@@OriginalDagic I can easily imagine some people playing starship prices for some of the rarest BPs. The game is focused elsewhere rn. But once the team is more free to generate assets the clothing/armour market is going to explode. And due to the relatively low visibility of them compared to ships the level of rarity will also be off the charts to the point we don't even know what's out there.
I get that there needs to be the native weird alien fauna but in the intervening centuries since humans started exploring and colonizing does it make sense that no earth animals ended up in the wild and started adapting to new planets? I feel like on a planet with a large city or town having stray dogs and earth birds would make sense
A little, but space is hard on your body and mind, keeping them alive for the initial launch, not stressed during flight, and physically nourished would be difficult, especially on long flights. Having said that, Ellen Ripley had a cat... 🤷🏽♂️
@@AshU-ug2fynah, if humans are there, there will be dogs and cats etc. i imagine. CIG will have them eventually but working on the alien stuff is more important as it fleshes out the verse with assets needed for truly alien environments
Keep up the good work. More options players get more realistic and dynamic the universe become. I wonder if we start seeing height as an option for players. Seeing slightly taller or shooter characters would be the chrrey on top when it comes to unique looking characters.
I love the Valkaar. I only hope there are brutal elder Valkaars aswell, who don't even give opening by roaring every time they surface. :P Who are just brutally pragmatic. Higher reward for a harder fight.
It’s so impressive. I’m so excited. The depth is what’s so amazing. All other games in comparison to this feel like just scratching the surface. Can’t wait to play that one day. I’ll be 45 in November so hopefully I’ll be still alive to enjoy that all. 🙃🙂😂 But seriously great job and big respect for all you’re doing. I wish I could send more likes in this video. So much I liked.
I do kinda wish they'd spice up the designs for armor a bit more, most of it kinda falls into that "generic sci-fi slop" category which does make sense to some extent but feels a bit homogeneous. Stuff like the hunter armor is pretty alright right up until you see the helm, where it's got that same issue of being a cornerless amorphous blob with seemingly random lights on the front. Maybe some more practical looking stuff would be nice, something closer to the ADP (and less so the ADP-mk4) would be nice, doesn't need to look like it was put together by someone with a degree in fashion design and more like it's made to get shot, bashed about, and still carry your ammo/grenades without losing them.
wow ! since day one i wanted to make a marvel"s StarLord style character! and if they do a SENTAI like suit im ready to pay alot of money for it space ninja ,Well PLZ lett us tint our visor ! and give us more melee weapons ! and i want XENOMORPH like aliens or Pitch Black movie nigth creature, i would not say no to more Kaiju like that big worm !
Die Show ist großartig geworden. Aber wenn man sich alle Patches ansieht, die jetzt veröffentlicht wurden, sind sie grob, unvollendet, mit einer großen Anzahl von Fehlern ... Aber sie beheben sie entweder nicht oder vielleicht ist es ihnen einfach egal. Mich bei so einer Arbeit so sehr zu enttäuschen... Ich glaube nicht, dass sie innerhalb von 18 Monaten mindestens 1 % von dem umsetzen können, was auf dieser SHOW gezeigt wurde. Dafür ist die Show gemacht, einfach um zu versprechen... Und welche Dinge, die bei der letzten SHOW versprochen wurden, wurden tatsächlich pünktlich geliefert? Was davon funktioniert jetzt tatsächlich? Was funktioniert eigentlich? Hangars? (Nein, sie funktionieren nicht!) Alles ist kaputt. Fehler 30000 verfolgt die Spieler. Di und dieser Fehler hat in der Häufigkeit seines Auftretens noch weiter zugenommen. Insgesamt bin ich enttäuscht.
I feel there is very little sound and impact from the weapons. All of them go tick, tick, tick, and give very little feedback to notify if you've hit something or not. There is no reaction from the thing you are shooting at either.
Armor losing EVA lol cant wait complaints oops forgot to change into.... as result stranded in space and next avail taxi or medic is at SOON Tm clock mark.
@@urghfas7843 yeah, but going from a 5m to 15m creature is a 27x increase in size (by weight). Going from 15m to 300m is an 8,000x Increase (assuming they grow proportionally). Most creatures grow their fastest during their younger years then slow down as they get older.
