TRAILER REACTION | I Held The Line! Squadron 42

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  • Опубліковано 10 лют 2025
  • This one is just going to be epic, I can feel it in my bones. The tech behind this game is just one in a million and I can't wait to see Squadron 42 when it comes out in full swing. When that might be I'm not sure, but do hope that they take their time with it and make it a great one for all to remember for years to come.
    #gaming #iheldtheline #starcitizen
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КОМЕНТАРІ • 286

  • @Latinkuro
    @Latinkuro Рік тому +10

    @36:12 game glass has us covered, you can use any tablet to link up to in-game MFD display info and manipulate and interact with the menus this way.
    @37:31 Most people miss this, notice that the gun doesn't just suddenly appear in his hands or teleports to his hands, he actually grabs and pulls it towards him off the table.
    They designed that system specifically for immersion purposes.
    @39:00 Guns are us, there are some insane weapons in this game, but they're all designed in a way that you'd think they're real world weapons.
    @46:39 Notice how the NPC is actually interacting with the screen properly no faking it, attention to detail in this game is insane.
    @49:21 Correction, two massive games being developed at the same time, and they also had to build the 5 studios around the world to do it.
    The first 5 years were taken by studio and tools development. in reality the two games have been in full development for only 5 years.
    When you consider this fact, it is amazing how fast they've been able to achieve all of this progress.
    By comparison, Bethesda, an established studio with a fully working engine, took 8 years to deliver a pure archaic garbage called starfield.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I have heard of the game glass software, some of the people I saw with Flight Simulator said they used it. I thought it had to have compatibility with the game that it's being used on, but you're telling me that you can take most any game and make it work. That's pretty sick 👍.
      I love the fact that the guns look like guns and not something that just kind of makes bullets appear lol. I have a soft spot for weapons 😋
      I actually missed the fact that he was actually interacting with that screen, see this is what I'm talking about. When the woman in the med bay was actually interacting with the things on the shelf, that honestly was the first thing I noticed. You don't see stuff like that EVER. It's so awesome to see them taking the time to make sure their level of detail is extremely high.

  • @Taztorien
    @Taztorien Рік тому +31

    Ma'am is not a title , she's a Captain, Sir is her Title, its Navy, Army you don't though, think its originally a British thing that just has never changed. these Titles go back to Medieval times, both Sir and Lady are titles and come with responsibility's,
    same thing for the Salute, with Medieval Helmets, you didn't know who you were addressing, so the hand would lift the visor to show the face. and we still salute officers in this way.
    that motion blur you see when under fire is to simulate suppression effects.
    its 1200 people for 2 games, not one. and 4-5 different Studios across the world

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +4

      I appreciate you taking the time to explain the history behind the salute. Honestly very interesting, I didn't know the reason why we saluted in the first place. Totally makes sense now 👍
      Cool way to use the motion blur effect, I gotta say. Not sure if I've seen it used quite like that before. Maybe in Battlefield, but that was more of a vignette effect I suppose.
      I think I was just speaking in general terms of how many people worked at CIG, but if I mentioned that it was just for this one game, apologies, I misspoke.

    • @Taztorien
      @Taztorien Рік тому

      @@FullSpecStudios 🤗 to be fair the suppression effect i would rather have the background blur like a depth of field effect. similar to "Squad's" system.
      but yes CIG has a massive amount of Employees not sure you can call them an indy studio now :P but they still have to push out a finished product.
      i've been here since 2013 December, play about 3 hours a dayish, still not board but i do i have taken a month off here and there over the years so i don't get burnt out before we get a more complete version,
      the Perstance Universe is far more enjoyable with a friend. and Roleplaying and taking it slow gives more enjoyment. (also less bugs if you go slow )
      welcome to the Verse O7

    • @FreebirthBoccara
      @FreebirthBoccara Рік тому +4

      In the US we say sir... in other countrys they say ma'am... there are more countrys then the us...
      Also. The motion blur is not a suppression thing.. its just a early build of the game and they left motionblur on like every game studio does even though we all know everyone turns it off

    • @benbowman6995
      @benbowman6995 Рік тому

      My Father says, "The U.S. Navy, 200 years of tradition, unhindered by human progress". He was U.S. Army if you couldn't tell by that quote.

    • @Virulent-wolf
      @Virulent-wolf Рік тому

      Are people still getting hung up on the sir shit?
      Just got here.

  • @Dumb-Comment
    @Dumb-Comment Рік тому +9

    SIR IN THE NAVY
    IT IS ALSO IN THE LORE

    • @andresrosa2352
      @andresrosa2352 Рік тому +1

      Yup, you are addressing the rank, not the person

    • @detrix42
      @detrix42 Рік тому +2

      I like to think of 'Sir' as saying "offiCER", so it is genderless, and yes addressing their rank.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Gotcha, I wasn't sure since I'm not in the military and I've only ever heard ma'am in TV shows and movies. Some people are saying it's dependent on the branch of military and even then, what section of that branch. There's so much too it 😵

    • @Ryolith
      @Ryolith Рік тому +1

      @@detrix42 it is actually the reason in the lore, they may even just say "Cer" and not "Sir" (if text to speech is activated when the game release)

    • @detrix42
      @detrix42 Рік тому

      @@Ryolith thanks. It is how I understood it, but had no concrete affirmative proof that it was actually that.

  • @northendtrooper
    @northendtrooper Рік тому +5

    7:50 | Using sir instead of ma'am is a scifi trope that dates back to Alien (1979). Since then all space dramas or scifi been using sir as an ubiquitous term for all officers, no matter their sex, race or species.
    9:34 | Mark Hamill was in Wing Commander. Chris and Mark go way back.
    14:45 | They have extensive support for sticks and pedals and even head tracking. VKBs and Virpil are the big ones for sticks and Tobii eye tracker for head and face. TrackIR mainly for dog fighting.
    15:19 | They've stated we will have skills to build up. Can't remember if in both SQ42 and SC or not.
    24:45 | SQ42 originally wasn't going to be a 3 part game. But the scope creep was too much and Chris was told to break it up into 3 parts.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      - Yeah it's been a while since I've seen Star Trek and I guess I just didn't notice back in the day, but people are saying it's based on branch and since most space militaries are usually the Navy, it's "Sir" across the board.
      - This I know, I was just stating how awesome it was that he's still wanting to work with Chris 😀
      - Definitely gonna get myself a Thrustmaster to start and see where we go from there
      - Once they get their progression systems in place, that might really suck me in. I'm a sucker for those things...I guess because I like mundane tasks 🤔
      - Who told him?! How dare they speak to this man in that tone and tell him to do anything. HE IS CHRIS ROBERTS! HE TELLS THEM WHAT TO DO!!!!....😏

  • @deanc6664
    @deanc6664 Рік тому +8

    In the Military, you generally would say Ma'am.
    But this is the Navy, so it's Sir. (Which is used Neutrally) and mostly used this way in the Marines.
    This is because they are taught to see rank above all else, gender doesn't come into it at all, it's just standardization.
    HOTAS
    Double Stick
    Stick and mouse
    Keyboard and stick
    Keyboard and mouse
    Eye Tracking
    Head Tracking
    (Voice Control was a thing through a third party service but I don't think it's supported any more due to the anti-cheat)
    are all methods of control currently in Star Citizen and therefor can be assumed they will also be in Squadron 42.
    I have seen people using third party scripts in the past to use tablets for their ship displays. Not sure if it still works.
    There is a video of someone who has styled their room aesthetically to fit the theme of his favourite ship.
    There's possibilities to do that stuff, but you can also use head/eye tracking to move your head to look down and easily interact with the buttons on the ship.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah it's really impressive what people have come up with over the years for their setups. I've seen some videos where I'm just thinking "Man if only I had the cash to do that myself". Flight sims would be a regular on my channel even more if I had setups like other people. But no worries, this game will definitely be getting it's own playthrough once it comes out.

