Even better than the first video - you've captured the industrial feel brilliantly and the vines, tree and garbage scenes are way beyond anything that the Lego group has put out and the level of detail unsurpassed!
It doesn't feel real, I mean, the render is soooo well done and natural to see that it's so hard to really think it's not physical pieces. Very very good job ❤
As an Armchair Model Railroader, I love your work! ❤❤❤ That overloaded dumpster looks like the one at my local railyard and if it rains... Lots of standing water.
This build is so depressingly realistic. I love it!!! It reminds me of growing up in a post-manufacturing era mill town prior to its reinvigoration with the computer explosion in the 1970s. The attention to details such as the leaky water pipe stain are wonderful. All it needs now is a dumpster fire and a rusty fire truck trying to extinguish it. Great work!!
Somehow the ugliest, dingiest, grossest parts of town look really cool in LEGO. The detail work with all the machinery, AC units, pipes, leaks, valves etc really make this alleyway you wouldn't want to hang around in real life look interesting and eliminates that "giant block" look that plagues some large buildings in LEGO cities.
bro wtf this project is so good. the first part was recommend a few days ago but i didnt click but this time i clicked and now i am totally invested! keep it up❤
I'd love to see you show up at a Lego Convention with your laptop and show everyone your build. This is incredible and could be a big part of the community moving forward!
@4:25 In my experience, such "underused" platforms have always attracted 20- or 30-yard open-top dumpsters, as it's easy for the buildings' occupants to walk over and yeet stuff down. Source: a few years of repair/remanufacturing gigs.
I keep trying to understand how this is possible. I am so blown away, and I actually have some basic understanding of Blender. You're incredible. I would also love to see more technical details of design because I'm blown away by this. Beautiful work!
This is only episode 2 and I’ve already been convinced that this is the best ever Lego city project. The detail is absolutely absurd and doing it digitally versus physically is honestly a brilliant idea. This is just impeccably done.
What's most impressive is the practicality of your design, right down to the properly sized utility connections. Well done using third party track junctions. I feel like it's a completely functional world if I was minifigs scale 👍🏼
i really hope you will collaborate with people that also will bring this into non digital Lego. I think you are really pushing the boundaries of what may become possible for real world builders.
If your not apposed to painting your Lego track might I suggest MOLOTOW Chrome paint markers that should match the metallic finish that the rest of the tracks have. I love the idea of modeling the dock side as unused/abandoned tracks; perhaps you could even put an abandoned box car being used for storage there?
Somebody's gotta give you hate for cheating and not using real Lego. It could be me. But the creativity and feel of this build is just so genuine that it makes me feel as all is well. Not sold on the custom 3d printed fillers though. Subscribed today.
This feels one of a kind on UA-cam! Really awesome It would be interesting to calculate how many pieces you have used so far and how much they would cost irl
Very cool random youtube recommendation, great renders. My only critique is that everything looks like it has been polished and clearcoated, it would be cool if the pieces had small scratches and fingerprints.
Looks amazing so far. Did you develop your build style with real lego first, or are these the first lego buildings you've designed in this way? Seems like having unlimited space and budget allows you to go crazier on the detail and size than you otherwise would be able to
thats so sick man, ive been trying rendering lego in blender on and off for a while and this makes me wanna really do something similar, thanks for the inspiration
I love your building style that said I'd love to see you building some sort of chemical industrial plant with lots of pipes, silos and maybe a train acsess too!
hi, I used the ImportLDraw Blender plugin which creates the materials (though I modified them to to make them a bit more realistic). I also made the lighting to mimic those with real Lego layouts. I wanted the harsh directional lighting to look like it's setup in someone's basement or spare room rather then looking too polished like the Lego movie.
@@CanosieLabs These materials looks really cool. This is the most realistic digital Lego video I have ever seen. Please make a tutorial how you made these materials and light. Don't you want to try and move this to UE5?
hi@@ОстапБендер-б9д I have thought about UE5, but I need to test out how UE5 renders small objects. I tried fooling around with Eevee on Blender, but it doesn't look very good.
This is actually such an incredible project, I absolutely cannot wait to see where you take it! Would also love a tutorial or some info on how you got started with lego in blender!
