to get enough money to buy enough of a good to flip it

  • @francisr.bigras2605
    @francisr.bigras2605 27 днів тому +1

    For some reason when I place a 250 order to BUY, the following month "market is oversuplied"

  • @Riecheck
    @Riecheck 25 днів тому

    This is awesome but how do you get setup to this point haha

  • @nikolailu
    @nikolailu 26 днів тому

    Bro you are the Rain Man of Gaming!!! 🥇🥇🥇

  • @martiantexan7632
    @martiantexan7632 28 днів тому +4

    Saw that the dev was looking for a way to stop/punish this. Interested to see what the fix will be :)

    • @Strat-Guides
      @Strat-Guides  28 днів тому +6

      Yeah this was supposed to be the fix to the trading exploit, but he left a gap :) I send the video to him first, so this will for sure get patched.

    • @martiantexan7632
      @martiantexan7632 28 днів тому

      @@Strat-Guides Yea I don't condemn exploits or people using them. I do like this game though and very excited about it's potential, and chose to play it legit but for save game reverts in my first playthrough. After selling some small shields, I started selling my yarn and importing clay to sell roof tiles cause they have good profit margins. Still waiting to see if running sheep on the fallow fields to see if they can push fertility up past the original level. Think it's gonna be a great game!

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      @@Strat-Guides good it will be fun to see how this goes.

    • @TheManofthecross
      @TheManofthecross 28 днів тому

      there are plenty of ways for it to work out just more of coming up with something that works. though using this to help jump start the region wealth helps.

  • @Georgy_47
    @Georgy_47 27 днів тому

    so what's the point in assigning a family to a trade post if they can import export automatically?

  • @notificare.
    @notificare. 27 днів тому +1

    This expoit can be extended to the barter also?! Trade goods between your own cities at the best rate?!😅

  • @kazen5907
    @kazen5907 27 днів тому

    Damn Wall Street Bets is playing Manor Lords now.

  • @quelquun8052
    @quelquun8052 28 днів тому +2

    Couldn't we just make another trade post to avoid traffic jam? Or is it only limited by 1 per region?

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      You can make as many trade posts as you want, but the problem is the trade route traders only go to the closest trade post on their route and then back to the edge of the map. They will ignore all other trade posts you have that are further back.

  • @TheNagrin
    @TheNagrin 27 днів тому +1

    I think I imported too much plate and now I'm stuck at 999 with the price always being at 3 gold. I've waited a full year and the price hasn't changed. Do I have to sell off a lot of it?

  • @erinjk123
    @erinjk123 6 годин тому

    Heh. No text messages in medieval times.

  • @dominicbennett14
    @dominicbennett14 28 днів тому +1

    I just tried this trade post at the end of the map. Dumped x100 Rooftiles into market until it became saturated but instead of then buying for 1g per piece the market wanted 11g even though it was inflated. I then changed to import and saw that it still wanted x4g more even while inflated which made no sense to me. I dumped one month and tried to buy the next but would make a loss?
    Can you tell me what im doing wrong or do a quick step 1 2 3 because im thoroughly confused! :)

    • @Strat-Guides
      @Strat-Guides  28 днів тому +1

      It might have been your timing, not sure exactly. So the over supply is calculated starting at the beginning on the month and ends at the end of the month, so make sure you don't start buying it selling until a new month starts. Mine clay and turn it into 100 roof tiles, then get them in the warehouse right next to you trade post. At the start of the next month, out a worker or two in the trade house, export tiles down to 0 and then Wait until next month. Once the new month begins, switch times over to import and see what the price has done. If it's anything less than 8, you're in good shape and will make money. If not, then try to import as much as you can in one month and try to export that stock the following month at a higher price

    • @dominicbennett14
      @dominicbennett14 27 днів тому

      @@Strat-Guides Sorry I know you've got plenty of other people messaging you. So I got to the point where I had a storehouse and two workers with tiles and market was saturated with a buy/import of 4/14. Got it to oversupplied switched to import and it wanted 11g per tile not 1g. I started selling at the exact start of the month and it was oversupplied with no foreign exports by the end and still wanted 11g not 1g. Any suggestions for a poor soul?

  • @SNDWCH-yi8uy
    @SNDWCH-yi8uy 27 днів тому +1

    if you start from scratch with the 5 fmailies what do you sell in bulk in the first place to be able to start the cycle?

    • @Strat-Guides
      @Strat-Guides  27 днів тому +1

      100 clay to 100 tiles, sell them on in the same month and you should be able to get the ball rolling!

    • @minebe
      @minebe 26 днів тому

      This is very key

  • @bloodyto91
    @bloodyto91 28 днів тому +2

    Made a reddit post about "ManorLords Consumption & Production, Housing & Supply", where I've summarized numbers and mechanics about the above-mentioned topic, that I have looked for, struggled with, or had to test in a straightforward and clear way. Will appreciate feedback from more experienced players.

  • @NeoJE201
    @NeoJE201 28 днів тому +2

    Nice tutorial

  • @andreidumi2960
    @andreidumi2960 26 днів тому +1

    You need a lot of money to start with? to start on one trade route to buy all goods, how can you do that or what amount you need to start?

