TURBINE | Announcement Trailer

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  • Опубліковано 29 вер 2024
  • Introducing TURBINE, a dynamic engine recreation and simulation plug-in for authentic, flexible and creative sound design.
    Learn more: www.boomlibrary.com/sound-effects/turbine

КОМЕНТАРІ • 61

  • @nycology
    @nycology 6 років тому +48

    that's something I really don't need, but somehow really really want

    • @tymaetrix
      @tymaetrix 6 років тому +4

      True, same :)

    • @godofrainbows
      @godofrainbows 4 роки тому

      Same. 100% don't need it. 1000% want it.

  • @xD3MONxIxSOULx
    @xD3MONxIxSOULx 6 років тому

    Interesting...

  • @nerdexproject
    @nerdexproject 6 років тому +7

    It is incredible what you guys have accomplished! Much respect!

  • @Gorelovfest1
    @Gorelovfest1 6 років тому +8

    Wow! If it will work with WWISE engine... I don’t know... It will make me most happy!!!

    • @BoomLibrary
      @BoomLibrary  6 років тому +4

      Hi Gorelovfest1. It is currently very CPU heavy, but it is really easy to create loops with that tool which can be implemented in Wwise or FMod with ease.

    • @Gorelovfest1
      @Gorelovfest1 6 років тому

      BOOM Library // Sound Effects Thank you so much!

  • @EricGoetzMusic
    @EricGoetzMusic 3 роки тому +3

    LOL, the vacuum cleaner! This might be the coolest sound design plugin I've ever seen.

  • @tomtoczkowski
    @tomtoczkowski 6 років тому +5

    I like it a lot , the engine behind this is phenomenal. BUT ! Please do a version with ground vehicles. Cars, motorbikes , buses etc. On various surfaces. Ill buy it the day its released :D

    • @vgmaster9
      @vgmaster9 Рік тому

      Not from Boom Libraries, but Krotos has a plugin called Igniter, which is probably what you're looking for.

    • @tomtoczkowski
      @tomtoczkowski Рік тому

      @@vgmaster9 Thanks a lot

  • @tymaetrix
    @tymaetrix 6 років тому +6

    This is great ! Incredible !!

  • @benedictnichols1539
    @benedictnichols1539 6 років тому +5

    Amazing! Cant wait to see how this software develops for more applications. Expansion packs would be amazing.

    • @aiden_macleod
      @aiden_macleod 4 роки тому

      You mean, like a Dust Devil or Dremel pack?

  • @CheesePlow
    @CheesePlow 6 років тому +2

    Holy balls... this is wonderful

  • @illinformeerecords8647
    @illinformeerecords8647 6 років тому +2

    I lok in 2018 really ?

  • @DeadzoneMusic
    @DeadzoneMusic 6 років тому +8

    A very cool looking plugin. Unfortunately, since you've made the horrendous decision of requiring iLok, purchasing it will be off the table for me.

    • @random_idiot
      @random_idiot 5 років тому +4

      Haha, as if you were going to purchase it in the first place.

  • @eldorfthe_wise129
    @eldorfthe_wise129 Місяць тому

    I played this out loud in front of a Volkswagen beetle from 1966. Now it runs like the batmobile from the same year.

  • @xssracademy
    @xssracademy 6 років тому +1

    thats brilliant, beautiful plugin!

  • @thecliqueshallsetyoufree8745
    @thecliqueshallsetyoufree8745 6 років тому +2

    Awards coming ...👌 , add double click reset on parameter names .

  • @uvcan4229
    @uvcan4229 6 років тому +1

    Sttunning

  • @lessermook7608
    @lessermook7608 2 роки тому

    thx for sharing m8

  • @TheGert17
    @TheGert17 6 років тому +1

    That vacuum tho

  • @merlinoner
    @merlinoner 6 років тому +1

    Super good and original idea.

  • @dasvy
    @dasvy 3 роки тому

    My Dyson V11 ‘s sound 😂😂😂😂

  • @TheTwiixy
    @TheTwiixy 3 роки тому +1

    Hello Boom, i was wondering what would be the best way to use the procedural aspect of Turbine or Grip to create seamless loops ?

    • @BoomLibrary
      @BoomLibrary  3 роки тому +1

      Hi Twiixy. Just setup the setting you need and keep them for while in your DAW. Then bounce. Not sure if this answers the question, but essentially to create RPM loops in Turbine, you rise the Thrust to say 50% via automation and then keep this level for as much time you need for a good loop, then bounce the file. Try to reduce live in the engine and wind in the simulator and do not automate any other parameters to have less movement and easier looping. Hope that helps?

