Sean has some amazing ideas and I am really enjoying the style he is going with No Man's Sky. I have a feeling however this game is not going to be for everyone and some people may see this as being too hyped. Me personally I love the style of exploration, with elements of combat, and just witnessing moments of stopping and going wow. I am really looking forward to this and cannot wait to just immerse myself in the world.
Mhn Five works for games like journey, souls games etc..i think once you let go of that want youll be able to enjoy it more...itll certainly make first contact with a player more exciting..
I just love the transparency from Hello Games and how they have stated everything they expect for the game, and they know it won't have everything people do want because that's impossible. No Man's Sky is a fantastic concept, hugely ambitious and is going to be one of the most unique games ever created. Hype is created by the players, and so far Hello Games has not lied, not over-commercialised or gone out to reveal a game that is not there. It's fantastic and I wish developers all had this attitude to game development.
ReviewThe1 Not only that. But Sean have also said that he will keep updating the game and that No Man's Sky will be almost like Minecraft with direct updates with new content and abilities years to come. So i think the opening of No Man's Sky will be accepted out of everybody and have the most things we wait from it to have at release. But also there will be a stable flow of new updates of new content and make No Man's Sky evolve from a understandble starting point at release.
you enter a world with landscape that's never been seen, and animals that have never been seen, and music that was never heard, with a space ship that nobody else has, and the animals are making noises that no other animal makes, and plants that nobody knew were possible. And it's all yours.
Naj Kraemer I've actually had dreams in this game. It's really fun!!! But then I was spotted by the sentinels, and had to hide in a cave for the night. I think my dream mixed this game with minecraft, and replaced the monsters with sentinels.
***** Language proficiency, vocabulary size and intelligence is connected. Intelligence is a good thing to have when making a game such as this. For instance higher intelligence means more complexity can be understood and used. Such as dialog options and quality of it. Game mechanics. Quality of the game code (bugs, performance on user computer). What likelihood do you think there is that a cheerleader who use "like" and similar would make a good game? I'm not saying they can't I'm saying it is not very likely. They might get lucky. Space sims are usually known for their complexity and depth. Intelligence is very good to have when creating that. Never buy into the hype machine. Wait for the reviews. Read several reviews to get a good broad sample size of how the game is.
Sad Clown You seem to be confusing correlation and causation in your 1st point. It has been proven that rich vocabulary, usually means higher intelligence, but not the opposite. In other words, a person can be extremely smart, without having deep language profficiency, but in order for someone to have rich vocabulary, higher intelligence is required. I do agree on the rest though. Anyway, I'm not worried about Sean on this one at all, the parts where inteligence is mainly required have been done already(game engine). He mentioned in a video that Hello Games (mainly him), wrote the game engine for NMS from scratch in C++, which is no easy feat at all, especially seeing it's capabilities and his proffesion is one that you gotta be very lucky to succeed without beeing smart and innovative. Anyway, from this point on, it's mainly creativity that matters (without saying of course that it doesn't go hand-in-hand with intelligence). PS: At the end of the day, it may have just been anxiety and stress from the interview, you can't judge anyone's ability to make good games based on a couple of interviews. PPS: Sorry for any grammatical mistakes, English isn't my 1st language.
The third dude along, the older guy, is probably one of the coolest people on the planet. There are some people who are so chill and have created some astounding stuff, yet at the same time, entirely humble and polite. Lad.
While playing a simple game like Minecraft, being trapped in a hole, holding my first diamonds, everything outside of the small, dark, safe space i built, I've felt the emotions of serenity, fear, bliss, and determination all at once, and in a quite powerful way that wouldn't be expected from a simple game. I can say for certain, that No Man's Sky will entice a much wider range of wonderful mixtures of emotions, both positive and negative, in nearly every moment of game play, from my first start up of the game, to every single detail I discover on a planet, to the fantastic scenery of a fresh, new, solar system, to the first meeting of another player, four months into game play, to the eventual end of my experience in the game. I have never been more excited for a single game in my entire life than I am right now for this one.
+maxwell simon Exactly. I was and am not, a huge fan of minecraft, but I still enjoy it from time to time, but this game, WOW!. I have never EVER been as hyped up about a game as I am for this one. (My co-workers are sick of me talking about it) but I can not control myself. This is all I think about. I want this game so damn bad.
+John Galt it's always the small game companies with their priorities in the right place that eventually become amazing, first Naughty Dog, then insomniac, and now Hello Games
It's amazing how honest everything about this sounds. honest and passionate. If only whole world was like this. We dont need 100 games a year, we dont need 50 blockbusters, 4 videos daily on youtube. We dont need CONTENT (well, that's what they're feeding us, because they and we think we want it so they can make money) We need honesty and passion. I'd very much prefer if there were 2 games a year with this attitude than lots and lots of games just redesigned.
No man's sky will be a landmark game, even if it isn't popular or well reviewed, which I think and hope it will be, it's so ambitious, creative, and accomplished by so few it by default is a landmark. I think it really will be something special.
I had NMS sitting on a bunch of other games for months. I picked it up recently and got so hooked I'm already 160 hours in. I moved to Hesperius and exploring the hell out of it. Used to have a base with Living Glass farm but it made me stay in one place so I sold it all and teleported to Galactic Core in Hesperius. Jump away from new galaxy. So cool
So excited for this game, especially the music now. I can just imagine having really intense music, fighting centennials on a planet then escaping into space to some calm realaxing music. I've been waiting for a game like this since spore
I love how these guys from this tiny studio in Guildford have basically cropped up against all the odds and just showed how bland and unimaginative the AAA gaming industry really is. I genuinely think they'll pull this off.