    • @Strat-Guides
      @Strat-Guides  26 днів тому

      You can trade anything in the beginning to get a couple hundred gold in the first few months. I mined 100 clay to turn into tiles and sold those off to crash the tile market and built up from there.

  • @AmaZonia0607
    @AmaZonia0607 28 днів тому +1

    I bet Spiffing Brit is taking notes so he can exploit it with his "British tea"😅exports

  • @anthonyfoote3178
    @anthonyfoote3178 20 днів тому

    Can you put multiple trade posts on the kings road to prevent traffic jams?

  • @nahidhssan6189
    @nahidhssan6189 28 днів тому +1

    Bro is gonna make another 2008 crisis

  • @wwolverinee
    @wwolverinee 28 днів тому +2

    Ah yes ye old buy low, sell high

  • @CMe48282
    @CMe48282 27 днів тому +1

    Can you build multiple trading posts to avoid the traffic jam? Would the visiting carts split between them?

    • @Strat-Guides
      @Strat-Guides  27 днів тому

      Sadly that won't work. They are programmed to go to the closest trading post and then go back home. Even if the post is empty and the others have goods, they will ignore them.

  • @danielrziha6381
    @danielrziha6381 28 днів тому +1

    "How I Made $42,000 Per Month With Only 5 Families In 1747" would be a lot darker title

  • @rockpogue
    @rockpogue 26 днів тому +1

    Manor Lords is a perfectly balanced game with no exploits whatsoever.

    • @Strat-Guides
      @Strat-Guides  26 днів тому +1

      *sips Yorkshire tea while reading this

  • @innieplays
    @innieplays 19 днів тому +1

    Is this still viable with the new changes to the trading and prices of the routes?

    • @Strat-Guides
      @Strat-Guides  19 днів тому +1

      No, this won't work in the experimental patch. The trade routes are more expensive, but more importantly the traders don't come very often so it's hard to tank the price of the market.

  • @BiglerSakura
    @BiglerSakura 27 днів тому

    What is the difference for a minor trade Establishing Trade Route vs Not Establishing?
    Will merchants from beyond the map come more or less often? Basically, the question is if there is a difference in merchant visit frequency with and without a trade route. Or maybe without a route there is no regularity or a guarantee and they visit randomly?
    I guess, if the Trade Post is on a minor road (not the King's Road), without trade route merchants won't come at all?

  • @chono8845
    @chono8845 26 днів тому

    do you need the "better Deals" perk under development for this to work?

  • @asprodead9726
    @asprodead9726 27 днів тому +1

    i imported 1000 swords for low price and now my prices not changing for 3 years

    • @Strat-Guides
      @Strat-Guides  27 днів тому

      The only thing I can think of is to delete your storage and let them die off in the rain so you can try again? I never had any issues when I did it so I'm not sure what's going in your game

  • @bocilepep3433
    @bocilepep3433 28 днів тому +1

    I think fixed price is the way to fix it. At least it less broken than this, since u have to produce it

    • @Strat-Guides
      @Strat-Guides  28 днів тому

      I think fixed price with fluctuating volume would be a good fix. If you try to spam too much of it, the trader will only buy a small amount instead of the 50 items each trip guaranteed.

  • @christianuy5791
    @christianuy5791 23 дні тому +1

    Does this still work with the new patch? Lots of patch notes counter these techniques. Lmk

    • @Strat-Guides
      @Strat-Guides  23 дні тому +1

      Seems like he tried to nerf it lol I think you might be and to do it, but on a much smaller scale

  • @Lornext
    @Lornext 19 днів тому +2

    How are there so many traveling merchants visiting though? I only get like 2 of those guys with carts a month max....

    • @Strat-Guides
      @Strat-Guides  19 днів тому

      I had several trade routes setup and I did it at the edge of the map where they spawn in at. Also, it's being fixed for the next patch, so it will go back to normal soon lol

  • @Schnarchnase
    @Schnarchnase 28 днів тому +1

    Manor Lords is a perfectly balanced Game.

  • @gowensbach2998
    @gowensbach2998 28 днів тому +1

    So, in the very beginning, you need something to sell, right? It takes money to make money, as they say. So how do you get an initial stash of money started?

    • @Strat-Guides
      @Strat-Guides  28 днів тому

      Yeah you need something to get you started - I mined 100 clay and turned them into tiles first, then opened the tile trade route and started it that way.

    • @benjaminclement8437
      @benjaminclement8437 28 днів тому

      Firewood and planks are in abundance.

    • @gowensbach2998
      @gowensbach2998 27 днів тому

      @@benjaminclement8437 thats what I thought as well

  • @ejcal9938
    @ejcal9938 27 днів тому

    this video made me subscribed

  • @ivan200804
    @ivan200804 27 днів тому +1

    This is like the US economy. Someone works producing the goods from 9-5 and some “invest” and live fabulously without breaking a sweat.

  • @AlkaloidMushrooms
    @AlkaloidMushrooms 10 днів тому

    omg!!! this is why i never see price change wtf!! GRAZIE !!