    • @TheTwiixy
      @TheTwiixy 3 роки тому

      @@BoomLibrary Yes that helps a lot, thanks for the answer and your amazing work, looking forward to seeing your next creations

  • @princeoofdarkness8589
    @princeoofdarkness8589 3 роки тому +1

    So how do I install for my my Mac

    • @AxelRoBa
      @AxelRoBa 3 роки тому

      Hi! You double click on the installer and follow the onscreen procedure. Like any other software. Not sure if I get your question - can you specify what the issue is please? Thanks!

    • @princeoofdarkness8589
      @princeoofdarkness8589 3 роки тому

      @@AxelRoBa so I have a Mac usually when u download for Mac its ..dgm I can't find it fo the life of me now im looking for it on my I lock and it's not there to activate ad well I then try the custom install for AAX still won't work

    • @AxelRoBa
      @AxelRoBa 3 роки тому

      @@princeoofdarkness8589 Can you send an email to service at boomlibrary.com? I can not follow you, but we can send you a new installer of course (which is a .pkg file, not .dmg).

  • @adrianbarahona9786
    @adrianbarahona9786 6 років тому +1

    Super cool!

  • @chicago_beats
    @chicago_beats 9 місяців тому

    Cool

  • @annonymoz8619
    @annonymoz8619 6 років тому +1

    Könnt Ihr eine Möglichkeit implementieren, eigene Samples zu laden ?

    • @BoomLibrary
      @BoomLibrary  6 років тому +1

      Hi ANNONYMOZ. Nein, leider überhaupt nicht. Das ganze Prinzip basiert überhaupt nicht auf Samples, das heißt es gibt intern keine Möglichkeit hier Samples einzuspeisen.

    • @annonymoz8619
      @annonymoz8619 6 років тому +1

      Schade, dachte am Anfang es basiert auf einer Granular Synthese :/
      Danke nach Mainz für die schnelle Antwort !! :-)

  • @XRaym
    @XRaym 6 років тому

    Very impressive, you need an awesome job on it, from sound to parameters, to GUI, to tutorials... well done !

  • @radiosilencerecords3553
    @radiosilencerecords3553 4 роки тому

    did the sound guys used this on maverick with tom cruise?

  • @BrickMove
    @BrickMove 6 років тому

    Awesome!

  • @liorsilverstein9802
    @liorsilverstein9802 11 місяців тому

    these guys are doing amazing sound design work and moving it into a plugin

  • @ThissRoberto
    @ThissRoberto 6 років тому

    Wow! How did you do it :D?! Beautiful.

  • @StefanReich
    @StefanReich 6 років тому

    Wow. How's it work?

  • @aiden_macleod
    @aiden_macleod 4 роки тому

    Yes, but can I simulate a Dust Devil?

  • @godofrainbows
    @godofrainbows 4 роки тому

    This thing is pure badass.

  • @uvcan4229
    @uvcan4229 6 років тому

    Copyright free?

  • @RichardBoyer
    @RichardBoyer 4 роки тому

    Love this

  • @ssoton
    @ssoton 6 років тому

    its great....

  • @osakanone
    @osakanone 4 роки тому

    Any chance of a version of this that can be used in Unreal Engine, for live sfx ingame? What I really need is a way to blend sounds based on parameters in a game engine *during* gameplay.

    • @BoomLibrary
      @BoomLibrary  4 роки тому

      Hi Osaka. Unfortunately at this quality level it is way to CPU heavy for realtime in game usage right now. However what is possible easily with the plug-in is to create steady loops which you could blend using the Enreal Engine. That is something not really possible with Turbine audio recordings. Hope that helps?

  • @Arekan
    @Arekan 6 років тому

    This is great! I don't have an iLok, so I unfortunately can't even try the demo, but I'd love to make it my goal to try to get it in the future.

    • @WestCoastDP
      @WestCoastDP 6 років тому +1

      You're right. Should have made a demo without iLok. Not a good marketing move.

    • @WestCoastDP
      @WestCoastDP 6 років тому +1

      You're right. Should have made a demo without iLok. Not a good marketing move. x

  • @ichheissemarvin5613
    @ichheissemarvin5613 5 років тому

    wirklich toll gemacht, falls ich etwas in die richtung brauche werde ich es mir kauffen.
    Ihr habt gerade eine riesen menge an soundpacks unütze gemacht!

  • @BrickMove
    @BrickMove 6 років тому

    Wird es mehrere Produkte in diese Richtung geben oder war es eher eine Ausnahme und es wird vorläufig weiter Sound Packs geben?

    • @BoomLibrary
      @BoomLibrary  6 років тому

      Hi BrickMove. Natürlich gibt es weiterhin neue SoundPacks geben. Wir arbeiten unter Hochdruck! Die Plug-In Entwicklung dauert immer etwas länger, aber auch hier geben wir weiter Gas ;-)

    • @BrickMove
      @BrickMove 6 років тому

      BOOM Library // Sound Effects auf diese Antwort habe ich gehofft ;)