Selection There's been really divisive critical reaction, depends on what kind of gamer you are. All I can say is I absolutely love it and it's exactly what I was expecting, takes a lot of patience
its funny to see a group of people who all respect each-other so much but are all themselves so modest - im watching this smiling at a group of people whos motivations and aims correlate strongly with my own and its like i dont need to worry so much, i really hope that they achieve their aims and feel like that have accomplished something great...
I love Sean's point at 18:37 about the importance of space and slowness as opposed to just non-stop fast-paced excitement. If you're asking "what do you actually do in this game?" then I think the answer to that question doesn't matter, this game already isn't for you.
After getting hyped for Beyond: Two Souls with all of the talk and speculation, and after hearing Peter Molyneux promise amazing things for Fable -- I have learned not to get too hyped over this. I do hope it is an amazing game as it sounds. But if nothing else, this will point developers towards creating games like this. Maybe based off of the Firefly show! A man can dream. What if we could mod this game?? Mind=blown.
You make an valid point, the Fable part especially. My over hype went to Destiny and sure enough... My inner child screams with excitement but my more so "grown up" part of me is trying to keep this expectation real. Mods? Yes plz
Actually theres a game informer's article in which Sean talks about giving the usual player basic modding tools to let the player experiment a little and not to want to completely brake tha game. He will give basic mods to everyone
Art forLife I don't think that THIS should be the exact game you ''should worry about being hyped for''. I think you can tell by the marketing if the game wont deliver. They have only promised us what we have seen, and it looks good. I remember, seeing the first trailer of Destiny, it looked to have amazing graphics and have a really interesting story. It ended up being a Borderlands looking game with lots of grinding and killing endless waves of aliens or whatever in a more boring fashion than Call of Duty Zombies. I'm glad I didn't buy it. I think No Man's Sky will deliver, at least what we have seen in the trailers. No one will know though, how the actual gameplay will feel, so I'm trying not to form any ideas of how actually playing the game will be, but I have a feeling it's going to be awesome - super awesome.
Got this recommended to me, it's interesting to read the comments in a bit of a time capsule- both pre-release hype, post release disappointment. And then the one or two comments post-redemption lol
I still reckon the most amazing use of music I've ever seen in a game is in Red dead redemption, when you first ride into mexico, and this music kicks in that kind of sounds a bit like Neil Young (But it isnt and I dont know who it is) and its just kind of reflective and trippy and its such a *moment*. Whoever came up with that idea of pairing THAT song with THAT moment is a god amongst men, in my view
i ordered the normal game, then found out the limited edition was still available, then i ordered the limited edition. I don't care. This game is priceless.
+tlane567 Which i personally hope means they'll get good revenue, because i'd love to see this game be iterated on, or see where this developer goes from here in the future.
So both HG AND 65DOS both inspired and were inspired by each other......self perpetuating inspiration/talent...... This is going to be truely something beautiful.....
yup.. i'm now a fan of 65daysofstatic.. their sound seems perfect for this game and if they do the audio as well as the trailers are setting up.. that could be the final piece... i just love sean's passion for this game and i'm gonna be that guy.. this game could change humans if it lives up to the hype.. it could give the masses a sense of what most astronauts feel the first time they see earth from orbit. pure awe and realization of our minuscule size and impact on the greater world and why we need to just be better to each other.. that guy.. Joon is very soon! :)
Matthew Burk So they reckon no 1 knows there's no official report im hoping they just drop the hammer between may and june and just launch it without warning that shit would be insane i doubt there will be ads and what not for it even tho they should this game should be not be unknown to anyone.
wow and its almoooost here!!!!!! but i do think iconic games always had music that hit you... i still remeber the first time i saw halo 1 trailer before it was taken over by microsoft. and that soundtrack realy got me .. I was like woha i want to play this game.. .mirrors edge. mass effect and a lot of the older games had great music too... and star citizen seems to have quite a few good once in its list.. lets wait and see what awesome stuff comes out this year!
Game stuff aside, I am really interested in listening to a truly dynamic generative sound track. There is some really cool generative music out there, so this element definitely intrigues me. It would be sweet if a planet had a higher gravity so the music would sound heavier and maybe slow paced then something floaty and chill like when on a moon type thing with higher gravity.
I usually listen to my own music when I play games like Minecraft, Destiny, CoD, Halo, Overwatch, Elder Scrolls, or Fallout. Those are some very different games , but they all fall into a space where I don't feel I have to listen to the music. After watching this, I think I'll listen to No Man Sky's music, and I'm sure I'll be happy with it!
i love the people involved in making this game, but more than that, the fans who already get it, it makes me happy to read what people who love this game think and feel about it. its so weird o..O
Fkin amazing. Just the music brings the beauty of the terrain mixed with the uplifting music sounded so fuking good. Amazing game and amazing trailer, not bad not bad at all.
Very much like 65Days, very much like HG - great combination - so great to see two indi teams enthusing together, working together, fused together into something... ...maybe very... ...special... ...pure alchemy!
So people who play No Mans Sky land on planets that have never been landed on before, fly a space ship no one else has and listen to music no one else has listened to before. Does this make them the ultimate hipsters?
I am glad they recognize how important music is to a game. I can only like a game if it has good music: Skyrim, Mass Effect, The Wolf Among Us, The Last Of Us.
i would love it if the devs saw this but anyone think there should be a way to disable hud? and the inside of the spaceship not just for pictures but also for Machinimas i mean Who does not want to make it where 3 friends travel to endless worlds together 1 gets eaten a anether one gets lost in space and the last one Somehow gets into a war and they all eventually find eatchother exsept for the guy who got eaten... He dead
cool bit of info. The Hadron Collider in Cern has a website where they share Procedural music made from the sound data they gather from their scientific experiments. So basically a soundtrack based on the smallest things in the universe colliding together at unimaginable speeds.
It would be really really cool if it were possible to program the music in a way that when the player discovers (for example) a creature above a certain size that certain 'epic' music would play.