Absolute amazing.. its like a rollercoaster of 'man this is real', 'is this real?' and 'this cant be real'. Big props for sticking true to 'real' building methodes, you could easy cheat a few connections here and there but from what i seen, all are possible constructions. Do you keep track of all pieces used? Like you could calculate the total costs of building this in real life?
Absolutely amazing! Is there a limit on the size of the city? Like, a point at which your pc can't handle the amount of meshes anymore? I would suppose there is, but how big can the city get?
Hi, Yeah, there will be a limit to how much I can 'render' in one go. Right now everything can be rendered in one shot, but I'll have to break up the city into different sections at some point. Rendering overview shots that show a large number buildings will require some fancy Blender specific tricks, like render layers. Background buildings might need to be replaced with lower resolution version of themselves. Those are just a couple ideas that crossed my mind when I get there...
hi, thanks for the heads up. I took a look, they look nice. I may actually end up custom modeling it in Blender so I can use them on my digital layout!
Jealous of you having infinite pieces! Be pretty easy to simulate the aftermarket lighting systems, plus some vehicle headlights- be good to see it at night.
I don't think I'll release the city 'as-is' since it's not one Studio IO file. I might release individual buildings, but that's tricky too since some things are done in Blender and not in studio. Ie anything that repeats is duplicated using Blender for performance reasons and not copied in Bricklink Studio IO file.
yeah, I want to. But I want to add a North American style buffer stop. I haven't see anyone design that type in Lego(just European types) yet so seems I'll have to come up with something. I have 32gigs of ram and it renders on a 3090. I keep the render down to 1.5 minutes per frame otherwise it just takes too long.
Im still stunned by the fact this is made in Blender. Huge props to you!
thanks!
I literally didn’t even realize this was animated until I read this
@@The_zenithgodtrue
This is one of the coolest LEGO related projects I've seen!
thanks!
Even better than the first video - you've captured the industrial feel brilliantly and the vines, tree and garbage scenes are way beyond anything that the Lego group has put out and the level of detail unsurpassed!
thanks!
It doesn't feel real, I mean, the render is soooo well done and natural to see that it's so hard to really think it's not physical pieces.
Very very good job ❤
I forgot that this was the case until after the video, going through the comments.
thanks!
As an Armchair Model Railroader, I love your work! ❤❤❤ That overloaded dumpster looks like the one at my local railyard and if it rains... Lots of standing water.
thanks!
This build is so depressingly realistic. I love it!!! It reminds me of growing up in a post-manufacturing era mill town prior to its reinvigoration with the computer explosion in the 1970s. The attention to details such as the leaky water pipe stain are wonderful. All it needs now is a dumpster fire and a rusty fire truck trying to extinguish it. Great work!!
thanks!
Somehow the ugliest, dingiest, grossest parts of town look really cool in LEGO. The detail work with all the machinery, AC units, pipes, leaks, valves etc really make this alleyway you wouldn't want to hang around in real life look interesting and eliminates that "giant block" look that plagues some large buildings in LEGO cities.
Great video!!! Subscribed!!! 😄
Wow, just wow. This is rendered so realistically, it looks so real. Can't wait to see what you add next!
Wow this is amazing! Was confused a couple of times because it looks so realistic!
You are in another universe of moc building quality. What INCREDIBLE BUILDS. AND INSANE CAMERA WORK. Thank you for making all this for us to view. 🤩
thanks!
bro wtf this project is so good. the first part was recommend a few days ago but i didnt click but this time i clicked and now i am totally invested! keep it up❤
Duuuude. This is absolutely insane. Blender and Lego fan here. Pleaase do a behind the scenes showing some of the technical details of making these ❤
thanks! yeah, I'll create a behind the scenes video soon.
@@CanosieLabs Sweet
@@CanosieLabs Wrote you on insta
Loved your first and second episode of this and I'm looking forward to more!
absolutely incredible
Thanks!
looking really good
Making the mundane look beautiful through attention to detail. Wonderful ❤️
thanks!
I'd love to see you show up at a Lego Convention with your laptop and show everyone your build. This is incredible and could be a big part of the community moving forward!
I've never seen Lego capturing that dirty grimy look so well. Great stuff!
Really enjoying this "build" so far, and can't wait to see the next installment!
1:54 I like the multi colored glass on the skylights you put in
thanks!
