Timewarp is a trigger, not an effect. Examples of effects are Offset, Rotate, Zoom, Sepia and others. Timewarp is a "sync trigger." I've been using it as a trigger to make the level kinda good.
This vid just shows how important camera effects are in 2.2, without those, 2.2 might of become one of the worst updates in the history of GD, because it almost makes the level unplayable for a new guy
So essentially what you're saying is, if the 7 year overdue update didn't have new content such as camera effects, it would be a bad update? Who would have guessed
@@Z01Xy I'm saying it wouldn't get rated because even thought it looks cool, it doesn't use like 20 camera effects, which is apparently what the community has come to
1:06 You know you can just place multiple ship portals to move the screen ? You don't need 2.2 effects for this EDIT : Y'all made a valid point about the fact that this video is about removing 2.2 effects, not removing them and replacing them with portals. You can stop calling it out now 😂
it's to show what the level would look like without 2.2 triggers, adding that would kinda ruin the whole point of the video of the level being a mess if the triggers are removed
2.2 effects: 0:07 - Walking down 0:15 - Slow motion 0:22 - Waking on the wall 0:27 - again 0:49 - 0:57 - again 0:59 - reverse trigger 1:10 - walking on the wall 1:18 - reverse trigger 1:22 - again 1:26, 1:29 again too 1:30 - end trigger
The section after the first swing and before the second one basically explains how crazy the new features are in the game How the fuck did robtop manage to make the cube move like that, it feels natural because of the camera effects but the physics are so insane
is swing copter a 2.2 effect? No? why not? because it effects gameplay and isn't just visual? Same applies to timewarp, it slows the game down which changes the difficulty and it also changes the music sync. It's part of gameplay.
People are saying that there are still 2.2 effects, like time warp, etc. This video was (probably) made with megahack v8 that has 3 hacks: No effects, no zoom and no camera move (or something like that, I'm not sure). There are no hacks that allow to remove these effects, unless you changed it in the editor
Of course, I do not know the structure of the "Dash" level, but does the camera trigger use on the ship? It seems to use "Free flight". This is not an effect, but a portal parameter. Otherwise, everything is fine! P.S. I translated through a translator. Я конечно не знаю строение уровня "Dash", но разве на корабле используется триггер камеры? Там вроде используется "Свободный полёт". Это не эффект, а параметр портала. В остальном всё отлично!
you could have added freefly to the plane so it didnt have to noclip through spikes, but ye this is much weirder without zoom out and seeing the insides of transitions
literally every level in subzero when you play the full version of it
??
Ye
Because Music Sounds used hacked subzero with beta triggers so that's why the camera angles are bugged
@@AJSRPlays0105hang on he HACKED GD?!?!?! i thought he said it was 2.2 beta
He used HACKED subzero.@@j2_1108
This is exactly how we thought 2.2 would look like until the real 2.2 blew our expectations
this is not how we thought it looked lmao
Weren't we expecting camera controls, though?
we knew camera controls were in the update for years, rob showed them off in like 2018
@@likwid-official
subzero with it’s camera control already introduced :
Speak for yourself
erm actually theres still a timewarp effect 🤓🤓🤓🤓(edit: this is a joke stop fighting in the replies 💀)
True
if the timewarp effect removed. the sync is broken
And effect at start
🤡🤡🤡🤡🤡🤡
🤓🤓🤓🤓🤓@@Shadow-S741
The zoom and camera control does wonders for level design
People that said time warp is a 2.2 effect are correct but the level would not be synced and it triggers me so much
well, its without 2.2 effects, so timewarp included, even if it doesnt sync its the part of the 2.2 effects removal
PUN
well timewarp does affect gameplay (i guess zoom also does on parts with screen borders tho)
Timewarp is a trigger, not an effect. Examples of effects are Offset, Rotate, Zoom, Sepia and others. Timewarp is a "sync trigger." I've been using it as a trigger to make the level kinda good.
@@zion_east but it “effects” the gameplay?
oh my god I'm so glad those triggers were added even more now because of this...lol 😮
This vid just shows how important camera effects are in 2.2, without those, 2.2 might of become one of the worst updates in the history of GD, because it almost makes the level unplayable for a new guy
*Insert but you didn't have to cut me off meme*
Yeah but remember when 2.2 was supposed to be just the "camera and going back" update?
what is your point here, if there would be no camera effects then levels will just be made without them
@@Centauristexactly lol bro is onto nothing
So essentially what you're saying is, if the 7 year overdue update didn't have new content such as camera effects, it would be a bad update? Who would have guessed
0:40 why do i love this psrt sm
9/10 this level makes you really FEEL like the cube.
To think this most likely wouldn't get rated in current GD standards
robtop doesn't need levels rated
@@Z01Xy I'm saying it wouldn't get rated because even thought it looks cool, it doesn't use like 20 camera effects, which is apparently what the community has come to
@@SingularityXVI robtop doesn't need it to be up to community standards, look at fingerdash for example
what do you mean your level doesnt give the average player epilepsy?