I have to admit that I am very skeptical that CIG will really let us have the clothes and armors that we want to truly personalize our characters. Just look at the situation today where there are many armor sets and many colors that we cannot purchase in-game. A great many armors or colors can only be found in loot crates, so if a particular armor set or piece in a particular color is what you need to complete your desired look you have to traipse around the 'verse opening thousands of loot crates in the hope that one of them will have it at a 0.028% chance. I'm not talking about items that should be rare or restricted, like Concierge items or Crusader Security armors, I'm talking about cool-looking armor like the Inquisitor set in basic colors, or the Lamont undersuit. Nobody is going to use a style/color of armor or clothing as their character's default if they have to find it in a loot crate. The concept of restricting items from sale in stores and making them available only in loot crates is NOT how you encourage players to tailor a unique look for their character. Make ALL of these armors in ALL colors available for purchase in game! Until you do that, you're not serious about allowing players to attire their character in the way they wish. Stop with the loot crate nonsense. Just...stop it.
Nah. You're wrong. It doesn't matter where a fashion player has to go to get their pieces. If they really want it, they'll do whatever it takes to get it for their looks. Take Warframe as an example. It has THE BEST, BY FAR, character customization out of any currently available game. Different pieces of attire come from a wide variety of sources. Yet, contrary to your worries^, almost everyone is dressed EXACTLY how they want. I wonder why that is? It's because people will jump through any hoop to get the look they want. Even take Destiny. People will grind any piece of boring drivel "content" just to have the armor they want for a specific looks build. Not all armor should just be available in a store. If it was, then there's no prestige or recognition behind looking cool. You want people to be like, "Hey buddy, see that guy's helmet? Having that means he took down a Vanduul Captain. Kastak Arms only gives it to people who bring them a Vanduul Speargun, which only Captains carry." etc, etc. That can lead to an entire adventure throughout multiple types of gameplay for those 2 who now want that helmet. Endless possibilities are created by jealousy when it comes to having the coolest outfit (in your opinion) in-game. Should EVERYTHING be in stores? No. Should EVERYTHING be in loot crates? No. Should EVERYTHING be drops from enemies? No. Should EVERYTHING be locked behind rep or events? No. It's the combination of avenues to obtain stuff that makes chasing down your ideal looks it's own adventure. I doubt many people want that adventure to end at the Cubby Blast kiosk before it even begins. I wear my favorite looks in any and all games, and have many fond memories of people admiring my looks or asking how to get them. We want that enthusiasm in SC.
@@xeriesdark6456 I'm not talking about some rare and unique item that can only be acquired through some grand quest or mission. Sure, there's a place for that I guess. I'm talking about normal, routine stuff in colors that actually match my motif. I don't feel that any player should be forced to complete a series of challenges, whether missions or endless lootbox searching, to get a simple Lamont Umbra undersuit (I'm just using this as an example, it applies to any loot-box-only gear). Actually several Lamont Umbra undersuits since I want to be able to wear the same gear even if I lose one when I die. There's no mission I can do to earn that Lamont Umbra undersuit, I have to spend endless hours searching loot boxes. The BEST chance of finding it is in a loot box in Cave Aberdeen Rich, and that chance is .023% (data pulled from The Armory). That's 2.3 in 10,000. I could spend weeks or months searching and never find one. I'm retired so I have plenty of time to game, but my gaming time isn't limitless. I'd much rather spend it doing actual missions: hauling cargo, collecting bounties, etc. Sorry, your "every simple item you want should require a grand adventure" argument doesn't hold water.
@@xeriesdark6456 We're not discussing Warframe or any other game, we're discussing Star Citizen. In Star Citizen, the chance of finding one specific item that you want in a loot box is very close to zero. Sticking with the same example of a Lamont Umbra undersuit, if we could open ONLY Crate 07 Nologo Dirty at location Cave Aberdeen Rich, which has by far the best chance of spawning this item, we would have to open that crate 3,014 times to have a 50% chance of finding at least one Umbra undersuit. If we don't travel each time to that specific crate and instead just open crates in bunkers -- we could open a lot more crates in a given time but each would have far less chance of spawning the item we want -- we would have to open 10,500 crates to have a 50% chance of finding at least one Umbra undersuit. You can calculate this yourself using the data from armory.thespacecoder.space/ and Excel's BINOM.DIST function. Please, pause and let that sink in. Barring extreme luck it would take weeks or months of doing nothing except opening crates to find ONE specific piece of gear. "People will jump through any hoop" and "...will grind any piece of boring drivel..." doesn't really apply when you reach those types of odds. Bear in mind also that this example is for ONE piece of gear; to acquire a matching set of core (torso) armor, leg armor, arm armor, and helmet would take four times as long. Yes, it's possible that someone would be motivated enough to waste their time doing this but they shouldn't have to. Basic stuff in basic colors shouldn't be considered rare or of limited availability. Sure, restrict the Xenothreat armor to those who've completed the requisite mission, and people can walk around in it to show off their accomplishment. But Inquisitor armor is just...armor. It's not associated with any mission or accomplishment unless you count the "I opened thousands of crates" accomplishment. It should be sold in stores in all of the basic colors. Yet NO Inquisitor armor in ANY color is available in stores. In real life if I want to purchase a shirt, pants, shoes, jacket, and a hat of a specific style in a specific color, I can just go to an online retailer and buy it and have it delivered to my house. I don't have to commit porch piracy against my neighbors and hope one of the stolen packages has what I want.
