I used to think that the ability to check profiles was a god-sent feature because it allowed me to dodge obvious cheaters but nowadays nearly every cheater plays on on Epic Games/Microsoft Store or use Anonymous Mode. So honestly I think perhaps Killers should not be able to see people's profiles until the match is over. But what do you think?
Yeah, Ultimately It would be best to hide them. And I'm someone who actually Uses the information for the opposite reasons. I use it to Dodge matches against groups with sub 100 hours or who are brand new. I'm 4200 hours into this game, and I get people with 10 hours. Being able to tell who is who has allowed me to be nice to said players, go into the match with more chill builds ect. But I'm obviously an outlier. The Majority are using it to tunnel the weak link for sure.
I sympathize with the newer players going against 4 P100s with 20k hours each and like them having the option to opt out. But I will admit I've gotten a lot more wins than I should checking hour counts and this was a thing since I started when myers was released. Kinda a hard problem to solve tbh.
I played in a tournament some months ago where I was the obvious weak link of our team with 11,000h 💀 EDIT: That being said, this was just an "experiment" of sorts and I do not to imply that if you're the guy with fewer hours that you're automatically bad or anything. But sadly there's a correlation and many Killers won't hesitate to take advantage of that information.
@@SaiyaDad9000 you just have to learn to make your own fun in the game if you are playing survivor... dont worry about winning so much there are a lot of fun perks to play with like blast mine, head on, chemical trap and others
Being the weak link doesn't mean that they are bad or something tho.. it just means that they are the weakest player in that lobby. Which, if you go by hours, was the 3.5k hour player in this specific lobby
@@misteral9045 Bruh 3.5k is so little for someone who actually plays the game constantly. In my first year of playing dbd i got to 1.5k, and that's not even that high either. Also git gud ? idk?
As someone who utilises a Nemesis duct taped to an aluminium pipe between two recently unhooked default Leons to power her house, if you convince both of them to private their steam profiles the Nemesis is going to try to tunnel them 16% less efficiently and my fridge is going to stop working
I’m surprised people are surprised by this. People have been checking hour counts on profiles since 2018 dbd, it’s always been a thing, it’s crazy people are just now finding out about this
Something positive of having a public Steam profile and sharing your art there: I've had cute interactions ( survivors and killers ) telling me that they like my art in chat. I once had a killer who let me go due to my art, it's the sweetest memory I remember when I used to play DBD. However, I was the type of killer who checked the hours of the survivors. Not to tunnel someone out, just to be aware of said survivor. I even dodged lobbies when I saw people with a crazy amount of hours due to anxiety. It surprised me that some people think this isn't a thing. IT'S a thing.
See this is the plus side to seeing profiles. Seeing players with love and care put into their profiles is always super nice to see, Mine for example is fully customized in a Alien theme and I love it when people get to see the hard work I put in.
I love playing killer mor as a game master type role, so if I see a baby I love getting to face them for pickups or not mind game tiles sometimes, like just trying to give them cool moments they can feel proud of.
Not touching DBD with a ten-foot-pole anymore, but Otzs content is always so soothing to watch. no matter what he actually talks about. For me, DBD is the definition of that meme "Thinking about doing X [smiling girl] VS. actually doing X [girl in tears]"
good choice considering the game feels like it unintentionally tries to get you addicted again when you play after taking a break, by giving you a decentful handful of easy matches
good choice considering the game feels like it unintentionally tries to get you addicted again when you play after taking a break, by giving you a decent handful of easy matches
@@jomama6937 actually the opposite. MMR doesn't take breaks into account as far as we know although I guess maybe that changed since the last time dataminers leaked how it works.
@@jomama6937that's just... How decaying MMR works. A lot of games with MMR systems have that. It's so you don't get thrown into the deep end if you haven't played in awhile.
I know it was just "for science" but i can't help being proud for the survivor team trying to prevent tunneling of one of their own. Because when you just trying to play casually in solo- or duoq being tunneled out of the game, or have it happen to your friend or teammate is the worst thing. you just die inside a little every time it happens.
The fact Otz got matched with a person only on 200 hours is insane, I've only got 300 hours and the difference in skill between myself and Otz is worlds apart.
I love checking the profiles of my enemies/mates. Not to check hours or to gain an advantage but just todo something while waiting for them to ready up and i like to get a small view of the personality of the people i play with.
@@Jewellman-zz3ishey man, they could have a nice game and possibly become friends who play together if they like the same stuff. You don’t like it? Private your profile lol.
While watching the intro I felt like this would be the kind of older type of Otz video where he'd talk about an issue with the game in hopes the devs may listen or that raising awareness would bring it to their attention, but after his latest video he said he wouldnt do that anymore so I was suprised to see it. (Although he does address his thoughts about this issue in that regard at the end of the vid very briefly) Then I noticed that the way he talks about the issue and who he's talking to in this video is different; it's not directed towards the developers, it's directed towards the community, and what someone as an individual can do to mitigate this issue in their own personal games. It's sad that the devs aren't really listening, but it's really cool to see Otz still trying to make a positive impact on the community and game as a whole.
This problem isn’t even just coming from the killer perspective. There are survivors that will check the hours of the other players in their lobbies and then dodge based on that. I remember one time I tried to watch a Skermzzz stream and I legitimately could not bare to do it because he spent over 20 minutes just checking hours and dodging lobbies.
Why wouldn’t they dodge lobbies if they are trying to win? No one wants to play with 3 console bots that gets downed 10 seconds into the match If you really want to fix core of the problem bhvr needs to make a ranked mode and a casual mode and they needed this years ago No one has fun when they have over 2k hours and they get matched with 500 hours players against try hard killers
@@therealfireheroconsole bots. Sweetie you're too old to think console vs PC is some evidence of skill. In my experience as console PC players are the worst. Does it mean all pc players suck? No. Lol. And your request of rank mode is dented. Sweats will not play rank. They'll stay on causal. Play some apex and you'll understand.
i've never seen skermz do that, he checks profiles often and may just do a silly comment or something but not dodge, i've seen him dodge a Leon once tho
I'm in a hiatus from DBD but Otz is right about killers checking hour counts. If I get 2 people with over 5k hours I'm dodging because I know I'm not going to have fun.
I, 80h total player, am always going to change lobies when I see the guy who has 15-20x or more hours than I do. It is simple as that. I am looking to have fun, not be had fun off of. I DO play against sub 700h guys on the regular, and I am not sure i even get people with lower hour count than I have.
Yes and that's not an issue...Why a killer can't check hours of the survivors to avoid playing against sweats? I dont get why Otz it's defending more and more the survivors.
4:41 That one was literally unavoidable. They can blind you during the extra time they added a while back and, unlike with flashlights, there is nothing you can do becouse you cannot move and looking towards a wall doesn't work either.
Yea, flashbangs feel so bad to play against as killer now. Before a survivor really had to outplay you or you be a major idiot to flashbangs save, now it just feels like a nearly unavoidable obstacle. Only thing you can do is slug and then everyone complains about slugging.
@@DBZHGWgamerYep, I missed out on an easy 2K in EGC because of a flashbang. I couldn't have gotten any closer to the wall than I was, and yet they still got the save. Part of me gets it, it's so flashbangs don't become completely useless. But it juat sucks that the killer being stuck in an animation prevents them from shielding their eyes.
As Otz said: finding the weak link of a team and exploiting it is a valid strategy, but you should try to find the weak link during the game, not checking profiles. Thank you very much for the video. :D
@@Zennethe This is a well known thing in gaming in general, Otz really isn't highlighting anything new. Plus you can literally hide your profile, if anything his vid gonna encourage people to hide their hours, not look at profiles pregame.
I think its also good to note that this is done in the competitive scene as well. We will take the time to analyze the team we're going against (sometimes) and note who the "weakest link" is based on previous performances. This isn't just a DBD thing, this acute metagaming is done in almost every gaming medium possible that has both: an inkling of competitiveness and some length of 1v1 capacity.
@@Seoul_Soldier When a game is intended to be a casual game (and we can tell by design decisions and developer comments), it is problematic and toxic. People doing this while playing Mario Party is an issue, and it's an issue in DBD. Not an issue when it happens in Siege. Don't get me wrong, when a game is designed and balanced around those things, it can be a great game. Plenty of games out there that have competitiveness, are team games, and have time where players 1v1 for an extended amount of time.
@@leadpaintchips9461 That is great that it was intended to be a casual game, but people like to win as with all multiplayer games. At that point its not really an issue with dbd, but the players. And you can't really tell people "Hey stop trying to win as much". I know they teased some ideas for other game modes which might help that out, but in reality there is nothing you can really do to stop people from optimizing to win more often and therefore making metas.
It is *impossible* to make a casual team based pvp game with online matchmaking. Even casual party games you play with your friends offline are famous for bringing out competitive streak and "ruining" friendships, and you expect people to play nice with random strangers online?
Rated battlegrounds in WoW used to (still do?) mass chat report members of the opposing team during matches so they get temp banned lmao, that's the final boss of metagaming
When I started playing I checked the profiles and noticed that I went up against survivors with 1000+ hours. I only had like 50 hours in the game myself at that time. I didn't necessarily check the profiles to see who I could tunnel, but rather to see if I'd have a fair game, and avoid it if the difference is too egregious
Pretty much exactly what I did. Now, on the rare occasions I play, I almost never check the hours or even bother paying attention to the items survivors bring. As soon as I get into a lobby and ready up, I either look down on my phone or alt+tab out lol
There's just no new players. Period. It's the same for me as a 50 hour survivor going up against 2000+ hour killers. No chance. No fun. No game. I had only 2 fun public games in all the 50 hours, and they were against 100 hour killers.
@@Shiro_Sage Yep, same goes for me, I'll check if I feel like I remember that specific survivor, but often times I'll just ready as soon as I get in a lobby and tab out lmao
well, i am fairly new, having 80h in a year, mostly main killer, and I do not find it very amusing being looped by one Claudette for 4 gens, and only when I get her down after bloodlust level 573 and ate every pallet on the map, just for her to be saved by another same exact dressed Claudie with a flashlight. Pretty speficific, I know.@@TLV_Enjoyer
@@koljap7642sometimes it’s better to leave a chase. When u see them run to shack or main u should prob avoid specially if they are healthy also make sure y look down or up immediately while picking up or against the walls. Avoided many flashes like that
Please Otz, keep doing these videos. BHR may not watch them as much as we want, but you are raising awareness and dissatisfaction of certain parts of the game, which eventually leads to quicker changes.
