@Mr. Wright way 🤘🏼Spot on interveiw 👨🏾🖥👱🏻🖥 I didn't 👂of Mega Drive until the mid 2000's like what the frudge is Mega Drive oh your mean Genesis 🤣 The UK , Great Britain and England called Mega 😂.
Yes ma'am Paige physical media all the way. Digital media is convenient but that's about it. I'd still rather get up and put a disc in my playstation 5 any day and get a little exercise too! I love your hair the natural gray is a very pretty look.
Question for the developer: Regarding your new game announcement coming later in May, now that you have a SNES port behind you and a chip made to help with making the development process faster and easier on that system than your first time around, are you planning on making sure the SNES version is now given the release parity it warrants [having easily the largest fan base of all the retro systems you've put your game on to date] and as such will be one of the earliest ports this time around--I'll just assume Genesis will always be the primary platform given you've made it clear that is your favourite system, so likely the main priority for every game you make, which is fair enough--as I think that would be greatly appreciated by all the SNES fans out there? Thanks for your time and consideration. :)
He clearly said it was because the snes cpu is slow, and nothing to do with not knowing how to program for the base. The snes base hardware can't achieve 60fps without a enhancement chip, which is the modern standard.
A very cool port of this Genesis game for SNES, which comes with a few concessions since it was obviously not designed for the SNES at all initially, like smaller levels horizontally and some cropping in places, but also a few nice additons like slightly warmer colours, proper transparency effects, added mist and rain effects in some of the levels, lots more voice samples at slightly higher quality, slightly faster loading times into the levels, and a default dual 8-way movement and dual 8-way shooting plus shoulder button roll and grenade control setup that's just kinda idea for the SNES standard controller that every user already has. I hope we see many more ports and indeed original games of this quality designed specifically for the SNES going forward. PS. If that additional chip is going to be used in your future SNES games as well, it looks like it's going to be like the equivalent of a new SA-1 or whatever, which should be really good for SNES getting games that actually go above and beyond its standard/stock capabilities too going forward. It will be very interesting to see how far you can push it when you eventually take both full advantage of all the normal stock features and capabilities [especially the full colour range and all the background options] and whatever additional stuff is possible when fully exploiting the add-on chip on top of that as well.
The issue with using a enhancement chip in new snes titles is, it gives the snes the advantage with audio, storage, and performance, while the genesis is on stock hardware.
So if the snes uses a hardware helper such as a enhancement chip, you're ok with that, but if the genesis uses a hardware helper it's cause it's inferior. Are you really this delusional and unaware of your own hypocrisy?
@Mr. Wright way 🤘🏼Spot on interveiw 👨🏾🖥👱🏻🖥
I didn't 👂of Mega Drive until the mid 2000's like what the frudge is Mega Drive oh your mean Genesis 🤣 The UK , Great Britain and England called Mega 😂.
I wanna get my hands of this title for NEGEO AES, but my pockets aren't that deep lol
*BRO IS PLAYSTATION 1 OR SNES? Color very nice Audio Good*
Snes
Yes ma'am Paige physical media all the way. Digital media is convenient but that's about it. I'd still rather get up and put a disc in my playstation 5 any day and get a little exercise too! I love your hair the natural gray is a very pretty look.
Love final vendetta the music is crazy. Do they sell roms for their games?
Another great video as always sir. I hope you and your lady make some videos again, those were always fun to watch
Henk is the the most amazing bitmap graphic artist !
Great interview!
Question for the developer:
Regarding your new game announcement coming later in May, now that you have a SNES port behind you and a chip made to help with making the development process faster and easier on that system than your first time around, are you planning on making sure the SNES version is now given the release parity it warrants [having easily the largest fan base of all the retro systems you've put your game on to date] and as such will be one of the earliest ports this time around--I'll just assume Genesis will always be the primary platform given you've made it clear that is your favourite system, so likely the main priority for every game you make, which is fair enough--as I think that would be greatly appreciated by all the SNES fans out there?
Thanks for your time and consideration. :)
He clearly said it was because the snes cpu is slow, and nothing to do with not knowing how to program for the base.
The snes base hardware can't achieve 60fps without a enhancement chip, which is the modern standard.
He clearly said 60fps is the modern standard and the snes will require a enhancement chip to achieve this.
I thought you said all the genesis devs were brazilian? Well that dev looks european doesn't he.
A very cool port of this Genesis game for SNES, which comes with a few concessions since it was obviously not designed for the SNES at all initially, like smaller levels horizontally and some cropping in places, but also a few nice additons like slightly warmer colours, proper transparency effects, added mist and rain effects in some of the levels, lots more voice samples at slightly higher quality, slightly faster loading times into the levels, and a default dual 8-way movement and dual 8-way shooting plus shoulder button roll and grenade control setup that's just kinda idea for the SNES standard controller that every user already has.
I hope we see many more ports and indeed original games of this quality designed specifically for the SNES going forward.
PS. If that additional chip is going to be used in your future SNES games as well, it looks like it's going to be like the equivalent of a new SA-1 or whatever, which should be really good for SNES getting games that actually go above and beyond its standard/stock capabilities too going forward. It will be very interesting to see how far you can push it when you eventually take both full advantage of all the normal stock features and capabilities [especially the full colour range and all the background options] and whatever additional stuff is possible when fully exploiting the add-on chip on top of that as well.
The issue with using a enhancement chip in new snes titles is, it gives the snes the advantage with audio, storage, and performance, while the genesis is on stock hardware.
So if the snes uses a hardware helper such as a enhancement chip, you're ok with that, but if the genesis uses a hardware helper it's cause it's inferior. Are you really this delusional and unaware of your own hypocrisy?
Mike clearly says the snes is outdated in so many words here. How do ignore the fact it took 5 years for this port?
What a sec here, how come he said this game was ported to the genesis, what console is the game from?
This game is an original
@@MrWrightWay Wiki says the game was developed specifically for genesis, then ported.