@@xeriesdark6456 Another thing that you've not considered is the difference between gear one wears only on special occasions when there is little risk of character death and subsequent loss of equipped gear, and gear one wears regularly for missions. The Xenothreat armor may look really cool to some people (I don't like it), but if you're killed while wearing it it's gone until the next patch unless you do a character reset or successfully recover your body. Even after they implement the ability to reclaim lost gear that's linked to your account that process won't be instantaneous. If I'm killed while on an FPS mission while wearing that one unique set of oh-so-special armor, I have to repawn and wear something else while I attempt to recover my body and that armor. Often it's not possible or practical to recover your body. For daily wear when there's a chance of death most players -- myself included -- wear only items that we can purchase in bulk in stores. I have three or four identical sets of gear so that I'm always wearing the same thing. Now I'd much rather be wearing Inquisitor Armor (the base armor which is black) but since I can't buy it I won't wear it. It's just not practical to spend the next year or so opening loot boxes hoping to find at least three complete sets (torso, arms, legs; I don't like the helmet) of Inquisitor Armor in basic black. That type of thing -- basic, not a unique mission reward or anything -- should ALWAYS be sold in stores. If it's not then CIG isn't serious about allowing us to customize our character's look to our desire.
It seems like you've taken what we have and you're going to change it two where everyone has to have the full set and everyone is wearing only 3 suits. You killed your diversity in armor. I like to mix armor sets to make my own look. You made everything so specialized that we have to adopt the entire look. Why didn't you make moduals that can attache to all armor sets to give them various aspects. I can add shielding to med and heavy armor but not light. I can add stealth to med and light but it works best on light. It would be so much easier to have moduals on armor instead of specialized sets of armor. UGH!
Sand-worms are such a rip off. Why do it? You didn't even make your own, you just ripped off the Dune worm. In all fairness the battle was pretty cool. Spitting rocks is a nice addition but I'd rather see a plasma propelled space slug in zero g or some sort of giant, forkedtailed, ant-lion that makes huge sand traps, a club tailed animal that can charge, a giant fungus/super organism that can be explored internally, swarms of arthropods, a super agressive porcupine that can launch giant, armor piercing quills, packs of horse sized bats, a giant decorator crab that lives on land and eats people, flight suit chewing swarms of beetles. I just farted all these ideas out in 10 minutes. They're all better than sand-worms due to the creative infringement. Ooh! Here's another one: SPIDER STORMS! A spider storm occurs when the 6 Legged Cumuli Spider creates a large web that rides on the wind currents, where they lay their eggs. When the eggs hatch the mom and babies glide down to the ground by detaching parts of the web. The mom and babies are ravenous so they devour everything in sight; plants, animals and fungus alike. Nothing is safe. The 8 Legged Cumuli Spider also lays eggs on the wind but they're heavier so the mom stays on the ground and detaches her thorax which rides with the eggs as their first meal. Some say this makes the hatchlings even more ravenous than their 6 legged cousins. What an amazing world we play in. Let's keep it that way by not biting off of the 3 or 4 most popular sci-fi movie franchises. Stay away from Star Wars, Star Trek, Aliens and DUNE!