@@notOtzdarva honestly i think some killers even will check ping and go for the highest ping. why wouldnt they just like they check hours and dodge lobbies decide to go for the higher ping? thats when anti loop killers especially feel bad, not because we want easy mode but some of us will always have high ping and that limits you so much ingame. vault = get hit. dont vault = get hit. palette drop = get hit. dont palette drop = get hit. ping affects flashbang and flashlight uses and saves and on and on
I can't help but think this video shouldn't encourage you to hide your hours. You gain experience in looping by getting chased but sitting on a gen because 1 person can loop for 5 gens doesn't help you in the long run. 😅 Also to be fair having to drop chase and play scummy is how killers have to play to even get a 1-2k and feel like their having "fun" as much as survivors. There is a reason why people only play certain killers now. If they have a harder time tunneling someone out the game that just encourages players to pick killers like blight nurse or skull merchant. Nobody wants to play killer and have a 1:9 win to lose ratio with pig, legion, or twins. Winning is fun that's why survivors wanna escape not take chase, cleanse all 5 totems or open a chest and waste time for the killer to have decent time to get hooks in. People should want the experience and killers should have a right to feeling good after a match more often.
What kind of changes you expect from BHVR to be made based on this information though? Making all profiles private? Removing the feature to make your account private?? Punish killers who just so happen to tunnel the person with the least amount of hrs???
@@dootie8285based take tbh. People are only concerned about one feature when it really comes down to strategy (good or bad) to tunnel someone. Gens start popping like crazy? The whole “be nice, not cringe” or whatever this community made up doesn’t suddenly doesn’t apply for a lot of killers and doesn’t address any of the reasons tunneling is bad and should be removed, prevented, etc(?)
I personally like having the ability to check profiles for one big reason: the friends list. If i know how many players are on comms i can expect them to play a certain way and play around it. And if it is a 4 man team i can switch on forced penance or forced hesitation (or dodge if im playing Trapper or something equally weak)
I wrote that while paused then he goes “ I found the weakest player and tunneled them out the game “ lmao still a champion but might be more like a gladiator
Can't play this game anymore because the gap in my skills and the requierments to just survive a lobby is so high but I had great memories :) But, I can't bring myself to stop watch Otz, cause it's always great contents and Otz is really a kind and fun person. So, Bizou from France M.Loutre :)
Yeah it’s complete insanity, just play most of your life away in one game to counter tunneling is the most cult thing I’ve ever heard. Like what??? The devs should just fix it, but they won’t so I rarely waste my time on dbd.
No exaggeration I have over 500 hours in the game. And I’m still considering relatively newish to the game in comparison to most other players. It’s wild
398 hours, mostly killers or survivors (but I was carried by my friends) @@CoOlKyUbI96 But, I must admit Dbd still remains a really original game with it gameplay. I just don't have the thick skin to take pleasure in it anymore ^^
I remember distinctly trying to have a nuanced conversation about the balance of eruption on the steam forums and being immediately called out for having a private profile. They told me to reveal it because my stance that "eruption is broken right now" meant I was so terrible that I had to be a sub-2k hour andy and i got about 20 people telling me to make it public so they could shame me for it. I've seen other posts throughout the near decade of this game's lifespan mirror this mindset, both in comments, in videos, even in Otz's own commentary as he tries to sus out whether or not a player is cheating; private profiles = bad at the game or lying. Hearing Otz ask the community to effectively 180 their stance on private profiles is a sign of the times. I can't imagine this problem ever being resolved by the devs, so the only possible solution is for the community to take half-measures.
The problem is that nowadays the cheaters either use Anon Mode or play on other platforms, so checking profiles to "sus out" cheaters is basically impossible. So yeah, with that gone, I see zero reason for this feature to keep exisitng sadly.
I have definitely checked profiles a fair few times, albeit mostly out of curiosity than a desire to tunnel out a weak link. As you said, you learn little from chasing someone with few hours, whilst you learn a lot more by chasing someone with more! Plus, if you do end up finding someone with a super low hour count, that's a chance to make their day, or at least help them learn something new!! A bit of kindness rarely hurts
Wish more people played like you. I do this too. I play both sides and think hopefully I’m giving some good practice for a newer player. I’m sure they will be a teammate in a future game. If they’re better because of some practice that will benefit both of us.
I used to check profiles of survivors when I started playing killer, I was very bad and I didn’t feel like playing against 2k hours players constantly. Back when I started learning killer there was a mmr problem, so I faced players with up to 4K hours while I only have 500 (around 120 at the time).
If sbmm actually worked out and placed good players against each other this wouldnt be a problem. But we're stuck with this crappy jeff matchmaking now and its been worse than ever for both sides.
??? Why would you NOT try to save the "weak link". Understand that this is all relative the weak link in the first game is a player with multiple thousand hours. The game should have been a 4k had Otz not made a couple grave mistakes and if he was playing a stronger killer would've been a 4k regardless of the mistakes. If they're more than 1 maybe 2 depending on progress gens left and 1 person dead the game is practically over. Survivors body block because it works lol no one wants to give a tunneling killer an even easier win@@chrisd.6291
That's like not how it works at all. Surley you wouldn't say having 2 survivors left is just the same game just longer? Decreasing the efficeny of gens is how you win the game wtf? Why would pain res and pop be two of the most common killer perks if it turns a 0k over 5 minutes to a 0k over 7 minutes. The ability to slow down gen speeds by knocking one survivor out the match so early is why it works. You make it seem like it's still the same outcome just over a longer period. I do not blame killers who tunnel, some people just want to win and 'morals' in a videogame is silly but acting like aggresivelly tunneling out one survivor doesn't guarentee 80+% of your games if you're using a decent killer is insane.@@djekdozovitch3679
the playtime is suprisingly true to higher hour players, and i have actually played 6 games in a row WITH my high hour friends WITH public profile open, can u guess who was tunneled ? me with 300 hours (i been playing on console so im no new player i just switched to pc) they were going "these killers are lame just tunneling u" until i realized maybe its because i have so low hours. its sad really because the killers would only go for me and only look for me. not an enjoyable experience getting tunneled for 6 games with barely any perks available due to me being new on pc.
Run a full anti-tunnel build and embrace the attention to get better at looping. Trust me when I say it doesn't matter how many hours you have if they chase you and can't get an easy down they'll leave and tunnel the next person they think will be less challenging. Killers are all like minded in that they all play for the easiest route to a win. That's why so many killers dc when they realize no one is going to be an easy target.
stealth until first chase and hug gens, also ask your high hour friends to 1v1 you in a custom game with an m1 killer to practice looping so you wouldn’t handicap the team by being shit
I doubt even half of those killers that tunneled you checked your hours. If you get tunneled like that, likely its just because you played bad it doesn't take a genius to think "man I can make this a 3v1 pretty easy with this guy".
@@halfheart3290 i literally am not a new player to be bad at looping thats aw hile guessi always loop them for atleast 3 gens or more and just end up dying because they end up just following me all game
@@Roundsisfunny then you shouldn’t mind being tunneled because you’re winning the game in that case. If you really run the killer for 3 gens you should easily be able to put up a 5 gen tunnel and all of your other teammates escape. If you want to escape just run anti tunnel and tell your teammates to take hits for you. You could also make them run for the people and give you full heal off hook for extra security
I check steam profiles to see the general level of the lobby so I can gauge what build to bring, if I need to sit up in my chair etc. Yes some people will do it to tunnel, but by making everyone anon, killers will end up always bringing sweaty builds because mmr is just too inconsistent. I don't think is a viable solution and hence an unnecessary step. I personally play for fun and do so by searching for lobbies with more experienced survivors (less experienced survivors just aren't as fun to play against for me) which is why the hour check is a very useful tool.
@@muysli.y1855That's a skill issue from your part if you're tunneled out early in the game...Its not something devs needs to fix, it's something YOU need to fix. If you think its better to play against 4 sweaty survivors, then you never played as killer.
@@muysli.y1855 Sweaty includes tunneling though. Right now there are some killers that use profile info to bring lighter builds and play more chill if they face new players and some use it to tunnel them. If everyone is anonymous only the nice ones will stop existing cause they cant tell anymore and just have to bring full strength just in case while the tunnelers are still gonna tunnel. Its 100% worse off afterwards.
This is a feature that 100% needs to go, with the prestige levels (maybe even items?), sadly there is not much we can do at this point if BHVR doesn't do something by themselves ---> You shows hours, you might be ignore just for that; ---> Your anon mode, you might do something that looks slightly too good, and the chase ends in 10 seconds; ---> Your anon mode and you do a mistake, hardcore tunnel ( normally not a problem, but on solo Q during events, it can be); ---> Playing the P100 is out of question sometimes (last minute change, gets you avoided/not last minute change and you get a lot of dodge's); ---> Playing it less exp friends is okay if they can deal with the tunnel, but it's impossible to bring new friends into the game because A it's a hard game to get into, and B they might just get tunnel because the killer knows they are weaker ( either cosmetics/ prestige level / name or the profile) and it's a massive red flag to a game if you have to tell your friends " yea but you have to hide your account).. It's unhealthy, i hope it gets better this year!
mhm. is what i do so i can plan to expect teamplay. Otz can make his moral highground but it isn't any more scummy than anything else survivors do in DBD. lol
@@Zennethe I feel like you missed the whole point of the video. The issue with checking profiles is using it to tunnel the worst player. He never said "anyone who ever checks profiles is bad" he checks profiles like every stream to make sure there are no stream snipers, no cheaters & see if people are a swf.
I used to look at profiles back in the day, when I wasn't too confident about my killer skills. Now, I don't bother, because I find it's a lot more fun to play the game out and see who's the weak link within the game through chases and stuff. It forces me to work harder and think harder, and it's definitely helped me get a lot better at killer by not worrying about hours.
@@Happy55547 Checking steam profiles and seeing prestige's are two very different things, also thats not how mmr work. You would be put back into the softcap after winning like 3 games, you're just not good at killer
now i know the reason why im always getting killed first as a survivor, didn't expect them to do that. but i did found a way to hide my playtime without privating my account, i just set my game to private on steam (only on steam beta update tho). also ty otz for always giving helpful tips and advices, do keep up the amazing vids.