Shralla Imagine the memorable moments this game would create! *drooling* Knowing that something you've discovered no one else has ever seen, and that you are possibly the only one that ever will... QUEUE EPIC MUSIC
this game is pretty much the only reason that has made me upgrade my graphics card and processor as my current computer wouldnt let me run this awesome game
I like games with missions, quests and such, but they become repetitive and boring over time. So seeing a game like this where everything is procedural, is absolutely awesome, because something I love in games the most, is the environment, which can be the creatures, music, weather, sky, flowers, trees, everything. So having it all different and unique per planet is just so awesome and even a heart warming idea, to experience something someone else may never see, or hear, is just amazing, and whether or not this game has a lot of action, or ends up being me just looking at the scenery, I would always play it. Because even now in games, I spend a lot of time just going around looking at stuff, even things I've already seen! And still enjoy them! So something like this, I am very excited for and hope it all turns out great!
You totally get it. This is exactly the type of thing NMS was meant to evoke in people. The joy of infinite discovery. I hope your adventures are amazing my friend.
I hope you can agree and relate to my comment as well :) I personally don't like games where you are forced to do a mission to continue with the story (eg far cry) I feel like I have no control in the game and am getting bossed around kinds. Where as in minecraft and games like this I have total control of the story how it shapes, what happens to the player, and much more I'm getting this game no matter what looks great :)
Not in my game they aren't. My starter planet was an amazingly varied topographical maze of mountains, steppes, deserts, canyons, and deep endless cave complexes. Then I found a planet with swarms of flying pygmy meat eating cows ravaging all the other life forms in the food chain, a frozen tundra planet covered in the weirdest lovecraftian creatures and strange rock formations like a dry sea bed or something, then a deserted but beautiful silent moon that looked just like Namek with the most amazing views and sunsets. And then vast desert planet with tons of varied and weird life forms both animals and plants many of which were highly aggressive especially the titanic blind badger things with glowing lamps things growing out of their heads that only came out at night but were dangerous as all hell. And now I'm on a Gek heavy mining industrial planet long abandoned but with aggressive sentinel presence and with amazing rewards if I'm willing to fight it out. Having a fucking blast.
Sean intended for the game to not be based on multiplayer, but he will listen to the players of the game after it is released and will try to make a multiplayer update/expansion. Might take another year or two to play with your friends without it being annoying trying to find them
That's kinda the sad thing about this game. We're seeing all these great snippets of the game, and like Sean said.. some of these images, some of these planets and animals that are generated in the demo footage. They may well never be generated by the game ever again! We might be seeing fleeting glimpses of animal life that will never be, planet shapes that never quite come up again, etc...
Ruben Huerta If it's randomized, it would be all chaos, but if it's procedural, then it will be generated by the rules, coded into the game, just like Minecraft or Space Engine
When I discover an animal, im gonna put so much thought into naming it omg😂😂 example: I find a dinosaur bear thing *goes to translate dinosaur bear into Latin* BOOM NAME! dinosor testimonium.
No Man's Sky, well it's exciting alright and the hype is up. But where's the gameplay, i ask again and again? IF this whole procedurally generated audio matches with the equally ambitious environments (even partially), maybe, just maybe, there doesn't need to be much of that usual gameplay after all. Maybe just the memorable and seemingly endless exploration in relaxing surroundings will be enough, in short or longer bursts. It might be very human, earth-like of me to think, but something like galactic golf might be one interesting form of activity. Then accidently hit the bastardsaur with your ball, who trashes your plane, sending you fleeing to the near-by cavern, where you discover long-sought-after minerals, strange creatures and something perhaps operational.
Ville Mononen This is pretty much how i look at the game :) I feel like even without gameplay it would be like traveling through a 3d artwork of a beautiful universe! I mean just look at those collors and textures harmonizing
+Naj Kraemer most people don't understand how rendering even works. Ill bet you anyone who hates NMS graphics will try to tell you video games look better than movies like How To Train Your Dragon 2 or Monsters University
I cam to a conclusion, that after no mans sky, I'll strugle really hard to play any other game. This game is just it, this game is my absolute top of tops... I mean I do want to play like Horizon, new Ratchet and Clank etc. but this game, this game just win th game industry by a mile. I will love this game, I will take care of it the day I get my hands on it and it will be stored in a pillow, locked in a glass safe with the most beutifull vista Czech Republic has to offer. I love this game and I don't even know how to play it or what it is that interests me so much about it.
Pandurp I said it once and I'll say it again, once I get no man's sky, I'll buy a huge titanium safe and there it will live, in safety of a beutiful red pillow :D
+privet vastutnestoyalo I'm pretty sure you can buy a vinyl right now. There are actual songs that are going to be played at key moments during the game not all of it will be procedural
Hmph, not a fan of Sean's subtle shit talking of metal there. Progressive/math metal bands like Animals As Leaders or Scale the Summit are equally - if not even more than - fitting as this type of game's soundtrack than 65daysofstatic are. I am a huge post rock fan (and 65days by extension) but I don't appreciate that negative kind of comment there.
+SYL Ben yeah it did seem out of place, i can live with sean bad mouthing other games since he's pointing out all the generic traits of triple A games but the insults of metal didn't feel necessary. sure, ambient has never really looked out of place with space and space scenery but it seems close minded to just act like metal or even dubstep isn't suitable for this kind of game.
+Ben Knight (KnightVision) But they really aren't. I'm a huge metal fan but I really don't think metal would fit very well in this game compared to the music they've chosen. I'm not a fan of Dubstep at all, but putting that aside I feel like it's for more fast-paced arcadey games like Symphony of Audiosurf.
Matt Kenney well yeah but sub genres can make a real difference, listen to some of blackmills stuff for example (i suggest Evil Beauty), he's mostly known for making really uplifting melodic dubstep which is a lot more calmer than regular dubstep or brostep. Metal i'm admittedly unsure about since i don't know that many of its subgenres
+Zwenk Wiel Google the bands I mentioned - Scale the Summit and Animals As Leaders - and look at the album art. You couldn't possibly get any more relevant to the thematic feel of No Man's Sky than with those two bands.
