Godot 3.1 - Vegetation Plugin - Grass Test - Devlog #3
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- Опубліковано 15 жов 2024
- In this video I have made a test of a new grass idea using my vegetation plugin for Godot 3.1.
Tangent space placement was added for rendering meshes on a surface with proper angle. This helps with small objects like grass and flowers.
Shader calculations were corrected, for proper scale and color variations.
1080p 80+ FPS on GTX970