  • @trinityx3o522
    @trinityx3o522 Рік тому +5

    The soundtrack for Star Citizen is in the hands of Pedro Macedo Camacho (he also did music for The Witcher 3) & Squadron 42's soundtrack was done by Geoff Zaneli, who also worked on the soundtrack for several Hollywood movies, like Pirates of The Caribbean 2003, Malificent :Mistress of Evil, Outlander, to name a few

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +2

      Love the name dropping 😏. That's sick though, so they had 2 different composers for this universe? Love it. You get two very different, but also quite similar, perspectives on how the game should sound. I like that idea. When the bagpipes hit with the drums in the beginning...chills 😩(

    • @SvenScholz
      @SvenScholz Рік тому

      @@FullSpecStudios As you mentioned Chorus: the soundtrack of that is by Pedro Macedo Camacho, too ;-)

    • @yoch5383
      @yoch5383 Рік тому

      3 composers 2 for star citizen and 1 for sq42 but i dont remember the Last guy's name

  • @or10nsharkfin
    @or10nsharkfin Рік тому +5

    7:33 - Neither is incorrect. Etiquette obviously calls for one to use their best judgement and different people will have different reactions, but it is not wrong to address a female officer with "Sir."
    From what I understand the Navy prefers to use "Sir" no matter what gender the officer is. I could be wrong.
    11:13 - Yes, they have full support for Joystick, Controller, HOTAS, HOSAS, and other variations thereof

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Yeah a lot of people in the comments have been saying that it varies from branch to branch, but for the most part I guess they go with sir to avoid confusion, especially when it comes to combat scenarios. I learn something new every day 👍

  • @PinchOfLuck
    @PinchOfLuck Рік тому +7

    In fact there WILL be ray tracing. It was actually shown in their tech panels.
    You have only seen 2 demos up untill now.
    It is their tech panels that provide the most information and where we see most of stuff.
    Citizencon is about that, AND a demo at the end, which you have seen.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Ray tracing is just going to make this game look even more luscious 😩

    • @LucidStrike
      @LucidStrike Рік тому +1

      ​​​@@FullSpecStudiosThey demonstrated software and hardware global illumination at that event. Also covered TSR / FSR / DLSS, mentioned plans for FSR3 and DLSS3.

    • @Qwarzz
      @Qwarzz Рік тому

      ua-cam.com/video/xKWa4WoTkV4/v-deo.html the video from CitizenCon 2023 where they were talking abou tat least the illumination. I'm pretty sure the new renderer will improve the reflections as well. Can't imagine CR accepting players not seeing themselves in mirrors :)

    • @PinchOfLuck
      @PinchOfLuck Рік тому

      @@Qwarzz No I mean the latest tech panels from this years CitizenCon. Raytracing was shown and explained.

    • @Qwarzz
      @Qwarzz Рік тому

      @@PinchOfLuckWhat I linked is from the last years CitizenCon (we obviously haven't had one yet this year).

  • @r.daneel.90
    @r.daneel.90 Рік тому +4

    21:10 fun fact, the main composer for Chorvs is also the one who's making the Star citizen ost, Pedro Camacho

    • @eltreum1
      @eltreum1 Рік тому +2

      There are 2 composers. Pedro mostly does the MMO side. Geoff Zanelli from Pirates of the Carribean does Squadron 42's main soundtrack. Their styles are so different and yet go together well.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      So I've heard, I love the fact that he's working on this game as well. Chorus was an absolute joy to play and it's nice to see him continue in the space (no pun intended 😏)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Agreed. You wouldn't know it was two different people if you weren't told that it was. I was certainly taken by surprise when I had heard 😋

  • @ricky6608
    @ricky6608 Рік тому +4

    18:14 the HUD is actually part of the helmet. If you don’t have a helmet on you don’t have a HUD

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh ok, well then I stand corrected. I would prefer it that way personally, adds to the immersion.

  • @gryphonosiris2577
    @gryphonosiris2577 Рік тому +3

    I think the best part of the Star Citizen/Squadron 42 development is that they've been super transparent with the backers and fans. They have done a weekly update series (Wingman's Hangar / Around the 'Verse / Inside Star Citizen) as well as follow up hour long dev videos showing just what it is they've been doing.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Which is something this industry needs more of. No more NDA's, just pure honesty. They don't need to go into GREAT detail about their systems, just keep people apprised of what they're doing and CIG are certainly leading the way in that respect. Hopefully other developers follow suit.

  • @Paul-cu9lu
    @Paul-cu9lu Рік тому +4

    Welcome to the fleet. Find yourself an org that plays the way you want. That is the secret to enjoying the game and getting the most out of it. Most of us come for the game, but stay for the community.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Sounds like a plan my friend. I'll be on the lookout 👍

  • @Gwydion_Wolf
    @Gwydion_Wolf Рік тому +8

    The "Sir / Ma'am" thing... its more that your giving respect to the "Rank" rather than the person Wearing it. So "Sir" is sort of the default go-to for the 'rank'.
    I think they are both used interchangeably, but its not a "taboo" type thing to just use "Sir" for everyone, as again, its the "rank" your saying Sir and Saluting to. It's more a personal choice to consciously switch between Sir and Ma'am.
    As you asked a few times.. the game, both Star Citizen and Squadron 42, are being designed with ALL control styles in mind. Keyboard/Mouse, Controller / Keyboard, Controller only, HOTAS + Keyboard, Dual Sticks +Keyboard.
    Pretty much any combination you can think of, its being allowed for with a fully customizable keymap system.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      That's nutty that CIG is literally throwing the kitchen sink at this game. I don't know of too many (if any) games that have that many peripherals supported. It's not a bad way to go about it, gotta make sure every setup is covered. Big props to the dev team for getting that working 👍

    • @Gwydion_Wolf
      @Gwydion_Wolf Рік тому +1

      @@FullSpecStudiosEssentially, they divide the keymap customization into 'sections' Keyboard/Mouse, Gamepad , Hotas. And when you have multiple peripherals (ie: two sticks) You'll see keymaps show:
      Button 1
      (Stick 2) Button 1
      and the like, to show it 'knows' you have 2 different sticks/hotas hooked up.

    • @Gwydion_Wolf
      @Gwydion_Wolf Рік тому +1

      oh! and yes.. you can Mix-and-match Keybinds...
      ie: Have a controller set up specifically for flying ships, then set it down and use Keyboard/Mouse for Ground combat / FPS gameplay

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Oh that's sick because I wouldn't mind getting back into using KBM for FPS gameplay, but definitely joysticks for the flying for sure.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Well at least they'll make it easier for us to know which one's which. So many possibilities 😋

  • @Enakaji
    @Enakaji Рік тому +3

    Regarding the ship at 20:14 that you took a liking to, it's called the Gladius from Aegis Dynamics and is one of the light Fighters in SC/SQ42. It's basically the "Hero ship" for the Singleplayer campain so it is also usually the ship thats the most developed compared to all currently avaliable ships in SC (there are currently over 100 ships and vehicles already implemented into SC). It's also one of the top ships for PvP, closely grouped with other light Fighters in terms of performance, like the Anvil Aerospace Arrow or the Esperia Blade.
    I personally prefer the medium and Heavy Fighters though, like the RSI Scorpius (basically a two seater X-Wing looking ship where the second player controls a powerful turret) or the Aegis Dynamics Sabre (medium Fighter that kinda looks like an F-14 had a baby with an F-22).
    Edit:
    If you like fast ships then the racing ships might also be something you'd enjoy (yes, there is ship based circuit racing in SC). They are basically the fastest and most agile ships in SC, and they also double as Interceptors because of that but they are rather fragile and don't have much in terms of Firepower but one of their upsides is that due to their agility and rather small profile they are hard to hit if you know what you're doing. Examples for this would be the Origin M-50 or Mirai Razor lineup of ships.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Such a fitting name for such a sharp looking ship 😏. Yeah I've seen the racing and it looks like a blast, but I'd definitely want to have at least a little fire power to dish out, so the Gladius seems like a perfect fit for what I'd want to do. I've also seen that X-Wing looking one from LevelCap's videos. Damn thing looks sick as hell and might be the first ship I work to unlock, but the Gladius will definitely be my go to.
      The other ship that I think was mentioned in the comments of the last video I did WAS the Scorpius, so thank you for clarifying that for me. 👍

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +1

      @@FullSpecStudios The upcoming patch (likely to be released in the next week or two) has a new alien ship for us to fly. The SAN’TOK.YĀI looks like a cross between a Tie Fighter and some sort of insect!

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I think I saw LevelCap mention that in one of his recent videos. Looks sick 👍

  • @Phoenixstorm36
    @Phoenixstorm36 Рік тому +3

    19:38 My guess for the near motion blur would be the use of tobii eye tracker, as soon the far get blured the close up gets sharp.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Oh you mean the depth of field effect lol. I was a little confused because I thought you were talking about the motion blur I mentioned during that gunfight part. Yeah that would make sense as if you didn't know that someone was using the eye tracking, it might look a little strange. Good point.