That’s so weird. On the rare chance I actually check Steam profiles, if I see someone with less than 50 hours, I usually play nice and let them go in the end LOL
this is super interesting because it also shows that number of hours doesn't necessarily equate to skill in the game. Super interesting and I definitely agree, maybe profiles should only become visible after the match is over which still allows you to report and check on cheaters but it stops this ort of thing from happening.
It's an indicator but that's it. Although no one with 1k hours will be even decent at dbd. That Ash was the best 200 hr player I've ever seen and still not good
@shoonseiki I still don't think it showd the skill a player could have just becuase people play on different systems and learn things in different ways so it makes sense that hours are not necessarily an accurate show of how skilled someone is
the only reason i check profiles if its a ttv and i cant read their name in game so i go to the profile to read it easier so i can say "glhf" before the match starts
they're gonna assume you're stream sniping better to wait until after. if you're able to see stream before game starts why wouldn't you do it during@@foxscout219
Why? Tell me why a killer should enter a match blind without knowing if they're playing on a swf, solos or against weak/strong players? This is NOT an issue and theres NOTHING to fix here.
I believe what I'm doing as a killer, most of the killers do the same ( or close to) : I just check every ppl in the lobby to see what is against me, check if swf or not from friendlist etc. Why ? If they are good players I'll record the game, always interesting to rewatch or just post it, If they are in swf or not, that will determine what results I must achieve and if I do lower, I really must progress. If it's a streamer, I always check if online and either say Hi, I'm the killer glhf before, and then I check the rebroadcast to see their perspective of the game, always nice to hear their comms, their comments and their POV for maybe doing clips later and share. And if they are average or bad ( lower than 2K hours), I'm taking an aura build for snipes on Huntress for example. So I'm adapting my gameplay according to the ppl in front. Not gonna bring 4 slow downs vs 1500-2000h each surv in the lobby, makes no sense they aren't good enough to pull up a fight vs me. Also, I never dodge my lobbies otherwise I wouldn't do winstreaks or no honor or respect to the sbmm. Last point, always funny to notice friends, or friends of friends and share with them how you got kekw or how u kekw them haha !
I don't either and have never done so. Assuming some one skill based on hours is absolutely a way to lose IMO. I'm still flabbergasted that the notion of 3500H is considered low... maybe in this particular match... I would never consider it "low" by any means lll
@@WolfsOcean its the thing i always refuse to believe. If you played a game for 100hrs vs. 1000hrs you might still suck so it's a worthless measure of skill
Bro I checked steam profiles for years as a survivor player so I have an idea of what kind of match I’m gonna have. Is it always right? No but it usually is lol the 100 hour claud player usually doesn’t surprise me
i’ve come back after a few months & i’m having so much fun because I don’t take it seriously anymore. I went against the same NOED wraith twice in a row & honesty had a fun time with my fellow soloq teammates. once you stop caring, it’s pretty enjoyable throwing a snowball at a killer then running for your life
I mainly check profiles to see what kind of opponents I'm up against, not to tunnel; like, I'll see a few hundred hours on one survivor and a few thousand on another and go like "alr, it's going to be a tough match". But also, sometimes you come across some funny profiles and I don't wanna miss out on those laughs either ^^'
honestly i havent ever check a profile before, but i might start now, looks like a good way to give me an edge as a killer, something that i really need to be able to enjoy the game on that side, thank otz, you have convinced me of doing exactly what you didnt want me to do, but it was still good advice
this is what otz does tho. calls out bad things he dislikes that are not really that prevalent. makes them popular via exposure. then the forums mimic Otz. then BHVR changes things.@@motomutant
What’s crazy to me is A. Ppl r surprised about this and B. Ppl do this on nearly any game that has a competitive mode. Examples ow cod mortal Kombat etc all these games ppl pre check you before you play them so they can seee if ur garbage or not. Typically hours = skill, not always, but more likely than not if you have 10k hours and ur teammate has 200 hours one of you will be much worse than the other just from sheer volume of playtime.
The DBD community is an entirely different beast when a 3,500 hour player is the "lowest hour". The most playtime I've had on a game ever was 2,500 hours playing TF2 over 14 years...
I don't really play dbd anymore but love you otz, this is a really big issue for newer players if they want to play with any friends that have any remote amount of time in the game. It is so unfun to be tunneled out of a game and sometimes there's not really much you can do about it even when you know what you're doing or have a build for it, but it really feels bad to be targeted every game when youre new. Just watching everyone else play a 3v1 and either makes you angry or feel bad. The fact that it has only become more optimal over time is why I really can't bring myself to play anymore since many of my other friends are much more casual with games and I have much better games to play solo.
This explains so much. I had no idea killers checked played hours. I play with friends who have thousands of hours to my 300 and i always get found and tunneled first because I'm not great at looping. I feel like I'm not allowed to ever play Claudette because the killers hyper fixate on me and tunnel me out within the first 2 minutes of the game.
I play this game for like 5 years and i never used this method. Tbh i check steam accounts just because im curious not because im creppy guy who is gonna tunnel you for being new
might just be shit positioning that is making you get targeted, you should play safe and wait for the first chase to start if you’re not confident in your own looping abilities
@@baklavass Nah, I have a friend who does like you do and checks profiles out of genuine curiosity. I'm so used to him doing it that I never considered others killers could do it to just figure out who to mess with first.
@@Расколников Probably but Lethal Pursuer doesn't help with that either. I've started running Lithe and Distortion to avoid getting insta found and give myself an out to escape chase if I get hunted down a lot. It's helped considerably.
If it's a strategy to target the weakest link who is very unskilled with loops, I would suggest Coup de Grace over Pop since it's a very difficult perk to counter for newcomers. There were a lot of scenarios where Coup would have gotten a hit on the target due to their poor looping. The problem with having Pop as something to do while you wait for the unhook is when it happens before you reach a gen, forcing you to turn back and waste it since you can't afford to lose your target.
Well...to be fair... the killer in the pregame lobby is kinda already a creepo... i mean just look at that mean teddy bear hiding in the bushes... oh wait sorry that was just a leaf.
I think it's worth noting that there is a bigger reason that I personally find myself tunneling as a killer main: the "solution" to tunneling listed here where many copies of DS/OTR are brought is more than just a counter to tunneling - if you don't tunnel against a team with those perks they WILL weaponize them against you. Every survivor will take hits and force you into downing people with DS, or bodyblock with OTR if they know you're not tunneling. You'll eat four DS in a match before your first kill unless you actively try to ignore the other three and force yourself to pick one/two people to tunnel out as early as you can. "Anti tunneling" perks have been able to be utilized by survivors aggressively even when you're not tunneling them, and every time DBD tries to "nerf" tunneling by making anti-tunneling more powerful it only ends up further incentivizing tunneling because those same anti tunneling measures will be things you have to go through four times instead of once if you don't tunnel. BHVR really needs to work on rewarding killers who don't tunnel rather than giving survivors more aggressive weapons they can use regardless of tunneling. Edit: I wrote this before watching that first match, but it really proves my point. All the anti tunneling mechanics the other survivors used to punish otz would have been even worse if he'd tried to actually spread pressure to everyone at the start. Personally I do believe that killers shouldn't be able to see profiles/hours at the start of the game, or at least that anonymous mode should be default (if survivors really want to disable it to show off they should still be allowed to).
@@gigure9411yeah, fundamentally all of BHVR's anti-tunnel perks/mechanics have ended up being good tools for survivors even if you don't tunnel, which is such a big part of the problem. They need to stop trying to punish tunneling directly and start making other player styles feel better, because every time they try to nerf tunneling they end up nerfing the other styles even more too.
Personally i love being able to see others profiles cause it feels alot more fun knowing what you are up against. If i am about to play a match with a meme build using a weak killer and i see that its a swf or comp players, it will be alot more nice to switch to a decent build instead of running a meme build against potentially sweaty players. But i agree that newer players should remove it, cause its not fair for them to get tunneled out instantly.
I am one of those people that check peoples profiles when I can, it does give a leg up on how I should approach my match if I want to win or complete a challenge.
Its sad the state of players mindsets i love checking peoples hours and see sooo many private, i love seeing if i played beyond my bounds being only 950 as a killer main but although i took my early dbd days alot more seriously than i maybe should have and definitely do now, i was glad to have such a great teacher and mentor in you
I'll preface this by saying that I may not be the norm when I play killer (I like to play casual and ensure everyone has a good time), but I sometimes check Steam profiles if people in the lobby look inexperienced, such as default cosmetics. If someone has an abnormally low playtime - I've seen people with single-digit hours before - then I'll go out of my way to make sure that they get a learning experience with simple chases and a hook but will ultimately let them comfortably escape.
Makes sense, tbh. I have pretty average MMR, especially at 1800 hours, but my friends have A LOT less hours than I do, and I rarely get tunneled out and they do often. I will suggest we private our profiles since it happens so much.
I think you're mistaking good players with "sweats". Sweats are people who think they're good but are actually just slightly above average and abuse things to look better than they are. Checking profiles is 100% fair game. Turn private if you don't want it checked, it's just that simple.
@@Flotter-Flo I have never heard of anyone else in gaming talk about looking at people's play time to find a "weak link" lmfao. Even back in super sweaty Halo 3/Reach Tryhard lobbies on 360, you didn't have nerds looking at playtime and targeting a player
I remember when they were testing the not showing Prestiges in lobby before games, was when I had the best time playing killer. I think its okay to have survivors be able to see each other's prestiges just to get a feel for how experienced others are in your lobby. However, as a killer, I enjoyed not knowing how much someone has played, as it gives me peace of mind, and allows me to enjoy the game how I wanted to. I know Prestige levels aren't an indication of how good someone is, but higher prestige does equal to more time spent in game (to level characters up). So yes, I do agree that if survivors aren't able to see killer levels/perks until endgame, then killers shouldn't be allowed to see survivor profiles until endgame either.
@@1KilledKenny1 They don't care at all, they're here to bully the Killer, and have all the advantages for themselves, SWF are literal egomaniacs thinking the entire world should bow to them.