Dude. You haven’t been paying attention. SC is a sci fi sandbox directly inspired by star wars, star trek and dune. And CIG has already provided tons of lore and creature concepts outside of those bounds. Just because one is on the nose such as this doesn’t undermine anything. Especially since there is no engaging game experience where you can live in those sci fi settings. SC gives us an analogue to it. Beside MOST sci fi creatures are utter derivatives of previous sci fi anyway. Star wars entire setting and entire ecology was directly inspired by Dune, Flash Gordon and Buck Rogers and even raised a few eyebrows brows of Dune fans when they saw the sarlaac. George even said definitively that the sarlaac was an homage to the sand worms. Dune itself was inspired by lawrence of arabia etc. cinema since the very onset draws on inspirations from previous pop culture and when a thematic device or trope is powerful enough it echoes through time in the form of more and more imitation. That all said, your own ideas are interesting as well
Much of the clothing they showed seemed to be designed by look and not by logic. I'm not impressed. Much of that is old. I like specializations but I want custom colors and a paint app. I don't want to dress my role. I want my dress to evolve because of my role. I want to add each piece as i find or build them. And FYI Space Capes SUCK for armor. I would never be caught dead in any of your space capes. Why would that exist in armor ? Zero Logic found here. I guess that's why you still have us parking in rooms with 5 sides. Nobody ever flew into a hangar. You roll there. I guess you guys have never been to an airport. Did you notice the lack of towers, antenna and billboards by the landing zones? Yeah me too. Did you see any helicopters or planes landing in the hangar? Yeah, me neither. I think you guys need help with logic before you design. You just make unrealistic garbage. Now we fly slower too. more unbelievable garbage. The future is slower, has no BVR combat and ai was banished. What a bad corner to paint yourself into. It's the lack of logic behind the design that bugs me every time. You did kill the parking splines. That's one in a row for CIG. lol
I want 20 variations of each class of armor. Otherwise everyone's going to gravitate to 2 looks in the game. zzz on the armor, armor clothing mix and most of it looks like space fan garbage instead of utilitarian unique gear.
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The true solo player endgame: Fashion Citizen.
The one thing humans can't metagame: style
I'm looking forward to ultra rare gear and limited time gear drops too
@@OriginalDagic I can easily imagine some people playing starship prices for some of the rarest BPs. The game is focused elsewhere rn. But once the team is more free to generate assets the clothing/armour market is going to explode. And due to the relatively low visibility of them compared to ships the level of rarity will also be off the charts to the point we don't even know what's out there.
Dress to impress
Umm, there's stats on this stuff dude, that changes everything.
Half the fun of Citizencon is finding out what new tech they'll put "Star" on the front of each year.
Starchitect
I'm waiting until they call it "star pledging" xD
They should've called it Starmor
@@Henry8VIII8hahaha thats funny because it sounds like „Star more“
@@Henry8VIII8 they're English: Starmour.
The Mirai racing suit looks soooo GOOD!
I get that there needs to be the native weird alien fauna but in the intervening centuries since humans started exploring and colonizing does it make sense that no earth animals ended up in the wild and started adapting to new planets? I feel like on a planet with a large city or town having stray dogs and earth birds would make sense
A little, but space is hard on your body and mind, keeping them alive for the initial launch, not stressed during flight, and physically nourished would be difficult, especially on long flights. Having said that, Ellen Ripley had a cat... 🤷🏽♂️
@@AshU-ug2fynah, if humans are there, there will be dogs and cats etc. i imagine. CIG will have them eventually but working on the alien stuff is more important as it fleshes out the verse with assets needed for truly alien environments
Keep up the good work. More options players get more realistic and dynamic the universe become. I wonder if we start seeing height as an option for players. Seeing slightly taller or shooter characters would be the chrrey on top when it comes to unique looking characters.
Height is a problem due to being able to see in ship cockpits. It will require a bunch of adjustments.
@HK94 yeah, no to height in fps games for me
I'm literally always going to pick the tallest, most muscular build I possibly can. There's no way I would choose to be short or scrawny lol
@@mweb586 well to be fair the skinny short guy would be difficult to hit in gun combat, lol.
@@Toutvids We don't need a new golden eye scenario
I love the Valkaar. I only hope there are brutal elder Valkaars aswell, who don't even give opening by roaring every time they surface. :P Who are just brutally pragmatic. Higher reward for a harder fight.
starwear: coming to the live pu in 2034
Captain John Price? The space version. Is that you?
Now u mention it, yeah it’s him
Vanity, definitely my favorite sin.
Until the moment i realized, if you die, you are dead. I reconsidered all my crazy ideas.
Spacebarbie FTW!!! I love it🤣
People who complain at this game are seriously dumb, they DO deliver. Patience is a virtue
It’s so impressive. I’m so excited. The depth is what’s so amazing. All other games in comparison to this feel like just scratching the surface.