  • @walker_bait4772
    @walker_bait4772 Рік тому +3

    When it comes to setups, you can use HOTAS/HOSAS, streamdecks, gameglass, etc. You can also use TrackIR and Tobii Eye Tracker. CIG actually has a partnership with Tobii so you can control ships with your eyes if you want to. This can all be done as we speak in Star Citizen so I imagine Squadron 42 wouldn't be any different.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      That is freaking crazy man. I had no idea they had all of these deals with the different tech companies. They seriously are making the ultimate space sim 😵

  • @ajmeyers5661
    @ajmeyers5661 Рік тому +5

    @7:50 calling higher ups "sir" has been a thing in sc-fi stuff like Battlestar Galactica for decades, among other sci-fi properties.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I guess I just never noticed, I haven't watched Star Trek in quite a while and I don't believe it was ever in Star Wars. I was never interested in Battlestar for some reason, but I always did wanna see Andromeda. Kevin Sorbo is the man 💪

    • @ajmeyers5661
      @ajmeyers5661 Рік тому +1

      @@FullSpecStudios - I don't know about Star Wars or Star Trek, but ya it's been sir for Batlestar Galactica as far back as the 70s, and I think it's sir in Robert Heinlan (sp?) stuff too. My tinfoil theory is the closer the fiction is to IRL, the more likely it is that they use like universal language and titles.
      Stuff like Stargate SG-1, which is just current day with pew-pews, notwithstanding of course!
      And I agree, Star Wars is definitely sci-fantasy. Cheers! 😁

    • @ajmeyers5661
      @ajmeyers5661 Рік тому +1

      @@FullSpecStudios - I think everyone was sir in Buck Rogers too, but don't quote me! All of my 70s and 80s amd 90s pop culture knowledge comes from what I can get on UA-cam

    • @s1rmunchalot
      @s1rmunchalot Рік тому +1

      @@FullSpecStudios the game is set 930 years in the future so when you are thinking about what words mean or how they would be used remember you are currently 300 years closer to Chaucer's version of English than you are to the version of English and cultural norms in Squadron 42.
      An example or two: Until about 200 years ago 'Boy' meant a servant of either gender and around 700 years ago - Chaucers time - 'girl' (or gerle) meant a child of either gender.

    • @theDoomedstar
      @theDoomedstar Рік тому

      That's not a sci-fi thing.

  • @FulguroGeek
    @FulguroGeek Рік тому +3

    The reason why many things look real in Star Citizen or Squadron 42, is that for the most part, object that can have animations, like guns , ships... The devs createthem as it would be real things, for the ships, the landing gear need to have a place to be retracted in, the engine have a place it needs to be, so they are built like real things same for the guns.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      So basically they're building everything in this game like LEGO 😏(Sorry, Fortnite LEGO has me in it's clutches). Still pretty cool though.

  • @latech7671
    @latech7671 Рік тому +2

    16:48 I think all the motion-blur and Depth of Field effects in that sequence could also be somewhat because you healed yourself too often. If you look at the UI your Webcam is hiding there is a drug-level that goes up every time you use a Medpen and at a certain level that introduces camera effects and when you are very drugged even uncontrolled movement. It's basically their system to prevent you from constantly healing instead of trying not to take any damage

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Ah ok, while my camera didn't obstruct anything on the screen for me, I didn't notice the icons that show this effect.
      I mean it would also be cool if the effects were used for something like suppression like when you're getting shot at, but it makes sense that you'd start to see shit when you're getting high on your own supply 😏

    • @latech7671
      @latech7671 Рік тому +1

      @@FullSpecStudios To be fair, I will also add that CIG IS one of those companies that would add heavy Post-Processing that might be too much for some/many people but even if the alpha (where we generally don't have that many graphics options) we can already at least turn off this post processing (Chromatic Aberrations, Grain, ...)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I think at least giving the user the option to turn it off if they don't like it should be a standard, so it's good to see CIG doing that.

    • @Erik3E
      @Erik3E Рік тому

      Dont do drugs kids!@@FullSpecStudios

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Am I trippin'? 🤔

  • @Hobbs_Gaming
    @Hobbs_Gaming Рік тому +3

    1200 people are working at two games. The multiplayer game "Star Citizen" and the singleplayer game "Squadron 42". And yes, SQ42 is a full game wich stand for his own. It is not just a singleplayer campange, like in CoD or Battlefield. 😊

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +1

      To be fair, 80% of the company has been focusing on Squadron 42 for the last few years. With that game now feature complete, they are now shifting more people over to the Star Citizen MMO (and porting over things created for Squadron 42 into it).

    • @s1rmunchalot
      @s1rmunchalot Рік тому

      @@randlebrowne2048 While correct this gives a slightly misleading impression. Squadron 42 is set in the same open world game universe that Star Citizen is. Squadron 42 is fully free roam, you have objectives in Squadron 42 just like anyone serving in the military, if you aren't where you are supposed to be, doing what you're supposed to be doing, you will be punished. You choose how you want to go about the objectives you are given.
      An example of this is that in all the previews of Squadron 42 they have given 3 modes of entry and routes of entry to the slavers base on the moon Gainey in the Odin system.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I understand what you're saying, I believe I meant 1200 people total in the company when I was talking about that, not just 1200 people working on this one section of the game.

  • @dmitrit.4862
    @dmitrit.4862 Рік тому +3

    As for the actors, the cast is crazy. I wasn't surprised to find out that Andy Serkis is playing the Vanduul leader tho. He's perfect for that role, that's for sure. 😆

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +2

      I mean the man has got to be one of the best villain actors in the industry. No one does it better than Andy Serkis in my opinion.

    • @dmitrit.4862
      @dmitrit.4862 Рік тому +1

      @@FullSpecStudios For sure! He also got a lot of experience with motion capture. I look forward to see his performance in-game once SQ42 is released.

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +1

      @@FullSpecStudios CIG actually started off their motion capture using Andy Serkis' studio. Later, they built their own.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Absolutely, I'm right there with ya 👍

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I guess it shouldn't surprise me, but ANDY SERKIS HAS HIS OWN STUDIO?! 😲

  • @yoch5383
    @yoch5383 Рік тому +6

    I suggest you STRONGLY to watch Morphologis citizencon's summury you will be blown away

  • @yoch5383
    @yoch5383 Рік тому +3

    We can already fly with Hotas (fly stick + truster), double joysticks and stuff like that yes since the begining of the project i believe (at least when arena commander was released in 2014)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      That early? Damn Chris had all this at the ready from the start lol

  • @acid_rain_bow_xd9312
    @acid_rain_bow_xd9312 Рік тому +5

    Star citizen already has gamepad/controller support

  • @deed0h
    @deed0h Рік тому +2

    the 'sir' thing came up on a few reddit posts that seemed to agree senior military officers can/are normally called 'Sir' regardless of gender.
    Also yes, hotas/hosas and peripherals in general are all supported currently in Star Citizen, so if that isnt in SQ42 I'd be shocked. Highly recommend using a tobii eye tracker as well, really immersive to be able to see your cockpit so naturally

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah that'd be a bit of a disconnect if they supported HOTAS in SC and not SQ42 lol. Also, appreciate the confirmation of the 'Sir' 'Ma'am' thing. I just find it so strange, but different branches do different things I suppose.

  • @HAWKERFly
    @HAWKERFly Рік тому +3

    we have joystick support in game now full range of controllers

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I'm glad they at least have controller support, I don't know if I could fly a ship with KBM.

  • @Qwarzz
    @Qwarzz Рік тому +2

    Squadron 42 is something I've been waiting for since Freespace 2 that came out in 1999. Well, to be fair I've been waiting for the space flight and story parts of it but I'm sure the rest of it will be fun as well.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I'm really excited to have another space opera game to take the place of Mass Effect. It's looking so good right now 😃

  • @FulguroGeek
    @FulguroGeek Рік тому +2

    Like in Star Citizen, in SQ42 there will be first person adn third person camera, but the hud only appear in FPS mode. You can still run, get lowed and even crawl in 3rd person view, but you will the have a crossair to aim.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh ok, someone else had made it seem as though third person wasn't really a thing (though he did say it was for Photo opportunities), but I see. You can still move around in third person, you just can't do anything really combat wise. It's a bit unfortunate, but I'm sure it'd be quite the pain to make sure everything ALSO worked in third person as well as first. Would've been cool though 👍

    • @Qwarzz
      @Qwarzz Рік тому

      @@FullSpecStudios Yea, don't think it will be possible to really play in 3rd person since everything is connected to physical items. The HUD for example is on the helmet visor. At the moment you do get some information on screen without a helmet too but not sure how that will be in the future.