I knew about checking profiles since I started playing DBD, but it was more of a check what people write about the person kind of thing, rather that sniping lowest hour players. That feels dirty. I'm not really sure if I should hide my profile or not, because technically my Steam hours are fake (I have like few hundred hours more on Epic, because I started there then migrated to Steam after I got gifted Stranger Things DLC, so I had to migrate after such a gift). But I'll definietly talk with my friends about eventual hiding of the hours, especially the newer one. Btw. about anti tunneling - I would really recommend Made for This, especially with Off the Record or Dead Hard (or if it still works, maybe even DS, so you have OTR into MFT into DS into DH into MFT). It's like the only anti tunnel perk that still has decent value without being tunneled (thanks to that endurance it provides). I literally had a game where killer decided to tunnel me, hit me right of hook and regretted it (I managed to chase with him for like 4 gens and even lived, because friend at the end took a protection hit), thanks to very lucky map layout spawn which worked wonders with that 3% haste. Also, I wonder if OTR as an anti tunnel perk which's goal is to make you harder to find, will get a buff that prevents you from screaming during its timer, considering Ultimate Weapon exists and basically negates its unfindible nature.
You might be able to find players that are easier to tunnel out in lower ranked matches but once you hit a certain amount of hours, you're going to find too many players who know how to lengthen chases, take hits for other players, and know how to save players that are getting tunneled; I think on higher levels that you have to tunnel two at once or just use nasty perks or add-ons
Hey, I never thought of doing this when playing killer. I always played nice and never tunnelled intentionally and 90% of my games were either ties or losses. After having tested this out, I got more 3ks and 4ks in the last few hours than in the last 2 months. Thanks for showing me this tip Otz!
You feel guilty for tunneling until you start seeing gens pop very quick before you have people dead on hook...Unless you're lying and pretending to play as killer.
I really hope this isn't common, because, well, this is a game where 200 hours (just to emphasise, if you played DBD as your *full-time job* that's just under _five weeks' worth_ of game time) is considered 'very low'. If people around that level get bullied out because they're the weak link, how is the game expected to keep players beyond their first few games? It's such a massive time investment to get above that 'bullying' threshold that I wouldn't blame anyone for quitting and doing something else with their spare time.
You hit the nail right on the head. To counter tunneling just play this game and don’t go to work or anything else🤣 if that’s really what people think then this is definitely a cult.
I remember checking profiles to avoid good players, bc I believe you gave it as advice for newer killers in some video, tho as I got better it wasn't hard to determine who you actively shouldn't chase so I obv stopped and I still think that was good advice. If you however even accidentally (by checking for a good player) focus on the least experienced players it doesn't help you become better, nor does it add anything to the game for anyone, so thank you a lot for this video
Really scraping the bottom of the content barrel here if you're trying to prove going after less experienced targets is easier. Streamers after I hide my Steam profile because I don't want people creeping on me: "Cheater." "Profile hidden. Pretty sus." "Coward is hiding their profile." Even YOU, Otz have done this at least once: "Hidden profile. May be a cheater."
Yeah, Survivors have SWF's, Discord, and TONS of other Bullshit "Mechanics" if checking to see who is a New Fish is "Lame" i don't know what to tell you.
I always check the hours out of curiosity. I like knowing who I should take it a bit easy on and who is going to destroy me. It never even occured to me that many killers would predetermine the easiest and most boring route to victory like this. That's just sad, man. I also got a few "+rep" on my profile since unprivating it (for other reasons) and honestly that's cool. I started doing it to strong players who perform in respectable ways. Doubly sad the game is structured in such a fundamentally unfun that even positive interactions like this come at a price.
I +rep every single unlocked steam profile that's in the lobby with as my way of adding yet another reason to Invalide the false stereotype that the community is negative.
@@GoldKitsuneBrony "false stereotype" Literally the man has to *lie* in order to counter something that HAS been seen in every single segment of the game and it's vicinity.
This might explain why, before I took a break at the beginning of December, as to why I was getting tunnelled out of a lot of games (outside of having TTV in my name) because people would see my profile, see that I only have 300 hrs in DbD and decide that I was the weakest and easiest link to get out of the game. And ofc that turns out to be a self fulfilling prophecy when youre not allowed to sit and breathe for two seconds. 😅😅😅
I've been playing DBD off and on for years, mostly killer, and I have literally never even thought to check the survivors steam profile before the match.
I honestly didn't realize this, but it makes sense. I know I've checked profiles just to see if they were a swf before, but I have been getting lobbies with console players, so I got used to not doing it at all.
I'm a killer main, and I often get competitive at DBD, but I wouldn't even go as far as to check player time. Granted, I can't since I play the game on PS4, but still, that's too much. Now, when I go against survivors in match, I do try to go after the ones that seem weak, but it's not to tunnel them out but to lure the good ones to come save them. I don't want to waste my whole match chasing the best to be constantly looped. It's easier to get them when they are coming for a save. So, I would rather keep in the "weak" player to lure in the strong ones. I will say if you play on Steam to follow Otz's advice with hiding your hours cause checking hours of players for an advantage in-game is too much.
EZ fix: Make accounts public ONLY in the after-game. Everyone gets to interact with someone specific if they had a cool interaction, can send an add and all, but it removes all the info that the Killer might get from scouting accounts. Don't force the players to do the dirty work for an oversight of the developers.
As a killer main, I honestly never thought to do this. I usually check after games against people I struggled with to kind of see what kind of players I am being paired up with. The one thing I do look at though is P100s and twitch streaming, if there is more than two P100s and they stream, I think, do I want to have a bit of a more intense game. And I totally dodge it sometimes. Having less than 800 hours and not playing one killer enough, seeing P100 gives me a really clear idea of, they have played survivors a lot more than I have played killer.
Great video! I always love to chase the person who jukes me the most, because these survivors I can grow with and not with the weakest link. I love to hook everyone two times before the first one dies on hook and I don't care if I kill 0, 1, 2, 3 or 4. It's a game and each side should have fun playing it. The only exceptions are bully squads or toxic people, they get out of the game ASAP. And if their mates behave, sure they can play the game with me normally without me sweating then, because 3v1 is not in their favor anymore. I wish the DBD community as a whole would just do the same and have fun at playing the game and not having fun making people suffer. It's sad bhvr isn't doing much about plenty of stuff. Sure, it isn't the easiest task, but they could, at least, try harder instead of pushing skins. You are wholesome and I love you for that otz
I used to think that the ability to check profiles was a god-sent feature because it allowed me to dodge obvious cheaters but nowadays nearly every cheater plays on on Epic Games/Microsoft Store or use Anonymous Mode. So honestly I think perhaps Killers should not be able to see people's profiles until the match is over. But what do you think?
Yeah I agree with that, similar to how survivors cant see Killers perks until the very end.
Yeah, Ultimately It would be best to hide them.
And I'm someone who actually Uses the information for the opposite reasons. I use it to Dodge matches against groups with sub 100 hours or who are brand new. I'm 4200 hours into this game, and I get people with 10 hours. Being able to tell who is who has allowed me to be nice to said players, go into the match with more chill builds ect.
But I'm obviously an outlier. The Majority are using it to tunnel the weak link for sure.
agree with this
I sympathize with the newer players going against 4 P100s with 20k hours each and like them having the option to opt out. But I will admit I've gotten a lot more wins than I should checking hour counts and this was a thing since I started when myers was released. Kinda a hard problem to solve tbh.
not really, you still have to think of new killers who have to go against 1000 hours swfs and it helps them prepare mentally for that
Never thought I’d see the day where someone with 3,500 hours in a game is considered a “Weak Link”
I played in a tournament some months ago where I was the obvious weak link of our team with 11,000h 💀
EDIT: That being said, this was just an "experiment" of sorts and I do not to imply that if you're the guy with fewer hours that you're automatically bad or anything. But sadly there's a correlation and many Killers won't hesitate to take advantage of that information.
Definitely proved my thoughts that unless you have 5k hours you shouldn’t even bother playing. I only have a few hundred and just can’t have fun.
@@SaiyaDad9000 you just have to learn to make your own fun in the game if you are playing survivor... dont worry about winning so much there are a lot of fun perks to play with like blast mine, head on, chemical trap and others
Being the weak link doesn't mean that they are bad or something tho.. it just means that they are the weakest player in that lobby. Which, if you go by hours, was the 3.5k hour player in this specific lobby
@@misteral9045 Bruh 3.5k is so little for someone who actually plays the game constantly. In my first year of playing dbd i got to 1.5k, and that's not even that high either. Also git gud ? idk?
As someone who utilises a Nemesis duct taped to an aluminium pipe between two recently unhooked default Leons to power her house, if you convince both of them to private their steam profiles the Nemesis is going to try to tunnel them 16% less efficiently and my fridge is going to stop working
I cannot express how much I love this comment
Get a 3rd default Leon
Jesse what the hell are you talking about
@SUPERGREGGJR You are not fluent in Lunnefisk's meme art
Add a Jill, you’ll be set for a while.
Pro Tip: Always leave the game running in the main menu overnight to boost your hours and provide missinformation for the killer.
Great tip let your electricity bill take the hit!
every time I see a person with a ridiculous amount of time in game this is what I assume. I give them the benefit of the doubt that they have a life
Yeah then when you go down in 5 seconds you look like a tool
@@JDLT14 is an old game my dude
@moayadhasson1828 😂 what by 40 cents? I keep the air on 73, have 4 people in the house with 3 systems ect and my bill never goes over 😂😂😂😂
Thank you Otz, "don't chase the people you will learn the least from." Such a great life lesson as well.
Otz is the wise we all neded
I’m surprised people are surprised by this. People have been checking hour counts on profiles since 2018 dbd, it’s always been a thing, it’s crazy people are just now finding out about this
Ft
I'm surprised your surprised people are surprised by this.
@@PureOctarinebruh
@@PureOctarine I'm surprised your surprised they're surprised people are surprised by this.
@Bootssugarleaf this is very outrageous.
Something positive of having a public Steam profile and sharing your art there: I've had cute interactions ( survivors and killers ) telling me that they like my art in chat. I once had a killer who let me go due to my art, it's the sweetest memory I remember when I used to play DBD.
However, I was the type of killer who checked the hours of the survivors. Not to tunnel someone out, just to be aware of said survivor. I even dodged lobbies when I saw people with a crazy amount of hours due to anxiety. It surprised me that some people think this isn't a thing. IT'S a thing.
See this is the plus side to seeing profiles. Seeing players with love and care put into their profiles is always super nice to see, Mine for example is fully customized in a Alien theme and I love it when people get to see the hard work I put in.
this is so wholesome :) I just get death threats
I love playing killer mor as a game master type role, so if I see a baby I love getting to face them for pickups or not mind game tiles sometimes, like just trying to give them cool moments they can feel proud of.