+Sean Clark Sean's taste is irrelevant, you've totally missed my point. He's clearly referring to the more common types of metal with basic song structures and growled vocals when he was making that comment. The metal genre as a whole has many sub-genres of bands that make music which is equally - or even more so - fitting than post-rock as a soundtrack for a sci-fi game (such as instrumental progressive metal bands like those I mentioned in my original comment). Come on now, don't be dense. If you cared enough about my comment to leave a snarky reply then at the very least you should have made a point to try and understand what I was disgruntled about in the first place instead of assuming I was getting upset over differing opinions on musical taste.
My hype for this game is so big that even my own hype is procedurally generated.
+Super Steve haha wow xD
lol
+Super Steve ROFL
lol!
+Super Steve lmao!
Sean has some amazing ideas and I am really enjoying the style he is going with No Man's Sky. I have a feeling however this game is not going to be for everyone and some people may see this as being too hyped. Me personally I love the style of exploration, with elements of combat, and just witnessing moments of stopping and going wow. I am really looking forward to this and cannot wait to just immerse myself in the world.
I agree, but this little voice inside me is crying out for some sort of dedicated cooperative mode, but I know that's not the point of the game.
Carter Baht I still dislike the fact that playing with friends has been made overcomplicated.
Mhn Five works for games like journey, souls games etc..i think once you let go of that want youll be able to enjoy it more...itll certainly make first contact with a player more exciting..
I just love the transparency from Hello Games and how they have stated everything they expect for the game, and they know it won't have everything people do want because that's impossible. No Man's Sky is a fantastic concept, hugely ambitious and is going to be one of the most unique games ever created.
Hype is created by the players, and so far Hello Games has not lied, not over-commercialised or gone out to reveal a game that is not there. It's fantastic and I wish developers all had this attitude to game development.
ReviewThe1 Not only that. But Sean have also said that he will keep updating the game and that No Man's Sky will be almost like Minecraft with direct updates with new content and abilities years to come. So i think the opening of No Man's Sky will be accepted out of everybody and have the most things we wait from it to have at release. But also there will be a stable flow of new updates of new content and make No Man's Sky evolve from a understandble starting point at release.
you enter a world with landscape that's never been seen, and animals that have never been seen, and music that was never heard, with a space ship that nobody else has, and the animals are making noises that no other animal makes, and plants that nobody knew were possible. And it's all yours.
+james wasda its like a dream. I dream of this game alot :D
Naj Kraemer I've actually had dreams in this game. It's really fun!!! But then I was spotted by the sentinels, and had to hide in a cave for the night. I think my dream mixed this game with minecraft, and replaced the monsters with sentinels.
james wasda no mans sky mod for minceraft!? XD I just looked at Hello Games website i might apply to join their team as an artist one day :D
Naj Kraemer Nice, good luck.
james wasda thx
*Please don't suck please don't suck please don't suck*...
I know, the game better be good.
I wish the best for this game more than any other next year.
Based on their vocabulary and language skills I think you are hoping for a miracle.
"Like, like, like, like, like, like......"
Sad Clown What does vocabulary have to do with game development?
***** Language proficiency, vocabulary size and intelligence is connected. Intelligence is a good thing to have when making a game such as this.
For instance higher intelligence means more complexity can be understood and used. Such as dialog options and quality of it. Game mechanics. Quality of the game code (bugs, performance on user computer).
What likelihood do you think there is that a cheerleader who use "like" and similar would make a good game?
I'm not saying they can't I'm saying it is not very likely. They might get lucky.
Space sims are usually known for their complexity and depth. Intelligence is very good to have when creating that.
Never buy into the hype machine. Wait for the reviews. Read several reviews to get a good broad sample size of how the game is.
Sad Clown You seem to be confusing correlation and causation in your 1st point.
It has been proven that rich vocabulary, usually means higher intelligence, but not the opposite.
In other words, a person can be extremely smart, without having deep language profficiency, but in order for someone to have rich vocabulary, higher intelligence is required. I do agree on the rest though.
Anyway, I'm not worried about Sean on this one at all, the parts where inteligence is mainly required have been done already(game engine). He mentioned in a video that Hello Games (mainly him), wrote the game engine for NMS from scratch in C++, which is no easy feat at all, especially seeing it's capabilities and his proffesion is one that you gotta be very lucky to succeed without beeing smart and innovative. Anyway, from this point on, it's mainly creativity that matters (without saying of course that it doesn't go hand-in-hand with intelligence).
PS: At the end of the day, it may have just been anxiety and stress from the interview, you can't judge anyone's ability to make good games based on a couple of interviews.
PPS: Sorry for any grammatical mistakes, English isn't my 1st language.
The third dude along, the older guy, is probably one of the coolest people on the planet. There are some people who are so chill and have created some astounding stuff, yet at the same time, entirely humble and polite. Lad.
While playing a simple game like Minecraft, being trapped in a hole, holding my first diamonds, everything outside of the small, dark, safe space i built, I've felt the emotions of serenity, fear, bliss, and determination all at once, and in a quite powerful way that wouldn't be expected from a simple game.
I can say for certain, that No Man's Sky will entice a much wider range of wonderful mixtures of emotions, both positive and negative, in nearly every moment of game play, from my first start up of the game, to every single detail I discover on a planet, to the fantastic scenery of a fresh, new, solar system, to the first meeting of another player, four months into game play, to the eventual end of my experience in the game.
I have never been more excited for a single game in my entire life than I am right now for this one.