Can’t wait to play that one day. I’ll be 45 in November so hopefully I’ll be still alive to enjoy that all. 🙃🙂😂
But seriously great job and big respect for all you’re doing. I wish I could send more likes in this video. So much I liked.
very nice very cool
cool so now playing solo I need to fill my ship with different type's of suits where do I put my loot and other cargo?
What happened to the boreal stalker?
I do kinda wish they'd spice up the designs for armor a bit more, most of it kinda falls into that "generic sci-fi slop" category which does make sense to some extent but feels a bit homogeneous.
Stuff like the hunter armor is pretty alright right up until you see the helm, where it's got that same issue of being a cornerless amorphous blob with seemingly random lights on the front.
Maybe some more practical looking stuff would be nice, something closer to the ADP (and less so the ADP-mk4) would be nice, doesn't need to look like it was put together by someone with a degree in fashion design and more like it's made to get shot, bashed about, and still carry your ammo/grenades without losing them.
Hey star citizen, for arena commander can you add capital ships for a map or even the player space base, thank you
como vai ficar o jogo 1.0 para os jogadores solo
I was hoping they would show off pouches and add on bags like the did previously
dope!
wow ! since day one i wanted to make a marvel"s StarLord style character!
and if they do a SENTAI like suit im ready to pay alot of money for it space ninja ,Well PLZ lett us tint our visor !
and give us more melee weapons !
and i want XENOMORPH like aliens or Pitch Black movie nigth creature, i would not say no to more Kaiju like that big worm !
sweet!
Die Show ist großartig geworden. Aber wenn man sich alle Patches ansieht, die jetzt veröffentlicht wurden, sind sie grob, unvollendet, mit einer großen Anzahl von Fehlern ... Aber sie beheben sie entweder nicht oder vielleicht ist es ihnen einfach egal. Mich bei so einer Arbeit so sehr zu enttäuschen... Ich glaube nicht, dass sie innerhalb von 18 Monaten mindestens 1 % von dem umsetzen können, was auf dieser SHOW gezeigt wurde. Dafür ist die Show gemacht, einfach um zu versprechen... Und welche Dinge, die bei der letzten SHOW versprochen wurden, wurden tatsächlich pünktlich geliefert? Was davon funktioniert jetzt tatsächlich? Was funktioniert eigentlich? Hangars? (Nein, sie funktionieren nicht!) Alles ist kaputt. Fehler 30000 verfolgt die Spieler. Di und dieser Fehler hat in der Häufigkeit seines Auftretens noch weiter zugenommen. Insgesamt bin ich enttäuscht.
es gibt nr seite spezifisch um zu tracken was von citcon 2024 alles draussen ist. mit 4.0 sind wir dann bei gut 70%
I feel there is very little sound and impact from the weapons. All of them go tick, tick, tick, and give very little feedback to notify if you've hit something or not. There is no reaction from the thing you are shooting at either.
kids
mom
boss
sizes summarized
So much work for a freaking worm that was never a goal😬 Please sort out the NPC for our space ships that pay your wages 😮
Look at all those creatures. Still can't get the space whale in game.
Armor losing EVA lol cant wait complaints oops forgot to change into.... as result stranded in space and next avail taxi or medic is at SOON Tm clock mark.
Chanting for getting armor mixed....Starcitizen Community....jeez
Half of these look like concord, awful design
Good thing there are more than 6 sets of armor in the entire game
5m, 15m then 300m?
That's an awfully big jump between adult and apex!
15m, 100m and 300m would make more sense.
Ofc the adults still growing up - like he said - beyond that, they reach the Apex Level at some point
@@urghfas7843 yeah, but going from a 5m to 15m creature is a 27x increase in size (by weight).
Going from 15m to 300m is an 8,000x Increase (assuming they grow proportionally).
Most creatures grow their fastest during their younger years then slow down as they get older.
@@sergarlantyrell7847 Will be interesting how they implement this
Need Squadron 42 on Ps6 pls :)
PS7*
"the leader" LMAO
who chose this name?