@@marcuscaestus3583Lore accurate steam experience
So basically ur bad and cringe so you have to dodge players who are better than you
Not touching DBD with a ten-foot-pole anymore, but Otzs content is always so soothing to watch. no matter what he actually talks about. For me, DBD is the definition of that meme "Thinking about doing X [smiling girl] VS. actually doing X [girl in tears]"
Sorry to hear, but thank you so much for the support.
good choice considering the game feels like it unintentionally tries to get you addicted again when you play after taking a break, by giving you a decentful handful of easy matches
good choice considering the game feels like it unintentionally tries to get you addicted again when you play after taking a break, by giving you a decent handful of easy matches
@@jomama6937 actually the opposite. MMR doesn't take breaks into account as far as we know although I guess maybe that changed since the last time dataminers leaked how it works.
@@jomama6937that's just... How decaying MMR works. A lot of games with MMR systems have that. It's so you don't get thrown into the deep end if you haven't played in awhile.
I know it was just "for science" but i can't help being proud for the survivor team trying to prevent tunneling of one of their own. Because when you just trying to play casually in solo- or duoq being tunneled out of the game, or have it happen to your friend or teammate is the worst thing. you just die inside a little every time it happens.
Well in solo you usually go to second hook or not rescued at all so the team ends up tunneling you 😂
The fact Otz got matched with a person only on 200 hours is insane, I've only got 300 hours and the difference in skill between myself and Otz is worlds apart.
well prbably because the 200hr person was playing with a friend with way more hours
I love checking the profiles of my enemies/mates. Not to check hours or to gain an advantage but just todo something while waiting for them to ready up and i like to get a small view of the personality of the people i play with.
nga you weird
@@Jewellman-zz3is could be xD
@@Jewellman-zz3isnah bruh you weird 😭
@@Jewellman-zz3ishey man, they could have a nice game and possibly become friends who play together if they like the same stuff. You don’t like it? Private your profile lol.
Thats a weird fanfic but alr@@urgae9125
While watching the intro I felt like this would be the kind of older type of Otz video where he'd talk about an issue with the game in hopes the devs may listen or that raising awareness would bring it to their attention, but after his latest video he said he wouldnt do that anymore so I was suprised to see it. (Although he does address his thoughts about this issue in that regard at the end of the vid very briefly)
Then I noticed that the way he talks about the issue and who he's talking to in this video is different; it's not directed towards the developers, it's directed towards the community, and what someone as an individual can do to mitigate this issue in their own personal games. It's sad that the devs aren't really listening, but it's really cool to see Otz still trying to make a positive impact on the community and game as a whole.
This problem isn’t even just coming from the killer perspective. There are survivors that will check the hours of the other players in their lobbies and then dodge based on that.
I remember one time I tried to watch a Skermzzz stream and I legitimately could not bare to do it because he spent over 20 minutes just checking hours and dodging lobbies.
Why wouldn’t they dodge lobbies if they are trying to win? No one wants to play with 3 console bots that gets downed 10 seconds into the match
If you really want to fix core of the problem bhvr needs to make a ranked mode and a casual mode and they needed this years ago
No one has fun when they have over 2k hours and they get matched with 500 hours players against try hard killers
@@therealfireheroconsole bots. Sweetie you're too old to think console vs PC is some evidence of skill. In my experience as console PC players are the worst. Does it mean all pc players suck? No. Lol. And your request of rank mode is dented. Sweats will not play rank. They'll stay on causal. Play some apex and you'll understand.
hi, i think you confused Skermz with Probzzz! might wanna edit that
i've never seen skermz do that, he checks profiles often and may just do a silly comment or something but not dodge, i've seen him dodge a Leon once tho
@@jblancard thats because its not Skermz they are talking about, they confused him with another streamer
I'm in a hiatus from DBD but Otz is right about killers checking hour counts. If I get 2 people with over 5k hours I'm dodging because I know I'm not going to have fun.
Yeah thats totally fine and i dont get why people are downplaying it
Im on a hiatus too, it feels so bland playing anymore
I, 80h total player, am always going to change lobies when I see the guy who has 15-20x or more hours than I do. It is simple as that. I am looking to have fun, not be had fun off of. I DO play against sub 700h guys on the regular, and I am not sure i even get people with lower hour count than I have.
The day I stopped playing DBD my life got better
Yes and that's not an issue...Why a killer can't check hours of the survivors to avoid playing against sweats? I dont get why Otz it's defending more and more the survivors.
You know the Killer player behaviour is quite poetic given how a lot of slasher films the killer also picks the easiest targets first.
i always pick claudette
4:41 That one was literally unavoidable. They can blind you during the extra time they added a while back and, unlike with flashlights, there is nothing you can do becouse you cannot move and looking towards a wall doesn't work either.
Yea, flashbangs feel so bad to play against as killer now. Before a survivor really had to outplay you or you be a major idiot to flashbangs save, now it just feels like a nearly unavoidable obstacle. Only thing you can do is slug and then everyone complains about slugging.
yeah unavoidable flashbang are the bread and butter of the new bully squad breeds
Lightborn has entered the chat
@@EpicEerieyeah but you can't see if they bring the flashbang perk
@@DBZHGWgamerYep, I missed out on an easy 2K in EGC because of a flashbang. I couldn't have gotten any closer to the wall than I was, and yet they still got the save.
Part of me gets it, it's so flashbangs don't become completely useless. But it juat sucks that the killer being stuck in an animation prevents them from shielding their eyes.
As Otz said: finding the weak link of a team and exploiting it is a valid strategy, but you should try to find the weak link during the game, not checking profiles. Thank you very much for the video. :D
but by making said video, more people will use the strat he told them not to.
Humans are predictable creatures.
exactly. For the advantage that chasing a weak survivor gives you, you should have to work for it.
@@Zennethe This is a well known thing in gaming in general, Otz really isn't highlighting anything new. Plus you can literally hide your profile, if anything his vid gonna encourage people to hide their hours, not look at profiles pregame.
@@Zennethemost do it anyway.
@@wtgkanp2431this has been a thing since 2016 though. So it won’t really drastically affect the number of people who do this
I think its also good to note that this is done in the competitive scene as well. We will take the time to analyze the team we're going against (sometimes) and note who the "weakest link" is based on previous performances. This isn't just a DBD thing, this acute metagaming is done in almost every gaming medium possible that has both: an inkling of competitiveness and some length of 1v1 capacity.
Yeah, but DBD players love to act like everything was invented in DBD and if it gives them the bad feelings it must be problematic and toxic.
@@Seoul_Soldier When a game is intended to be a casual game (and we can tell by design decisions and developer comments), it is problematic and toxic. People doing this while playing Mario Party is an issue, and it's an issue in DBD. Not an issue when it happens in Siege.
Don't get me wrong, when a game is designed and balanced around those things, it can be a great game. Plenty of games out there that have competitiveness, are team games, and have time where players 1v1 for an extended amount of time.
@@leadpaintchips9461 That is great that it was intended to be a casual game, but people like to win as with all multiplayer games. At that point its not really an issue with dbd, but the players. And you can't really tell people "Hey stop trying to win as much". I know they teased some ideas for other game modes which might help that out, but in reality there is nothing you can really do to stop people from optimizing to win more often and therefore making metas.
It is *impossible* to make a casual team based pvp game with online matchmaking. Even casual party games you play with your friends offline are famous for bringing out competitive streak and "ruining" friendships, and you expect people to play nice with random strangers online?
Rated battlegrounds in WoW used to (still do?) mass chat report members of the opposing team during matches so they get temp banned lmao, that's the final boss of metagaming
When I started playing I checked the profiles and noticed that I went up against survivors with 1000+ hours. I only had like 50 hours in the game myself at that time.
I didn't necessarily check the profiles to see who I could tunnel, but rather to see if I'd have a fair game, and avoid it if the difference is too egregious
Pretty much exactly what I did. Now, on the rare occasions I play, I almost never check the hours or even bother paying attention to the items survivors bring. As soon as I get into a lobby and ready up, I either look down on my phone or alt+tab out lol
There's just no new players. Period.
It's the same for me as a 50 hour survivor going up against 2000+ hour killers.
No chance. No fun. No game.
I had only 2 fun public games in all the 50 hours, and they were against 100 hour killers.
@@Shiro_Sage Yep, same goes for me, I'll check if I feel like I remember that specific survivor, but often times I'll just ready as soon as I get in a lobby and tab out lmao
well, i am fairly new, having 80h in a year, mostly main killer, and I do not find it very amusing being looped by one Claudette for 4 gens, and only when I get her down after bloodlust level 573 and ate every pallet on the map, just for her to be saved by another same exact dressed Claudie with a flashlight. Pretty speficific, I know.@@TLV_Enjoyer
@@koljap7642sometimes it’s better to leave a chase. When u see them run to shack or main u should prob avoid specially if they are healthy also make sure y look down or up immediately while picking up or against the walls. Avoided many flashes like that
Remember that there's even challenges that literally consist on tunneling, "Kill the obsession by any means 0/2"
Just use rancor/devour
@@ScientificParadox Just 4k... who cares who the obsession is. Free choice on who to tunnel, then plow the rest.
Dang I never even thought to do this as killer! Thanks Otz!
anyway
The first team was actually crazy, glad to see otz giving credit were credit is due
Please Otz, keep doing these videos. BHR may not watch them as much as we want, but you are raising awareness and dissatisfaction of certain parts of the game, which eventually leads to quicker changes.
I don't think anything will be done but I hope this helps some people that don't understand why they always get tunneled out first.
@@notOtzdarva honestly i think some killers even will check ping and go for the highest ping. why wouldnt they just like they check hours and dodge lobbies decide to go for the higher ping? thats when anti loop killers especially feel bad, not because we want easy mode but some of us will always have high ping and that limits you so much ingame. vault = get hit. dont vault = get hit. palette drop = get hit. dont palette drop = get hit. ping affects flashbang and flashlight uses and saves and on and on
I can't help but think this video shouldn't encourage you to hide your hours. You gain experience in looping by getting chased but sitting on a gen because 1 person can loop for 5 gens doesn't help you in the long run. 😅 Also to be fair having to drop chase and play scummy is how killers have to play to even get a 1-2k and feel like their having "fun" as much as survivors. There is a reason why people only play certain killers now. If they have a harder time tunneling someone out the game that just encourages players to pick killers like blight nurse or skull merchant. Nobody wants to play killer and have a 1:9 win to lose ratio with pig, legion, or twins. Winning is fun that's why survivors wanna escape not take chase, cleanse all 5 totems or open a chest and waste time for the killer to have decent time to get hooks in. People should want the experience and killers should have a right to feeling good after a match more often.