+maxwell simon Exactly. I was and am not, a huge fan of minecraft, but I still enjoy it from time to time, but this game, WOW!. I have never EVER been as hyped up about a game as I am for this one. (My co-workers are sick of me talking about it) but I can not control myself. This is all I think about. I want this game so damn bad.
+maxwell simon ditto
Sounds like they've gotten all the right people onboard. I'm excited about this.
+John Galt it's always the small game companies with their priorities in the right place that eventually become amazing, first Naughty Dog, then insomniac, and now Hello Games
It's amazing how honest everything about this sounds. honest and passionate. If only whole world was like this. We dont need 100 games a year, we dont need 50 blockbusters, 4 videos daily on youtube. We dont need CONTENT (well, that's what they're feeding us, because they and we think we want it so they can make money) We need honesty and passion. I'd very much prefer if there were 2 games a year with this attitude than lots and lots of games just redesigned.
You can literally show me a cluncker floating in the toilet bowl to this music and it will seem epic.
Lmao
The amount of love that has gone into this game, it cannot fail.
It might've not turned out as smoothly as everyone wanted, but you're right
post-rock is so relaxing...
flying thru space with band like 65dos will be very pleasant experience.
A beacon of bacon...
OMNOMNOMNOMNOM
Krzysztof Kotarba I agree! It's not something i personally listen to but it fits the atmosphere so well
Not alot at all, atleast
Wow, it's nice people still remember the old elite games. Those were some of my favorite games ever.
No man's sky will be a landmark game, even if it isn't popular or well reviewed, which I think and hope it will be, it's so ambitious, creative, and accomplished by so few it by default is a landmark. I think it really will be something special.
Man this game is so good now
It's great that Sean mentions José González' Far Away.
Another awesome video! These guys have that creative bug, and I love hearing them talk about a project they're clearly passionate about.
Sean has revolutionized video games he is the mother of future brilliant video games
father*
but your praise is accepted xP
What a perfect storm of ideas and people meeting together.
I had NMS sitting on a bunch of other games for months. I picked it up recently and got so hooked I'm already 160 hours in. I moved to Hesperius and exploring the hell out of it. Used to have a base with Living Glass farm but it made me stay in one place so I sold it all and teleported to Galactic Core in Hesperius. Jump away from new galaxy. So cool
So excited for this game, especially the music now. I can just imagine having really intense music, fighting centennials on a planet then escaping into space to some calm realaxing music. I've been waiting for a game like this since spore
I love how these guys from this tiny studio in Guildford have basically cropped up against all the odds and just showed how bland and unimaginative the AAA gaming industry really is. I genuinely think they'll pull this off.
+Tim Senna (timontheradio) Right? i bet the AAA people really hate them XD
+Colin Bremner I bet some AAA studio is going to try to buy them after the game comes out. I hope they go "OH HELL NO" xD
And in the end, everyone called the PC version a shit PS4 port that was boring as hell.
Selection There's been really divisive critical reaction, depends on what kind of gamer you are. All I can say is I absolutely love it and it's exactly what I was expecting, takes a lot of patience
Tim Senna same, exactly.
its funny to see a group of people who all respect each-other so much but are all themselves so modest - im watching this smiling at a group of people whos motivations and aims correlate strongly with my own and its like i dont need to worry so much, i really hope that they achieve their aims and feel like that have accomplished something great...
I love Sean's point at 18:37 about the importance of space and slowness as opposed to just non-stop fast-paced excitement. If you're asking "what do you actually do in this game?" then I think the answer to that question doesn't matter, this game already isn't for you.
+Sione Bouts Teumohenga Excellent
After getting hyped for Beyond: Two Souls with all of the talk and speculation, and after hearing Peter Molyneux promise amazing things for Fable -- I have learned not to get too hyped over this. I do hope it is an amazing game as it sounds. But if nothing else, this will point developers towards creating games like this. Maybe based off of the Firefly show! A man can dream.
What if we could mod this game?? Mind=blown.
You make an valid point, the Fable part especially. My over hype went to Destiny and sure enough...
My inner child screams with excitement but my more so "grown up" part of me is trying to keep this expectation real. Mods? Yes plz
Actually theres a game informer's article in which Sean talks about giving the usual player basic modding tools to let the player experiment a little and not to want to completely brake tha game. He will give basic mods to everyone
Art forLife I don't think that THIS should be the exact game you ''should worry about being hyped for''. I think you can tell by the marketing if the game wont deliver. They have only promised us what we have seen, and it looks good. I remember, seeing the first trailer of Destiny, it looked to have amazing graphics and have a really interesting story. It ended up being a Borderlands looking game with lots of grinding and killing endless waves of aliens or whatever in a more boring fashion than Call of Duty Zombies. I'm glad I didn't buy it. I think No Man's Sky will deliver, at least what we have seen in the trailers. No one will know though, how the actual gameplay will feel, so I'm trying not to form any ideas of how actually playing the game will be, but I have a feeling it's going to be awesome - super awesome.
Got this recommended to me, it's interesting to read the comments in a bit of a time capsule- both pre-release hype, post release disappointment. And then the one or two comments post-redemption lol
I love how everything in this game is randomly generated. So everything is new and discovered by the player. This is fucking awesome.
+Ivan Barreras procedural! you cannot randomly creature music it would just be a bunch of noises and would sound terrible
+Brendan Forish true. my bad. hahaha. thanks
procedural generation is randomn and not randomn....think of it as organized chaos.
This will be the best soundtrack next year as far as I know
I still reckon the most amazing use of music I've ever seen in a game is in Red dead redemption, when you first ride into mexico, and this music kicks in that kind of sounds a bit like Neil Young (But it isnt and I dont know who it is) and its just kind of reflective and trippy and its such a *moment*. Whoever came up with that idea of pairing THAT song with THAT moment is a god amongst men, in my view
the other games are buissness.
this a art.
this is A art!
***** Activision
+FRACT And now......... UBISOFT! Making the modern day infamoous trio.