@@SingularityXVIare you ok ?? lol
Nice to see you making gd content again!
Robtop: Added game changing triggers. Community: But what if, not?
fr dude
"man add more triggers!"
robtop adds more triggers
"you know what? I don't want them anymore"
1:06 You know you can just place multiple ship portals to move the screen ? You don't need 2.2 effects for this
EDIT : Y'all made a valid point about the fact that this video is about removing 2.2 effects, not removing them and replacing them with portals. You can stop calling it out now 😂
OK
OK
ok
it's to show what the level would look like without 2.2 triggers, adding that would kinda ruin the whole point of the video of the level being a mess if the triggers are removed
@@MomosMong you're not wrong actually valid point I'll shut up now
2.2 effects:
0:07 - Walking down
0:15 - Slow motion
0:22 - Waking on the wall
0:27 - again
0:49 - 0:57 - again
0:59 - reverse trigger
1:10 - walking on the wall
1:18 - reverse trigger
1:22 - again
1:26, 1:29 again too
1:30 - end trigger
You literally said that those are triggers which are NOT EFFECTS
Bro it's called triggers, NOT EFFECTS
Not effects tho
And for some reason free fly was removed in one part
W🎉
This actually makes it harder, since it is more zoomed in so its harder to see whats coming. Great remix!
oh and impossible without more ship portals
this is way more different to the original than I thought it would be
kinda funny seeing where your character actually goes when its gone
The section after the first swing and before the second one basically explains how crazy the new features are in the game
How the fuck did robtop manage to make the cube move like that, it feels natural because of the camera effects but the physics are so insane
He used the gravity change triggers (idk what they called)
@@pixels966 arrow triggers
2.1 in 2.2
He removed the 2.2 features, that’s how
spider orb@@advance64bro
@@advance64bro No, just the shaders
@@XiRevsGD Camera too
@@XiRevsGD yeah that, I just do that sometimes
Somewhat misleading
thanks for showing behind the scenes of dash
How... early am i? Anyways, great video! Also, the level seems familiar... but weird. And, I haven't even played the game for that long!
The level is Dash and was released on Dec 20th 2023 with 2.2
19th, actually@@Dizzles-Frizzles
Timezones say 23rd for me
Honestly that last part has a different feel, and not a bad one. It was kinda nics to watch, although those akward breaks at each side.
Finally, a version of dash that doesn't lag my absolute potato of a computer :(
I like how this lets you clearly tell which ones were excessive and which ones actually added something, or were nessecary
Yes! Yes!!! This is the real level without any show off!!!
dash but 2.2 was published in february 22, 2022
WE HAVING NO SIGHTREADABILITY WITH THIS ONE 🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🗣️🗣️🗣️🗣️🗣️🗣️
1:14 smooth
This is what it would look like if Rob made a memory based lvl.
Geometrical dominator:
@@McGoomba yes
@@JaedenGerardo I made 2 typos, check the edited one
"Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go Go" Is fire🗣🗣🔥🔥
i never knew the level just sent you to some random place when it turns you into the orb thing
You mean swingcopter?
@@GreenRobotCat_R4702 I think he means when the song goes 3, 2, 1, then you turn into like a glowing ball before becoming the ship
Oh!
1:06 You should have placed more ship changers here and make them invisible to update the Y camera. :)
To be honest this last part looks even better without any camera effects🤯
no
@@ricardovillanueva1215 yes🤡
it looks a ton worse
Why does It feel so smooth
It's actually better than original version!
no lmfao
In what way exactly?
in some parts, but mostly nah
I didn't know how much was 2.2 that's so cool😊
Timewarp isn't directly a visual effect, it affects gameplay by slowing time down
I still see the timewarping effect in this 🤓🤓🤓☝️☝️☝️
Jesus christ it felt so weird without the effects
Is nobody going to talk about how weird 0:58 is?
it is hidden mirror portal
Noclip 🤑🤑🤑🤑🤑 1:02
Es verdad solo el traspasa
as a new player after 2.2 I was really unaware of how many things this update introduced
0:15 there is a time warp that is a 2.2 effect
is swing copter a 2.2 effect? No? why not? because it effects gameplay and isn't just visual?
Same applies to timewarp, it slows the game down which changes the difficulty and it also changes the music sync. It's part of gameplay.
The swingcopter is a game mode not an effect
@@A-Zilla2013 timewarp isn't an effect, it affects gameplay
@@ThatOneGentlemnis the same thing dude, The effects affect the gameplay making more confused or hard bruh
@@EpicReal-kk3rt timewarp makes the gameplay easier/harder, camera effects keep gameplay the same
Класс лайк поставил🎉
WHEN YOU STILL PLAY 2.11...