What kind of changes you expect from BHVR to be made based on this information though? Making all profiles private? Removing the feature to make your account private?? Punish killers who just so happen to tunnel the person with the least amount of hrs???
@@dootie8285based take tbh. People are only concerned about one feature when it really comes down to strategy (good or bad) to tunnel someone. Gens start popping like crazy? The whole “be nice, not cringe” or whatever this community made up doesn’t suddenly doesn’t apply for a lot of killers and doesn’t address any of the reasons tunneling is bad and should be removed, prevented, etc(?)
I personally like having the ability to check profiles for one big reason: the friends list. If i know how many players are on comms i can expect them to play a certain way and play around it. And if it is a 4 man team i can switch on forced penance or forced hesitation (or dodge if im playing Trapper or something equally weak)
Otz truly a champion. He said he’s not doing the vids to help the dbd team but he’s still out here helping us in any way he can.
I wrote that while paused then he goes “ I found the weakest player and tunneled them out the game “ lmao still a champion but might be more like a gladiator
@@cancersticks2048 Lmfao.
Can't play this game anymore because the gap in my skills and the requierments to just survive a lobby is so high but I had great memories :)
But, I can't bring myself to stop watch Otz, cause it's always great contents and Otz is really a kind and fun person.
So, Bizou from France M.Loutre :)
Yeah it’s complete insanity, just play most of your life away in one game to counter tunneling is the most cult thing I’ve ever heard. Like what??? The devs should just fix it, but they won’t so I rarely waste my time on dbd.
No exaggeration I have over 500 hours in the game. And I’m still considering relatively newish to the game in comparison to most other players. It’s wild
I have around 1.2k hours and I feel like I'm still not that good
398 hours, mostly killers or survivors (but I was carried by my friends) @@CoOlKyUbI96
But, I must admit Dbd still remains a really original game with it gameplay. I just don't have the thick skin to take pleasure in it anymore ^^
I remember distinctly trying to have a nuanced conversation about the balance of eruption on the steam forums and being immediately called out for having a private profile. They told me to reveal it because my stance that "eruption is broken right now" meant I was so terrible that I had to be a sub-2k hour andy and i got about 20 people telling me to make it public so they could shame me for it. I've seen other posts throughout the near decade of this game's lifespan mirror this mindset, both in comments, in videos, even in Otz's own commentary as he tries to sus out whether or not a player is cheating; private profiles = bad at the game or lying.
Hearing Otz ask the community to effectively 180 their stance on private profiles is a sign of the times. I can't imagine this problem ever being resolved by the devs, so the only possible solution is for the community to take half-measures.
The problem is that nowadays the cheaters either use Anon Mode or play on other platforms, so checking profiles to "sus out" cheaters is basically impossible. So yeah, with that gone, I see zero reason for this feature to keep exisitng sadly.
I have definitely checked profiles a fair few times, albeit mostly out of curiosity than a desire to tunnel out a weak link. As you said, you learn little from chasing someone with few hours, whilst you learn a lot more by chasing someone with more! Plus, if you do end up finding someone with a super low hour count, that's a chance to make their day, or at least help them learn something new!! A bit of kindness rarely hurts
Wish more people played like you. I do this too. I play both sides and think hopefully I’m giving some good practice for a newer player. I’m sure they will be a teammate in a future game. If they’re better because of some practice that will benefit both of us.
I used to check profiles of survivors when I started playing killer, I was very bad and I didn’t feel like playing against 2k hours players constantly. Back when I started learning killer there was a mmr problem, so I faced players with up to 4K hours while I only have 500 (around 120 at the time).
I think the big problem with tunneling is not that 1 person is 100% getting out, but that the rest of the team is will be super easy to kill.
If sbmm actually worked out and placed good players against each other this wouldnt be a problem. But we're stuck with this crappy jeff matchmaking now and its been worse than ever for both sides.
Not necessarily. Its just one less man on a gen constantly so its more time overall. And stuff happens.
Not unless they are focused on doing gens and not trying to save the “weak link” by any means necessary.
??? Why would you NOT try to save the "weak link". Understand that this is all relative the weak link in the first game is a player with multiple thousand hours. The game should have been a 4k had Otz not made a couple grave mistakes and if he was playing a stronger killer would've been a 4k regardless of the mistakes. If they're more than 1 maybe 2 depending on progress gens left and 1 person dead the game is practically over. Survivors body block because it works lol no one wants to give a tunneling killer an even easier win@@chrisd.6291
That's like not how it works at all. Surley you wouldn't say having 2 survivors left is just the same game just longer? Decreasing the efficeny of gens is how you win the game wtf? Why would pain res and pop be two of the most common killer perks if it turns a 0k over 5 minutes to a 0k over 7 minutes. The ability to slow down gen speeds by knocking one survivor out the match so early is why it works. You make it seem like it's still the same outcome just over a longer period. I do not blame killers who tunnel, some people just want to win and 'morals' in a videogame is silly but acting like aggresivelly tunneling out one survivor doesn't guarentee 80+% of your games if you're using a decent killer is insane.@@djekdozovitch3679
the playtime is suprisingly true to higher hour players, and i have actually played 6 games in a row WITH my high hour friends WITH public profile open, can u guess who was tunneled ? me with 300 hours (i been playing on console so im no new player i just switched to pc) they were going "these killers are lame just tunneling u" until i realized maybe its because i have so low hours. its sad really because the killers would only go for me and only look for me. not an enjoyable experience getting tunneled for 6 games with barely any perks available due to me being new on pc.
Run a full anti-tunnel build and embrace the attention to get better at looping. Trust me when I say it doesn't matter how many hours you have if they chase you and can't get an easy down they'll leave and tunnel the next person they think will be less challenging. Killers are all like minded in that they all play for the easiest route to a win. That's why so many killers dc when they realize no one is going to be an easy target.
stealth until first chase and hug gens, also ask your high hour friends to 1v1 you in a custom game with an m1 killer to practice looping so you wouldn’t handicap the team by being shit
I doubt even half of those killers that tunneled you checked your hours. If you get tunneled like that, likely its just because you played bad it doesn't take a genius to think "man I can make this a 3v1 pretty easy with this guy".
@@halfheart3290 i literally am not a new player to be bad at looping thats aw hile guessi always loop them for atleast 3 gens or more and just end up dying because they end up just following me all game
@@Roundsisfunny then you shouldn’t mind being tunneled because you’re winning the game in that case. If you really run the killer for 3 gens you should easily be able to put up a 5 gen tunnel and all of your other teammates escape. If you want to escape just run anti tunnel and tell your teammates to take hits for you. You could also make them run for the people and give you full heal off hook for extra security
I check steam profiles to see the general level of the lobby so I can gauge what build to bring, if I need to sit up in my chair etc. Yes some people will do it to tunnel, but by making everyone anon, killers will end up always bringing sweaty builds because mmr is just too inconsistent. I don't think is a viable solution and hence an unnecessary step.
I personally play for fun and do so by searching for lobbies with more experienced survivors (less experienced survivors just aren't as fun to play against for me) which is why the hour check is a very useful tool.
Better sweaty than be tunnel out in the early game
@@muysli.y1855That's a skill issue from your part if you're tunneled out early in the game...Its not something devs needs to fix, it's something YOU need to fix. If you think its better to play against 4 sweaty survivors, then you never played as killer.
@@muysli.y1855 Sweaty includes tunneling though. Right now there are some killers that use profile info to bring lighter builds and play more chill if they face new players and some use it to tunnel them. If everyone is anonymous only the nice ones will stop existing cause they cant tell anymore and just have to bring full strength just in case while the tunnelers are still gonna tunnel. Its 100% worse off afterwards.
This is a feature that 100% needs to go, with the prestige levels (maybe even items?), sadly there is not much we can do at this point if BHVR doesn't do something by themselves
---> You shows hours, you might be ignore just for that;
---> Your anon mode, you might do something that looks slightly too good, and the chase ends in 10 seconds;
---> Your anon mode and you do a mistake, hardcore tunnel ( normally not a problem, but on solo Q during events, it can be);
---> Playing the P100 is out of question sometimes (last minute change, gets you avoided/not last minute change and you get a lot of dodge's);
---> Playing it less exp friends is okay if they can deal with the tunnel, but it's impossible to bring new friends into the game because A it's a hard game to get into, and B they might just get tunnel because the killer knows they are weaker ( either cosmetics/ prestige level / name or the profile) and it's a massive red flag to a game if you have to tell your friends " yea but you have to hide your account)..
It's unhealthy, i hope it gets better this year!
otzdarva with tunneling being: "to fight the abyss, one must become it"
I even dare to say, as a killer main, that checking profile prematch is the ultimate SWF counter.
That's what I do since bhvr won't add an icon to tell you it's a swf😢
mhm. is what i do so i can plan to expect teamplay.
Otz can make his moral highground but it isn't any more scummy than anything else survivors do in DBD. lol
@@Zennethe Killer main who butthut to much
@@Zennethe I feel like you missed the whole point of the video.
The issue with checking profiles is using it to tunnel the worst player. He never said "anyone who ever checks profiles is bad" he checks profiles like every stream to make sure there are no stream snipers, no cheaters & see if people are a swf.
Tunneling the worst player is so fucked up, it makes the experience of trying to improve worse in a new level.@@m1lkbags
I used to look at profiles back in the day, when I wasn't too confident about my killer skills. Now, I don't bother, because I find it's a lot more fun to play the game out and see who's the weak link within the game through chases and stuff. It forces me to work harder and think harder, and it's definitely helped me get a lot better at killer by not worrying about hours.
The ability to open someones steam/xbox/playstation etc profile before the match is dumb anyways. It shouldn't be possible until at least end game imo
@@Happy55547 Checking steam profiles and seeing prestige's are two very different things, also thats not how mmr work. You would be put back into the softcap after winning like 3 games, you're just not good at killer
now i know the reason why im always getting killed first as a survivor, didn't expect them to do that. but i did found a way to hide my playtime without privating my account, i just set my game to private on steam (only on steam beta update tho).
also ty otz for always giving helpful tips and advices, do keep up the amazing vids.