  • @Kyyrnik
    @Kyyrnik Рік тому +3

    7:40 no he's saying correctly sir asin sir goes for both sexes in the navy. In the ground forces it is ma'am yes, but in the navy it's sir for everyone.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Ah ok so Ma'am DOES exist, but very specifically one section of the forces. I did not know that, appreciate the clarification 🤗

    • @GhorAsia
      @GhorAsia Рік тому +4

      Plus also good to mention the use of 'Sir' (military in general) is in respect for the rank not necessarily the person

  • @animusnocturnus7131
    @animusnocturnus7131 Рік тому +3

    If you like the design of the Gladius, you definitely need to visit Star Citizen during either Invictus or better yet IAE (intergalactic aerospace expo) because you can explore and rent all the ships (only military ones for Invictus) for free during these events.
    And yes, the details on these vessels is increadible.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Yeah watching LevelCap go through those ships is pretty amazing. The size of some of those ships is unreal to say the least. Hopefully I'll be able to catch one of those events someday 😀

    • @animusnocturnus7131
      @animusnocturnus7131 Рік тому +1

      @@FullSpecStudios Mark it in your callendar. Invictus is each year either towards the end of April going into May, or dead center in May.
      IAE is each year in November.
      There are small variances with these two events due to them relying on the patch updates to be released, so the exact time is generally disclosed close to the events themselves, but they do arrive comparatively on time.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Good to know, I'll keep that in mind. Appreciate the heads up 👍

  • @Anonnymouse53
    @Anonnymouse53 Рік тому +2

    I've been following these projects for a long time. I'm a Chris Roberts fan, but I'm not blind.
    It feels like they are coming out of development hell now & they've achieved a lot. These games have the potential to be a substantial step forward in AAA game quality, maybe more evolution than revolution - but the use of diegetic display everywhere feels great. Reminds me of how I felt when I first played Half Life 2 with the physics engine.
    But they still have to prove they can find the fun amongst all the undeniably cool tech.

    • @FullSpecStudios
      @FullSpecStudios  11 місяців тому

      I would agree wholeheartedly. I do think there's a point where you just have to decide what is still beta and what is "1.0" when it comes to your game. I don't mind companies taking their time (especially these days given what we've gotten), but there has to be a limit.
      I've heard that there will never be a 1.0 so to speak, but instead the game will just keep getting updated. This doesn't really sound like a great idea to me, but I guess we'll have to see where he takes it.

    • @ironwarr
      @ironwarr 7 місяців тому

      @@FullSpecStudios Squadron42 will obviously have a finished state, but a game like Star Citizen is never really done since there's always more stuff to add, more immersion, more content. Saying that Star Citizen is a game that should be "completed" is straight up not a good idea

  • @sharxbyte
    @sharxbyte Рік тому +4

    So excited for this!! Please don't feel obligated to respond to every comment, that's excessive ^_^

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Eh, it's not that bad. My viewer base is small so I'm sure it's a lot easier than someone who has 10x my audience. I don't mind 😋

  • @Starbuck.Laniakea
    @Starbuck.Laniakea Рік тому +3

    Airforce volunteer here. From observation,it tends to be the officer's choice as to sir or mam. I have a mid to high ranking position and get mam without request.I suspect each command does their own thing.

    • @Starbuck.Laniakea
      @Starbuck.Laniakea Рік тому +1

      PS: please don't ask for a sorting feature. It'll add a good ten years to development. (humor)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      😂

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      First off, thank you for your service. Second, so it's not just based on branch, but personal preference, which is funny because I just thought it was a blanket thing. Good to know that at least everyone gets a choice 👍

  • @eltreum1
    @eltreum1 Рік тому +2

    --The Vid was meant as a long overdue status report to the backer's vs a trailer or teaser but looks awesome. When trailers start appearing, we will actually be close to a release. I guess at least 12-18 months because according to monthly reports they actually started polish on act 1 in March this year after it passed internal QA and NDA play test. This vid is likely the result of some of that work.
    --CR games tend to use the older British Royal Navy honorifics. All officers are Sir's and address subordinates as Mr. or their duty station name regardless of rank and gender. Star Trek 2 dabbled with it when Spock calls a female subordinate Mr. Savik or just her rank. The Wing Commander movie also uses it some.
    -- They do support USB controllers and flight sim gear and joystick gremlin. They support IR head tracking and Tobii head/eye tracking. They also have something they call FoIP (Face Over IP). With a compatible webcam it will animate your characters face like Facerig and try to do software head tracking in lieu of TrackIR/Tobii. Those are all in the MMO already. The idea is you can have a facetime call in space like in the single player game seeing each other's character on the MFDs eventually. They also support game glass for tablet/phone input control. Some of us make our own flight sim control panels using Arduino Micro Controllers USB features for the MMO and cheaper than you may think. There are hundreds of controls to bind multiple ways if you want. I play with dual VKB gunfighters with the Omni throttle kit and is the best way to fly IMO.
    -- SC is very invested in Diegetic UIs like OG Dead Space and hands on manual interactions with physics like Half Life. MMO players are shocked when they are told to pay attention to all the signs that are not ads because they really mean something. UIs are in world where they make sense as much as possible. They are not just single player viewable, other players can shoulder surf and see what you are doing or back seat drive how fast your ships speed limiter is set to on the HUD. Changing your helmet or glasses sometimes changes the UI features as they are AR projected. ***Note the pretty UIs we see here are not fully in the MMO side yet and still on cobbled mash of Crytek's OG flash UI and new hotness Building Blox UIs. The Gladius is a nice fighter but needs that new UI and HUDs like yesterday.
    --- The weapons are pretty detailed and customizable with various scopes and attachments in the MMO. The game producer is not a fan of gore and wants to be able to play with kids/grandkids so expect minimal gore. CR usually aims for PG-13 games. In Australia it's illegal to sell games that let you kill police officers or children. The UK where CR lives is pretty strict on that stuff too. Think back to Wing Commander games and the movie and that is what to expect I would guess.

  • @rickysmith3764
    @rickysmith3764 Рік тому +2

    The game supports gamepad, Joystick, Joystick + Throttle and even 2 Joysticks as control scheme.
    They are still working on the Ray Tracing lighting.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I gotta get me a flight stick lol. Probably gonna start with a Thrustmaster. Don't wanna break the bank if it's not something that I like.

  • @jacist
    @jacist Рік тому +3

    Depends on the military to be honest if Sir or M'am would be used and when it's appropriate vs when it is not. Also, in some militaries, exceptions have been made to allow for simple rank to be used instead. At the end of the day; who you are talking to is likely more important. Some like Sir, some like M'am, some like to be left alone.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      😂 I like the fact that you added in the bit at the end. Either way I find it fascinating that different branches of the military do so many different things from one another. It does kind of show their autonomy and difference in community when it comes to their specific branch. Very cool 👍

    • @sharxbyte
      @sharxbyte Рік тому +1

      I've heard that Sir is the honorific for women in the Navy

    • @SeaRaven227
      @SeaRaven227 Рік тому +1

      @@sharxbyte Sir is also more common in the UK and Canada. Was in an Armour regiment from 96 to 01 (Canada, SherH) and you could use either, but most people still used Sir. Ma'am just doesn't sound dignified enough imo... Could be coming from still having a Monarchy and a strong history of having nobles for officers though, even if it's not current anymore.

  • @Starbuck.Laniakea
    @Starbuck.Laniakea Рік тому +2

    Interesting info : Star Citizen has in its library, the function of connecting to certain peripheral cameras which then try and project in game real time-ish onto your character face

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Yeah I've heard that they've implemented Tobii Eye Tracking, which is just crazy to me given the scale of the game and what they've been able to put in it.

    • @purpleyeti705
      @purpleyeti705 Рік тому

      ​@FullSpecStudios no he's talking about foip, or face over internet protocol. Basically, you set a web cam up looking at you, and your facial movements are sent thru the game to your characters face.

  • @damitcam
    @damitcam Рік тому +4

    You can already use flight sticks in the persistent universe

  • @powerwhiteangel
    @powerwhiteangel Рік тому +2

    Love your reaction and knowledge about game development. Btw the composer of Chorus is the official composer of Star Citizen: Pedro Macedo Camacho. For Squadron is a different composer: Geoff Zanelli that worked on Pirate of Caribbean with Hans Zimmer and other very big movies :)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      No wonder I love Chorus so much lol. This guy knows what he's doing when it comes to giving that feel of Space. I absolutely love it 😀

  • @qwertyrewtywyterty
    @qwertyrewtywyterty Рік тому +3

    45:46 They need to start selling ship figurines, like gundams! I would 100% buy some

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I'm a big fan of statues myself and I would definitely think about buying one as well. I think Alduin would also agree 😏 (I have the statue of Alduin from Skyrim sitting on the shelf behind me, this is why I said this😋)

  • @walther007
    @walther007 Рік тому +4

    Ma'am has always been a thing in modern militaries although comments here saying it could be different at different places??? But....since watching Star Trek: The Next Generation...and especially....Star Trek: Voyager with Captain Janeway.... Women in command positions have always shared the same naming conventions using "Sir". Btw, 1,200 people working TWO games....and they started with 20 with little funding. Compared to a major studio starting off with a blank check and hundreds of people.