This looks like the 2.1 recreations you can find in the recent tab back in 2.1
People are saying that there are still 2.2 effects, like time warp, etc. This video was (probably) made with megahack v8 that has 3 hacks: No effects, no zoom and no camera move (or something like that, I'm not sure). There are no hacks that allow to remove these effects, unless you changed it in the editor
the level is custom, you can see the user coins, so he did remove the effects
@@metko8796 he still missed a few like the gradient
Dude, I don’t feel sick when watching dash anymore!
Particles at first orb😂😂
Free move
Time warp
Reverses
Area tint
2.2 blocks
Force block
F block
And more
2.2 effects not features silly
fire in da hole
@@hyperclipsearea tint silly
If the time warp removed the sync is broken
WHO CARES?????
I just realized how zoomed out dash is😂
0:15 You failed legitimately
If he left that out there would be a desync 💀
Plus, it says "effects." Time Warp triggers are game play triggers.
Pov you activate the low detail mode:
the gravity portal into the cube after the spider after the 2nd swing will forever remain the most useless thing in 2.2
0:38 it isn’t useless it puts u back to normal gravity if you don’t click to put you back on normal gravity
The version we all needed
Actually, “free mode” is not an effect ☝️🤓
ғәфү итегеҙ, кем һораны?
When you play dash at 3am 😂😂😂
But theres still arrow trigger and end trigger 😂🤓🤓🤓🤓🤓🤓🤓🤓
Arrow trigger?
bro stf-🤣
IT'S EFFECTS NOT TRIGGERS
@@el_leathey are referring to the trigger that rotates the gameplay
the level would be impossible tho and it's EFFECTS. CAN U READ
This is truly one of the moments in time
0:03 hate me if you want but this looks better than original
Hate
Same bro
Perfect
time warp is still a 2.2 effect
There’s no fix
Time warp removed, the sync is broken
@@RizKySelgi10 ye
@@RizKySelgi10 Just place more tiles, it's not that hard.
its a GAMEPLAY MODIFIER. gahh dayum
LOL the ship part
Of course, I do not know the structure of the "Dash" level, but does the camera trigger use on the ship? It seems to use "Free flight". This is not an effect, but a portal parameter. Otherwise, everything is fine!
P.S. I translated through a translator.
Я конечно не знаю строение уровня "Dash", но разве на корабле используется триггер камеры? Там вроде используется "Свободный полёт". Это не эффект, а параметр портала. В остальном всё отлично!
Да, он использует триггер камеры.
P.S. я перевел через переводчик
Wow! I have the same cube and color and swingcopter
0:15: timewarp its 2.2 effects
1:05 you can use portal to make the camera follow the player (if it is wrong do not fighting in the replies)
it is right but it would be shaking s lot
How long is he gonna milk this
1000 times like the olden days
He's just like kaiguy, just evil and don't deserve to have subs
the second swing part feels like one of those crappy GBA ports where you can't see shit because the screen is tiny
The ship portal was done dirty when you just need multiple ship portals💀
Buen video como siempre, chile Crrano 🎉
The shockwave at the start...
NOOOO DONT UN-2.2 MY DASH!
* Un-2.2's your dash*
That's a cool icon set.
This is what Deadlocked looks like
I remember playing "Press Start" on 2.2 alpha and it looked like this because it was edited in 2.11, and that removed EVERY 2.2 feature from a level.
lowkey if it was just this with the zoom and static effects still for a few parts it would go hard asf
oh yes, this is what i really wanted
Why did you not use free mode at 1:06? You already used it before in the swing part so I see no issue with doing it again.
esta bien echo me encantó 😃
Hope 2.2 will come at least this year
It did
bro is in the past 💀💀💀💀
@@yanetlobo2274 I am joking lol but I am waiting for 2.3
This guy: "dash without 2.2 effects" Also this guy: USES TIMEWARP
without triggers this is very recent tab transition
Still awesome because it will change your gameplay
This kinda looks normal and goofy at the same time.
finally, actual decent crrano content.
could've just called it without camera and shader triggers
alot of 2.2 effects are still here (gameplay rotation and free mode being the notable ones)
you could have added freefly to the plane so it didnt have to noclip through spikes, but ye this is much weirder without zoom out and seeing the insides of transitions
Tbh the final part is cool yeah like still no triggers Pretty good
fun fact: in the tower at the end, robtop used slopes to get to the next area, instead of using teleport portals or anything else lol
Cool, now make it without any 2.2 features and then make it playable
dash if it was actually insane
That side ball is 2.2, but good video👍
looks better
Do Dash with no camera triggers, shaders, or timewarp. The ship after static camera will be free fly.
Now only remove the rotate trigger.
what about the slomotion effects or the swingcoptor
He meant camera controls btw
I think you meant specifically by camera effects.
Edit : Oh NVM, I'm stupid for not looking at the thumbnail properly.
What about the rotate GAMEPLAY and reverse triggers?
Gameplay trigger
This levek become impossible without rotate gameplay
@@gdtest2.2rotate the level so instead of being like an L it’s just __
the last ship part was in free fly so it sill wouldve been possible even without camera zoom
FIRE IN THA HALL🎶🎶🎶