People think checking profiles is surprising?
This was a thing over 3 years ago.
That’s so weird. On the rare chance I actually check Steam profiles, if I see someone with less than 50 hours, I usually play nice and let them go in the end LOL
That's really cute but it might actually be counterproductive as you're kinda pushing them into a higher MMR potentially 😅
@@notOtzdarva technically only a problem because of mmr, like a lot of things in the game
@@notOtzdarvalong-term bullying
Hatch doesn't boost mmr so.....@@notOtzdarva
this is super interesting because it also shows that number of hours doesn't necessarily equate to skill in the game. Super interesting and I definitely agree, maybe profiles should only become visible after the match is over which still allows you to report and check on cheaters but it stops this ort of thing from happening.
It's an indicator but that's it. Although no one with 1k hours will be even decent at dbd. That Ash was the best 200 hr player I've ever seen and still not good
@shoonseiki I still don't think it showd the skill a player could have just becuase people play on different systems and learn things in different ways so it makes sense that hours are not necessarily an accurate show of how skilled someone is
@@harry_niclach yeah that's a good point. It's possible for example that Ash used to play console and moved to PC or something. No way to know
Smurf accounts also are a thing
Honestly seems like a simple fix is to only allow profile viewing after the match is over.
the only reason i check profiles if its a ttv and i cant read their name in game so i go to the profile to read it easier so i can say "glhf" before the match starts
Honestly it's so dumb that it's not a thing already
why should you fix something that isnt broken
they're gonna assume you're stream sniping better to wait until after. if you're able to see stream before game starts why wouldn't you do it during@@foxscout219
Why? Tell me why a killer should enter a match blind without knowing if they're playing on a swf, solos or against weak/strong players? This is NOT an issue and theres NOTHING to fix here.
I believe what I'm doing as a killer, most of the killers do the same ( or close to) :
I just check every ppl in the lobby to see what is against me, check if swf or not from friendlist etc. Why ? If they are good players I'll record the game, always interesting to rewatch or just post it, If they are in swf or not, that will determine what results I must achieve and if I do lower, I really must progress.
If it's a streamer, I always check if online and either say Hi, I'm the killer glhf before, and then I check the rebroadcast to see their perspective of the game, always nice to hear their comms, their comments and their POV for maybe doing clips later and share.
And if they are average or bad ( lower than 2K hours), I'm taking an aura build for snipes on Huntress for example. So I'm adapting my gameplay according to the ppl in front. Not gonna bring 4 slow downs vs 1500-2000h each surv in the lobby, makes no sense they aren't good enough to pull up a fight vs me.
Also, I never dodge my lobbies otherwise I wouldn't do winstreaks or no honor or respect to the sbmm.
Last point, always funny to notice friends, or friends of friends and share with them how you got kekw or how u kekw them haha !
Man watching Otz play Clown with Arinad's tips just makes me feel alive. I appreciate someone who understands the clown tech :3
Are we allowed to inflate our own egos for having never checked profiles for hours/swf cause I'm gonna
I don't either and have never done so. Assuming some one skill based on hours is absolutely a way to lose IMO.
I'm still flabbergasted that the notion of 3500H is considered low... maybe in this particular match... I would never consider it "low" by any means lll
@@WolfsOcean its the thing i always refuse to believe. If you played a game for 100hrs vs. 1000hrs you might still suck so it's a worthless measure of skill
Bro I checked steam profiles for years as a survivor player so I have an idea of what kind of match I’m gonna have. Is it always right? No but it usually is lol the 100 hour claud player usually doesn’t surprise me
Keep it up otz the only one who deserve the best creator award of dbd
Stop the glazing
@@Jesusloveswhitetoesname someone else
@@dueldawgcan name you 5
Commenting here just so I can follow this interesting discussion
@@Jesusloveswhitetoeshe’s decent at what he does but most of all has the most influence on the community
i’ve come back after a few months & i’m having so much fun because I don’t take it seriously anymore. I went against the same NOED wraith twice in a row & honesty had a fun time with my fellow soloq teammates. once you stop caring, it’s pretty enjoyable throwing a snowball at a killer then running for your life
Best outlook to have, treating DbD as the kind of game it really is at its core: a party game. Why play a game if you aren't having fun?
I mainly check profiles to see what kind of opponents I'm up against, not to tunnel; like, I'll see a few hundred hours on one survivor and a few thousand on another and go like "alr, it's going to be a tough match". But also, sometimes you come across some funny profiles and I don't wanna miss out on those laughs either ^^'
honestly i havent ever check a profile before, but i might start now, looks like a good way to give me an edge as a killer, something that i really need to be able to enjoy the game on that side, thank otz, you have convinced me of doing exactly what you didnt want me to do, but it was still good advice
anyway
this is what otz does tho. calls out bad things he dislikes that are not really that prevalent. makes them popular via exposure. then the forums mimic Otz. then BHVR changes things.@@motomutant
such a weak bait
I never would have thought about checking profiles to know the weak link by hours 😭😭😭 but now i bet every killer is going to do this ...
People did this prior to this video, if anything people just may become more aware and check more often.
Smurf accounts negate all this
What’s crazy to me is A. Ppl r surprised about this and B. Ppl do this on nearly any game that has a competitive mode. Examples ow cod mortal Kombat etc all these games ppl pre check you before you play them so they can seee if ur garbage or not. Typically hours = skill, not always, but more likely than not if you have 10k hours and ur teammate has 200 hours one of you will be much worse than the other just from sheer volume of playtime.
The DBD community is an entirely different beast when a 3,500 hour player is the "lowest hour". The most playtime I've had on a game ever was 2,500 hours playing TF2 over 14 years...
I don't really play dbd anymore but love you otz, this is a really big issue for newer players if they want to play with any friends that have any remote amount of time in the game. It is so unfun to be tunneled out of a game and sometimes there's not really much you can do about it even when you know what you're doing or have a build for it, but it really feels bad to be targeted every game when youre new. Just watching everyone else play a 3v1 and either makes you angry or feel bad. The fact that it has only become more optimal over time is why I really can't bring myself to play anymore since many of my other friends are much more casual with games and I have much better games to play solo.
This explains so much. I had no idea killers checked played hours. I play with friends who have thousands of hours to my 300 and i always get found and tunneled first because I'm not great at looping. I feel like I'm not allowed to ever play Claudette because the killers hyper fixate on me and tunnel me out within the first 2 minutes of the game.
I play this game for like 5 years and i never used this method. Tbh i check steam accounts just because im curious not because im creppy guy who is gonna tunnel you for being new
might just be shit positioning that is making you get targeted, you should play safe and wait for the first chase to start if you’re not confident in your own looping abilities
@@baklavass Nah, I have a friend who does like you do and checks profiles out of genuine curiosity. I'm so used to him doing it that I never considered others killers could do it to just figure out who to mess with first.
@@Расколников Probably but Lethal Pursuer doesn't help with that either. I've started running Lithe and Distortion to avoid getting insta found and give myself an out to escape chase if I get hunted down a lot. It's helped considerably.
@@windego999 i mean its kinda creepy being like this stalking steam accounts so you can see who has the less hours to tunnel like psycho
If it's a strategy to target the weakest link who is very unskilled with loops, I would suggest Coup de Grace over Pop since it's a very difficult perk to counter for newcomers. There were a lot of scenarios where Coup would have gotten a hit on the target due to their poor looping. The problem with having Pop as something to do while you wait for the unhook is when it happens before you reach a gen, forcing you to turn back and waste it since you can't afford to lose your target.
u just explained why its probably better to run DMS over pop, both better than coup which is a waste
Well...to be fair... the killer in the pregame lobby is kinda already a creepo... i mean just look at that mean teddy bear hiding in the bushes... oh wait sorry that was just a leaf.
I only check if they are a swf group if they look sussy in the lobby
I think it's worth noting that there is a bigger reason that I personally find myself tunneling as a killer main: the "solution" to tunneling listed here where many copies of DS/OTR are brought is more than just a counter to tunneling - if you don't tunnel against a team with those perks they WILL weaponize them against you. Every survivor will take hits and force you into downing people with DS, or bodyblock with OTR if they know you're not tunneling. You'll eat four DS in a match before your first kill unless you actively try to ignore the other three and force yourself to pick one/two people to tunnel out as early as you can.
"Anti tunneling" perks have been able to be utilized by survivors aggressively even when you're not tunneling them, and every time DBD tries to "nerf" tunneling by making anti-tunneling more powerful it only ends up further incentivizing tunneling because those same anti tunneling measures will be things you have to go through four times instead of once if you don't tunnel. BHVR really needs to work on rewarding killers who don't tunnel rather than giving survivors more aggressive weapons they can use regardless of tunneling.
Edit: I wrote this before watching that first match, but it really proves my point. All the anti tunneling mechanics the other survivors used to punish otz would have been even worse if he'd tried to actually spread pressure to everyone at the start.
Personally I do believe that killers shouldn't be able to see profiles/hours at the start of the game, or at least that anonymous mode should be default (if survivors really want to disable it to show off they should still be allowed to).
Most concise and accurate comment so far from everyone in this section.
Oh yeah I hate it when survs weaponise anti tunnel like that makes me tunnel them out of the game out of spite
@@gigure9411yeah, fundamentally all of BHVR's anti-tunnel perks/mechanics have ended up being good tools for survivors even if you don't tunnel, which is such a big part of the problem. They need to stop trying to punish tunneling directly and start making other player styles feel better, because every time they try to nerf tunneling they end up nerfing the other styles even more too.
An Otz vid without cheaters or weirdos crashing into it?
Personally i love being able to see others profiles cause it feels alot more fun knowing what you are up against. If i am about to play a match with a meme build using a weak killer and i see that its a swf or comp players, it will be alot more nice to switch to a decent build instead of running a meme build against potentially sweaty players. But i agree that newer players should remove it, cause its not fair for them to get tunneled out instantly.
Thanks otz for making this video, I got tunneled 5/5 of my games today even if my profile cant be viewed :)
That’s why you got tunneled 😂
I am one of those people that check peoples profiles when I can, it does give a leg up on how I should approach my match if I want to win or complete a challenge.
checking profiles of survivors has been a legit early game strategy for ANY killer since 2016.
Not gonna lie, I 100% do this, even as a survivor I’ll check other survivor hours.