Carl Golli lol miss ac
I want this game so damn bad. I can not even put into words how bad I want this game.
+Smirv LMAO, your profile pic makes up for words.
Same! I preordered the limited edition already
Kara Michelle As did I. :)
i ordered the normal game, then found out the limited edition was still available, then i ordered the limited edition.
I don't care. This game is priceless.
10 MORE DAYS
They're not selling a game.... they're creating an experience they want to share.
Yes... And they will sell that experience. Lol
Lol. True that. At a triple A price in fact.
+tlane567 Which i personally hope means they'll get good revenue, because i'd love to see this game be iterated on, or see where this developer goes from here in the future.
Definitely!
A experience to be shared for the price of 60 dollars.
Really informative video and I'm loving how much thought, care and attention is going into every aspect of this game :-)
So both HG AND 65DOS both inspired and were inspired by each other......self perpetuating inspiration/talent......
This is going to be truely something beautiful.....
A game full of rng postrock. This is a future I want to live in.
Thats not embarrassing, music is a great way of inspiration!
The hype is as infinite as the game.
10 MORE DAYS
+The Space Alligator 7 MORE DAYS
GameSupport 6 MORE DAYS
The hype is destroying me.
4
So I am guessing us youtubers can record with the music without copyright then? that's awesome.
yup.. i'm now a fan of 65daysofstatic.. their sound seems perfect for this game and if they do the audio as well as the trailers are setting up.. that could be the final piece... i just love sean's passion for this game and i'm gonna be that guy..
this game could change humans if it lives up to the hype.. it could give the masses a sense of what most astronauts feel the first time they see earth from orbit. pure awe and realization of our minuscule size and impact on the greater world and why we need to just be better to each other.. that guy..
Joon is very soon! :)
I hope they release their ''No Man's Sky album''. I'm definitely buying it with the game.
...YES! I wanted this game because of its looks and promise, now I want it also because of the music. This game can't be abandoned. Please.
It comes out this August
Matthew Burk So they reckon no 1 knows there's no official report im hoping they just drop the hammer between may and june and just launch it without warning that shit would be insane i doubt there will be ads and what not for it even tho they should this game should be not be unknown to anyone.
Matthew Burk Evidences?
wow and its almoooost here!!!!!! but i do think iconic games always had music that hit you... i still remeber the first time i saw halo 1 trailer before it was taken over by microsoft. and that soundtrack realy got me .. I was like woha i want to play this game.. .mirrors edge. mass effect and a lot of the older games had great music too... and star citizen seems to have quite a few good once in its list.. lets wait and see what awesome stuff comes out this year!
Game stuff aside, I am really interested in listening to a truly dynamic generative sound track. There is some really cool generative music out there, so this element definitely intrigues me. It would be sweet if a planet had a higher gravity so the music would sound heavier and maybe slow paced then something floaty and chill like when on a moon type thing with higher gravity.
DoctypeBeats I believe the space-suits nullify gravity, but i agree such little details that make it even more apropriately atmospheric are awesome!
I usually listen to my own music when I play games like Minecraft, Destiny, CoD, Halo, Overwatch, Elder Scrolls, or Fallout. Those are some very different games , but they all fall into a space where I don't feel I have to listen to the music. After watching this, I think I'll listen to No Man Sky's music, and I'm sure I'll be happy with it!
I love that moment in Red Dead Redemption!
629 likes
1 dislike
WHO ARE YOU ONE PERSON!?
+spider12409 3 weeks later, still only one dislike.
+Jiskit Triskit A month later and still only one dislike.
+Smirv but now there's three
+Nathan Fletcher BREAK THEIR LEGS!!!!
+Minoxs I am one of them because I like being the minority
Project Scyscraper was a very suitable code name for No Man's Sky.
+SnipesMcFinley And vice versa
i love the people involved in making this game, but more than that, the fans who already get it, it makes me happy to read what people who love this game think and feel about it. its so weird o..O
The Hype is too much to handle.
Fkin amazing. Just the music brings the beauty of the terrain mixed with the uplifting music sounded so fuking good. Amazing game and amazing trailer, not bad not bad at all.
God Is An Astronaut would of been a really good choice as well. But I love 65 also.
I feel like really lightning stormy area's should contain some dubstep music. So Excited.
Very much like 65Days, very much like HG - great combination - so great to see two indi teams enthusing together, working together, fused together into something... ...maybe very... ...special... ...pure alchemy!
This great news.. wasn't aware, glad I am now.
So people who play No Mans Sky land on planets that have never been landed on before, fly a space ship no one else has and listen to music no one else has listened to before. Does this make them the ultimate hipsters?
+wonderr when you see another player for the first time he's going to have a giant beard and black framed glasses, i just know it!
+wonderr when you see another player for the first time he's going to have a giant beard and black framed glasses, i just know it!
+wonderr Space Hipsters.
Playful Fruit to boldly go where no man has gone before it is cool!
every space station will have a mediocre Starbucks rip off with free wifi
I'd be happy to buy both the game and soundtrack!
Must say: Those guys are super symphatic
+Electric Rabbit yeah they're totally so synthetic.
You don't see anything like this on the Xbox One, which makes me glad I got a PS4 :)
It's coming out on Xbox One. It'll just come out on PS4 first
It's coming out on PC aswell. #Pcmasterrace?
Sebastian Sancrant It's not coming to Xbox One.
Jacob Smith PS4 Unconfirmed Release Date... PC Same day as PS4... Xbox One... Possibly Never. #PCmasterrace?
Actually, no man's sky MIGHT come to XBOX ONE.
I could totally see kid cudi putting music into a game like this
"People will play this for 40 hours, 100 hours" More like 1000 hours
Noah Nelson Smith more like the rest of my damn life, even if just for the pure aesthetics that are guaranteed
I plan to freeze myself so when the tech to become immortal is found I'll be able to play this game till the sun burns out :|
Tyler Reecks #futureplanning
"Suddenly Metal starts playing." "Or Dubstep. Even WORSE."