@4:25 In my experience, such "underused" platforms have always attracted 20- or 30-yard open-top dumpsters, as it's easy for the buildings' occupants to walk over and yeet stuff down. Source: a few years of repair/remanufacturing gigs.
I keep trying to understand how this is possible. I am so blown away, and I actually have some basic understanding of Blender. You're incredible. I would also love to see more technical details of design because I'm blown away by this. Beautiful work!
thanks for the kind words!
Brilliant work!
This is only episode 2 and I’ve already been convinced that this is the best ever Lego city project. The detail is absolutely absurd and doing it digitally versus physically is honestly a brilliant idea. This is just impeccably done.
I’m really liking your city so far
im so happy i found this channel
Ahh, brilliant stuff! Can't wait to see more 👍
Heck yeah been waiting for this.
FANTASTIC, the third party tracks look so much better!
thanks!
What's most impressive is the practicality of your design, right down to the properly sized utility connections. Well done using third party track junctions. I feel like it's a completely functional world if I was minifigs scale 👍🏼
thanks!
Круто,и графика отличная.С нетерпением жду продолжения.
For the first half I was wonderering which part was digital, but then I realized. This looks great and very realistics! Keep it up
I absolutely love industrial shit, nice stuff.
Really incredible work.
This is extremely fun to watch and interesting. It is insane to think that this is all done in blender. Can't wait for part 3! Keep up the great work!
this looks so real
The inconsistent-looking vines are very good, same with all the ac units and other industrial elements.
Pleased this came up on my recommended. Subbed and looking forward to seeing how your digital city develops.
This is insanely good, i cant wait to see what you do next
These videos are so cool! I hope you see the views and subs you’re getting from them and keep making this series, it’s great!
thanks!
this is just incredible. i really can't get over well done everything about these videos is.
Looks like real bricks. Amazing work.
Imagine playing a Lego game with this kind of detail, that would be amazing.
so realistic bro keep it up...
Great job! That looks epic and doing it digitally is a great idea! Can’t wait to see how the city goes! New subscriber.
Great project, I love the ambitiously detailed approach, really looking forward to how this will expand over time
Hey! I'm not a lego modeler, but as a train enthusiast, this looks amazing for lego! Can't wait to see your next build!
This is so cool! I hope you continue to develop this digital Lego city!
i really hope you will collaborate with people that also will bring this into non digital Lego. I think you are really pushing the boundaries of what may become possible for real world builders.
If your not apposed to painting your Lego track might I suggest MOLOTOW Chrome paint markers that should match the metallic finish that the rest of the tracks have. I love the idea of modeling the dock side as unused/abandoned tracks; perhaps you could even put an abandoned box car being used for storage there?
Real life: We demand perfection!
Digital life: We demand imperfection!
Gotta love how we think when it comes to realism 😂
Somebody's gotta give you hate for cheating and not using real Lego. It could be me. But the creativity and feel of this build is just so genuine that it makes me feel as all is well.
Not sold on the custom 3d printed fillers though.
Subscribed today.
awesome stuff
thanks!
This feels one of a kind on UA-cam! Really awesome
It would be interesting to calculate how many pieces you have used so far and how much they would cost irl
I'm quite captivated with your city! Keep up the great work, I'm excited to see new episodes!
I don't know how i wish there was a way to create instructions for this. this would be a great piece to display at shows.
Outstanding job!
Very cool random youtube recommendation, great renders.
My only critique is that everything looks like it has been polished and clearcoated, it would be cool if the pieces had small scratches and fingerprints.
Looks amazing so far. Did you develop your build style with real lego first, or are these the first lego buildings you've designed in this way? Seems like having unlimited space and budget allows you to go crazier on the detail and size than you otherwise would be able to
Subscribed. Your rendering and model design skills are top tier. Hope you get to build something like this in real life one day!
Beautiful
Keep going with this photorealistic lego content!
thanks!
thats so sick man, ive been trying rendering lego in blender on and off for a while and this makes me wanna really do something similar, thanks for the inspiration
been waiting for this episode, love it
Awesome!!! Can’t wait for more!