Is Sweet Baby Inc doing those cinematic? So much diversity
I have to admit that I am very skeptical that CIG will really let us have the clothes and armors that we want to truly personalize our characters. Just look at the situation today where there are many armor sets and many colors that we cannot purchase in-game. A great many armors or colors can only be found in loot crates, so if a particular armor set or piece in a particular color is what you need to complete your desired look you have to traipse around the 'verse opening thousands of loot crates in the hope that one of them will have it at a 0.028% chance. I'm not talking about items that should be rare or restricted, like Concierge items or Crusader Security armors, I'm talking about cool-looking armor like the Inquisitor set in basic colors, or the Lamont undersuit. Nobody is going to use a style/color of armor or clothing as their character's default if they have to find it in a loot crate. The concept of restricting items from sale in stores and making them available only in loot crates is NOT how you encourage players to tailor a unique look for their character. Make ALL of these armors in ALL colors available for purchase in game! Until you do that, you're not serious about allowing players to attire their character in the way they wish. Stop with the loot crate nonsense. Just...stop it.
Nah. You're wrong. It doesn't matter where a fashion player has to go to get their pieces. If they really want it, they'll do whatever it takes to get it for their looks. Take Warframe as an example. It has THE BEST, BY FAR, character customization out of any currently available game. Different pieces of attire come from a wide variety of sources. Yet, contrary to your worries^, almost everyone is dressed EXACTLY how they want. I wonder why that is? It's because people will jump through any hoop to get the look they want. Even take Destiny. People will grind any piece of boring drivel "content" just to have the armor they want for a specific looks build. Not all armor should just be available in a store. If it was, then there's no prestige or recognition behind looking cool. You want people to be like, "Hey buddy, see that guy's helmet? Having that means he took down a Vanduul Captain. Kastak Arms only gives it to people who bring them a Vanduul Speargun, which only Captains carry." etc, etc. That can lead to an entire adventure throughout multiple types of gameplay for those 2 who now want that helmet. Endless possibilities are created by jealousy when it comes to having the coolest outfit (in your opinion) in-game. Should EVERYTHING be in stores? No. Should EVERYTHING be in loot crates? No. Should EVERYTHING be drops from enemies? No. Should EVERYTHING be locked behind rep or events? No. It's the combination of avenues to obtain stuff that makes chasing down your ideal looks it's own adventure. I doubt many people want that adventure to end at the Cubby Blast kiosk before it even begins. I wear my favorite looks in any and all games, and have many fond memories of people admiring my looks or asking how to get them. We want that enthusiasm in SC.
@@xeriesdark6456 I'm not talking about some rare and unique item that can only be acquired through some grand quest or mission. Sure, there's a place for that I guess. I'm talking about normal, routine stuff in colors that actually match my motif. I don't feel that any player should be forced to complete a series of challenges, whether missions or endless lootbox searching, to get a simple Lamont Umbra undersuit (I'm just using this as an example, it applies to any loot-box-only gear). Actually several Lamont Umbra undersuits since I want to be able to wear the same gear even if I lose one when I die. There's no mission I can do to earn that Lamont Umbra undersuit, I have to spend endless hours searching loot boxes. The BEST chance of finding it is in a loot box in Cave Aberdeen Rich, and that chance is .023% (data pulled from The Armory). That's 2.3 in 10,000. I could spend weeks or months searching and never find one. I'm retired so I have plenty of time to game, but my gaming time isn't limitless. I'd much rather spend it doing actual missions: hauling cargo, collecting bounties, etc. Sorry, your "every simple item you want should require a grand adventure" argument doesn't hold water.
@@xeriesdark6456 We're not discussing Warframe or any other game, we're discussing Star Citizen. In Star Citizen, the chance of finding one specific item that you want in a loot box is very close to zero. Sticking with the same example of a Lamont Umbra undersuit, if we could open ONLY Crate 07 Nologo Dirty at location Cave Aberdeen Rich, which has by far the best chance of spawning this item, we would have to open that crate 3,014 times to have a 50% chance of finding at least one Umbra undersuit. If we don't travel each time to that specific crate and instead just open crates in bunkers -- we could open a lot more crates in a given time but each would have far less chance of spawning the item we want -- we would have to open 10,500 crates to have a 50% chance of finding at least one Umbra undersuit. You can calculate this yourself using the data from armory.thespacecoder.space/ and Excel's BINOM.DIST function. Please, pause and let that sink in. Barring extreme luck it would take weeks or months of doing nothing except opening crates to find ONE specific piece of gear. "People will jump through any hoop" and "...will grind any piece of boring drivel..." doesn't really apply when you reach those types of odds. Bear in mind also that this example is for ONE piece of gear; to acquire a matching set of core (torso) armor, leg armor, arm armor, and helmet would take four times as long. Yes, it's possible that someone would be motivated enough to waste their time doing this but they shouldn't have to. Basic stuff in basic colors shouldn't be considered rare or of limited availability. Sure, restrict the Xenothreat armor to those who've completed the requisite mission, and people can walk around in it to show off their accomplishment. But Inquisitor armor is just...armor. It's not associated with any mission or accomplishment unless you count the "I opened thousands of crates" accomplishment. It should be sold in stores in all of the basic colors. Yet NO Inquisitor armor in ANY color is available in stores. In real life if I want to purchase a shirt, pants, shoes, jacket, and a hat of a specific style in a specific color, I can just go to an online retailer and buy it and have it delivered to my house. I don't have to commit porch piracy against my neighbors and hope one of the stolen packages has what I want.