Its sad the state of players mindsets i love checking peoples hours and see sooo many private, i love seeing if i played beyond my bounds being only 950 as a killer main but although i took my early dbd days alot more seriously than i maybe should have and definitely do now, i was glad to have such a great teacher and mentor in you
keep minmaxing the fun out of it. i quit ages ago, but i still enjoy your videos
To be fair, Otz, you've checked profiles plenty of times before matches to get a read on your opponents too.
As a console player, I can confirm I don’t get targeted at all.
I'll preface this by saying that I may not be the norm when I play killer (I like to play casual and ensure everyone has a good time), but I sometimes check Steam profiles if people in the lobby look inexperienced, such as default cosmetics. If someone has an abnormally low playtime - I've seen people with single-digit hours before - then I'll go out of my way to make sure that they get a learning experience with simple chases and a hook but will ultimately let them comfortably escape.
Makes sense, tbh. I have pretty average MMR, especially at 1800 hours, but my friends have A LOT less hours than I do, and I rarely get tunneled out and they do often. I will suggest we private our profiles since it happens so much.
Some real robots out there on Twitter, especially dbd twitter.
Probably the first time I was rooting for the Survivors over Otz. Insane 1st game.
1st game showed me how the state of dbd is just in ruins. if Otz had gone for anyone else, he'd have had a 1k at most
You're the one that want this. Kills over hooks right? So don't cry about tunneling
It was funny watching Otz stress because we were chilling the entire time, hah. I had fun that game too!
@@edward222100 he was also Clown, lol
@@h445 Its his career mate
How have people turned this party game into the sweatiest thing alive lmfao
Dbd fans having a duel for the ages against League fans for the most toxic multi-player gaming experience imaginable
@@camoking3609League Of Cancer
Short answer Hiden MMR
I think you're mistaking good players with "sweats". Sweats are people who think they're good but are actually just slightly above average and abuse things to look better than they are. Checking profiles is 100% fair game. Turn private if you don't want it checked, it's just that simple.
@@Flotter-Flo I have never heard of anyone else in gaming talk about looking at people's play time to find a "weak link" lmfao. Even back in super sweaty Halo 3/Reach Tryhard lobbies on 360, you didn't have nerds looking at playtime and targeting a player
I remember when they were testing the not showing Prestiges in lobby before games, was when I had the best time playing killer. I think its okay to have survivors be able to see each other's prestiges just to get a feel for how experienced others are in your lobby. However, as a killer, I enjoyed not knowing how much someone has played, as it gives me peace of mind, and allows me to enjoy the game how I wanted to. I know Prestige levels aren't an indication of how good someone is, but higher prestige does equal to more time spent in game (to level characters up). So yes, I do agree that if survivors aren't able to see killer levels/perks until endgame, then killers shouldn't be allowed to see survivor profiles until endgame either.
You have to remember it's a 4x1 game, it's fair the killer have some advantages like that
@@1KilledKenny1 They don't care at all, they're here to bully the Killer, and have all the advantages for themselves, SWF are literal egomaniacs thinking the entire world should bow to them.
I knew about checking profiles since I started playing DBD, but it was more of a check what people write about the person kind of thing, rather that sniping lowest hour players. That feels dirty.
I'm not really sure if I should hide my profile or not, because technically my Steam hours are fake (I have like few hundred hours more on Epic, because I started there then migrated to Steam after I got gifted Stranger Things DLC, so I had to migrate after such a gift). But I'll definietly talk with my friends about eventual hiding of the hours, especially the newer one.
Btw. about anti tunneling - I would really recommend Made for This, especially with Off the Record or Dead Hard (or if it still works, maybe even DS, so you have OTR into MFT into DS into DH into MFT). It's like the only anti tunnel perk that still has decent value without being tunneled (thanks to that endurance it provides). I literally had a game where killer decided to tunnel me, hit me right of hook and regretted it (I managed to chase with him for like 4 gens and even lived, because friend at the end took a protection hit), thanks to very lucky map layout spawn which worked wonders with that 3% haste.
Also, I wonder if OTR as an anti tunnel perk which's goal is to make you harder to find, will get a buff that prevents you from screaming during its timer, considering Ultimate Weapon exists and basically negates its unfindible nature.
You might be able to find players that are easier to tunnel out in lower ranked matches but once you hit a certain amount of hours, you're going to find too many players who know how to lengthen chases, take hits for other players, and know how to save players that are getting tunneled; I think on higher levels that you have to tunnel two at once or just use nasty perks or add-ons
hi otz this is friends!
Bros trying to get that pin and reply 💀💀💀💀💀💀💀💀💀💀
Hey, I never thought of doing this when playing killer. I always played nice and never tunnelled intentionally and 90% of my games were either ties or losses. After having tested this out, I got more 3ks and 4ks in the last few hours than in the last 2 months. Thanks for showing me this tip Otz!
The guilt I feel from tunneling isn’t worth the win, I feel horrible doing it lol
You feel guilty for tunneling until you start seeing gens pop very quick before you have people dead on hook...Unless you're lying and pretending to play as killer.
I really hope this isn't common, because, well, this is a game where 200 hours (just to emphasise, if you played DBD as your *full-time job* that's just under _five weeks' worth_ of game time) is considered 'very low'. If people around that level get bullied out because they're the weak link, how is the game expected to keep players beyond their first few games? It's such a massive time investment to get above that 'bullying' threshold that I wouldn't blame anyone for quitting and doing something else with their spare time.
You hit the nail right on the head. To counter tunneling just play this game and don’t go to work or anything else🤣 if that’s really what people think then this is definitely a cult.
I remember checking profiles to avoid good players, bc I believe you gave it as advice for newer killers in some video, tho as I got better it wasn't hard to determine who you actively shouldn't chase so I obv stopped and I still think that was good advice. If you however even accidentally (by checking for a good player) focus on the least experienced players it doesn't help you become better, nor does it add anything to the game for anyone, so thank you a lot for this video
Really scraping the bottom of the content barrel here if you're trying to prove going after less experienced targets is easier. Streamers after I hide my Steam profile because I don't want people creeping on me: "Cheater." "Profile hidden. Pretty sus." "Coward is hiding their profile." Even YOU, Otz have done this at least once: "Hidden profile. May be a cheater."
Maybe have a glass of water and calm down
Yeah, Survivors have SWF's, Discord, and TONS of other Bullshit "Mechanics" if checking to see who is a New Fish is "Lame" i don't know what to tell you.
I always check the hours out of curiosity. I like knowing who I should take it a bit easy on and who is going to destroy me. It never even occured to me that many killers would predetermine the easiest and most boring route to victory like this. That's just sad, man.
I also got a few "+rep" on my profile since unprivating it (for other reasons) and honestly that's cool. I started doing it to strong players who perform in respectable ways. Doubly sad the game is structured in such a fundamentally unfun that even positive interactions like this come at a price.
I +rep every single unlocked steam profile that's in the lobby with as my way of adding yet another reason to Invalide the false stereotype that the community is negative.
@@GoldKitsuneBrony "false stereotype" Literally the man has to *lie* in order to counter something that HAS been seen in every single segment of the game and it's vicinity.
Oh wow this is a weird feeling. I haven’t played DbD in ages and somehow watching Otz again made me happy ahaha
This might explain why, before I took a break at the beginning of December, as to why I was getting tunnelled out of a lot of games (outside of having TTV in my name) because people would see my profile, see that I only have 300 hrs in DbD and decide that I was the weakest and easiest link to get out of the game. And ofc that turns out to be a self fulfilling prophecy when youre not allowed to sit and breathe for two seconds. 😅😅😅
breh I'm out here looking at everyone's steam profiles cus i wanna see how much drip their profile has lmao.
"Because it is not fun" .. owkay?? Glad nobody will ever play nurse or blight again ... because dat is not fun ... thanks for fixing that issue otz
Love you otz for still making these types of videos ❤❤❤
I've been playing DBD off and on for years, mostly killer, and I have literally never even thought to check the survivors steam profile before the match.
I honestly didn't realize this, but it makes sense. I know I've checked profiles just to see if they were a swf before, but I have been getting lobbies with console players, so I got used to not doing it at all.
I don't think this is as prevalent an issue as people think it is.
Okay and how do I turn my Steam profile invisible?
I'm a killer main, and I often get competitive at DBD, but I wouldn't even go as far as to check player time. Granted, I can't since I play the game on PS4, but still, that's too much. Now, when I go against survivors in match, I do try to go after the ones that seem weak, but it's not to tunnel them out but to lure the good ones to come save them. I don't want to waste my whole match chasing the best to be constantly looped. It's easier to get them when they are coming for a save. So, I would rather keep in the "weak" player to lure in the strong ones. I will say if you play on Steam to follow Otz's advice with hiding your hours cause checking hours of players for an advantage in-game is too much.
EZ fix: Make accounts public ONLY in the after-game. Everyone gets to interact with someone specific if they had a cool interaction, can send an add and all, but it removes all the info that the Killer might get from scouting accounts. Don't force the players to do the dirty work for an oversight of the developers.
I am always checking steam profiles to see are i am against swf and can i use funny builds or should i press lodaout 3
As a killer main, I honestly never thought to do this. I usually check after games against people I struggled with to kind of see what kind of players I am being paired up with. The one thing I do look at though is P100s and twitch streaming, if there is more than two P100s and they stream, I think, do I want to have a bit of a more intense game. And I totally dodge it sometimes. Having less than 800 hours and not playing one killer enough, seeing P100 gives me a really clear idea of, they have played survivors a lot more than I have played killer.
Great video!
I always love to chase the person who jukes me the most, because these survivors I can grow with and not with the weakest link. I love to hook everyone two times before the first one dies on hook and I don't care if I kill 0, 1, 2, 3 or 4. It's a game and each side should have fun playing it. The only exceptions are bully squads or toxic people, they get out of the game ASAP. And if their mates behave, sure they can play the game with me normally without me sweating then, because 3v1 is not in their favor anymore.
I wish the DBD community as a whole would just do the same and have fun at playing the game and not having fun making people suffer.
It's sad bhvr isn't doing much about plenty of stuff. Sure, it isn't the easiest task, but they could, at least, try harder instead of pushing skins.
You are wholesome and I love you for that otz
Casual gen do’ers and loopers, casual killer game. The sabo team or flashy team comes out, all bets are off
The "Wesker's sock" thumbnail 😂 just realized what type of sock it is.