Liked and subbed ❤🏆
It would be awesome if had a way to get instructions for the buildings from you on rebrickable or any other way
I love your building style that said I'd love to see you building some sort of chemical industrial plant with lots of pipes, silos and maybe a train acsess too!
sick
this look amazing ❤
Here Before You Go viral!
Amazing work!
thanks!
I got much inspiration from this and the 1 part. Thanks
this series is inspiring to try to do this sort of thing on my own. I'm looking forward to whatever you come up with next.
Well done! Really good work. How did you make so realistic plastic? And what about light? I see a lot of sources in the reflections
hi, I used the ImportLDraw Blender plugin which creates the materials (though I modified them to to make them a bit more realistic). I also made the lighting to mimic those with real Lego layouts.
I wanted the harsh directional lighting to look like it's setup in someone's basement or spare room rather then looking too polished like the Lego movie.
@@CanosieLabs These materials looks really cool. This is the most realistic digital Lego video I have ever seen. Please make a tutorial how you made these materials and light. Don't you want to try and move this to UE5?
hi@@ОстапБендер-б9д I have thought about UE5, but I need to test out how UE5 renders small objects. I tried fooling around with Eevee on Blender, but it doesn't look very good.
This is actually such an incredible project, I absolutely cannot wait to see where you take it! Would also love a tutorial or some info on how you got started with lego in blender!
Amazing detail 👌 You just gained another sub 😉
Would love to live in this district in a converted warehouse! Please build a bunch of fancy condos!
I Absolutely love this!!!! Its looks amazing
Subscribed! Such inspiration for the Lego City I am building 😃
Love this but I’m I would still love to see a tutorial on the process you use for creating this
Awesome! Please keep doing these
Absolute amazing.. its like a rollercoaster of 'man this is real', 'is this real?' and 'this cant be real'. Big props for sticking true to 'real' building methodes, you could easy cheat a few connections here and there but from what i seen, all are possible constructions. Do you keep track of all pieces used? Like you could calculate the total costs of building this in real life?
Absolutely amazing!
Is there a limit on the size of the city? Like, a point at which your pc can't handle the amount of meshes anymore?
I would suppose there is, but how big can the city get?
Hi, Yeah, there will be a limit to how much I can 'render' in one go. Right now everything can be rendered in one shot, but I'll have to break up the city into different sections at some point.
Rendering overview shots that show a large number buildings will require some fancy Blender specific tricks, like render layers.
Background buildings might need to be replaced with lower resolution version of themselves.
Those are just a couple ideas that crossed my mind when I get there...
@@CanosieLabs Very interesting! Thanks for the reply.
I would love to go through your City in vr.
This looks amazing!
thanks!
INCREDIBLE
wow what a great job you do it looks impressive I love it have you considered including lighting?? greetings from spain
yeah, I want to add lighting at some point too! that's partly the reason I add so many light fixtures to the buildings.
this is made in blender? I thought this was real lego, thats impressive.
You could tell me that this is real and I would believe, this looks incredibly realistic
If you ever plan to build this for real, i'd recommend fx-tracks für the switch; thei provide 9v-Tracks in different shapes
hi, thanks for the heads up. I took a look, they look nice. I may actually end up custom modeling it in Blender so I can use them on my digital layout!
Jealous of you having infinite pieces! Be pretty easy to simulate the aftermarket lighting systems, plus some vehicle headlights- be good to see it at night.
Can you make a video on how to make these digital builds
This looks absolutely amazing and its only episode 2?? I subscribed and cant wait to see how the city will grow
thanks!
nice city
how are you making the custom parts it looks so good
Incredible - what are the specs of your PC? Are you running this on consumer-grade hardware?
This looks amazing but one question... will you ever release this
I don't think I'll release the city 'as-is' since it's not one Studio IO file. I might release individual buildings, but that's tricky too since some things are done in Blender and not in studio. Ie anything that repeats is duplicated using Blender for performance reasons and not copied in Bricklink Studio IO file.
You will add the transport to the city?
You should add buffer stops wherever the train track ends. Also what are the specs of your computer? and how well does it handle all of this?
yeah, I want to. But I want to add a North American style buffer stop. I haven't see anyone design that type in Lego(just European types) yet so seems I'll have to come up with something.
I have 32gigs of ram and it renders on a 3090. I keep the render down to 1.5 minutes per frame otherwise it just takes too long.