    • @Icerz.
      @Icerz. Рік тому +3

      It’s really a navy thing and space militaries are usually classified as “navy”

    • @FreebirthBoccara
      @FreebirthBoccara Рік тому

      The us says sir... pretty much everywhwre else says ma'am....

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah I meant it more as blanket statement of there are 1200 people total working at the company so I apologize if I didn't clarify, which is still mind boggling to me given where they started.
      The whole ma'am thing I've been told has been branch dependent apparently, but it's been a while since I've watched Star Trek so it's really over my head lol.

  • @HighmageDerin
    @HighmageDerin Рік тому +6

    So some comments,
    First in a world where everyone is obsessed with pronouns I am honestly shocked that so many people have a problem with calling the lady sir. To take a quote out of the lefts playbook "did you just assume the gender"? 😂😂😂. Just joking. I believe in the navy sir is still the correct Terminology for an officer of either sex.
    Second you can use any peripheral with this game in fact you can use multiple peripherals all at once including keyboard mouse Controller, And multipleThrottle flight stick pedal and steering wheel options, all at the same time!

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +2

      I'm pretty sure that it's a reaction *against* any potential signs of wokeness in a game. Keep in mind that gamers (back in Gamergate) were among the first targets for cancel culture. It's only natural that gamers might be a bit on the hypersensitive side after so long in the culture war.

    • @HighmageDerin
      @HighmageDerin Рік тому

      @@randlebrowne2048 Oh I know I'm well aware of the history of wokness and it spread throughout gaming and other forms of geek culture. And have my theories as to who started the spread and as to why , but we'll stay out of politics here. Needless to say I'm one of those people who rage against the woke in my escapism. But as to the title of sir being used to address a woman in the military, that is actually something the military itself in reality has been doing or trying to do. in the branches of the service for a while now. just having one ubiquitous title for all so nobody has to walk on pins and needles around which title to use to an officer of Higher rank. Basically limit the amount of titles limit the amount of confusion especially in a battlefield situation.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah I was just confused as to why women were also being referred to as 'sir' instead of "ma'am" which has been used in numerous TV shows and movies to address a female who's either an officer or just of a higher rank. I can say with confidence, luckily it has nothing to do with being politically correct, I abhor political correctness.
      Many people have said that there are a lot of factors that can come into play, but for the most part, yeah it's basically across the board for the most part for the reasons you stated. Just easier to have one title to address instead of many. Which I approve of 👍

  • @Chooie6
    @Chooie6 Рік тому +2

    I've heard that the sir ma'am thing varies between branches of the US military, but that's just a comment i saw somewhere. If you would like to drive deeper in the tech i would recommend watching the full citizencon 2953 presentation where they go in depth on the tech including things like rtx global illumination Gen 12 rendering as well as things on guns ships etc mostly relevant to squadron 42 but everything shown was with the intention of bringing it to star citizen before a year. Third person is purely cinematic for those who love their screenshots but it's not intended as a part of gameplay, though currently it's useful when operating a vehicle as a means of checking your proximity to things. On the subject of controllers in the player run organization I'm a part of Black Star initiative the general consensus on brands is thrustmaster for budget vkb for mid range and virpil for top of the line, at the bottom you'll be well under $500 and at the top you'll be looking at around $1000 or more. Head tracking is also highly recommend tobii 5 and track ir 5 each have their pros and cons but are supported by the game itself.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Appreciate the info 👍. Yeah I've always wanted to look into getting myself a flight stick since so many games, even on console, are supporting them now so it'd be nice to have something official. I'm sad to hear that third person isn't really a thing when on foot, but it would've been nice.

  • @vallarian9690
    @vallarian9690 Рік тому +4

    Wing Commander is really dated and probably hard to get into imo still good though, but something a little more modern is Star Lancer and Freelancer both made by Chris Roberts and more similar to S42 and Star Citizen seen here.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I actually had no idea he made a couple other games before this one. I always thought he was just chillin' waiting in the shadows ready to pounce with Star Citizen lol.
      I actually just checked out some gameplay of Star Lancer, honestly looks pretty sick. Seems as though he took what he learned from some of his past games and really used those ideas to build off of.
      I don't think it's on any official channels for purchase, but I do see it on some abandonware sites. I'd really like to support the game by buying it, so if you know any official sites I could purchase it from let me know.

  • @Ticoriko
    @Ticoriko Рік тому +3

    Please consider watching the 3 video series by Bedbannanas its Star Citizen gamplay with just some in character role play but no scripting the shit in that video JUST HAPPENS . It's a top quality watch

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      You're the second person to suggest these. Must be a good watch then lol. The other commenter suggested I do a reaction video to each, what're your thoughts?

    • @Ticoriko
      @Ticoriko Рік тому

      @@FullSpecStudios all 3 are amazing stories the second is the least exiting and the 3rd one " war on jumptown" is the best one out of the three so if you can only do one do the war on jumptown. If you can do 2 tho do the prison escape as well

  • @IceyJones
    @IceyJones Рік тому +3

    'Sir' is used as gender-neutral term to address superior ranking officers in the series Star Trek and The Orville. Guess they took this over...

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      That's also a possibility that I never thought of. It's been a while since I've watched Star Trek so I wouldn't have remembered, but it would make sense that they'd adopt that given the theme 👍

  • @MikeBalab
    @MikeBalab Рік тому +2

    I played Wing Commander on AMIGA 500 and i'm backer of Star Citizen since 10 years and i'm always suprised at each version ^^

    • @detrix42
      @detrix42 Рік тому +1

      Nice to see another Amiga fan. I have fond memories playing on my Amiga 500, and then Amiga 1200.

    • @Starbuck.Laniakea
      @Starbuck.Laniakea Рік тому +1

      brings back memories. I had everything but the Amiga. But definitely nursed on wing commander and privateer(Freelancer) alike

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I'm not sure if I personally would ever play Wing Commander given the age (or if they'd even work on modern hardware), but I can absolutely appreciate what that game series brought to the industry. I don't think we'd have games like Mass Effect and Elite Dangerous if it wasn't for games like Wing Commander.

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +2

      @@FullSpecStudios The first two games used 2-D animated art. It was starting with Wing Commander III that Mark Hamil and John Reese Davies joined in. I think that it was one of the first games to actually require a CD drive; since, the video files for the acting were so large (for the time).
      These games have always been known for pushing the envelope of technology for their times. Star Citizen and Squadron 42 have certainly continued that trend!

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      It certainly seems as though they're taking over Crytek's and even CDProjekt RED's position when it comes to pushing the boundaries. We don't have enough these days and it's nice to see someone at least trying to think of something different to do with computers rather than the same old boring crap.

  • @ZbigniewZiggyCzachor
    @ZbigniewZiggyCzachor Рік тому +5

    Music during comment sections is too loud. Half the volume would be fine. Just FYI.

    • @Mordelm
      @Mordelm Рік тому +2

      Honestly I'd suggest he take it out entirely, the same looped music every time he pauses the video was driving me absolutely crazy. At first I thought it was an obnoxious sub alert going off and took me a while to realise what was triggering it. If this had been anything other than SC I don't think I would have continued watching to the end.

    • @ZbigniewZiggyCzachor
      @ZbigniewZiggyCzachor Рік тому +1

      @@Mordelm I know your feelings and I must agree. Better to take it out but if it has to be there then it should be quiet.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +3

      Apologies, I had thought I got the volume right, but I keep forgetting that it sounds different depending on the manner of output (headphones as opposed to speakers). I wasn't sure if I should've put it in or not since I felt like the comments sections were a bit dead without it, but I'll take a look at it video to video and base it on the content. Appreciate the feedback 👍

    • @Felxaga
      @Felxaga Рік тому +1

      @@FullSpecStudiosI would suggest taking it out entirely or stick to something more atmospheric. I love good instrumentals myself, but having it pop up every time you pause to comment is jarring and distracting.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Yeah I might've gone a little overboard with it this time around, so I'm going to be adjusting for future videos. Appreciate all the feedback however 👍

  • @luckyqualmi
    @luckyqualmi Рік тому +2

    I heard in the military it's always Sir.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      It just seems odd to me because I have heard Ma'am in some instances, but maybe that was just rare circumstances.