@@xeriesdark6456 Another thing that you've not considered is the difference between gear one wears only on special occasions when there is little risk of character death and subsequent loss of equipped gear, and gear one wears regularly for missions. The Xenothreat armor may look really cool to some people (I don't like it), but if you're killed while wearing it it's gone until the next patch unless you do a character reset or successfully recover your body. Even after they implement the ability to reclaim lost gear that's linked to your account that process won't be instantaneous. If I'm killed while on an FPS mission while wearing that one unique set of oh-so-special armor, I have to repawn and wear something else while I attempt to recover my body and that armor. Often it's not possible or practical to recover your body. For daily wear when there's a chance of death most players -- myself included -- wear only items that we can purchase in bulk in stores. I have three or four identical sets of gear so that I'm always wearing the same thing. Now I'd much rather be wearing Inquisitor Armor (the base armor which is black) but since I can't buy it I won't wear it. It's just not practical to spend the next year or so opening loot boxes hoping to find at least three complete sets (torso, arms, legs; I don't like the helmet) of Inquisitor Armor in basic black. That type of thing -- basic, not a unique mission reward or anything -- should ALWAYS be sold in stores. If it's not then CIG isn't serious about allowing us to customize our character's look to our desire.
It seems like you've taken what we have and you're going to change it two where everyone has to have the full set and everyone is wearing only 3 suits. You killed your diversity in armor. I like to mix armor sets to make my own look. You made everything so specialized that we have to adopt the entire look. Why didn't you make moduals that can attache to all armor sets to give them various aspects. I can add shielding to med and heavy armor but not light. I can add stealth to med and light but it works best on light. It would be so much easier to have moduals on armor instead of specialized sets of armor. UGH!
Sand-worms are such a rip off. Why do it? You didn't even make your own, you just ripped off the Dune worm. In all fairness the battle was pretty cool. Spitting rocks is a nice addition but I'd rather see a plasma propelled space slug in zero g or some sort of giant, forkedtailed, ant-lion that makes huge sand traps, a club tailed animal that can charge, a giant fungus/super organism that can be explored internally, swarms of arthropods, a super agressive porcupine that can launch giant, armor piercing quills, packs of horse sized bats, a giant decorator crab that lives on land and eats people, flight suit chewing swarms of beetles. I just farted all these ideas out in 10 minutes. They're all better than sand-worms due to the creative infringement. Ooh! Here's another one: SPIDER STORMS! A spider storm occurs when the 6 Legged Cumuli Spider creates a large web that rides on the wind currents, where they lay their eggs. When the eggs hatch the mom and babies glide down to the ground by detaching parts of the web. The mom and babies are ravenous so they devour everything in sight; plants, animals and fungus alike. Nothing is safe. The 8 Legged Cumuli Spider also lays eggs on the wind but they're heavier so the mom stays on the ground and detaches her thorax which rides with the eggs as their first meal. Some say this makes the hatchlings even more ravenous than their 6 legged cousins. What an amazing world we play in. Let's keep it that way by not biting off of the 3 or 4 most popular sci-fi movie franchises. Stay away from Star Wars, Star Trek, Aliens and DUNE!