I thought of this idea for lots of years, and thought what if it exists, searched it up? Yes it does.
this game looks like the most badass gameever ive been people talking about it and i just looked at it and omg its looks fucking crazy insane fun
If I find a planet that I like, I'll call it Nirn.
Lol
This is going to be Minecrafts biggest competition. For this, this is a masterpiece of modern entertainment
12,000,000/10
(IGN 7.8/10 too much sky)
0:47
That poor man next to Sean...
I am glad they recognize how important music is to a game. I can only like a game if it has good music: Skyrim, Mass Effect, The Wolf Among Us, The Last Of Us.
the end there, basically.... "just don't fuck this up"
Ooh, it's music AND video games...
i would love it if the devs saw this but anyone think there should be a way to disable hud? and the inside of the spaceship not just for pictures but also for Machinimas i mean Who does not want to make it where 3 friends travel to endless worlds together 1 gets eaten a anether one gets lost in space and the last one Somehow gets into a war and they all eventually find eatchother exsept for the guy who got eaten... He dead
Procedural....Music.
Jesus Christ.
The only thing left is procedural game mechanics.
Michael Westmoreland I wonder if (if it comes out as a physical release) the game cover will be procedurally generated...
Introducing Procedural! The game that codes itself!
Michael Westmoreland Something wrong with procedural environments and music?
I think it's great
Jynx MSC To the contrary. I'm impressed. It's been a long time since something totally NEW happened in gaming.
Michael Westmoreland Ahh, yes i agree!
has procedural music been a thing before?
+bryce kimberley yea, ive heard some.
yes, I'm not sure if it's been done in a game yet though
cool bit of info. The Hadron Collider in Cern has a website where they share Procedural music made from the sound data they gather from their scientific experiments. So basically a soundtrack based on the smallest things in the universe colliding together at unimaginable speeds.
It would be really really cool if it were possible to program the music in a way that when the player discovers (for example) a creature above a certain size that certain 'epic' music would play.
It is, and that's probably exactly the kind of stuff they're doing.
Shralla Imagine the memorable moments this game would create! *drooling*
Knowing that something you've discovered no one else has ever seen, and that you are possibly the only one that ever will... QUEUE EPIC MUSIC
Can Procedurally generated music be subject to copyright?
mainly NMS soundtrack
Yes.
this game is pretty much the only reason that has made me upgrade my graphics card and processor as my current computer wouldnt let me run this awesome game
If the game used Orbital and/or Autechre music for the soundtrack it would be amazing.
14:05 Sean Murray is completely wrong here. What he is taking part in creating is very important. Art has profound affects on people. This is art.
Brilliant interview. If I want to get into generative music, pure data etc, where should I start?
+Joao Zamite Possibly Paul Weir's name.
+boyboyy Also Brian Eno.
I like games with missions, quests and such, but they become repetitive and boring over time. So seeing a game like this where everything is procedural, is absolutely awesome, because something I love in games the most, is the environment, which can be the creatures, music, weather, sky, flowers, trees, everything. So having it all different and unique per planet is just so awesome and even a heart warming idea, to experience something someone else may never see, or hear, is just amazing, and whether or not this game has a lot of action, or ends up being me just looking at the scenery, I would always play it. Because even now in games, I spend a lot of time just going around looking at stuff, even things I've already seen! And still enjoy them! So something like this, I am very excited for and hope it all turns out great!
You totally get it. This is exactly the type of thing NMS was meant to evoke in people. The joy of infinite discovery. I hope your adventures are amazing my friend.
I hope you can agree and relate to my comment as well :) I personally don't like games where you are forced to do a mission to continue with the story (eg far cry) I feel like I have no control in the game and am getting bossed around kinds. Where as in minecraft and games like this I have total control of the story how it shapes, what happens to the player, and much more I'm getting this game no matter what looks great :)
Sadly, almost all of the planets are really boring, and some of them are just all grey just rocks with no living things on it at all.
Not in my game they aren't.
My starter planet was an amazingly varied topographical maze of mountains, steppes, deserts, canyons, and deep endless cave complexes.
Then I found a planet with swarms of flying pygmy meat eating cows ravaging all the other life forms in the food chain, a frozen tundra planet covered in the weirdest lovecraftian creatures and strange rock formations like a dry sea bed or something, then a deserted but beautiful silent moon that looked just like Namek with the most amazing views and sunsets. And then vast desert planet with tons of varied and weird life forms both animals and plants many of which were highly aggressive especially the titanic blind badger things with glowing lamps things growing out of their heads that only came out at night but were dangerous as all hell.
And now I'm on a Gek heavy mining industrial planet long abandoned but with aggressive sentinel presence and with amazing rewards if I'm willing to fight it out. Having a fucking blast.
So are we talking a more complicated system of how SuckerPunch and Amon Tobin did the system for the first Infamous? That would be most excellent.
this is crazy! crazy!!!! i need this game!!! Also bring in some Amon Tobin in this game aswell please :)
0:48 glasses guy's face
I just hope I'll be able to play with my friends as well >.
Sean intended for the game to not be based on multiplayer, but he will listen to the players of the game after it is released and will try to make a multiplayer update/expansion. Might take another year or two to play with your friends without it being annoying trying to find them
That's kinda the sad thing about this game. We're seeing all these great snippets of the game, and like Sean said.. some of these images, some of these planets and animals that are generated in the demo footage. They may well never be generated by the game ever again! We might be seeing fleeting glimpses of animal life that will never be, planet shapes that never quite come up again, etc...