    • @eltreum1
      @eltreum1 Рік тому

      @@FullSpecStudios Depends on country and setting if dress formal ceremonies or duty stations. The US is shifting to gender neutral honorifics where its Rank/Job + last name.

    • @DannyDi84
      @DannyDi84 Рік тому

      @@FullSpecStudios The "Sir"-stuff is a Navy thing. I'm not entirely sure if US or Royal Navy, but one of them.

  • @yoch5383
    @yoch5383 Рік тому +3

    If you want some filight stick i definetly recommand you virpil if you have the money and space, if not VKB it's the way to go imo

    • @j.d.4697
      @j.d.4697 Рік тому

      VKB got full metal sticks now too.
      Not sure about the omni attachment though...

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah those brands have been mentioned quite a bit lately. I appreciate the recommendations 👍. I might go with Thrustmaster just to start since they have a cheaper one compared to the rest, see if I like it and if not, then I didn't break the bank 😋

  • @AcheliusDecimus
    @AcheliusDecimus Рік тому +2

    I actually bought SQ42 with my package first, for I did not know anything about the multiplayer. I am a big X-Files fan so when I saw GA, I got it, but realized it was not the alpha that was installable as I kept clicking through the website.
    The crazy thing about this single-player is that it will be what all other space games should feel like. Unparalleled freedom with only the restriction of your conscience if doing a mission.
    I also liked Andromeda for the feeling of colonization it gave. I loved Chorus for the speed and intensity of combat. He was addressing her rank hence sir, for she is the captain of that ship. In informal settings, they can say Maam if allowed by the Captain, but to be safe address the rank until corrected.
    SC has great options so we OG players always disable motion blur, they also have support for all manner of flight sticks and eye tracking. There is also gameglass support for the cockpit you can have on your tablet.
    I think it will be hard to convey emotion on a thousand different faces, and that is why so many games opt for first-person in cinematic scenes of high emotions.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Your last point actually kind of makes sense. It begs the question, then, why they went with third person cinematic if the dead eye stare was going to be a sticking point. It's not anything super intrusive, it was just something I noticed. Either way the game looks fantastic and I can't wait to play it 😃

  • @rio20d
    @rio20d Рік тому +1

    about the guns they have so many to choose from, combat knife, pistol, assault rifles, shotguns, sniper rifle, grenade launcher, missile launcher, and rail guns, which you can use to even destroy ships. there's alot of to choose from, and for each category, they have several weapons manufacturers, so not just one brand but many brands. The guns are basically divided into types ( energy weapons like laser and ballistic weapons )

    • @randlebrowne2048
      @randlebrowne2048 Рік тому

      A few even shoot bolts of electricity!

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I'm just super stoked to see what they have for me to choose from. I don't know why, but as much as I appreciate laser weapons, I can't help but just want to stick to ballistic weapons. Call me old fashioned 😏. As long as they have my LMG's I think we're good 👍

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +1

      @@FullSpecStudios There are currently a large number of different LMGs in Star Citizen. I think that most of the in-game weapon brands have their own take on the concept.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Good...I'll buy them all 😏

  • @randlebrowne2048
    @randlebrowne2048 Рік тому +2

    If you're looking for more Star Citizen stuff to react to, I'd recommend 3 videos by BedBannana "The Prison Escape" "The War for Jumptown" and "Space Convention". These are all done using a combination of real gameplay and some roleplaying. They show how much fun the multi-player side can get, especially with mass pvp!

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I'll take a look into these actually. You guys and gals (if there are any here lol) seem to like these videos and I wouldn't mind doing more of them 😃

    • @minecraftprovie
      @minecraftprovie 5 місяців тому

      @@FullSpecStudios and did you take a look at these? would be cool. Can't find them

  • @yoch5383
    @yoch5383 Рік тому +2

    In star citizen and SQ42 it has many many brands with different identity for guns or ship even armor
    With different style for exemple Apocalypse arm is for personel rail gun, personnel missile launcher and for machine guns of space ships for exemple
    and they have tons of it with different styles and identitys
    Oh and they are like really really really detailed like you can't imagine how far they go with that
    You can see brand on a bullet inside your weapon for exemple.
    The crazyest thing i've seen imo was in Orizon (the city in the sky) they have like giant screen over the wall and if you zoom in you can see the fucking pixels of the screen in the game.
    Third person is a cinematic camera not really usefull for gameplay purposes except when you want to land inside a narrow hangar but that's the exception

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      That's absolutely insane and I can't wait to experience that kind of detail for myself when I get into it 👍.
      Yeah I'm a little sad that the third person camera has limited use, but I think Chris always meant for it to be a FPS type game anyway. It's still gonna be good nonetheless.

  • @fandred2352
    @fandred2352 Рік тому +5

    Sir is correct in the military for woman too

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      This is what I've been told 👍

    • @fandred2352
      @fandred2352 Рік тому +1

      Neato ^^ nice vidos i enjoyed them all ^^@@FullSpecStudios

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Thank you very much 😀. I'm glad you enjoy them. I'll have to make more 😏

  • @NorsePeak
    @NorsePeak Рік тому +1

    I asked a friend in the navy, they call female captains and up sir for one, out of tradition and two, it's easier under high-stress situations. Now they can counter that and make it ma'am, it happens it's about 60/40. Other female officers are ma'am unless otherwise stated.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I've heard this as well, it's somewhat dependent on the branch of military (for the Navy I guess it's always) and then it's partly personal preference as you stated. It was just a bit jarring is all.

  • @80KBM
    @80KBM Рік тому +4

    Raytracing are coming.. "soon"

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Let the tracing of Rays commence 😏

    • @Punchdown1337
      @Punchdown1337 Рік тому +2

      @@FullSpecStudios they have allready implemented so u can use ipads for the Ui in teh ship;)

    • @Punchdown1337
      @Punchdown1337 Рік тому +1

      @@FullSpecStudios also CIG are not 1200 xD they was in 2020 in 2021 the was searching for 1500 more i think the are close to 3000 now. Just the manchester studio have capacity to handel 1200 in staff alone ^^

  • @SGShadukar
    @SGShadukar Рік тому +3

    No. its sir, all the time. I was Army in the 90s, and at ft Benning Ga, even female officers were called sir. I have seem in the Marines, female soldiers will call female DI, Ma'am, but the difference is that in the army you don't call NCOs sir only commissioned officers.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Thank you for your service sir 👍. It does seem to be somewhat branch dependent from what the majority of people are saying, but apparently in the Navy it's mostly sir. I just found it a bit jarring is all. I just come from what I was taught as a young lad, sir and ma'am when appropriate to address someone (even though some women these days find ma'am to mean old 🤷‍♂️ ).

  • @evil_chuck
    @evil_chuck Рік тому +2

    I have the feeling that this game is going to come out in 2025, the same year as GTA VI, and they are going to be the two biggest technological wonders of that year, at least of the video games that are already announced, because more projects could come out. of this magnitude but have not yet been announced. Several of these actors, like Mark, worked "for free" because they are personal friends of Chris Roberts.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I mean if Squadron 42 comes out the same year as GTA VI, I'm not quite sure it would get the exposure that GTA would. While I agree that this is a long awaited, massive release, any game that comes out the same year as GTA VI is going to have a hard time.

    • @Erik3E
      @Erik3E Рік тому

      Someone belived we would get a release date next citizencon. And I think it will be released before gta, GTA usualy reveal trailers 2 and 1 year before the game is released so we can expect gta to come late 2025 while I belive SQ42 will be released before that

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Here's hoping, I'm really excited for a new space opera adventure and I've got big hopes for SQ42 👍

    • @Swimmor908
      @Swimmor908 5 місяців тому +1

      @@FullSpecStudios I am not 100% but I think GTA comes out on console and not PC and I think squadron will only be PC so they are not competing with each other when they come out.

  • @pmcomputing2459
    @pmcomputing2459 Рік тому +4

    Raytracing / DLSS officially coming to Star Citizen, so probably coming to SQ42 as well, at least raytaced GI I assume.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Very nice. It'll honestly just elevate the game even more. I may not be able to experience it personally, but it'll be nice to see it on someone else video 👍

  • @dekulruno
    @dekulruno Рік тому +3

    You can play in third person in the game but you lose all hud information as the hud is actually projected in your helmet (You also lose it if you take off your helmet.)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Someone else had mentioned that the HUD was in your helmet and I find that so freaking cool. It's a bit sad that you can't really play in third person, but I'm sure Chris never really intended for it to be played like that anyway.