Dude. You haven’t been paying attention. SC is a sci fi sandbox directly inspired by star wars, star trek and dune. And CIG has already provided tons of lore and creature concepts outside of those bounds. Just because one is on the nose such as this doesn’t undermine anything. Especially since there is no engaging game experience where you can live in those sci fi settings. SC gives us an analogue to it. Beside MOST sci fi creatures are utter derivatives of previous sci fi anyway. Star wars entire setting and entire ecology was directly inspired by Dune, Flash Gordon and Buck Rogers and even raised a few eyebrows brows of Dune fans when they saw the sarlaac. George even said definitively that the sarlaac was an homage to the sand worms. Dune itself was inspired by lawrence of arabia etc. cinema since the very onset draws on inspirations from previous pop culture and when a thematic device or trope is powerful enough it echoes through time in the form of more and more imitation. That all said, your own ideas are interesting as well
Much of the clothing they showed seemed to be designed by look and not by logic. I'm not impressed. Much of that is old. I like specializations but I want custom colors and a paint app. I don't want to dress my role. I want my dress to evolve because of my role. I want to add each piece as i find or build them. And FYI Space Capes SUCK for armor. I would never be caught dead in any of your space capes. Why would that exist in armor ? Zero Logic found here. I guess that's why you still have us parking in rooms with 5 sides. Nobody ever flew into a hangar. You roll there. I guess you guys have never been to an airport. Did you notice the lack of towers, antenna and billboards by the landing zones? Yeah me too. Did you see any helicopters or planes landing in the hangar? Yeah, me neither. I think you guys need help with logic before you design. You just make unrealistic garbage. Now we fly slower too. more unbelievable garbage. The future is slower, has no BVR combat and ai was banished. What a bad corner to paint yourself into. It's the lack of logic behind the design that bugs me every time. You did kill the parking splines. That's one in a row for CIG. lol
I want 20 variations of each class of armor. Otherwise everyone's going to gravitate to 2 looks in the game. zzz on the armor, armor clothing mix and most of it looks like space fan garbage instead of utilitarian unique gear.
Squadron 42 DLC Story Update
Into the Dafoeverse Update
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Willem Dafoe finds himself immersed in fictional universes and meets all the characters he has played...
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Oscar Isaac finds himself immersed in fictional universes and meets all the characters he has played...
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Into the Chalametverse Update
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Timothée Chalamet finds himself immersed in fictional universes and meets all the characters he has played...
Into the Bardemverse Update
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Bill Hader finds himself immersed in fictional universes and meets all the characters he has played...
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Into the Pennverse Update
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Into the Willisverse Update
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Into the Watsonverse Update
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Into the Craigverse Update
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Daniel Craig finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Carellverse Update
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Steve Carell finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Letoverse Update
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Jared Leto finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Driververse Update
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Into the Cavillverse Update
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Henry Cavill finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Ledgerverse Update
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Into the Cohenverse Update
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Into the Fassbenderverse Update
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Michael Fassbender finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Cooperverse Update
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Bradley Cooper finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Stathamverse Update
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Into the Garfieldverse Update
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Into the DeHaanverse Update
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Dane DeHaan finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Williamsverse Update
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Robin Williams finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Reynoldsverse Update
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Ryan Reynolds finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Downeyverse Update
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Robert Downey Jr. finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Stoneverse Update
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Emma Stone finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Serkisverse Update
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Andy Serkis finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Hanksverse Update
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Tom Hanks finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Murphyverse Update
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Cillian Murphy finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Nortonverse Update
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Edward Norton finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Ledgerverse Update
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Into the Petersverse Update
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Evan Peters finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Washingtonverse Update
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Denzel Washington finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Mikkelsenverse Update
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Mads Mikkelsen finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Neesonverse Update
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Liam Neeson finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Reevesverse Update
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Keanu Reeves finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Gothverse Update
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Mia Goth finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Jackmanverse Update
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Hugh Jackman finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Robbieverse Update
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Margot Robbie finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Harrelsonverse Update
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Woody Harrelson finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Portmanverse Update
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Natalie Portman finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Taylor-Joyverse Update
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Anya Taylor-Joy finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Lewisverse Update
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Daniel Day-Lewis finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Jacksonverse Update
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Samuel L. Jackson finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Rockverse Update
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Dwayne Johnson finds himself immersed in fictional universes and meets all the characters he has played ...
Into the Gyllenhaalverse Update
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Jake Gyllenhaal finds himself immersed in fictional universes and meets all the characters he has played ...
J.K. Simmons: Into the Simmons-verse Update
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J.K. Simmons finds himself in an extraordinary situation where he comes face to face with the various characters he has portrayed in movies and TV shows throughout his career.
12 years milking...still no game ⚠
must've missed all of the game content shown
Or thank them for being included in a proper ground-up development process that you agreed to publicly test.