You could record everything that you discover ;P
+Monolith Tyriss 99% of this game will never be seen
I kind of just imagine myself in space with the FTL: faster than light soundtrack. lol
If anyone wants to know what the game is going to be like, look up the No Man's Sky reddit page. It has everything.
+432neptune Good tip, thanks.
Hopefully the beta comes out soon
+FanaticGaming 2 months or so and we can play :D
+Naj Kraemer wow I didn't realise the vid was 2014. I only heard about the game recently lol
FanaticGaming XD
WELP! HERE WE GO!! FROM RANDOMIZED WORLDS TO FUGGIN RANDOMIZED MUSIC! how far will this random generation go!?
Ahem... procedural generation!
I corrected you, because random generation and procedural generation are two different ways to generate a game
Ruben Huerta If it's randomized, it would be all chaos, but if it's procedural, then it will be generated by the rules, coded into the game, just like Minecraft or Space Engine
MLG gazi IT'S NOT RANDOMIZED, IT'S PROCEDURAL, GOD DAMMIT!!!
ha ha!
When I discover an animal, im gonna put so much thought into naming it omg😂😂 example: I find a dinosaur bear thing *goes to translate dinosaur bear into Latin* BOOM NAME! dinosor testimonium.
I'll just call him Todd. I like Todd, he's a cool dinosaur.
No Man's Sky, well it's exciting alright and the hype is up. But where's the gameplay, i ask again and again? IF this whole procedurally generated audio matches with the equally ambitious environments (even partially), maybe, just maybe, there doesn't need to be much of that usual gameplay after all. Maybe just the memorable and seemingly endless exploration in relaxing surroundings will be enough, in short or longer bursts. It might be very human, earth-like of me to think, but something like galactic golf might be one interesting form of activity. Then accidently hit the bastardsaur with your ball, who trashes your plane, sending you fleeing to the near-by cavern, where you discover long-sought-after minerals, strange creatures and something perhaps operational.
This would be amazing ! An unexpected never ending journey through the universe.
Ville Mononen This is pretty much how i look at the game :)
I feel like even without gameplay it would be like traveling through a 3d artwork of a beautiful universe!
I mean just look at those collors and textures harmonizing
Best vid ever
people keep crying about the graphics............. but they dont understand its an art-style!
+Naj Kraemer most people don't understand how rendering even works. Ill bet you anyone who hates NMS graphics will try to tell you video games look better than movies like How To Train Your Dragon 2 or Monsters University
Wait, so even the music is procedural
I cam to a conclusion, that after no mans sky, I'll strugle really hard to play any other game. This game is just it, this game is my absolute top of tops... I mean I do want to play like Horizon, new Ratchet and Clank etc. but this game, this game just win th game industry by a mile. I will love this game, I will take care of it the day I get my hands on it and it will be stored in a pillow, locked in a glass safe with the most beutifull vista Czech Republic has to offer. I love this game and I don't even know how to play it or what it is that interests me so much about it.
Just... Don't... Put it under your/you're pillow otherwise the "game fairy" will take it from you. Or just buy it digitally. :D
Pandurp I said it once and I'll say it again, once I get no man's sky, I'll buy a huge titanium safe and there it will live, in safety of a beutiful red pillow :D
+Rook The Unnecessary But how will you play the game? :D
Pandurp Ocasionaly I'll take it out of course :D I thought that this was clear to everybody :D
+Rook The Unnecessary Yes it is, it's just that this is a pretty weird occasion XD
What I don't like about this soundtrack is that I can't buy\download it =(
+privet vastutnestoyalo I'm pretty sure you can buy a vinyl right now. There are actual songs that are going to be played at key moments during the game not all of it will be procedural
I have shizzled myself...
Nice
Hmph, not a fan of Sean's subtle shit talking of metal there. Progressive/math metal bands like Animals As Leaders or Scale the Summit are equally - if not even more than - fitting as this type of game's soundtrack than 65daysofstatic are. I am a huge post rock fan (and 65days by extension) but I don't appreciate that negative kind of comment there.
+SYL Ben yeah it did seem out of place, i can live with sean bad mouthing other games since he's pointing out all the generic traits of triple A games but the insults of metal didn't feel necessary. sure, ambient has never really looked out of place with space and space scenery but it seems close minded to just act like metal or even dubstep isn't suitable for this kind of game.
+Ben Knight (KnightVision) But they really aren't. I'm a huge metal fan but I really don't think metal would fit very well in this game compared to the music they've chosen. I'm not a fan of Dubstep at all, but putting that aside I feel like it's for more fast-paced arcadey games like Symphony of Audiosurf.
Matt Kenney
well yeah but sub genres can make a real difference, listen to some of blackmills stuff for example (i suggest Evil Beauty), he's mostly known for making really uplifting melodic dubstep which is a lot more calmer than regular dubstep or brostep. Metal i'm admittedly unsure about since i don't know that many of its subgenres
+Zwenk Wiel Google the bands I mentioned - Scale the Summit and Animals As Leaders - and look at the album art. You couldn't possibly get any more relevant to the thematic feel of No Man's Sky than with those two bands.
+Sean Clark Sean's taste is irrelevant, you've totally missed my point. He's clearly referring to the more common types of metal with basic song structures and growled vocals when he was making that comment. The metal genre as a whole has many sub-genres of bands that make music which is equally - or even more so - fitting than post-rock as a soundtrack for a sci-fi game (such as instrumental progressive metal bands like those I mentioned in my original comment). Come on now, don't be dense. If you cared enough about my comment to leave a snarky reply then at the very least you should have made a point to try and understand what I was disgruntled about in the first place instead of assuming I was getting upset over differing opinions on musical taste.
I need vr on this game
those people are like wtf?
I'm so buying a GTX 970 for this game
Lol.why?gtx 970 is a overkill for this game.you do keed a beast of a cpu though.
by the time this comes out on PC (maybe 6-9 months after PS4 release, a 970 will drop at least $100 hopefully