  • @NorsePeak
    @NorsePeak Рік тому +2

    Also, I could be wrong, but I believe the player char, is using a MoCap actor for the face, or a blend of a few. I know they pushed MoCap for a lot if not all characters by blending or using specific actors.

    • @NorsePeak
      @NorsePeak Рік тому +1

      Yep found the video where you can see the actor, and he looks like that normally.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Ah, well then I stand corrected, so his/her face is just a dead eye stare normally then 😂

    • @NorsePeak
      @NorsePeak Рік тому

      Yep, it's weird. @@FullSpecStudios

  • @Anonnymouse53
    @Anonnymouse53 Рік тому +2

    People already have 3D printed and recreated pretty much 1-to-1 cockpits. There are tablet apps already that replicate the MFDs & that's before CIG has given them a proper API, which is on the cards eventually.

    • @FullSpecStudios
      @FullSpecStudios  11 місяців тому

      I never thought of people 3D printing their cockpits, I just figured they'd be building most of their stuff out of plywood or MDF. 3D printing is an interesting way to go about it though 🤔

  • @randlebrowne2048
    @randlebrowne2048 Рік тому +1

    Dual flight sticks are one of the more preferred control set-ups for Star Citizen. It seems to give more options with 6 degree of freedom flight. One of the more popular mid-range setups is a pair of VKB Gladiator sticks. Thrustmaster T16000's are one of the popular "cheaper" options.
    We didn't really see it in this video; but, the flight model is closer to that in Battlestar Galactica (the remake) or Babylon 5 than it is Star Wars.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh I was just referencing Star Wars as another point of comparison along with the likes of Star Trek rather than outright saying that "Oh this looks like Star Wars". Hence why I said "If anyone out there doesn't know that Star Wars is Science Fantasy, then I can't help you" lol. This is absolutely in the SciFi area, which tbh is my preferred genre 👍

  • @TheWolfeCraze
    @TheWolfeCraze Рік тому +1

    You mentioned enjoying radial menus, but is this appreciation only for single player games? Player-vs-player games you expressed frustration with its implementation. Good video - love these reviews

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +2

      I think it depends on what type of PVP game. In a fast paced shooter like THE FINALS, it's a bit of a hassle and I would rather get the ability to push a single button for quick response. In terms of single player games, I would say the radial menu has been a big game changer in terms of expanding our ability to choose more items beyond, let's say, the 4 buttons on the D-Pad on a controller.
      On PC radial menu's don't really add much to that functionality given that the PC has so many options already, but it's a nice visual touch.

    • @TheWolfeCraze
      @TheWolfeCraze Рік тому

      @FullSpecStudios a reply I expected. I agree, radial menus are good for a variety of reasons for the reasons you explained. It is best when supported through button prompts that offer quick swapping like what you experience in Avatar by Ubisoft. The mixture is very satisfying particularly in situations that require more immediate responses while in others, a more thoughtful decision

  • @s1rmunchalot
    @s1rmunchalot Рік тому

    42:56 It's the moon Gainey in the Odin system... it's not a planet. The planet that Gainey used to orbit was destroyed when the Odin star went supernova, the remnants of that planet are 'The Coil'. Gainey still a whole spherical grid planetary body, you can land anywhere on Gainey. You can go anywhere in the Odin system and other star systems in the game. You are a serving military officer, you will have time on duty and time off duty.
    There are no 'magic time jump' transportations / loading screens in Squadron 42, if you are in one star system and you are told to report to another star system you'll have to get yourself there through all the intervening star systems. When the video opens you are in orbit above the planet Vega II in the Vega system, you applied to the flight academy which is in the Kilian system and your first posting as a navy pilot is aboard the UEEN Stanton in the Odin system... all this information has been given to us and it covers roughly 1/3rd of the game's timeline.
    What they can't show on these 2D video presentations is that Squadron 42 is a fully fleshed out game universe, it's made with the same game engine that Star Citizen is - it's basically the same free roam game universe. The director for community content described it this way: 'Squadron 42 is basically one huge dynamic mission inside the Star Citizen game universe', except that it is set in the recent past from the point of view of the persistent game universe. You are living the life of a character going through historic events in that game universe, when you retire from the military you 'retire' your Squadron 42 character to the persistent universe that is Star Citizen. NPC's in the PU will know you, they will know about your history during the Vanduul war and your exploits and choices you make while in military service will affect your experience of the PU.
    Welcome to the verse!

  • @dimensions7834
    @dimensions7834 Рік тому +1

    You get full customization of the look of your character. You can make it look like yourself. I think after 900 years we would have evolved to addressing all officers as SIR as more of respect to either gender in command.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Well it was more of a genuine question that I had since I've never been in the military and I've only ever seen "Ma'am" used in TV shows and movies. So I wasn't sure if 'Sir' was appropriate when addressing a woman. But other commenters have mentioned that it's different for each branch and depending on what rank the female is (or what she might prefer), "Ma'am" CAN be used, but it's more universally 'Sir', to address the rank and avoid confusion, especially in a combat scenario.

  • @elfwyn8707
    @elfwyn8707 Рік тому +1

    Squadron was planned to be PG13. There will be blood and stuff - probaply Vanduul speering people here and there, but no Dead Space like gore.
    Quick note an Squadron 42 Planets:
    While it might have been possible to go to any location on that planet, it is probaply very empty appart from the story locations, which are the focus of the campaign. So it is very likely if not set in stone that Campaign missions are very restricted in the traversable regions. If you for example tried to quantum leap out of a mission area in the middle of it expect a game over screen and a court martial cinematic.
    While it might be technically possible to go everywhere it would not make sense in the story campaign since you are not playing a freelander but a navy pilot.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Ah I see. Well that's ok, I get that for story and consistency purposes they probably wouldn't want people just going ANYWHERE, but it would still be pretty nice if we had some sort of freedom to roam.

  • @j.d.4697
    @j.d.4697 Рік тому +1

    Waiters in SC can actually get you stuff, make you coffee or different drinks.
    I say "can" instead of "will" cause even just getting them to take your order is a rare event, and then they might just forget to give you the drink after making it and continue wiping the counter. (With real, physicalized sponges, like many things in the game, that you can steal and they will end up grabbing air and wiping the counter with nothing in their hands. 😅)
    And people do create flight sim pits.
    There is even a guy who turned a whole room into a Star Citizen spaceship cockpit. The video on him is called "Would You Pay $30K For This Custom Built Star Citizen Gaming Room?".

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Ooooo I might actually have to check that out. I can't imagine it was a BIG room, but I'm sure it was big enough to get everything he wanted in it.
      Also...are you the legendary sponge bandit everyone's been talking about?! 😱

  • @Gwydion_Wolf
    @Gwydion_Wolf Рік тому +1

    The next "Free Fly" event will likely be the next "Fleet Week" so it may be a while. Unless they throw one out for a holiday event, Just to let ya know. :)

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Appreciate the heads up. I'll keep an ear out for it 👍

  • @j.d.4697
    @j.d.4697 Рік тому +3

    *Don't get any flight sticks cheaper than VKB,* unless you don't mind getting something for half the price just to end up wanting to/having to throw it away after a few months.
    For space sims like SC I recommend a dual stick setup with the left as omni throttle, so that it can double as both stick as well as throttle.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Why wouldn't I want to get a Throttle and Stick?

    • @purpleyeti705
      @purpleyeti705 Рік тому

      ​@FullSpecStudios because you'll lose ~75% of your bindable keys if you use throttle. With as many bindings as star citizen has that you'll use, you'll want them as close to your fingers as possible instead of having to go to your keyboard for hitting keys

    • @Qwarzz
      @Qwarzz Рік тому

      ​@@purpleyeti705 Throttles can have a lot of buttons as well but I do personally feel dual sticks work much better for space flight since you'll also be strafing in every direction.
      I have a coupld of VKB sticks myself.

  • @Nakinyerk
    @Nakinyerk Рік тому +3

    'gameglass' allows u to use tablets/phones at least in star citizen. they even work with CiG.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I've seen some flight sim cockpits that are just insane and this gameglass software is pretty impressive stuff. Nice to hear that this game will support it and hopefully people do end up making replications of their favorite ships.

  • @pmcomputing2459
    @pmcomputing2459 Рік тому +1

    oh and yeah, the Gladius is a great ship, I own one myself.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      It looks like a sick ship to me. People are telling me to hit up the medium or heavy class ships if I want some beef with some firepower, but I'll have to see for myself 😋

  • @sir_ivar
    @sir_ivar Рік тому +1

    46:00 is that italy or am i having visions.. dude, if we could go to our solar system would be fantastic.. not like starfield were our planet is destroyed or something like that

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I think it'd be pretty cool if they could replicate the Earth in full. I know it would take quite a bit of time but yeah it'd be pretty awesome to visit other countries that I otherwise might not be able to.

    • @Erik3E
      @Erik3E Рік тому

      Earth will be a place you can visit. It will ahve atleast 3 landing zones(New York, Moscow and Beijing) and will be more of a city size planet. So expect less nature than we are used to in the modern world. They have mentioned that maybe you wont be able to free fly on the planet but I think this was mentioned before they managed to do Arcorp city wide planet so I think you will still be able to fly over your home location.
      In adition they said tehy want to expand to have more landingzones after the 3 first ones on earth. Dont expect Earth to be in anytime soon tho. It is probably going to come lated as they have to try and recreate our real solar system.

    • @Erik3E
      @Erik3E Рік тому

      Also not Italy haha. way to big and not the same shape. It is probably one of the planets in the 2-3 star systems that SQ42 will take place. Earth is not one of them

  • @RandomRoger
    @RandomRoger Рік тому +1

    You just said see if a previous comment has addressed something in the video but people are still not checking the comments before posting LOL. It will support using a controller/gamepad, but a HOSAS or HOTAS is easier and more immersive. In Star Citizen, I only use my gamepad for FPS and driving ground vehicles.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Yeah I've noticed that people are still leaving comments without checking lol. That's ok though, I'm still going to respond to them either way 😋. I might not have a flight stick by the time I get a chance to play on the next fly free weekend, but I'll at least be able to use my controller 😋

  • @madrooky1398
    @madrooky1398 Рік тому +2

    In the US military you might say "Ma'am" to female officers but this isn't the US military.

  • @Billy-bc8pk
    @Billy-bc8pk Рік тому +1

    At 8:00 you're absolutely right. That stuff bugs me so much, and it's more of a modern thing due to a thing that if I speak negatively of on YT it will shadow-realm the comment.
    EDIT: At 20:40 you would probably easily fall in love with the medium and heavy fighters, as they satisfy that tanky-feel you're used to, but small and nimble enough to get you in and around tight environments. Sounds like the Ares Inferno or Ares Ion would be right up your alley, as heavy fighters that pack a massive punch and can take a serious hit, but are still small enough to weave in and out of battle. The F8C Lightning also fits the bill quite well, too.
    EDIT #2: At 41:00... ha, yes they are doing dismemberment as part of the Actor Status V2 sprint. This includes being affected by infections, nutrition, hygiene, and yes, losing limbs in combat scenarios. In cases where you do lose a limb, you can have them replaced with cybernetic limbs. They haven't said when they are coming, but they finished a lot of the work on that this year already.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I guess I'll have to check out those fighters then because the class names medium and heavy are quite misleading lol. But yeah they do sound like they'd be the fighters I'm looking for.
      As for the dismemberment, it's not necessarily something that I would expect/need in the game to enjoy the FPS combat more, but it was more of a musing since I figured they've got the tech for ship dismantling. But hey there ya go 😀👍

  • @chaadlosan
    @chaadlosan Рік тому +3

    You need a discord server.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Luckily for you, I've got one 😏. But why do you say that?

    • @chaadlosan
      @chaadlosan Рік тому

      @@FullSpecStudios It's not in your description that I could see.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh I don't advertise it, it's an inv only server. I don't really want people flooding it to a point where I can't regulate it. If you'd like to join it, I can DM you somewhere if you'd like.

    • @chaadlosan
      @chaadlosan Рік тому

      @@FullSpecStudios I see.

  • @SirPaxson
    @SirPaxson Рік тому

    My man taking about SC like it’s a podcast and throws out a comment about trying it out on free flight..
    Roflmao

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Because I will be? I'm not quite sure what you're getting at. That I'm lying about trying it out when another free flight weekend occurs? 🤷‍♂️

    • @Nakinyerk
      @Nakinyerk Рік тому +4

      @@FullSpecStudios i do feel like free flight is the servers at its worst sadly ... game is missing some core tech. but if u can look past that ,u will have fun.

    • @ThatOneCakeGuy
      @ThatOneCakeGuy Рік тому +5

      @@FullSpecStudios Not sure what he was saying, but I'd actually recommend just buying the $40-60 package and then asking for a refund if you do not like it. Population skyrockets during free fly, causing server issues, but they offer a 30 day no questions asked refund and opening a ticket is easy.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh I will be looking past it, don't you worry my friend 😏. I'm here to live in space 💪

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I'm not usually one to ask for a refund as I don't buy into "Early Access" titles that much. But I have no doubt that I will be enjoying myself with this one so no worries 👍

  • @LucidStrike
    @LucidStrike Рік тому +2

    The guitar noodling got distracting af while you were talking, but good content otherwise.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      Yeah there were some other comments about this. While I looked back at it and deemed it not too loud, I do concede that maybe I overdid it in this one just a little. So I'll adjust this from video to video. Appreciate the feedback 👍

    • @LucidStrike
      @LucidStrike Рік тому

      @@FullSpecStudios I don't think it was too loud. I just think it's intense, busy, so it takes more bandwidth to process or ignore than, say, lo-fi. Which is not criticism of the music. Just a practical consideration. Your channel, you ambiance. Heh. Cheers.

  • @SA80TAGE
    @SA80TAGE Рік тому +1

    this trailer was almost as good as the "Answer the Call: 2016" one.....I'm still waiting for the phone to ring.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +1

      I never saw that one...but I like the dedication to the joke 😏😂

    • @SA80TAGE
      @SA80TAGE Рік тому +1

      @FullSpecStudios well I'm a sucker, I mean backer, so I'm nothing if not dedicated. 🤷🫡

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      😂

  • @NorsePeak
    @NorsePeak Рік тому +1

    It is a Gladius, not the fastest most nimble fighter in the game, even though it is a light fighter.

    • @randlebrowne2048
      @randlebrowne2048 Рік тому +1

      It's more or less the F-16 of the Star Citizen universe.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      I absolutely love the look of it and I can't wait to fly it. But I've been told that there are medium and heavy class ships that I'll want to look into if I'm looking for tanky but still nimble with enough firepower.

    • @NorsePeak
      @NorsePeak Рік тому +1

      Yep there are ships all the way up to capital class (destroyer)@@FullSpecStudios

  • @quecksilber457
    @quecksilber457 Рік тому +1

    I like you but ffs stop the video for talking. 😂 And he is talking to the rank and not the person. So Sir is correct.
    Full controller support. Gamepads up to the big HOTAS systems.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому

      Oh you mean you want me to stop the video when I talk. I thought you were saying stop, stopping the video for the sake of talking lol. Well sometimes I think I can get in a little tidbit here and there real quick before anything significant happens 😏

  • @Turican76
    @Turican76 Рік тому

    11 years and no game done....terrible company

    • @RandomRoger
      @RandomRoger Рік тому +7

      Because all game development should take exactly the same amount of time no matter what they have to figure out how to make work?

    • @Chron0ClocK
      @Chron0ClocK Рік тому +5

      Star Citizen is a playable alpha, SQ42 is feature complete and in the polish phase. Hate all you want! I'll just be glad I don't have to see you or your ilk in the verse. 🎉 The best thing that could have happened from this long development cycle is to have weeded out most of the Kotaku Bambi type toxic minds that run on instant gratification. I can tell you failed the marshmallow test as a child.

    • @phoenixsui
      @phoenixsui Рік тому +4

      Older than 11 years and still no understanding and perception of how this game is beeing developed from starting with only a hand full of people 11 years ago to a full sized company now. Terrible comment.

    • @hawkzulu5671
      @hawkzulu5671 Рік тому +7

      8 years and Starfield was 'Done'. Sometimes 'done' is over rated

    • @phoenixsui
      @phoenixsui Рік тому +2

      with a existing company as well.@@hawkzulu5671

  • @Pleasure0
    @Pleasure0 Рік тому

    reacting != commenting every 2 min ruining your reaction ;) prefer the people who react first and comment later.

    • @FullSpecStudios
      @FullSpecStudios  Рік тому +5

      My commenting IS me reacting. If you want, you can call it a commentary video instead of a reaction. But my reaction is in what I say, not just what I do.